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xiaoyao-cvs-plugin/resources/sr/character/貊泽/data.json

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{
"id": "1223",
"name": "貊泽",
"rarity": 4,
"element": "雷",
"path": "巡猎",
"jpcv": "坂田 将吾",
"cncv": "黄进泽",
"sp": 120,
"affiliation": "仙舟「曜青」",
"factions": "/",
"baseAttr": {
"atk": 599.76,
"hp": 811.44,
"def": 352.79999999999995,
"speed": 111,
"cpct": 5,
"cdmg": 50,
"aggro": 75
},
"growAttr": {
"cdmg": [
5.3,
5.3,
8,
8,
10.7
],
"atk": [
4,
6,
8
],
"hp": [
4,
6
]
},
"skills": [
"122301",
"122302",
"122303",
"122304",
"122306",
"122307"
],
"eidolons": [
{
"id": "122301",
"name": "矢志",
"effect": "进入战斗后貊泽恢复20点能量。每触发1次天赋的附加伤害貊泽恢复2点能量。",
"icon": "icon/skill/1223_rank1.png"
},
{
"id": "122302",
"name": "惩膺",
"effect": "我方全体目标对成为【猎物】的敌方目标造成伤害时暴击伤害提高40%。",
"icon": "icon/skill/1223_rank2.png"
},
{
"id": "122303",
"name": "追奔",
"effect": "终结技等级+2最多不超过15级天赋等级+2最多不超过15级。",
"icon": "icon/skill/1223_skill.png"
},
{
"id": "122304",
"name": "逐薮",
"effect": "施放终结技时貊泽造成的伤害提高30.0%持续2回合。",
"icon": "icon/skill/1223_rank4.png"
},
{
"id": "122305",
"name": "闪诳",
"effect": "战技等级+2最多不超过15级普攻等级+1最多不超过10级。",
"icon": "icon/skill/1223_ultimate.png"
},
{
"id": "122306",
"name": "丹心",
"effect": "天赋的追加攻击的伤害倍率提高25%。",
"icon": "icon/skill/1223_rank6.png"
}
],
"skillsData": {
"122301": {
"id": "122301",
"name": "飞铙",
"max_level": 9,
"element": "Thunder",
"type": "Normal",
"type_text": "普攻",
"effect": "SingleAttack",
"effect_text": "单攻",
"simple_desc": "对敌方单体造成少量雷属性伤害。",
"desc": "对指定敌方单体造成等同于貊泽<span class=\"textColor\">50%/60%/70%/80%/90%/100%/110%/120%/130%</span>攻击力的雷属性伤害。",
"params": [
[
0.5
],
[
0.6
],
[
0.7
],
[
0.8
],
[
0.9
],
[
1
],
[
1.1
],
[
1.2
],
[
1.3
]
],
"icon": "icon/skill/1223_basic_atk.png",
"AttributeBuff": [
"属性加成·生命强化生命值上限提高4%。"
]
},
"122302": {
"id": "122302",
"name": "迅羽掠袭",
"max_level": 15,
"element": "Thunder",
"type": "BPSkill",
"type_text": "战技",
"effect": "SingleAttack",
"effect_text": "单攻",
"simple_desc": "使敌方单体成为【猎物】对其造成雷属性伤害并获得9点充能。",
"desc": "使指定敌方单体目标成为【猎物】,并对其造成等同于貊泽<span class=\"textColor\">75%/82%/90%/97%/105%/112%/121%/131%/140%/150%/157%/165%/172%/180%/187%</span>攻击力的雷属性伤害,并获得<span class=\"textColor\">9</span>点充能。\n当场上没有可以战斗的其他角色时貊泽无法使用战技并解除敌人的【猎物】状态。",
"params": [
[
0.75,
9
],
[
0.825,
9
],
[
0.9,
9
],
[
0.975,
9
],
[
1.05,
9
],
[
1.125,
9
],
[
1.2188,
9
],
[
1.3125,
9
],
[
1.4062,
9
],
[
1.5,
9
],
[
1.575,
9
],
[
1.65,
9
],
[
1.725,
9
],
[
1.8,
9
],
[
1.875,
9
]
],
"icon": "icon/skill/1223_skill.png",
"AttributeBuff": [
"属性加成·暴击伤害强化暴击伤害提高8%。"
]
},
"122303": {
"id": "122303",
"name": "锋入幽渺,影出凌厉",
"max_level": 15,
"element": "Thunder",
"type": "Ultra",
"type_text": "终结技",
"effect": "SingleAttack",
"effect_text": "单攻",
"simple_desc": "对敌方单体造成雷属性伤害,并发动天赋的追加攻击。",
"desc": "对指定敌方单体造成等同于貊泽<span class=\"textColor\">162%/172%/183%/194%/205%/216%/229%/243%/256%/270%/280%/291%/302%/313%/324%</span>攻击力的雷属性伤害,并对该目标发动天赋的追加攻击。若本次追加攻击施放前目标被消灭则对敌方随机单体发动追加攻击。",
"params": [
[
1.62
],
[
1.728
],
[
1.836
],
[
1.944
],
[
2.052
],
[
2.16
],
[
2.295
],
[
2.43
],
[
2.565
],
[
2.7
],
[
2.808
],
[
2.916
],
[
3.024
],
[
3.132
],
[
3.24
]
],
"icon": "icon/skill/1223_ultimate.png"
},
"122304": {
"id": "122304",
"name": "伸天卑飞,折翅为芒",
"max_level": 15,
"element": "Thunder",
"type": "Talent",
"type_text": "天赋",
"effect": "SingleAttack",
"effect_text": "单攻",
"simple_desc": "场上存在【猎物】时,貊泽会进入离场状态。\n我方目标攻击【猎物】后貊泽造成雷属性附加伤害并消耗1点充能。每消耗3点充能貊泽会对【猎物】发动追加攻击造成雷属性伤害当充能为0时解除目标【猎物】状态。",
"desc": "场上存在【猎物】时,貊泽会进入离场状态。\n我方目标攻击【猎物】后貊泽会额外造成1次等同于自身<span class=\"textColor\">15%/16%/18%/19%/21%/22%/24%/26%/28%/30%/31%/33%/34%/36%/37%</span>攻击力的雷属性附加伤害并消耗1点充能。每消耗<span class=\"textColor\">3</span>点充能貊泽会对【猎物】发动1次追加攻击造成等同于自身<span class=\"textColor\">80%/88%/96%/104%/112%/120%/130%/140%/150%/160%/168%/176%/184%/192%/2%</span>攻击力的雷属性伤害当充能为0时解除目标【猎物】状态并重置计入发动追加攻击所需的充能点数。天赋的追加攻击不会消耗充能。",
"params": [
[
0.15,
3,
0.8
],
[
0.165,
3,
0.88
],
[
0.18,
3,
0.96
],
[
0.195,
3,
1.04
],
[
0.21,
3,
1.12
],
[
0.225,
3,
1.2
],
[
0.2437,
3,
1.3
],
[
0.2625,
3,
1.4
],
[
0.2812,
3,
1.5
],
[
0.3,
3,
1.6
],
[
0.315,
3,
1.68
],
[
0.33,
3,
1.76
],
[
0.345,
3,
1.84
],
[
0.36,
3,
1.92
],
[
0.375,
3,
2
]
],
"icon": "icon/skill/1223_talent.png",
"AttributeBuff": [
"额外能力·不折镆干施放终结技造成伤害时被视为发动了追加攻击。【猎物】受到的追加攻击伤害提高25%。",
"属性加成·生命强化生命值上限提高6%。",
"属性加成·攻击强化攻击力提高8%。",
"属性加成·暴击伤害强化暴击伤害提高10.7%。"
]
},
"122306": {
"id": "122306",
"name": "攻击",
"max_level": 1,
"element": "Thunder",
"type": "MazeNormal",
"type_text": "dev_连携",
"effect": "MazeAttack",
"effect_text": "",
"simple_desc": "",
"desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。",
"params": [],
"icon": "icon/skill/1223_basic_atk.png"
},
"122307": {
"id": "122307",
"name": "胁翼匿迹",
"max_level": 1,
"element": "",
"type": "Maze",
"type_text": "秘技",
"effect": "Enhance",
"effect_text": "强化",
"simple_desc": "进入隐身状态。隐身状态攻击敌人进入战斗时提高伤害。",
"desc": "使用秘技后进入持续<span class=\"textColor\">20</span>秒的隐身状态。隐身状态下不会被敌人发现,貊泽在隐身状态下攻击敌人进入战斗时伤害提高<span class=\"textColor\">30%</span>,持续<span class=\"textColor\">2</span>回合。",
"params": [
[
20,
0.3,
2
]
],
"icon": "icon/skill/1223_technique.png",
"AttributeBuff": [
"额外能力·墨毫绣衣施放天赋的追加攻击后恢复1个战技点该效果在1回合后可再次触发。",
"属性加成·攻击强化攻击力提高4%。",
"属性加成·暴击伤害强化暴击伤害提高5.3%。",
"额外能力·手奋匕尺貊泽解除离场状态时行动提前20%。每个波次开始时貊泽行动提前30%。",
"属性加成·暴击伤害强化暴击伤害提高8%。",
"属性加成·攻击强化攻击力提高6%。",
"属性加成·暴击伤害强化暴击伤害提高5.3%。"
]
}
},
"skill_tree": {
"1223001": {
"id": "1223001",
"name": "",
"max_level": 6,
"desc": "",
"params": [],
"anchor": "Point01",
"pre_points": [],
"level_up_skills": [
{
"id": "122301",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"level": 0,
"properties": [],
"materials": []
},
{
"promotion": 2,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 4000
},
{
"id": "110191",
"num": 2
},
{
"id": "113011",
"num": 4
}
]
},
{
"promotion": 3,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 8000
},
{
"id": "110192",
"num": 2
},
{
"id": "113012",
"num": 2
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 16000
},
{
"id": "110192",
"num": 4
},
{
"id": "113012",
"num": 3
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 36000
},
{
"id": "110193",
"num": 2
},
{
"id": "113013",
"num": 2
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 128000
},
{
"id": "110193",
"num": 6
},
{
"id": "113013",
"num": 3
}
]
}
],
"icon": "icon/skill/1223_basic_atk.png"
},
"1223002": {
"id": "1223002",
"name": "",
"max_level": 10,
"desc": "",
"params": [],
"anchor": "Point02",
"pre_points": [],
"level_up_skills": [
{
"id": "122302",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"level": 0,
"properties": [],
"materials": []
},
{
"promotion": 1,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 2000
},
{
"id": "113011",
"num": 2
}
]
},
{
"promotion": 2,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 4000
},
{
"id": "110191",
"num": 2
},
{
"id": "113011",
"num": 4
}
]
},
{
"promotion": 3,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 8000
},
{
"id": "110192",
"num": 2
},
{
"id": "113012",
"num": 2
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 16000
},
{
"id": "110192",
"num": 4
},
{
"id": "113012",
"num": 3
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 24000
},
{
"id": "110192",
"num": 6
},
{
"id": "113012",
"num": 5
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 36000
},
{
"id": "110193",
"num": 2
},
{
"id": "113013",
"num": 2
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 64000
},
{
"id": "110193",
"num": 4
},
{
"id": "110506",
"num": 1
},
{
"id": "113013",
"num": 3
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 128000
},
{
"id": "110193",
"num": 6
},
{
"id": "110506",
"num": 1
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 240000
},
{
"id": "110193",
"num": 11
},
{
"id": "241",
"num": 1
},
{
"id": "110506",
"num": 1
}
]
}
],
"icon": "icon/skill/1223_skill.png"
},
"1223003": {
"id": "1223003",
"name": "",
"max_level": 10,
"desc": "",
"params": [],
"anchor": "Point03",
"pre_points": [],
"level_up_skills": [
{
"id": "122303",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"level": 0,
"properties": [],
"materials": []
},
{
"promotion": 1,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 2000
},
{
"id": "113011",
"num": 2
}
]
},
{
"promotion": 2,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 4000
},
{
"id": "110191",
"num": 2
},
{
"id": "113011",
"num": 4
}
]
},
{
"promotion": 3,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 8000
},
{
"id": "110192",
"num": 2
},
{
"id": "113012",
"num": 2
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 16000
},
{
"id": "110192",
"num": 4
},
{
"id": "113012",
"num": 3
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 24000
},
{
"id": "110192",
"num": 6
},
{
"id": "113012",
"num": 5
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 36000
},
{
"id": "110193",
"num": 2
},
{
"id": "113013",
"num": 2
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 64000
},
{
"id": "110193",
"num": 4
},
{
"id": "110506",
"num": 1
},
{
"id": "113013",
"num": 3
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 128000
},
{
"id": "110193",
"num": 6
},
{
"id": "110506",
"num": 1
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 240000
},
{
"id": "110193",
"num": 11
},
{
"id": "241",
"num": 1
},
{
"id": "110506",
"num": 1
}
]
}
],
"icon": "icon/skill/1223_ultimate.png"
},
"1223004": {
"id": "1223004",
"name": "",
"max_level": 10,
"desc": "",
"params": [],
"anchor": "Point04",
"pre_points": [],
"level_up_skills": [
{
"id": "122304",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"level": 0,
"properties": [],
"materials": []
},
{
"promotion": 1,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 2000
},
{
"id": "113011",
"num": 2
}
]
},
{
"promotion": 2,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 4000
},
{
"id": "110191",
"num": 2
},
{
"id": "113011",
"num": 4
}
]
},
{
"promotion": 3,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 8000
},
{
"id": "110192",
"num": 2
},
{
"id": "113012",
"num": 2
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 16000
},
{
"id": "110192",
"num": 4
},
{
"id": "113012",
"num": 3
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 24000
},
{
"id": "110192",
"num": 6
},
{
"id": "113012",
"num": 5
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 36000
},
{
"id": "110193",
"num": 2
},
{
"id": "113013",
"num": 2
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 64000
},
{
"id": "110193",
"num": 4
},
{
"id": "110506",
"num": 1
},
{
"id": "113013",
"num": 3
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 128000
},
{
"id": "110193",
"num": 6
},
{
"id": "110506",
"num": 1
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 240000
},
{
"id": "110193",
"num": 11
},
{
"id": "241",
"num": 1
},
{
"id": "110506",
"num": 1
}
]
}
],
"icon": "icon/skill/1223_talent.png"
},
"1223007": {
"id": "1223007",
"name": "",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point05",
"pre_points": [],
"level_up_skills": [
{
"id": "122307",
"num": 1
}
],
"levels": [
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"promotion": 0,
"level": 0,
"properties": [],
"materials": []
}
],
"icon": "icon/skill/1223_technique.png"
},
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"id": "1223101",
"name": "墨毫绣衣",
"max_level": 1,
"desc": "施放天赋的追加攻击后,恢复#1[i]个战技点,该效果在#2[i]回合后可再次触发。",
"params": [
[
1,
1
]
],
"anchor": "Point06",
"pre_points": [],
"level_up_skills": [],
"levels": [
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"promotion": 2,
"level": 0,
"properties": [],
"materials": [
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{
"id": "110191",
"num": 2
},
{
"id": "110506",
"num": 1
}
]
}
],
"icon": "icon/skill/1223_skilltree1.png"
},
"1223102": {
"id": "1223102",
"name": "手奋匕尺",
"max_level": 1,
"desc": "貊泽解除离场状态时,行动提前#1[i]%。每个波次开始时,貊泽行动提前#2[i]%。",
"params": [
[
0.2,
0.3
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],
"anchor": "Point07",
"pre_points": [],
"level_up_skills": [],
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"level": 0,
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"id": "110192",
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},
{
"id": "241",
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},
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"id": "110506",
"num": 1
}
]
}
],
"icon": "icon/skill/1223_skilltree2.png"
},
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"id": "1223103",
"name": "不折镆干",
"max_level": 1,
"desc": "施放终结技造成伤害时,被视为发动了追加攻击。【猎物】受到的追加攻击伤害提高#1[i]%。",
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0.25
]
],
"anchor": "Point08",
"pre_points": [],
"level_up_skills": [],
"levels": [
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"promotion": 6,
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{
"id": "241",
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},
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"id": "110506",
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}
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}
],
"icon": "icon/skill/1223_skilltree3.png"
},
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"id": "1223201",
"name": "暴击伤害强化",
"max_level": 1,
"desc": "",
"params": [],
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"pre_points": [],
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"promotion": 0,
"level": 1,
"properties": [
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],
"materials": [
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"id": "2",
"num": 2000
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{
"id": "113011",
"num": 2
}
]
}
],
"icon": "icon/property/IconCriticalDamage.png"
},
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"id": "1223202",
"name": "攻击强化",
"max_level": 1,
"desc": "",
"params": [],
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"pre_points": [
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"level_up_skills": [],
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"properties": [
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],
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}
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}
],
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},
"1223203": {
"id": "1223203",
"name": "暴击伤害强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point11",
"pre_points": [
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],
"level_up_skills": [],
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"promotion": 3,
"level": 0,
"properties": [
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}
],
"icon": "icon/property/IconCriticalDamage.png"
},
"1223204": {
"id": "1223204",
"name": "生命强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point12",
"pre_points": [],
"level_up_skills": [],
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"level": 0,
"properties": [
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],
"materials": [
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"id": "2",
"num": 8000
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{
"id": "110192",
"num": 2
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{
"id": "113012",
"num": 2
}
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}
],
"icon": "icon/property/IconMaxHP.png"
},
"1223205": {
"id": "1223205",
"name": "暴击伤害强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point13",
"pre_points": [
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],
"level_up_skills": [],
"levels": [
{
"promotion": 4,
"level": 0,
"properties": [
{
"type": "CriticalDamageBase",
"value": 0.08
}
],
"materials": [
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"id": "2",
"num": 16000
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{
"id": "110192",
"num": 4
},
{
"id": "113012",
"num": 3
}
]
}
],
"icon": "icon/property/IconCriticalDamage.png"
},
"1223206": {
"id": "1223206",
"name": "攻击强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point14",
"pre_points": [
"1223205"
],
"level_up_skills": [],
"levels": [
{
"promotion": 5,
"level": 0,
"properties": [
{
"type": "AttackAddedRatio",
"value": 0.06
}
],
"materials": [
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"id": "2",
"num": 36000
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{
"id": "110193",
"num": 2
},
{
"id": "113013",
"num": 2
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}
],
"icon": "icon/property/IconAttack.png"
},
"1223207": {
"id": "1223207",
"name": "暴击伤害强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point15",
"pre_points": [],
"level_up_skills": [],
"levels": [
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"promotion": 5,
"level": 0,
"properties": [
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"type": "CriticalDamageBase",
"value": 0.08
}
],
"materials": [
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"id": "2",
"num": 36000
},
{
"id": "110193",
"num": 2
},
{
"id": "113013",
"num": 2
}
]
}
],
"icon": "icon/property/IconCriticalDamage.png"
},
"1223208": {
"id": "1223208",
"name": "生命强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point16",
"pre_points": [
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],
"level_up_skills": [],
"levels": [
{
"promotion": 6,
"level": 0,
"properties": [
{
"type": "HPAddedRatio",
"value": 0.06
}
],
"materials": [
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"id": "2",
"num": 128000
},
{
"id": "110193",
"num": 6
},
{
"id": "113013",
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]
}
],
"icon": "icon/property/IconMaxHP.png"
},
"1223209": {
"id": "1223209",
"name": "攻击强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point17",
"pre_points": [
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],
"level_up_skills": [],
"levels": [
{
"promotion": 0,
"level": 75,
"properties": [
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"type": "AttackAddedRatio",
"value": 0.08
}
],
"materials": [
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"id": "2",
"num": 128000
},
{
"id": "110193",
"num": 6
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{
"id": "113013",
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}
],
"icon": "icon/property/IconAttack.png"
},
"1223210": {
"id": "1223210",
"name": "暴击伤害强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point18",
"pre_points": [
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"level_up_skills": [],
"levels": [
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"promotion": 0,
"level": 80,
"properties": [
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"type": "CriticalDamageBase",
"value": 0.107
}
],
"materials": [
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"num": 128000
},
{
"id": "110193",
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"icon": "icon/property/IconCriticalDamage.png"
}
},
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],
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{
"id": "2",
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{
"id": "113011",
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}
],
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{
"id": "2",
"num": 12800
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{
"id": "113012",
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{
"id": "110424",
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{
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{
"id": "113013",
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{
"id": "110424",
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}
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"portrait": "image/character_portrait/1223.png"
}