{ "id": "1223", "name": "貊泽", "rarity": 4, "element": "雷", "path": "巡猎", "jpcv": "坂田 将吾", "cncv": "黄进泽", "sp": 120, "affiliation": "仙舟「曜青」", "factions": "/", "baseAttr": { "atk": 599.76, "hp": 811.44, "def": 352.79999999999995, "speed": 111, "cpct": 5, "cdmg": 50, "aggro": 75 }, "growAttr": { "cdmg": [ 5.3, 5.3, 8, 8, 10.7 ], "atk": [ 4, 6, 8 ], "hp": [ 4, 6 ] }, "skills": [ "122301", "122302", "122303", "122304", "122306", "122307" ], "eidolons": [ { "id": "122301", "name": "矢志", "effect": "进入战斗后,貊泽恢复20点能量。每触发1次天赋的附加伤害,貊泽恢复2点能量。", "icon": "icon/skill/1223_rank1.png" }, { "id": "122302", "name": "惩膺", "effect": "我方全体目标对成为【猎物】的敌方目标造成伤害时,暴击伤害提高40%。", "icon": "icon/skill/1223_rank2.png" }, { "id": "122303", "name": "追奔", "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", "icon": "icon/skill/1223_skill.png" }, { "id": "122304", "name": "逐薮", "effect": "施放终结技时,貊泽造成的伤害提高30.0%,持续2回合。", "icon": "icon/skill/1223_rank4.png" }, { "id": "122305", "name": "闪诳", "effect": "战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", "icon": "icon/skill/1223_ultimate.png" }, { "id": "122306", "name": "丹心", "effect": "天赋的追加攻击的伤害倍率提高25%。", "icon": "icon/skill/1223_rank6.png" } ], "skillsData": { "122301": { "id": "122301", "name": "飞铙", "max_level": 9, "element": "Thunder", "type": "Normal", "type_text": "普攻", "effect": "SingleAttack", "effect_text": "单攻", "simple_desc": "对敌方单体造成少量雷属性伤害。", "desc": "对指定敌方单体造成等同于貊泽50%/60%/70%/80%/90%/100%/110%/120%/130%攻击力的雷属性伤害。", "params": [ [ 0.5 ], [ 0.6 ], [ 0.7 ], [ 0.8 ], [ 0.9 ], [ 1 ], [ 1.1 ], [ 1.2 ], [ 1.3 ] ], "icon": "icon/skill/1223_basic_atk.png", "AttributeBuff": [ "属性加成·生命强化:生命值上限提高4%。" ] }, "122302": { "id": "122302", "name": "迅羽掠袭", "max_level": 15, "element": "Thunder", "type": "BPSkill", "type_text": "战技", "effect": "SingleAttack", "effect_text": "单攻", "simple_desc": "使敌方单体成为【猎物】,对其造成雷属性伤害,并获得9点充能。", "desc": "使指定敌方单体目标成为【猎物】,并对其造成等同于貊泽75%/82%/90%/97%/105%/112%/121%/131%/140%/150%/157%/165%/172%/180%/187%攻击力的雷属性伤害,并获得9点充能。\n当场上没有可以战斗的其他角色时,貊泽无法使用战技,并解除敌人的【猎物】状态。", "params": [ [ 0.75, 9 ], [ 0.825, 9 ], [ 0.9, 9 ], [ 0.975, 9 ], [ 1.05, 9 ], [ 1.125, 9 ], [ 1.2188, 9 ], [ 1.3125, 9 ], [ 1.4062, 9 ], [ 1.5, 9 ], [ 1.575, 9 ], [ 1.65, 9 ], [ 1.725, 9 ], [ 1.8, 9 ], [ 1.875, 9 ] ], "icon": "icon/skill/1223_skill.png", "AttributeBuff": [ "属性加成·暴击伤害强化:暴击伤害提高8%。" ] }, "122303": { "id": "122303", "name": "锋入幽渺,影出凌厉", "max_level": 15, "element": "Thunder", "type": "Ultra", "type_text": "终结技", "effect": "SingleAttack", "effect_text": "单攻", "simple_desc": "对敌方单体造成雷属性伤害,并发动天赋的追加攻击。", "desc": "对指定敌方单体造成等同于貊泽162%/172%/183%/194%/205%/216%/229%/243%/256%/270%/280%/291%/302%/313%/324%攻击力的雷属性伤害,并对该目标发动天赋的追加攻击。若本次追加攻击施放前目标被消灭则对敌方随机单体发动追加攻击。", "params": [ [ 1.62 ], [ 1.728 ], [ 1.836 ], [ 1.944 ], [ 2.052 ], [ 2.16 ], [ 2.295 ], [ 2.43 ], [ 2.565 ], [ 2.7 ], [ 2.808 ], [ 2.916 ], [ 3.024 ], [ 3.132 ], [ 3.24 ] ], "icon": "icon/skill/1223_ultimate.png" }, "122304": { "id": "122304", "name": "伸天卑飞,折翅为芒", "max_level": 15, "element": "Thunder", "type": "Talent", "type_text": "天赋", "effect": "SingleAttack", "effect_text": "单攻", "simple_desc": "场上存在【猎物】时,貊泽会进入离场状态。\n我方目标攻击【猎物】后,貊泽造成雷属性附加伤害,并消耗1点充能。每消耗3点充能,貊泽会对【猎物】发动追加攻击,造成雷属性伤害,当充能为0时,解除目标【猎物】状态。", "desc": "场上存在【猎物】时,貊泽会进入离场状态。\n我方目标攻击【猎物】后,貊泽会额外造成1次等同于自身15%/16%/18%/19%/21%/22%/24%/26%/28%/30%/31%/33%/34%/36%/37%攻击力的雷属性附加伤害,并消耗1点充能。每消耗3点充能,貊泽会对【猎物】发动1次追加攻击,造成等同于自身80%/88%/96%/104%/112%/120%/130%/140%/150%/160%/168%/176%/184%/192%/2%攻击力的雷属性伤害,当充能为0时,解除目标【猎物】状态,并重置计入发动追加攻击所需的充能点数。天赋的追加攻击不会消耗充能。", "params": [ [ 0.15, 3, 0.8 ], [ 0.165, 3, 0.88 ], [ 0.18, 3, 0.96 ], [ 0.195, 3, 1.04 ], [ 0.21, 3, 1.12 ], [ 0.225, 3, 1.2 ], [ 0.2437, 3, 1.3 ], [ 0.2625, 3, 1.4 ], [ 0.2812, 3, 1.5 ], [ 0.3, 3, 1.6 ], [ 0.315, 3, 1.68 ], [ 0.33, 3, 1.76 ], [ 0.345, 3, 1.84 ], [ 0.36, 3, 1.92 ], [ 0.375, 3, 2 ] ], "icon": "icon/skill/1223_talent.png", "AttributeBuff": [ "额外能力·不折镆干:施放终结技造成伤害时,被视为发动了追加攻击。【猎物】受到的追加攻击伤害提高25%。", "属性加成·生命强化:生命值上限提高6%。", "属性加成·攻击强化:攻击力提高8%。", "属性加成·暴击伤害强化:暴击伤害提高10.7%。" ] }, "122306": { "id": "122306", "name": "攻击", "max_level": 1, "element": "Thunder", "type": "MazeNormal", "type_text": "dev_连携", "effect": "MazeAttack", "effect_text": "", "simple_desc": "", "desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。", "params": [], "icon": "icon/skill/1223_basic_atk.png" }, "122307": { "id": "122307", "name": "胁翼匿迹", "max_level": 1, "element": "", "type": "Maze", "type_text": "秘技", "effect": "Enhance", "effect_text": "强化", "simple_desc": "进入隐身状态。隐身状态攻击敌人进入战斗时提高伤害。", "desc": "使用秘技后进入持续20秒的隐身状态。隐身状态下不会被敌人发现,貊泽在隐身状态下攻击敌人进入战斗时伤害提高30%,持续2回合。", "params": [ [ 20, 0.3, 2 ] ], "icon": "icon/skill/1223_technique.png", "AttributeBuff": [ "额外能力·墨毫绣衣:施放天赋的追加攻击后,恢复1个战技点,该效果在1回合后可再次触发。", "属性加成·攻击强化:攻击力提高4%。", "属性加成·暴击伤害强化:暴击伤害提高5.3%。", "额外能力·手奋匕尺:貊泽解除离场状态时,行动提前20%。每个波次开始时,貊泽行动提前30%。", "属性加成·暴击伤害强化:暴击伤害提高8%。", "属性加成·攻击强化:攻击力提高6%。", "属性加成·暴击伤害强化:暴击伤害提高5.3%。" ] } }, "skill_tree": { "1223001": { "id": "1223001", "name": "", "max_level": 6, "desc": "", "params": [], "anchor": "Point01", "pre_points": [], "level_up_skills": [ { "id": "122301", "num": 1 } ], "levels": [ { "promotion": 0, "level": 0, "properties": [], "materials": [] }, { "promotion": 2, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 4000 }, { "id": "110191", "num": 2 }, { "id": "113011", "num": 4 } ] }, { "promotion": 3, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 8000 }, { "id": "110192", "num": 2 }, { "id": "113012", "num": 2 } ] }, { "promotion": 4, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 16000 }, { "id": "110192", "num": 4 }, { "id": "113012", "num": 3 } ] }, { "promotion": 5, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 36000 }, { "id": "110193", "num": 2 }, { "id": "113013", "num": 2 } ] }, { "promotion": 6, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 128000 }, { "id": "110193", "num": 6 }, { "id": "113013", "num": 3 } ] } ], "icon": "icon/skill/1223_basic_atk.png" }, "1223002": { "id": "1223002", "name": "", "max_level": 10, "desc": "", "params": [], "anchor": "Point02", "pre_points": [], "level_up_skills": [ { "id": "122302", "num": 1 } ], "levels": [ { "promotion": 0, "level": 0, "properties": [], "materials": [] }, { "promotion": 1, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 2000 }, { "id": "113011", "num": 2 } ] }, { "promotion": 2, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 4000 }, { "id": "110191", "num": 2 }, { "id": "113011", "num": 4 } ] }, { "promotion": 3, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 8000 }, { "id": "110192", "num": 2 }, { "id": "113012", "num": 2 } ] }, { "promotion": 4, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 16000 }, { "id": "110192", "num": 4 }, { "id": "113012", "num": 3 } ] }, { "promotion": 4, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 24000 }, { "id": "110192", "num": 6 }, { "id": "113012", "num": 5 } ] }, { "promotion": 5, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 36000 }, { "id": "110193", "num": 2 }, { "id": "113013", "num": 2 } ] }, { "promotion": 5, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 64000 }, { "id": "110193", "num": 4 }, { "id": "110506", "num": 1 }, { "id": "113013", "num": 3 } ] }, { "promotion": 6, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 128000 }, { "id": "110193", "num": 6 }, { "id": "110506", "num": 1 } ] }, { "promotion": 6, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 240000 }, { "id": "110193", "num": 11 }, { "id": "241", "num": 1 }, { "id": "110506", "num": 1 } ] } ], "icon": "icon/skill/1223_skill.png" }, "1223003": { "id": "1223003", "name": "", "max_level": 10, "desc": "", "params": [], "anchor": "Point03", "pre_points": [], "level_up_skills": [ { "id": "122303", "num": 1 } ], "levels": [ { "promotion": 0, "level": 0, "properties": [], "materials": [] }, { "promotion": 1, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 2000 }, { "id": "113011", "num": 2 } ] }, { "promotion": 2, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 4000 }, { "id": "110191", "num": 2 }, { "id": "113011", "num": 4 } ] }, { "promotion": 3, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 8000 }, { "id": "110192", "num": 2 }, { "id": "113012", "num": 2 } ] }, { "promotion": 4, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 16000 }, { "id": "110192", "num": 4 }, { "id": "113012", "num": 3 } ] }, { "promotion": 4, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 24000 }, { "id": "110192", "num": 6 }, { "id": "113012", "num": 5 } ] }, { "promotion": 5, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 36000 }, { "id": "110193", "num": 2 }, { "id": "113013", "num": 2 } ] }, { "promotion": 5, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 64000 }, { "id": "110193", "num": 4 }, { "id": "110506", "num": 1 }, { "id": "113013", "num": 3 } ] }, { "promotion": 6, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 128000 }, { "id": "110193", "num": 6 }, { "id": "110506", "num": 1 } ] }, { "promotion": 6, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 240000 }, { "id": "110193", "num": 11 }, { "id": "241", "num": 1 }, { "id": "110506", "num": 1 } ] } ], "icon": "icon/skill/1223_ultimate.png" }, "1223004": { "id": "1223004", "name": "", "max_level": 10, "desc": "", "params": [], "anchor": "Point04", "pre_points": [], "level_up_skills": [ { "id": "122304", "num": 1 } ], "levels": [ { "promotion": 0, "level": 0, "properties": [], "materials": [] }, { "promotion": 1, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 2000 }, { "id": "113011", "num": 2 } ] }, { "promotion": 2, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 4000 }, { "id": "110191", "num": 2 }, { "id": "113011", "num": 4 } ] }, { "promotion": 3, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 8000 }, { "id": "110192", "num": 2 }, { "id": "113012", "num": 2 } ] }, { "promotion": 4, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 16000 }, { "id": "110192", "num": 4 }, { "id": "113012", "num": 3 } ] }, { "promotion": 4, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 24000 }, { "id": "110192", "num": 6 }, { "id": "113012", "num": 5 } ] }, { "promotion": 5, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 36000 }, { "id": "110193", "num": 2 }, { "id": "113013", "num": 2 } ] }, { "promotion": 5, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 64000 }, { "id": "110193", "num": 4 }, { "id": "110506", "num": 1 }, { "id": "113013", "num": 3 } ] }, { "promotion": 6, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 128000 }, { "id": "110193", "num": 6 }, { "id": "110506", "num": 1 } ] }, { "promotion": 6, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 240000 }, { "id": "110193", "num": 11 }, { "id": "241", "num": 1 }, { "id": "110506", "num": 1 } ] } ], "icon": "icon/skill/1223_talent.png" }, "1223007": { "id": "1223007", "name": "", "max_level": 1, "desc": "", "params": [], "anchor": "Point05", "pre_points": [], "level_up_skills": [ { "id": "122307", "num": 1 } ], "levels": [ { "promotion": 0, "level": 0, "properties": [], "materials": [] } ], "icon": "icon/skill/1223_technique.png" }, "1223101": { "id": "1223101", "name": "墨毫绣衣", "max_level": 1, "desc": "施放天赋的追加攻击后,恢复#1[i]个战技点,该效果在#2[i]回合后可再次触发。", "params": [ [ 1, 1 ] ], "anchor": "Point06", "pre_points": [], "level_up_skills": [], "levels": [ { "promotion": 2, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 4000 }, { "id": "110191", "num": 2 }, { "id": "110506", "num": 1 } ] } ], "icon": 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