2
0
mirror of https://github.com/ctrlcvs/xiaoyao-cvs-plugin.git synced 2024-12-23 20:00:51 +08:00
xiaoyao-cvs-plugin/resources/sr/character/波提欧/data.json
2024-05-16 18:33:22 +08:00

2089 lines
61 KiB
JSON
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

{
"id": "1315",
"name": "波提欧",
"rarity": 5,
"element": "物理",
"path": "巡猎",
"jpcv": "小西克幸",
"cncv": "彭博",
"sp": 115,
"affiliation": "巡海游侠",
"factions": "/",
"baseAttr": {
"atk": 620.9280000000001,
"hp": 1203.0479999999998,
"def": 436.59000000000003,
"speed": 107,
"cpct": 5,
"cdmg": 50,
"aggro": 75
},
"growAttr": {
"break": [
5.3,
5.3,
8,
8,
10.7
],
"atk": [
4,
6,
8
],
"hp": [
4,
6
]
},
"skills": [
"131501",
"131502",
"131503",
"131504",
"131506",
"131507",
"131508"
],
"eidolons": [
{
"id": "131501",
"name": "扬尘孤星",
"effect": "战斗开始时获得1层【优势口袋】。波提欧造成伤害时无视敌方目标16%的防御力。",
"icon": "icon/skill/1315_rank1.png"
},
{
"id": "131502",
"name": "里程碑贩子",
"effect": "处于【绝命对峙】并获得【优势口袋】时恢复1个战技点并且击破特攻提高30%持续2回合。该效果单个回合内不可重复触发在获得溢出的【优势口袋】时也会触发。",
"icon": "icon/skill/1315_rank2.png"
},
{
"id": "131503",
"name": "大理石果园守卫",
"effect": "终结技等级+2最多不超过15级普攻等级+1最多不超过10级。",
"icon": "icon/skill/1315_skill.png"
},
{
"id": "131504",
"name": "冷肉名厨",
"effect": "处于【绝命对峙】的敌方目标受到波提欧攻击时受到的伤害额外提高12%。波提欧受到处于【绝命对峙】的敌方目标的攻击时受到的伤害提高效果降低12%。",
"icon": "icon/skill/1315_rank4.png"
},
{
"id": "131505",
"name": "树桩演说家",
"effect": "战技等级+2最多不超过15级天赋等级+2最多不超过15级。",
"icon": "icon/skill/1315_ultimate.png"
},
{
"id": "131506",
"name": "撬棍旅馆的浣熊",
"effect": "触发天赋造成击破伤害时对目标额外造成等同于原伤害倍率40%的击破伤害对相邻目标额外造成等同于原伤害倍率70%的击破伤害。",
"icon": "icon/skill/1315_rank6.png"
}
],
"skillsData": {
"131501": {
"id": "131501",
"name": "蹄铁裂颅",
"max_level": 9,
"element": "Physical",
"type": "Normal",
"type_text": "普攻",
"effect": "SingleAttack",
"effect_text": "单攻",
"simple_desc": "对敌方单体造成少量物理属性伤害。",
"desc": "对指定敌方单体造成等同于波提欧<span class=\"textColor\">50%/60%/70%/80%/90%/100%/110%/120%/130%</span>攻击力的物理属性伤害。",
"params": [
[
0.5
],
[
0.6
],
[
0.7
],
[
0.8
],
[
0.9
],
[
1
],
[
1.1
],
[
1.2
],
[
1.3
]
],
"icon": "icon/skill/1315_basic_atk.png",
"AttributeBuff": [
"属性加成·生命强化生命值上限提高4%。"
]
},
"131502": {
"id": "131502",
"name": "炽砾舞者的探戈",
"max_level": 15,
"element": "",
"type": "BPSkill",
"type_text": "战技",
"effect": "Impair",
"effect_text": "妨害",
"simple_desc": "开启【绝命对峙】,【绝命对峙】的目标被消灭或弱点被击破后,波提欧获得【优势口袋】并解除【绝命对峙】。使自身获得强化普攻,且本回合不会结束。",
"desc": "使指定敌方单体及自身进入【绝命对峙】状态,波提欧普攻获得强化且无法施放战技,持续<span class=\"textColor\">2</span>回合波提欧每回合开始时持续回合数减1。\n处于【绝命对峙】的敌方目标陷入嘲讽状态。该目标/波提欧受到对方攻击时,受到的伤害提高<span class=\"textColor\">15%/16%/18%/19%/21%/22%/24%/26%/28%/30%/31%/33%/34%/36%/37%</span>/<span class=\"textColor\">15%</span>。\n该目标被消灭或弱点被击破后波提欧均可获得1层【优势口袋】随后解除【绝命对峙】。\n该战技无法恢复能量。施放该战技后本回合不会结束。",
"params": [
[
0.15,
0.15,
2
],
[
0.165,
0.15,
2
],
[
0.18,
0.15,
2
],
[
0.195,
0.15,
2
],
[
0.21,
0.15,
2
],
[
0.225,
0.15,
2
],
[
0.2437,
0.15,
2
],
[
0.2625,
0.15,
2
],
[
0.2812,
0.15,
2
],
[
0.3,
0.15,
2
],
[
0.315,
0.15,
2
],
[
0.33,
0.15,
2
],
[
0.345,
0.15,
2
],
[
0.36,
0.15,
2
],
[
0.375,
0.15,
2
]
],
"icon": "icon/skill/1315_skill.png",
"AttributeBuff": [
"属性加成·击破强化击破特攻提高8%。"
]
},
"131503": {
"id": "131503",
"name": "尘魔舞者的日落秀",
"max_level": 15,
"element": "Physical",
"type": "Ultra",
"type_text": "终结技",
"effect": "SingleAttack",
"effect_text": "单攻",
"simple_desc": "为敌方单体添加物理弱点,并对其造成大量物理属性伤害,使目标行动延后。",
"desc": "为指定敌方单体添加物理弱点,持续<span class=\"textColor\">2</span>回合。\n对该目标造成等同于波提欧<span class=\"textColor\">240%/256%/272%/288%/304%/320%/340%/360%/380%/4%/416%/432%/448%/463%/480%</span>攻击力的物理属性伤害,并使其行动延后<span class=\"textColor\">30%/31%/32%/33%/34%/35%/36%/37%/38%/40%/41%/42%/43%/44%/45%</span>。",
"params": [
[
2.4,
0.3,
2
],
[
2.56,
0.31,
2
],
[
2.72,
0.32,
2
],
[
2.88,
0.33,
2
],
[
3.04,
0.34,
2
],
[
3.2,
0.35,
2
],
[
3.4,
0.3625,
2
],
[
3.6,
0.375,
2
],
[
3.8,
0.3875,
2
],
[
4,
0.4,
2
],
[
4.16,
0.41,
2
],
[
4.32,
0.42,
2
],
[
4.48,
0.43,
2
],
[
4.64,
0.44,
2
],
[
4.8,
0.45,
2
]
],
"icon": "icon/skill/1315_ultimate.png"
},
"131504": {
"id": "131504",
"name": "轮中五豆",
"max_level": 15,
"element": "",
"type": "Talent",
"type_text": "天赋",
"effect": "Enhance",
"effect_text": "强化",
"simple_desc": "【优势口袋】使强化普攻削韧值提高,并对被击破的敌人额外造成物理属性击破伤害。战斗胜利后,将【优势口袋】保留至下一次战斗中。",
"desc": "每层【优势口袋】使强化普攻的削韧值提高<span class=\"textColor\">50%</span>,最多叠加<span class=\"textColor\">3</span>层。\n施放强化普攻期间若目标处于弱点击破状态基于【优势口袋】层数对目标造成等同于波提欧<span class=\"textColor\">35%/38%/42%/45%/49%/52%/56%/61%/65%/70%/73%/77%/80%/84%/87%</span>/<span class=\"textColor\">60%/66%/72%/78%/84%/90%/97%/105%/112%/120%/126%/132%/138%/144%/150%</span>/<span class=\"textColor\">85%/93%/102%/110%/119%/127%/138%/148%/159%/170%/178%/187%/195%/204%/212%</span>物理属性击破伤害的击破伤害,该伤害计入的韧性上限不超过普攻【蹄铁裂颅】基础削韧值的<span class=\"textColor\">16</span>倍。\n战斗胜利后波提欧能够将【优势口袋】保留至下一次战斗中。",
"params": [
[
0.35,
0.6,
0.85,
0.5,
3,
16
],
[
0.385,
0.66,
0.935,
0.5,
3,
16
],
[
0.42,
0.72,
1.02,
0.5,
3,
16
],
[
0.455,
0.78,
1.105,
0.5,
3,
16
],
[
0.49,
0.84,
1.19,
0.5,
3,
16
],
[
0.525,
0.9,
1.275,
0.5,
3,
16
],
[
0.5687,
0.975,
1.3813,
0.5,
3,
16
],
[
0.6125,
1.05,
1.4875,
0.5,
3,
16
],
[
0.6562,
1.125,
1.5938,
0.5,
3,
16
],
[
0.7,
1.2,
1.7,
0.5,
3,
16
],
[
0.735,
1.26,
1.785,
0.5,
3,
16
],
[
0.77,
1.32,
1.87,
0.5,
3,
16
],
[
0.805,
1.38,
1.955,
0.5,
3,
16
],
[
0.84,
1.44,
2.04,
0.5,
3,
16
],
[
0.875,
1.5,
2.125,
0.5,
3,
16
]
],
"icon": "icon/skill/1315_talent.png",
"AttributeBuff": [
"额外能力·抵近射击处于【绝命对峙】并获得【优势口袋】时恢复10点能量。该效果在获得溢出的【优势口袋】时也会触发。",
"属性加成·生命强化生命值上限提高6%。",
"属性加成·攻击强化攻击力提高8%。",
"属性加成·击破强化击破特攻提高10.7%。"
]
},
"131506": {
"id": "131506",
"name": "攻击",
"max_level": 1,
"element": "Physical",
"type": "MazeNormal",
"type_text": "dev_连携",
"effect": "MazeAttack",
"effect_text": "",
"simple_desc": "",
"desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。",
"params": [],
"icon": "icon/skill/1315_basic_atk.png"
},
"131507": {
"id": "131507",
"name": "三乘九的微笑",
"max_level": 1,
"element": "",
"type": "Maze",
"type_text": "秘技",
"effect": "Enhance",
"effect_text": "强化",
"simple_desc": "使用秘技,下一次进战首次施放战技为敌方单体添加物理弱点。",
"desc": "使用秘技后,下一次战斗首次施放战技时,为目标添加与终结技相同的物理弱点,持续<span class=\"textColor\">2</span>回合。",
"params": [
[
2
]
],
"icon": "icon/skill/1315_technique.png",
"AttributeBuff": [
"额外能力·幽灵装填:使自身暴击率/暴击伤害提高提高数值等同于击破特攻的10%/50%,最多使暴击率/暴击伤害提高30%/150%。",
"属性加成·攻击强化攻击力提高4%。",
"属性加成·击破强化击破特攻提高5.3%。",
"额外能力·蛇之上行受到未处于【绝命对峙】目标的伤害降低30%。",
"属性加成·击破强化击破特攻提高8%。",
"属性加成·攻击强化攻击力提高6%。",
"属性加成·击破强化击破特攻提高5.3%。"
]
},
"131508": {
"id": "131508",
"name": "击锤连弩",
"max_level": 9,
"element": "Physical",
"type": "Normal",
"type_text": "普攻",
"effect": "SingleAttack",
"effect_text": "单攻",
"simple_desc": "对敌方单体造成物理属性伤害,仅能攻击【绝命对峙】的目标。",
"desc": "对指定敌方单体造成等同于波提欧<span class=\"textColor\">110%/132%/154%/176%/198%/220%/242%/264%/286%</span>攻击力的物理属性伤害。\n强化普攻无法恢复战技点且仅能以处于【绝命对峙】的敌方目标为目标。",
"params": [
[
1.1
],
[
1.32
],
[
1.54
],
[
1.76
],
[
1.98
],
[
2.2
],
[
2.42
],
[
2.64
],
[
2.86
]
],
"icon": "icon/skill/1315_basic_atk.png"
}
},
"skill_tree": {
"1315001": {
"id": "1315001",
"name": "",
"max_level": 6,
"desc": "",
"params": [],
"anchor": "Point01",
"pre_points": [],
"level_up_skills": [
{
"id": "131501",
"num": 1
},
{
"id": "131508",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"level": 0,
"properties": [],
"materials": []
},
{
"promotion": 2,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 5000
},
{
"id": "110191",
"num": 3
},
{
"id": "114011",
"num": 6
}
]
},
{
"promotion": 3,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 10000
},
{
"id": "110192",
"num": 3
},
{
"id": "114012",
"num": 3
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 20000
},
{
"id": "110192",
"num": 5
},
{
"id": "114012",
"num": 4
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 45000
},
{
"id": "110193",
"num": 3
},
{
"id": "114013",
"num": 3
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 160000
},
{
"id": "110193",
"num": 8
},
{
"id": "114013",
"num": 4
}
]
}
],
"icon": "icon/skill/1315_basic_atk.png"
},
"1315002": {
"id": "1315002",
"name": "",
"max_level": 10,
"desc": "",
"params": [],
"anchor": "Point02",
"pre_points": [],
"level_up_skills": [
{
"id": "131502",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"level": 0,
"properties": [],
"materials": []
},
{
"promotion": 1,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 2500
},
{
"id": "114011",
"num": 3
}
]
},
{
"promotion": 2,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 5000
},
{
"id": "110191",
"num": 3
},
{
"id": "114011",
"num": 6
}
]
},
{
"promotion": 3,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 10000
},
{
"id": "110192",
"num": 3
},
{
"id": "114012",
"num": 3
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 20000
},
{
"id": "110192",
"num": 5
},
{
"id": "114012",
"num": 4
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 30000
},
{
"id": "110192",
"num": 7
},
{
"id": "114012",
"num": 6
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 45000
},
{
"id": "110193",
"num": 3
},
{
"id": "114013",
"num": 3
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 80000
},
{
"id": "110193",
"num": 5
},
{
"id": "110505",
"num": 1
},
{
"id": "114013",
"num": 4
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 160000
},
{
"id": "110193",
"num": 8
},
{
"id": "241",
"num": 1
},
{
"id": "110505",
"num": 1
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 300000
},
{
"id": "110193",
"num": 14
},
{
"id": "241",
"num": 1
},
{
"id": "110505",
"num": 1
}
]
}
],
"icon": "icon/skill/1315_skill.png"
},
"1315003": {
"id": "1315003",
"name": "",
"max_level": 10,
"desc": "",
"params": [],
"anchor": "Point03",
"pre_points": [],
"level_up_skills": [
{
"id": "131503",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"level": 0,
"properties": [],
"materials": []
},
{
"promotion": 1,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 2500
},
{
"id": "114011",
"num": 3
}
]
},
{
"promotion": 2,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 5000
},
{
"id": "110191",
"num": 3
},
{
"id": "114011",
"num": 6
}
]
},
{
"promotion": 3,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 10000
},
{
"id": "110192",
"num": 3
},
{
"id": "114012",
"num": 3
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 20000
},
{
"id": "110192",
"num": 5
},
{
"id": "114012",
"num": 4
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 30000
},
{
"id": "110192",
"num": 7
},
{
"id": "114012",
"num": 6
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 45000
},
{
"id": "110193",
"num": 3
},
{
"id": "114013",
"num": 3
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 80000
},
{
"id": "110193",
"num": 5
},
{
"id": "110505",
"num": 1
},
{
"id": "114013",
"num": 4
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 160000
},
{
"id": "110193",
"num": 8
},
{
"id": "241",
"num": 1
},
{
"id": "110505",
"num": 1
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 300000
},
{
"id": "110193",
"num": 14
},
{
"id": "241",
"num": 1
},
{
"id": "110505",
"num": 1
}
]
}
],
"icon": "icon/skill/1315_ultimate.png"
},
"1315004": {
"id": "1315004",
"name": "",
"max_level": 10,
"desc": "",
"params": [],
"anchor": "Point04",
"pre_points": [],
"level_up_skills": [
{
"id": "131504",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"level": 0,
"properties": [],
"materials": []
},
{
"promotion": 1,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 2500
},
{
"id": "114011",
"num": 3
}
]
},
{
"promotion": 2,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 5000
},
{
"id": "110191",
"num": 3
},
{
"id": "114011",
"num": 6
}
]
},
{
"promotion": 3,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 10000
},
{
"id": "110192",
"num": 3
},
{
"id": "114012",
"num": 3
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 20000
},
{
"id": "110192",
"num": 5
},
{
"id": "114012",
"num": 4
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 30000
},
{
"id": "110192",
"num": 7
},
{
"id": "114012",
"num": 6
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 45000
},
{
"id": "110193",
"num": 3
},
{
"id": "114013",
"num": 3
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 80000
},
{
"id": "110193",
"num": 5
},
{
"id": "110505",
"num": 1
},
{
"id": "114013",
"num": 4
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 160000
},
{
"id": "110193",
"num": 8
},
{
"id": "241",
"num": 1
},
{
"id": "110505",
"num": 1
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 300000
},
{
"id": "110193",
"num": 14
},
{
"id": "241",
"num": 1
},
{
"id": "110505",
"num": 1
}
]
}
],
"icon": "icon/skill/1315_talent.png"
},
"1315007": {
"id": "1315007",
"name": "",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point05",
"pre_points": [],
"level_up_skills": [
{
"id": "131507",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"level": 0,
"properties": [],
"materials": []
}
],
"icon": "icon/skill/1315_technique.png"
},
"1315101": {
"id": "1315101",
"name": "幽灵装填",
"max_level": 1,
"desc": "使自身暴击率/暴击伤害提高,提高数值等同于击破特攻的#1[i]%/#3[i]%,最多使暴击率/暴击伤害提高#2[i]%/#4[i]%。",
"params": [
[
0.1,
0.3,
0.5,
1.5
]
],
"anchor": "Point06",
"pre_points": [],
"level_up_skills": [],
"levels": [
{
"promotion": 2,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 5000
},
{
"id": "110191",
"num": 3
},
{
"id": "110505",
"num": 1
}
]
}
],
"icon": "icon/skill/1315_skilltree1.png"
},
"1315102": {
"id": "1315102",
"name": "蛇之上行",
"max_level": 1,
"desc": "波提欧处于【绝命对峙】时,受到未处于【绝命对峙】目标的伤害降低#1[i]%。",
"params": [
[
0.3
]
],
"anchor": "Point07",
"pre_points": [],
"level_up_skills": [],
"levels": [
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 20000
},
{
"id": "110192",
"num": 5
},
{
"id": "241",
"num": 1
},
{
"id": "110505",
"num": 1
}
]
}
],
"icon": "icon/skill/1315_skilltree2.png"
},
"1315103": {
"id": "1315103",
"name": "抵近射击",
"max_level": 1,
"desc": "处于【绝命对峙】并获得【优势口袋】时,恢复#1[i]点能量。该效果在获得溢出的【优势口袋】时也会触发。",
"params": [
[
10
]
],
"anchor": "Point08",
"pre_points": [],
"level_up_skills": [],
"levels": [
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 160000
},
{
"id": "110193",
"num": 8
},
{
"id": "241",
"num": 1
},
{
"id": "110505",
"num": 1
}
]
}
],
"icon": "icon/skill/1315_skilltree3.png"
},
"1315201": {
"id": "1315201",
"name": "击破强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point09",
"pre_points": [],
"level_up_skills": [],
"levels": [
{
"promotion": 0,
"level": 1,
"properties": [
{
"type": "BreakDamageAddedRatioBase",
"value": 0.053
}
],
"materials": [
{
"id": "2",
"num": 2500
},
{
"id": "114011",
"num": 2
}
]
}
],
"icon": "icon/property/IconBreakUp.png"
},
"1315202": {
"id": "1315202",
"name": "攻击强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point10",
"pre_points": [
"1315101"
],
"level_up_skills": [],
"levels": [
{
"promotion": 2,
"level": 0,
"properties": [
{
"type": "AttackAddedRatio",
"value": 0.04
}
],
"materials": [
{
"id": "2",
"num": 5000
},
{
"id": "110191",
"num": 3
},
{
"id": "114011",
"num": 6
}
]
}
],
"icon": "icon/property/IconAttack.png"
},
"1315203": {
"id": "1315203",
"name": "击破强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point11",
"pre_points": [
"1315202"
],
"level_up_skills": [],
"levels": [
{
"promotion": 3,
"level": 0,
"properties": [
{
"type": "BreakDamageAddedRatioBase",
"value": 0.053
}
],
"materials": [
{
"id": "2",
"num": 10000
},
{
"id": "110192",
"num": 3
},
{
"id": "114012",
"num": 3
}
]
}
],
"icon": "icon/property/IconBreakUp.png"
},
"1315204": {
"id": "1315204",
"name": "生命强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point12",
"pre_points": [],
"level_up_skills": [],
"levels": [
{
"promotion": 3,
"level": 0,
"properties": [
{
"type": "HPAddedRatio",
"value": 0.04
}
],
"materials": [
{
"id": "2",
"num": 10000
},
{
"id": "110192",
"num": 3
},
{
"id": "114012",
"num": 3
}
]
}
],
"icon": "icon/property/IconMaxHP.png"
},
"1315205": {
"id": "1315205",
"name": "击破强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point13",
"pre_points": [
"1315102"
],
"level_up_skills": [],
"levels": [
{
"promotion": 4,
"level": 0,
"properties": [
{
"type": "BreakDamageAddedRatioBase",
"value": 0.08
}
],
"materials": [
{
"id": "2",
"num": 20000
},
{
"id": "110192",
"num": 5
},
{
"id": "114012",
"num": 4
}
]
}
],
"icon": "icon/property/IconBreakUp.png"
},
"1315206": {
"id": "1315206",
"name": "攻击强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point14",
"pre_points": [
"1315205"
],
"level_up_skills": [],
"levels": [
{
"promotion": 5,
"level": 0,
"properties": [
{
"type": "AttackAddedRatio",
"value": 0.06
}
],
"materials": [
{
"id": "2",
"num": 45000
},
{
"id": "110193",
"num": 3
},
{
"id": "114013",
"num": 3
}
]
}
],
"icon": "icon/property/IconAttack.png"
},
"1315207": {
"id": "1315207",
"name": "击破强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point15",
"pre_points": [],
"level_up_skills": [],
"levels": [
{
"promotion": 5,
"level": 0,
"properties": [
{
"type": "BreakDamageAddedRatioBase",
"value": 0.08
}
],
"materials": [
{
"id": "2",
"num": 45000
},
{
"id": "110193",
"num": 3
},
{
"id": "114013",
"num": 3
}
]
}
],
"icon": "icon/property/IconBreakUp.png"
},
"1315208": {
"id": "1315208",
"name": "生命强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point16",
"pre_points": [
"1315103"
],
"level_up_skills": [],
"levels": [
{
"promotion": 6,
"level": 0,
"properties": [
{
"type": "HPAddedRatio",
"value": 0.06
}
],
"materials": [
{
"id": "2",
"num": 160000
},
{
"id": "110193",
"num": 8
},
{
"id": "114013",
"num": 8
}
]
}
],
"icon": "icon/property/IconMaxHP.png"
},
"1315209": {
"id": "1315209",
"name": "攻击强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point17",
"pre_points": [
"1315208"
],
"level_up_skills": [],
"levels": [
{
"promotion": 0,
"level": 75,
"properties": [
{
"type": "AttackAddedRatio",
"value": 0.08
}
],
"materials": [
{
"id": "2",
"num": 160000
},
{
"id": "110193",
"num": 8
},
{
"id": "114013",
"num": 8
}
]
}
],
"icon": "icon/property/IconAttack.png"
},
"1315210": {
"id": "1315210",
"name": "击破强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point18",
"pre_points": [
"1315208"
],
"level_up_skills": [],
"levels": [
{
"promotion": 0,
"level": 80,
"properties": [
{
"type": "BreakDamageAddedRatioBase",
"value": 0.107
}
],
"materials": [
{
"id": "2",
"num": 160000
},
{
"id": "110193",
"num": 8
},
{
"id": "114013",
"num": 8
}
]
}
],
"icon": "icon/property/IconBreakUp.png"
}
},
"materials": [
[
{
"id": "2",
"num": 4000
},
{
"id": "114011",
"num": 5
}
],
[
{
"id": "2",
"num": 8000
},
{
"id": "114011",
"num": 10
}
],
[
{
"id": "2",
"num": 16000
},
{
"id": "114012",
"num": 6
},
{
"id": "110421",
"num": 3
}
],
[
{
"id": "2",
"num": 40000
},
{
"id": "114012",
"num": 9
},
{
"id": "110421",
"num": 7
}
],
[
{
"id": "2",
"num": 80000
},
{
"id": "114013",
"num": 6
},
{
"id": "110421",
"num": 20
}
],
[
{
"id": "2",
"num": 160000
},
{
"id": "114013",
"num": 9
},
{
"id": "110421",
"num": 35
}
],
[]
],
"values": [
{
"hp": {
"base": 163.68,
"step": 8.184
},
"atk": {
"base": 84.48,
"step": 4.224
},
"def": {
"base": 59.4,
"step": 2.97
},
"spd": {
"base": 107,
"step": 0
},
"taunt": {
"base": 75,
"step": 0
},
"crit_rate": {
"base": 0.05,
"step": 0
},
"crit_dmg": {
"base": 0.5,
"step": 0
}
},
{
"hp": {
"base": 229.152,
"step": 8.184
},
"atk": {
"base": 118.272,
"step": 4.224
},
"def": {
"base": 83.16,
"step": 2.97
},
"spd": {
"base": 107,
"step": 0
},
"taunt": {
"base": 75,
"step": 0
},
"crit_rate": {
"base": 0.05,
"step": 0
},
"crit_dmg": {
"base": 0.5,
"step": 0
}
},
{
"hp": {
"base": 294.624,
"step": 8.184
},
"atk": {
"base": 152.064,
"step": 4.224
},
"def": {
"base": 106.92,
"step": 2.97
},
"spd": {
"base": 107,
"step": 0
},
"taunt": {
"base": 75,
"step": 0
},
"crit_rate": {
"base": 0.05,
"step": 0
},
"crit_dmg": {
"base": 0.5,
"step": 0
}
},
{
"hp": {
"base": 360.096,
"step": 8.184
},
"atk": {
"base": 185.856,
"step": 4.224
},
"def": {
"base": 130.68,
"step": 2.97
},
"spd": {
"base": 107,
"step": 0
},
"taunt": {
"base": 75,
"step": 0
},
"crit_rate": {
"base": 0.05,
"step": 0
},
"crit_dmg": {
"base": 0.5,
"step": 0
}
},
{
"hp": {
"base": 425.568,
"step": 8.184
},
"atk": {
"base": 219.648,
"step": 4.224
},
"def": {
"base": 154.44,
"step": 2.97
},
"spd": {
"base": 107,
"step": 0
},
"taunt": {
"base": 75,
"step": 0
},
"crit_rate": {
"base": 0.05,
"step": 0
},
"crit_dmg": {
"base": 0.5,
"step": 0
}
},
{
"hp": {
"base": 491.04,
"step": 8.184
},
"atk": {
"base": 253.44,
"step": 4.224
},
"def": {
"base": 178.2,
"step": 2.97
},
"spd": {
"base": 107,
"step": 0
},
"taunt": {
"base": 75,
"step": 0
},
"crit_rate": {
"base": 0.05,
"step": 0
},
"crit_dmg": {
"base": 0.5,
"step": 0
}
},
{
"hp": {
"base": 556.512,
"step": 8.184
},
"atk": {
"base": 287.232,
"step": 4.224
},
"def": {
"base": 201.96,
"step": 2.97
},
"spd": {
"base": 107,
"step": 0
},
"taunt": {
"base": 75,
"step": 0
},
"crit_rate": {
"base": 0.05,
"step": 0
},
"crit_dmg": {
"base": 0.5,
"step": 0
}
}
],
"portrait": "image/character_portrait/1315.png"
}