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xiaoyao-cvs-plugin/resources/sr/character/卢卡/data.json
2024-06-23 10:42:58 +08:00

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{
"id": "1111",
"name": "卢卡",
"rarity": 4,
"element": "物理",
"path": "虚无",
"jpcv": "梶原岳人",
"cncv": "萧翟",
"allegiance": "贝洛伯格",
"sp": 130,
"affiliation": "雅利洛-VI",
"factions": "/",
"baseAttr": {
"atk": 582.1199999999999,
"hp": 917.28,
"def": 485.1,
"speed": 103,
"cpct": 5,
"cdmg": 50,
"aggro": 100
},
"growAttr": {
"atk": [
4,
4,
6,
6,
8
],
"effect": [
4,
6,
8
],
"def": [
5,
7.5
]
},
"desc": "贝洛伯格下层区的冠军拳手,「地火」的得力干将之一。 搏击俱乐部的蝉联冠军,以自身的热情激励着下层区有梦想的孩子们。",
"skills": [
"111101",
"111102",
"111103",
"111104",
"111106",
"111107",
"111108"
],
"eidolons": [
{
"id": "111101",
"name": "争斗不休",
"effect": "当卢卡行动时若指定的敌方目标处于裂伤状态卢卡造成的伤害提高15%持续2回合。",
"icon": "icon/skill/1111_rank1.png"
},
{
"id": "111102",
"name": "敌弱,我强",
"effect": "若战技击中的敌方目标弱点为物理属性获得1层【斗志】。",
"icon": "icon/skill/1111_rank2.png"
},
{
"id": "111103",
"name": "为擂台而生",
"effect": "战技等级+2最多不超过15级天赋等级+2最多不超过15级。",
"icon": "icon/skill/1111_skill.png"
},
{
"id": "111104",
"name": "百折不回",
"effect": "每获得1层【斗志】攻击力提高5%该效果最多叠加4层。",
"icon": "icon/skill/1111_rank4.png"
},
{
"id": "111105",
"name": "地火之魂",
"effect": "终结技等级+2最多不超过15级普攻等级+1最多不超过10级。",
"icon": "icon/skill/1111_ultimate.png"
},
{
"id": "111106",
"name": "冠军应得的喝彩",
"effect": "施放强化普攻的【碎天拳】击中陷入裂伤状态下的敌方目标后本次强化普攻使用的【直冲拳】每施放过1段攻击则额外使其当前承受的裂伤状态立即产生1次相当于原伤害8%的伤害。",
"icon": "icon/skill/1111_rank6.png"
}
],
"skillsData": {
"111101": {
"id": "111101",
"name": "直冲拳",
"max_level": 9,
"element": "Physical",
"type": "Normal",
"type_text": "普攻",
"effect": "SingleAttack",
"effect_text": "单攻",
"simple_desc": "对敌方单体造成少量物理属性伤害。",
"desc": "对指定敌方单体造成等同于卢卡<span class=\"textColor\">50%/60%/70%/80%/90%/100%/110%/120%/130%</span>攻击力的物理属性伤害。",
"params": [
[
0.5
],
[
0.6
],
[
0.7
],
[
0.8
],
[
0.9
],
[
1
],
[
1.1
],
[
1.2
],
[
1.3
]
],
"icon": "icon/skill/1111_basic_atk.png",
"AttributeBuff": [
"额外能力·动能过载施放战技时立即解除敌方目标1个增益效果。",
"属性加成·效果命中强化效果命中提高4%。",
"属性加成·攻击强化攻击力提高4%。",
"属性加成·防御强化防御力提高5%。"
]
},
"111102": {
"id": "111102",
"name": "裂伤拳",
"max_level": 15,
"element": "Physical",
"type": "BPSkill",
"type_text": "战技",
"effect": "SingleAttack",
"effect_text": "单攻",
"simple_desc": "对敌方单体造成物理属性伤害,大概率对目标施加裂伤状态。",
"desc": "对指定敌方单体造成等同于卢卡<span class=\"textColor\">60%/66%/72%/78%/84%/90%/97%/105%/112%/120%/126%/132%/138%/144%/150%</span>攻击力的物理属性伤害,随后有<span class=\"textColor\">100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%</span>的基础概率使目标陷入裂伤状态,持续<span class=\"textColor\">3</span>回合。\n裂伤状态下敌方目标每回合开始时受到等同于自身<span class=\"textColor\">24%</span>生命上限的物理属性持续伤害,最多不超过卢卡攻击力的<span class=\"textColor\">130%/143%/156%/169%/182%/201%/227%/260%/299%/338%/354%/371%/388%/405%/422%</span>。",
"params": [
[
0.6,
1,
0.24,
1.3,
3
],
[
0.66,
1,
0.24,
1.43,
3
],
[
0.72,
1,
0.24,
1.56,
3
],
[
0.78,
1,
0.24,
1.69,
3
],
[
0.84,
1,
0.24,
1.82,
3
],
[
0.9,
1,
0.24,
2.015,
3
],
[
0.975,
1,
0.24,
2.275,
3
],
[
1.05,
1,
0.24,
2.6,
3
],
[
1.125,
1,
0.24,
2.99,
3
],
[
1.2,
1,
0.24,
3.38,
3
],
[
1.26,
1,
0.24,
3.549,
3
],
[
1.32,
1,
0.24,
3.718,
3
],
[
1.38,
1,
0.24,
3.887,
3
],
[
1.44,
1,
0.24,
4.056,
3
],
[
1.5,
1,
0.24,
4.225,
3
]
],
"icon": "icon/skill/1111_skill.png",
"AttributeBuff": [
"额外能力·循环制动每获得1层【斗志】额外恢复3点能量。",
"属性加成·攻击强化攻击力提高6%。",
"属性加成·效果命中强化效果命中提高6%。",
"属性加成·攻击强化攻击力提高6%。"
]
},
"111103": {
"id": "111103",
"name": "制胜一击",
"max_level": 15,
"element": "Physical",
"type": "Ultra",
"type_text": "终结技",
"effect": "SingleAttack",
"effect_text": "单攻",
"simple_desc": "获得#5[i]层【斗志】,大概率使敌方单体受到的伤害提高,并对其造成大量物理属性伤害。",
"desc": "获得<span class=\"textColor\">2</span>层【斗志】,并有<span class=\"textColor\">100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%</span>的基础概率使指定敌方单体受到的伤害提高<span class=\"textColor\">12%/13%/14%/15%/16%/17%/18%/19%/20%/21%/22%/23%/24%</span>,持续<span class=\"textColor\">3</span>回合,随后对该目标造成等同于卢卡<span class=\"textColor\">198%/211%/224%/237%/250%/264%/280%/297%/313%/330%/343%/356%/369%/382%/396%</span>攻击力的物理属性伤害。",
"params": [
[
1.98,
1,
0.12,
3,
2
],
[
2.112,
1,
0.128,
3,
2
],
[
2.244,
1,
0.136,
3,
2
],
[
2.376,
1,
0.144,
3,
2
],
[
2.508,
1,
0.152,
3,
2
],
[
2.64,
1,
0.16,
3,
2
],
[
2.805,
1,
0.17,
3,
2
],
[
2.97,
1,
0.18,
3,
2
],
[
3.135,
1,
0.19,
3,
2
],
[
3.3,
1,
0.2,
3,
2
],
[
3.432,
1,
0.208,
3,
2
],
[
3.564,
1,
0.216,
3,
2
],
[
3.696,
1,
0.224,
3,
2
],
[
3.828,
1,
0.232,
3,
2
],
[
3.96,
1,
0.24,
3,
2
]
],
"icon": "icon/skill/1111_ultimate.png"
},
"111104": {
"id": "111104",
"name": "火花四溅",
"max_level": 15,
"element": "",
"type": "Talent",
"type_text": "天赋",
"effect": "Enhance",
"effect_text": "强化",
"simple_desc": "施放普攻【直冲拳】和战技【裂伤拳】后获得1层【斗志】。当持有的【斗志】大于等于2层时获得强化普攻。\n若敌方目标处于裂伤状态则强化普攻使裂伤状态额外产生1次伤害。",
"desc": "卢卡在施放普攻【直冲拳】和战技【裂伤拳】后,获得<span class=\"textColor\">1</span>层【斗志】最多可持有4层【斗志】。当持有的【斗志】大于等于2层时普攻【直冲拳】强化为【直冲碎天拳】。当强化普攻的【碎天拳】击中陷入裂伤状态下的敌方目标后则使其当前承受的裂伤状态立即产生1次相当于原伤害<span class=\"textColor\">68%/69%/71%/73%/74%/76%/78%/80%/82%/85%/86%/88%/90%/91%/93%</span>的伤害。战斗开始时卢卡持有1层【斗志】。",
"params": [
[
1,
0.68
],
[
1,
0.697
],
[
1,
0.714
],
[
1,
0.731
],
[
1,
0.748
],
[
1,
0.765
],
[
1,
0.7863
],
[
1,
0.8075
],
[
1,
0.8288
],
[
1,
0.85
],
[
1,
0.867
],
[
1,
0.884
],
[
1,
0.901
],
[
1,
0.918
],
[
1,
0.935
]
],
"icon": "icon/skill/1111_talent.png",
"AttributeBuff": [
"额外能力·粉碎斗志施放强化普攻时【直冲拳】的每1段攻击都有50%的固定概率使卢卡额外施放1段攻击。此效果对额外施放的攻击不会生效。",
"属性加成·防御强化防御力提高7.5%。",
"属性加成·效果命中强化效果命中提高8%。"
]
},
"111106": {
"id": "111106",
"name": "攻击",
"max_level": 1,
"element": "Physical",
"type": "MazeNormal",
"type_text": "dev_连携",
"effect": "MazeAttack",
"effect_text": "",
"simple_desc": "",
"desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。",
"params": [],
"icon": "icon/skill/1111_basic_atk.png"
},
"111107": {
"id": "111107",
"name": "抢先者",
"max_level": 1,
"element": "Physical",
"type": "Maze",
"type_text": "秘技",
"effect": "MazeAttack",
"effect_text": "",
"simple_desc": "攻击敌人进战后对敌方随机单体造成少量物理属性伤害并有大概率使目标陷入裂伤状态随后额外获得1层【斗志】。",
"desc": "立即攻击敌人,进入战斗后对敌方随机单体造成等同于卢卡<span class=\"textColor\">50%</span>攻击力的物理属性伤害,并有<span class=\"textColor\">100%</span>的基础概率使目标陷入与战技相同的裂伤状态。随后卢卡额外获得1层【斗志】。",
"params": [
[
0.5,
1
]
],
"icon": "icon/skill/1111_technique.png",
"AttributeBuff": [
"属性加成·攻击强化攻击力提高4%。",
"属性加成·攻击强化攻击力提高8%。"
]
},
"111108": {
"id": "111108",
"name": "直冲碎天拳",
"max_level": 9,
"element": "Physical",
"type": "Normal",
"type_text": "普攻",
"effect": "SingleAttack",
"effect_text": "单攻",
"simple_desc": "消耗2层【斗志】并对敌方单体造成物理属性伤害。",
"desc": "消耗2层【斗志】先使用【直冲拳】施放3段攻击每段攻击对指定敌方单体造成等同于卢卡<span class=\"textColor\">10%/12%/14%/16%/18%/20%/22%/24%/26%</span>攻击力的物理属性伤害。\n再使用【碎天拳】施放1段攻击对指定敌方单体造成等同于卢卡<span class=\"textColor\">40%/48%/56%/64%/72%/80%/88%/96%/104%</span>攻击力的物理属性伤害。",
"params": [
[
0.1,
0.4
],
[
0.12,
0.48
],
[
0.14,
0.56
],
[
0.16,
0.64
],
[
0.18,
0.72
],
[
0.2,
0.8
],
[
0.22,
0.88
],
[
0.24,
0.96
],
[
0.26,
1.04
]
],
"icon": "icon/skill/1111_basic_atk.png"
}
},
"skill_tree": {
"1111001": {
"id": "1111001",
"name": "",
"max_level": 6,
"desc": "",
"params": [],
"anchor": "Point01",
"pre_points": [],
"level_up_skills": [
{
"id": "111101",
"num": 1
},
{
"id": "111108",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"properties": [],
"materials": []
},
{
"promotion": 2,
"properties": [],
"materials": [
{
"id": "2",
"num": 4000
},
{
"id": "110151",
"num": 2
},
{
"id": "112011",
"num": 4
}
]
},
{
"promotion": 3,
"properties": [],
"materials": [
{
"id": "2",
"num": 8000
},
{
"id": "110152",
"num": 2
},
{
"id": "112012",
"num": 2
}
]
},
{
"promotion": 4,
"properties": [],
"materials": [
{
"id": "2",
"num": 16000
},
{
"id": "110152",
"num": 4
},
{
"id": "112012",
"num": 3
}
]
},
{
"promotion": 5,
"properties": [],
"materials": [
{
"id": "2",
"num": 36000
},
{
"id": "110153",
"num": 2
},
{
"id": "112013",
"num": 2
}
]
},
{
"promotion": 6,
"properties": [],
"materials": [
{
"id": "2",
"num": 128000
},
{
"id": "110153",
"num": 6
},
{
"id": "112013",
"num": 3
}
]
}
],
"icon": "icon/skill/1111_basic_atk.png"
},
"1111002": {
"id": "1111002",
"name": "",
"max_level": 10,
"desc": "",
"params": [],
"anchor": "Point02",
"pre_points": [],
"level_up_skills": [
{
"id": "111102",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"properties": [],
"materials": []
},
{
"promotion": 1,
"properties": [],
"materials": [
{
"id": "2",
"num": 2000
},
{
"id": "112011",
"num": 2
}
]
},
{
"promotion": 2,
"properties": [],
"materials": [
{
"id": "2",
"num": 4000
},
{
"id": "110151",
"num": 2
},
{
"id": "112011",
"num": 4
}
]
},
{
"promotion": 3,
"properties": [],
"materials": [
{
"id": "2",
"num": 8000
},
{
"id": "110152",
"num": 2
},
{
"id": "112012",
"num": 2
}
]
},
{
"promotion": 4,
"properties": [],
"materials": [
{
"id": "2",
"num": 16000
},
{
"id": "110152",
"num": 4
},
{
"id": "112012",
"num": 3
}
]
},
{
"promotion": 4,
"properties": [],
"materials": [
{
"id": "2",
"num": 24000
},
{
"id": "110152",
"num": 6
},
{
"id": "112012",
"num": 5
}
]
},
{
"promotion": 5,
"properties": [],
"materials": [
{
"id": "2",
"num": 36000
},
{
"id": "110153",
"num": 2
},
{
"id": "112013",
"num": 2
}
]
},
{
"promotion": 5,
"properties": [],
"materials": [
{
"id": "2",
"num": 64000
},
{
"id": "110153",
"num": 4
},
{
"id": "110503",
"num": 1
},
{
"id": "112013",
"num": 3
}
]
},
{
"promotion": 6,
"properties": [],
"materials": [
{
"id": "2",
"num": 128000
},
{
"id": "110153",
"num": 6
},
{
"id": "110503",
"num": 1
}
]
},
{
"promotion": 6,
"properties": [],
"materials": [
{
"id": "2",
"num": 240000
},
{
"id": "110153",
"num": 11
},
{
"id": "241",
"num": 1
},
{
"id": "110503",
"num": 1
}
]
}
],
"icon": "icon/skill/1111_skill.png"
},
"1111003": {
"id": "1111003",
"name": "",
"max_level": 10,
"desc": "",
"params": [],
"anchor": "Point03",
"pre_points": [],
"level_up_skills": [
{
"id": "111103",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"properties": [],
"materials": []
},
{
"promotion": 1,
"properties": [],
"materials": [
{
"id": "2",
"num": 2000
},
{
"id": "112011",
"num": 2
}
]
},
{
"promotion": 2,
"properties": [],
"materials": [
{
"id": "2",
"num": 4000
},
{
"id": "110151",
"num": 2
},
{
"id": "112011",
"num": 4
}
]
},
{
"promotion": 3,
"properties": [],
"materials": [
{
"id": "2",
"num": 8000
},
{
"id": "110152",
"num": 2
},
{
"id": "112012",
"num": 2
}
]
},
{
"promotion": 4,
"properties": [],
"materials": [
{
"id": "2",
"num": 16000
},
{
"id": "110152",
"num": 4
},
{
"id": "112012",
"num": 3
}
]
},
{
"promotion": 4,
"properties": [],
"materials": [
{
"id": "2",
"num": 24000
},
{
"id": "110152",
"num": 6
},
{
"id": "112012",
"num": 5
}
]
},
{
"promotion": 5,
"properties": [],
"materials": [
{
"id": "2",
"num": 36000
},
{
"id": "110153",
"num": 2
},
{
"id": "112013",
"num": 2
}
]
},
{
"promotion": 5,
"properties": [],
"materials": [
{
"id": "2",
"num": 64000
},
{
"id": "110153",
"num": 4
},
{
"id": "110503",
"num": 1
},
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],
"icon": "icon/skill/1111_ultimate.png"
},
"1111004": {
"id": "1111004",
"name": "",
"max_level": 10,
"desc": "",
"params": [],
"anchor": "Point04",
"pre_points": [],
"level_up_skills": [
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"id": "111104",
"num": 1
}
],
"levels": [
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"properties": [],
"materials": []
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},
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},
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},
{
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}
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}
],
"icon": "icon/skill/1111_talent.png"
},
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"id": "1111007",
"name": "",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point05",
"pre_points": [],
"level_up_skills": [
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}
],
"levels": [
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"promotion": 0,
"properties": [],
"materials": []
}
],
"icon": "icon/skill/1111_technique.png"
},
"1111101": {
"id": "1111101",
"name": "动能过载",
"max_level": 1,
"desc": "施放战技时,立即解除敌方目标#1[i]个增益效果。",
"params": [
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],
"anchor": "Point06",
"pre_points": [],
"level_up_skills": [],
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}
]
}
],
"icon": "icon/skill/1111_skilltree1.png"
},
"1111102": {
"id": "1111102",
"name": "循环制动",
"max_level": 1,
"desc": "每获得1层【斗志】额外恢复#1[i]点能量。",
"params": [
[
3
]
],
"anchor": "Point07",
"pre_points": [],
"level_up_skills": [],
"levels": [
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}
]
}
],
"icon": "icon/skill/1111_skilltree2.png"
},
"1111103": {
"id": "1111103",
"name": "粉碎斗志",
"max_level": 1,
"desc": "施放强化普攻时【直冲拳】的每1段攻击都有#1[i]%的固定概率使卢卡额外施放1段攻击。此效果对额外施放的攻击不会生效。",
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],
"anchor": "Point08",
"pre_points": [],
"level_up_skills": [],
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}
]
}
],
"icon": "icon/skill/1111_skilltree3.png"
},
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"id": "1111201",
"name": "攻击强化",
"max_level": 1,
"desc": "",
"params": [],
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"pre_points": [],
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],
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}
]
}
],
"icon": "icon/property/IconAttack.png"
},
"1111202": {
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"name": "效果命中强化",
"max_level": 1,
"desc": "",
"params": [],
"anchor": "Point10",
"pre_points": [
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"icon": "icon/property/IconStatusProbability.png"
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"desc": "",
"params": [],
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"pre_points": [
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"icon": "icon/property/IconAttack.png"
},
"1111204": {
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"max_level": 1,
"desc": "",
"params": [],
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"pre_points": [
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"level_up_skills": [],
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}
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"icon": "icon/property/IconDefence.png"
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"max_level": 1,
"desc": "",
"params": [],
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"pre_points": [
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"level_up_skills": [],
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}
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"icon": "icon/property/IconAttack.png"
},
"1111206": {
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"max_level": 1,
"desc": "",
"params": [],
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"pre_points": [
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"level_up_skills": [],
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},
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"desc": "",
"params": [],
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],
"icon": "icon/property/IconDefence.png"
},
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"max_level": 1,
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}