mirror of
https://github.com/ctrlcvs/xiaoyao-cvs-plugin.git
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2141 lines
65 KiB
JSON
2141 lines
65 KiB
JSON
{
|
||
"id": "1307",
|
||
"name": "黑天鹅",
|
||
"rarity": 5,
|
||
"element": "风",
|
||
"path": "虚无",
|
||
"jpcv": "生天目仁美",
|
||
"cncv": "杨梦露",
|
||
"allegiance": "流光忆庭",
|
||
"sp": 120,
|
||
"affiliation": "流光忆庭",
|
||
"factions": "/",
|
||
"baseAttr": {
|
||
"atk": 659.7360000000001,
|
||
"hp": 1086.624,
|
||
"def": 485.1,
|
||
"speed": 102,
|
||
"cpct": 5,
|
||
"cdmg": 50,
|
||
"aggro": 100
|
||
},
|
||
"growAttr": {
|
||
"atk": [
|
||
4,
|
||
4,
|
||
6,
|
||
6,
|
||
8
|
||
],
|
||
"damage": [
|
||
3.2,
|
||
4.8,
|
||
6.4
|
||
],
|
||
"effect": [
|
||
4,
|
||
6
|
||
]
|
||
},
|
||
"desc": "流光忆庭的忆者,慵懒神秘的占卜师。 耐心聆听他人「记忆」,诸般命运尽在掌握。",
|
||
"skills": [
|
||
"130701",
|
||
"130702",
|
||
"130703",
|
||
"130704",
|
||
"130706",
|
||
"130707"
|
||
],
|
||
"eidolons": [
|
||
{
|
||
"id": "130701",
|
||
"name": "三磅石,七阶柱",
|
||
"effect": "当黑天鹅处于可战斗状态时,处于风化、裂伤、灼烧、触电状态下的敌方目标对应的风、物理、火、雷属性抗性分别降低25%。",
|
||
"icon": "icon/skill/1307_rank1.png"
|
||
},
|
||
{
|
||
"id": "130702",
|
||
"name": "羔羊,请勿为我恸哭",
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||
"effect": "【奥迹】状态下的敌方目标被消灭时,有100%的基础概率使相邻目标陷入6层【奥迹】。",
|
||
"icon": "icon/skill/1307_rank2.png"
|
||
},
|
||
{
|
||
"id": "130703",
|
||
"name": "上界如此,下界亦然",
|
||
"effect": "战技等级+2,最多不超过15级,天赋等级+2,最多不超过15级。",
|
||
"icon": "icon/skill/1307_skill.png"
|
||
},
|
||
{
|
||
"id": "130704",
|
||
"name": "泪水,亦是礼物",
|
||
"effect": "【揭露】状态下,敌方目标效果抵抗降低10%,且每回合开始时或被消灭时使黑天鹅恢复8点能量。能量恢复效果在【揭露】状态持续时间内最多触发1次,再次陷入【揭露】状态会刷新触发次数。",
|
||
"icon": "icon/skill/1307_rank4.png"
|
||
},
|
||
{
|
||
"id": "130705",
|
||
"name": "候鸟之路",
|
||
"effect": "终结技等级+2,最多不超过15级,普攻等级+1,最多不超过10级。",
|
||
"icon": "icon/skill/1307_ultimate.png"
|
||
},
|
||
{
|
||
"id": "130706",
|
||
"name": "万神皆善,苦役者未知",
|
||
"effect": "当敌方目标受到黑天鹅的队友的攻击时,黑天鹅有65%的基础概率使目标陷入1层【奥迹】。\\n每当黑天鹅使敌方目标陷入【奥迹】时,有50%的固定概率使本次叠加的【奥迹】层数额外提高1层。",
|
||
"icon": "icon/skill/1307_rank6.png"
|
||
}
|
||
],
|
||
"skillsData": {
|
||
"130701": {
|
||
"id": "130701",
|
||
"name": "洞见,缄默的黎明",
|
||
"max_level": 9,
|
||
"element": "Wind",
|
||
"type": "Normal",
|
||
"type_text": "普攻",
|
||
"effect": "SingleAttack",
|
||
"effect_text": "单攻",
|
||
"simple_desc": "对敌方单体造成少量风属性伤害,有概率对目标施加【奥迹】。攻击陷入风化、裂伤、灼烧、触电状态的目标后,分别有概率额外施加【奥迹】。",
|
||
"desc": "对指定敌方单体造成等同于黑天鹅<span class=\"textColor\">30%/36%/42%/48%/54%/60%/66%/72%/78%</span>攻击力的风属性伤害,有<span class=\"textColor\">50%/53%/56%/59%/62%/65%/68%/71%/74%</span>的基础概率使目标陷入1层【奥迹】,且攻击陷入风化、裂伤、灼烧、触电状态的目标后,分别各有<span class=\"textColor\">50%/53%/56%/59%/62%/65%/68%/71%/74%</span>的基础概率额外使目标陷入1层【奥迹】。",
|
||
"params": [
|
||
[
|
||
0.3,
|
||
0.5,
|
||
0.5
|
||
],
|
||
[
|
||
0.36,
|
||
0.53,
|
||
0.53
|
||
],
|
||
[
|
||
0.42,
|
||
0.56,
|
||
0.56
|
||
],
|
||
[
|
||
0.48,
|
||
0.59,
|
||
0.59
|
||
],
|
||
[
|
||
0.54,
|
||
0.62,
|
||
0.62
|
||
],
|
||
[
|
||
0.6,
|
||
0.65,
|
||
0.65
|
||
],
|
||
[
|
||
0.66,
|
||
0.68,
|
||
0.68
|
||
],
|
||
[
|
||
0.72,
|
||
0.71,
|
||
0.71
|
||
],
|
||
[
|
||
0.78,
|
||
0.74,
|
||
0.74
|
||
]
|
||
],
|
||
"icon": "icon/skill/1307_basic_atk.png",
|
||
"AttributeBuff": [
|
||
"额外能力·脏中躁动:施放战技击中陷入风化、裂伤、灼烧、触电状态的指定敌方单体后,分别各有65%的基础概率额外使目标陷入1层【奥迹】。",
|
||
"属性加成·伤害强化•风:风属性伤害提高3.2%。",
|
||
"属性加成·攻击强化:攻击力提高4%。",
|
||
"属性加成·击破强化:效果命中提高4%。"
|
||
]
|
||
},
|
||
"130702": {
|
||
"id": "130702",
|
||
"name": "失坠,伪神的黄昏",
|
||
"max_level": 15,
|
||
"element": "Wind",
|
||
"type": "BPSkill",
|
||
"type_text": "战技",
|
||
"effect": "Blast",
|
||
"effect_text": "扩散",
|
||
"simple_desc": "对敌方单体及其相邻目标造成少量风属性伤害,大概率对目标施加【奥迹】,并有大概率使目标防御力降低。",
|
||
"desc": "对指定敌方单体及其相邻目标造成等同于黑天鹅<span class=\"textColor\">45%/49%/54%/58%/63%/67%/73%/78%/84%/90%/94%/99%/103%/108%/112%</span>攻击力的风属性伤害,同时有<span class=\"textColor\">100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%</span>的基础概率使目标与相邻目标陷入1层【奥迹】,此外有<span class=\"textColor\">100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%</span>的基础概率使目标与相邻目标防御力降低<span class=\"textColor\">14%/15%/16%/17%/18%/19%/20%/21%/22%/23%</span>,持续<span class=\"textColor\">3</span>回合。",
|
||
"params": [
|
||
[
|
||
0.45,
|
||
1,
|
||
1,
|
||
0.148,
|
||
3
|
||
],
|
||
[
|
||
0.495,
|
||
1,
|
||
1,
|
||
0.154,
|
||
3
|
||
],
|
||
[
|
||
0.54,
|
||
1,
|
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1,
|
||
0.16,
|
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3
|
||
],
|
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[
|
||
0.585,
|
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1,
|
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1,
|
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|
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3
|
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],
|
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[
|
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0.63,
|
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1,
|
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1,
|
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0.172,
|
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3
|
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],
|
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[
|
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0.675,
|
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1,
|
||
1,
|
||
0.178,
|
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3
|
||
],
|
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[
|
||
0.7312,
|
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1,
|
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1,
|
||
0.1855,
|
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3
|
||
],
|
||
[
|
||
0.7875,
|
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1,
|
||
1,
|
||
0.193,
|
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3
|
||
],
|
||
[
|
||
0.8438,
|
||
1,
|
||
1,
|
||
0.2005,
|
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3
|
||
],
|
||
[
|
||
0.9,
|
||
1,
|
||
1,
|
||
0.208,
|
||
3
|
||
],
|
||
[
|
||
0.945,
|
||
1,
|
||
1,
|
||
0.214,
|
||
3
|
||
],
|
||
[
|
||
0.99,
|
||
1,
|
||
1,
|
||
0.22,
|
||
3
|
||
],
|
||
[
|
||
1.035,
|
||
1,
|
||
1,
|
||
0.226,
|
||
3
|
||
],
|
||
[
|
||
1.08,
|
||
1,
|
||
1,
|
||
0.232,
|
||
3
|
||
],
|
||
[
|
||
1.125,
|
||
1,
|
||
1,
|
||
0.238,
|
||
3
|
||
]
|
||
],
|
||
"icon": "icon/skill/1307_skill.png",
|
||
"AttributeBuff": [
|
||
"额外能力·杯底端倪:在敌方目标进入战斗时,有65%的基础概率陷入1层【奥迹】。敌方目标在我方单次攻击内每受到1次持续伤害,有65%的基础概率陷入1层【奥迹】,单次攻击内最多陷入3层。",
|
||
"属性加成·攻击强化:攻击力提高6%。",
|
||
"属性加成·伤害强化•风:风属性伤害提高4.8%。",
|
||
"属性加成·攻击强化:攻击力提高6%。"
|
||
]
|
||
},
|
||
"130703": {
|
||
"id": "130703",
|
||
"name": "沉醉于彼界的臂湾",
|
||
"max_level": 15,
|
||
"element": "Wind",
|
||
"type": "Ultra",
|
||
"type_text": "终结技",
|
||
"effect": "AoEAttack",
|
||
"effect_text": "群攻",
|
||
"simple_desc": "对敌方全体施加【揭露】状态,使目标回合内受到的伤害提高,并将【奥迹】视为风化、裂伤、灼烧、触电状态,此外使【奥迹】下一次回合开始造成伤害后不重置层数。对敌方全体造成风属性伤害。",
|
||
"desc": "使敌方全体陷入【揭露】状态,持续<span class=\"textColor\">2</span>回合。\n【揭露】状态下,敌方目标自身回合内受到的伤害提高<span class=\"textColor\">15%/16%/17%/18%/19%/20%/21%/22%/23%/25%/26%/27%/28%/30%</span>,且当敌方目标处于【奥迹】状态时,也会被视为同时陷入了风化、裂伤、灼烧、触电状态,并且【奥迹】每回合开始造成伤害后不会重置层数。【奥迹】不会重置层数的效果在【揭露】状态持续时间内最多触发<span class=\"textColor\">1</span>次,再次陷入【揭露】状态会刷新触发次数。\n对敌方全体造成等同于黑天鹅<span class=\"textColor\">72%/76%/81%/86%/91%/96%/102%/108%/113%/120%/124%/129%/134%/139%/144%</span>攻击力的风属性伤害。",
|
||
"params": [
|
||
[
|
||
0.72,
|
||
2,
|
||
0.15,
|
||
1
|
||
],
|
||
[
|
||
0.768,
|
||
2,
|
||
0.16,
|
||
1
|
||
],
|
||
[
|
||
0.816,
|
||
2,
|
||
0.17,
|
||
1
|
||
],
|
||
[
|
||
0.864,
|
||
2,
|
||
0.18,
|
||
1
|
||
],
|
||
[
|
||
0.912,
|
||
2,
|
||
0.19,
|
||
1
|
||
],
|
||
[
|
||
0.96,
|
||
2,
|
||
0.2,
|
||
1
|
||
],
|
||
[
|
||
1.02,
|
||
2,
|
||
0.2125,
|
||
1
|
||
],
|
||
[
|
||
1.08,
|
||
2,
|
||
0.225,
|
||
1
|
||
],
|
||
[
|
||
1.14,
|
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2,
|
||
0.2375,
|
||
1
|
||
],
|
||
[
|
||
1.2,
|
||
2,
|
||
0.25,
|
||
1
|
||
],
|
||
[
|
||
1.248,
|
||
2,
|
||
0.26,
|
||
1
|
||
],
|
||
[
|
||
1.296,
|
||
2,
|
||
0.27,
|
||
1
|
||
],
|
||
[
|
||
1.344,
|
||
2,
|
||
0.28,
|
||
1
|
||
],
|
||
[
|
||
1.392,
|
||
2,
|
||
0.29,
|
||
1
|
||
],
|
||
[
|
||
1.44,
|
||
2,
|
||
0.3,
|
||
1
|
||
]
|
||
],
|
||
"icon": "icon/skill/1307_ultimate.png"
|
||
},
|
||
"130704": {
|
||
"id": "130704",
|
||
"name": "无端命运的机杼",
|
||
"max_level": 15,
|
||
"element": "",
|
||
"type": "Talent",
|
||
"type_text": "天赋",
|
||
"effect": "Impair",
|
||
"effect_text": "妨害",
|
||
"simple_desc": "敌方目标每回合开始受到持续伤害时,有概率陷入【奥迹】,在回合开始时受到风属性持续伤害,并且黑天鹅根据【奥迹】层数触发额外效果。",
|
||
"desc": "敌方目标每回合开始时每受到1次持续伤害,有<span class=\"textColor\">50%/51%/53%/54%/56%/57%/59%/61%/63%/65%/66%/68%/69%/71%/72%</span>的基础概率陷入1层【奥迹】。\n【奥迹】状态下,敌方目标每回合开始时受到等同于黑天鹅<span class=\"textColor\">96%/111%/127%/143%/159%/175%/189%/204%/222%/240%/252%/264%/276%/288%/3%</span>攻击力的风属性持续伤害,每层【奥迹】使此伤害倍率提高<span class=\"textColor\">4%/5%/6%/7%/8%/9%/10%/11%/12%/13%/14%/15%</span>,随后重置为1层。【奥迹】最多叠加<span class=\"textColor\">50</span>层。\n仅在敌方目标回合开始【奥迹】造成伤害时,黑天鹅根据目标陷入的【奥迹】层数触发额外效果:\n大于等于<span class=\"textColor\">3</span>层:对相邻目标造成等同于黑天鹅<span class=\"textColor\">72%/83%/95%/107%/119%/131%/142%/153%/166%/180%/189%/198%/206%/216%/225%</span>攻击力的风属性持续伤害,并且有<span class=\"textColor\">50%/51%/53%/54%/56%/57%/59%/61%/63%/65%/66%/68%/69%/71%/72%</span>的基础概率使相邻目标陷入1层【奥迹】。\n大于等于<span class=\"textColor\">7</span>层:使本次造成的持续伤害无视该目标及其相邻目标<span class=\"textColor\">20%</span>的防御力。",
|
||
"params": [
|
||
[
|
||
0.96,
|
||
0.5,
|
||
0.048,
|
||
3,
|
||
0.72,
|
||
7,
|
||
0.2,
|
||
50
|
||
],
|
||
[
|
||
1.1184,
|
||
0.515,
|
||
0.0559,
|
||
3,
|
||
0.8388,
|
||
7,
|
||
0.2,
|
||
50
|
||
],
|
||
[
|
||
1.2768,
|
||
0.53,
|
||
0.0638,
|
||
3,
|
||
0.9576,
|
||
7,
|
||
0.2,
|
||
50
|
||
],
|
||
[
|
||
1.4352,
|
||
0.545,
|
||
0.0718,
|
||
3,
|
||
1.0764,
|
||
7,
|
||
0.2,
|
||
50
|
||
],
|
||
[
|
||
1.5936,
|
||
0.56,
|
||
0.0797,
|
||
3,
|
||
1.1952,
|
||
7,
|
||
0.2,
|
||
50
|
||
],
|
||
[
|
||
1.752,
|
||
0.575,
|
||
0.0876,
|
||
3,
|
||
1.314,
|
||
7,
|
||
0.2,
|
||
50
|
||
],
|
||
[
|
||
1.896,
|
||
0.5938,
|
||
0.0948,
|
||
3,
|
||
1.422,
|
||
7,
|
||
0.2,
|
||
50
|
||
],
|
||
[
|
||
2.04,
|
||
0.6125,
|
||
0.102,
|
||
3,
|
||
1.53,
|
||
7,
|
||
0.2,
|
||
50
|
||
],
|
||
[
|
||
2.22,
|
||
0.6312,
|
||
0.111,
|
||
3,
|
||
1.665,
|
||
7,
|
||
0.2,
|
||
50
|
||
],
|
||
[
|
||
2.4,
|
||
0.65,
|
||
0.12,
|
||
3,
|
||
1.8,
|
||
7,
|
||
0.2,
|
||
50
|
||
],
|
||
[
|
||
2.52,
|
||
0.665,
|
||
0.126,
|
||
3,
|
||
1.89,
|
||
7,
|
||
0.2,
|
||
50
|
||
],
|
||
[
|
||
2.64,
|
||
0.68,
|
||
0.132,
|
||
3,
|
||
1.98,
|
||
7,
|
||
0.2,
|
||
50
|
||
],
|
||
[
|
||
2.76,
|
||
0.695,
|
||
0.138,
|
||
3,
|
||
2.07,
|
||
7,
|
||
0.2,
|
||
50
|
||
],
|
||
[
|
||
2.88,
|
||
0.71,
|
||
0.144,
|
||
3,
|
||
2.16,
|
||
7,
|
||
0.2,
|
||
50
|
||
],
|
||
[
|
||
3,
|
||
0.725,
|
||
0.15,
|
||
3,
|
||
2.25,
|
||
7,
|
||
0.2,
|
||
50
|
||
]
|
||
],
|
||
"icon": "icon/skill/1307_talent.png",
|
||
"AttributeBuff": [
|
||
"额外能力·烛影朕兆:使自身造成的伤害提高,提高数值等同于效果命中的60%,最多使造成的伤害提高72%。",
|
||
"属性加成·效果命中强化:效果命中提高6%。",
|
||
"属性加成·伤害强化•风:风属性伤害提高6.4%。"
|
||
]
|
||
},
|
||
"130706": {
|
||
"id": "130706",
|
||
"name": "攻击",
|
||
"max_level": 1,
|
||
"element": "Wind",
|
||
"type": "MazeNormal",
|
||
"type_text": "dev_连携",
|
||
"effect": "MazeAttack",
|
||
"effect_text": "",
|
||
"simple_desc": "",
|
||
"desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。",
|
||
"params": [],
|
||
"icon": "icon/skill/1307_basic_atk.png"
|
||
},
|
||
"130707": {
|
||
"id": "130707",
|
||
"name": "取此真相,弃舍表征",
|
||
"max_level": 1,
|
||
"element": "",
|
||
"type": "Maze",
|
||
"type_text": "秘技",
|
||
"effect": "Enhance",
|
||
"effect_text": "强化",
|
||
"simple_desc": "使用秘技后,下一次战斗开始时大概率对敌方每个单体目标施加【奥迹】,重复数次直到施加失败。",
|
||
"desc": "使用秘技后,下一次战斗开始时有<span class=\"textColor\">150%</span>的基础概率使敌方每个单体目标陷入1层【奥迹】。使其中每个成功陷入【奥迹】的目标再次陷入1层【奥迹】,重复此效果直到未能成功使该目标陷入【奥迹】。每次使目标陷入【奥迹】的基础概率等同于上一次成功使该目标陷入【奥迹】时的基础概率的<span class=\"textColor\">50%</span>。",
|
||
"params": [
|
||
[
|
||
1.5,
|
||
0.5
|
||
]
|
||
],
|
||
"icon": "icon/skill/1307_technique.png",
|
||
"AttributeBuff": [
|
||
"属性加成·攻击强化:攻击力提高4%。",
|
||
"属性加成·攻击强化:攻击力提高8%。"
|
||
]
|
||
}
|
||
},
|
||
"skill_tree": {
|
||
"1307001": {
|
||
"id": "1307001",
|
||
"name": "",
|
||
"max_level": 6,
|
||
"desc": "",
|
||
"params": [],
|
||
"anchor": "Point01",
|
||
"pre_points": [],
|
||
"level_up_skills": [
|
||
{
|
||
"id": "130701",
|
||
"num": 1
|
||
}
|
||
],
|
||
"levels": [
|
||
{
|
||
"promotion": 0,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": []
|
||
},
|
||
{
|
||
"promotion": 2,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 5000
|
||
},
|
||
{
|
||
"id": "110221",
|
||
"num": 3
|
||
},
|
||
{
|
||
"id": "111001",
|
||
"num": 6
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 3,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 10000
|
||
},
|
||
{
|
||
"id": "110222",
|
||
"num": 3
|
||
},
|
||
{
|
||
"id": "111002",
|
||
"num": 3
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 4,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 20000
|
||
},
|
||
{
|
||
"id": "110222",
|
||
"num": 5
|
||
},
|
||
{
|
||
"id": "111002",
|
||
"num": 4
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 5,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 45000
|
||
},
|
||
{
|
||
"id": "110223",
|
||
"num": 3
|
||
},
|
||
{
|
||
"id": "111003",
|
||
"num": 3
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 6,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 160000
|
||
},
|
||
{
|
||
"id": "110223",
|
||
"num": 8
|
||
},
|
||
{
|
||
"id": "111003",
|
||
"num": 4
|
||
}
|
||
]
|
||
}
|
||
],
|
||
"icon": "icon/skill/1307_basic_atk.png"
|
||
},
|
||
"1307002": {
|
||
"id": "1307002",
|
||
"name": "",
|
||
"max_level": 10,
|
||
"desc": "",
|
||
"params": [],
|
||
"anchor": "Point02",
|
||
"pre_points": [],
|
||
"level_up_skills": [
|
||
{
|
||
"id": "130702",
|
||
"num": 1
|
||
}
|
||
],
|
||
"levels": [
|
||
{
|
||
"promotion": 0,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": []
|
||
},
|
||
{
|
||
"promotion": 1,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 2500
|
||
},
|
||
{
|
||
"id": "111001",
|
||
"num": 3
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 2,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 5000
|
||
},
|
||
{
|
||
"id": "110221",
|
||
"num": 3
|
||
},
|
||
{
|
||
"id": "111001",
|
||
"num": 6
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 3,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 10000
|
||
},
|
||
{
|
||
"id": "110222",
|
||
"num": 3
|
||
},
|
||
{
|
||
"id": "111002",
|
||
"num": 3
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 4,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 20000
|
||
},
|
||
{
|
||
"id": "110222",
|
||
"num": 5
|
||
},
|
||
{
|
||
"id": "111002",
|
||
"num": 4
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 4,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 30000
|
||
},
|
||
{
|
||
"id": "110222",
|
||
"num": 7
|
||
},
|
||
{
|
||
"id": "111002",
|
||
"num": 6
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 5,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 45000
|
||
},
|
||
{
|
||
"id": "110223",
|
||
"num": 3
|
||
},
|
||
{
|
||
"id": "111003",
|
||
"num": 3
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 5,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 80000
|
||
},
|
||
{
|
||
"id": "110223",
|
||
"num": 5
|
||
},
|
||
{
|
||
"id": "110504",
|
||
"num": 1
|
||
},
|
||
{
|
||
"id": "111003",
|
||
"num": 4
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 6,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 160000
|
||
},
|
||
{
|
||
"id": "110223",
|
||
"num": 8
|
||
},
|
||
{
|
||
"id": "241",
|
||
"num": 1
|
||
},
|
||
{
|
||
"id": "110504",
|
||
"num": 1
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 6,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 300000
|
||
},
|
||
{
|
||
"id": "110223",
|
||
"num": 14
|
||
},
|
||
{
|
||
"id": "241",
|
||
"num": 1
|
||
},
|
||
{
|
||
"id": "110504",
|
||
"num": 1
|
||
}
|
||
]
|
||
}
|
||
],
|
||
"icon": "icon/skill/1307_skill.png"
|
||
},
|
||
"1307003": {
|
||
"id": "1307003",
|
||
"name": "",
|
||
"max_level": 10,
|
||
"desc": "",
|
||
"params": [],
|
||
"anchor": "Point03",
|
||
"pre_points": [],
|
||
"level_up_skills": [
|
||
{
|
||
"id": "130703",
|
||
"num": 1
|
||
}
|
||
],
|
||
"levels": [
|
||
{
|
||
"promotion": 0,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": []
|
||
},
|
||
{
|
||
"promotion": 1,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 2500
|
||
},
|
||
{
|
||
"id": "111001",
|
||
"num": 3
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 2,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
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{
|
||
"id": "2",
|
||
"num": 5000
|
||
},
|
||
{
|
||
"id": "110221",
|
||
"num": 3
|
||
},
|
||
{
|
||
"id": "111001",
|
||
"num": 6
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 3,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
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{
|
||
"id": "2",
|
||
"num": 10000
|
||
},
|
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{
|
||
"id": "110222",
|
||
"num": 3
|
||
},
|
||
{
|
||
"id": "111002",
|
||
"num": 3
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 4,
|
||
"level": 0,
|
||
"properties": [],
|
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"materials": [
|
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{
|
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|
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},
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{
|
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|
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},
|
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{
|
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|
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}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 4,
|
||
"level": 0,
|
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"properties": [],
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"materials": [
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{
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|
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},
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{
|
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"id": "110222",
|
||
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|
||
},
|
||
{
|
||
"id": "111002",
|
||
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|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 5,
|
||
"level": 0,
|
||
"properties": [],
|
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"materials": [
|
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{
|
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|
||
},
|
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{
|
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"id": "110223",
|
||
"num": 3
|
||
},
|
||
{
|
||
"id": "111003",
|
||
"num": 3
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 5,
|
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"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
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{
|
||
"id": "2",
|
||
"num": 80000
|
||
},
|
||
{
|
||
"id": "110223",
|
||
"num": 5
|
||
},
|
||
{
|
||
"id": "110504",
|
||
"num": 1
|
||
},
|
||
{
|
||
"id": "111003",
|
||
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|
||
}
|
||
]
|
||
},
|
||
{
|
||
"promotion": 6,
|
||
"level": 0,
|
||
"properties": [],
|
||
"materials": [
|
||
{
|
||
"id": "2",
|
||
"num": 160000
|
||
},
|
||
{
|
||
"id": "110223",
|
||
"num": 8
|
||
},
|
||
{
|
||
"id": "241",
|
||
"num": 1
|
||
},
|
||
{
|
||
"id": "110504",
|
||
"num": 1
|
||
}
|
||
]
|
||
},
|
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{
|
||
"promotion": 6,
|
||
"level": 0,
|
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"properties": [],
|
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"materials": [
|
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{
|
||
"id": "2",
|
||
"num": 300000
|
||
},
|
||
{
|
||
"id": "110223",
|
||
"num": 14
|
||
},
|
||
{
|
||
"id": "241",
|
||
"num": 1
|
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} |