{ "id": "1211", "name": "白露", "rarity": 5, "element": "雷", "path": "丰饶", "jpcv": "加藤英美里", "cncv": "多多", "allegiance": "仙舟「罗浮」", "sp": 100, "affiliation": "仙舟「罗浮」", "factions": "仙舟联盟", "baseAttr": { "atk": 562.7159999999999, "hp": 1319.4720000000002, "def": 485.1, "speed": 98, "cpct": 5, "cdmg": 50, "aggro": 100 }, "growAttr": { "hp": [ 4, 4, 6, 6, 8 ], "def": [ 5, 7.5, 10 ], "resist": [ 2.7, 4 ] }, "desc": "仙舟「罗浮」持明族的尊长,有「衔药龙女」之称的医士。 以独门医理和唯有龙脉方可施行的「医疗手段」救死扶伤。", "skills": [ "121101", "121102", "121103", "121104", "121106", "121107" ], "eidolons": [ { "id": "121101", "name": "百脉甘津宁神久", "effect": "【生息】结束时若我方目标当前生命值等于其生命上限,则额外恢复目标8点能量。", "icon": "icon/skill/1211_rank1.png" }, { "id": "121102", "name": "壶中洞天云螭眠", "effect": "施放终结技后,白露的治疗量提高15%,持续2回合。", "icon": "icon/skill/1211_rank2.png" }, { "id": "121103", "name": "掌间乾坤便通玄", "effect": "战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", "icon": "icon/skill/1211_skill.png" }, { "id": "121104", "name": "肘后备急除外障", "effect": "战技提供的每1次治疗会额外使受治疗者造成的伤害提高10%,最多叠加3层,持续2回合。", "icon": "icon/skill/1211_rank4.png" }, { "id": "121105", "name": "方定一倾浣俗尘", "effect": "终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", "icon": "icon/skill/1211_ultimate.png" }, { "id": "121106", "name": "龙漦吐哺胜金丹", "effect": "白露在单场战斗中累计可以对受到致命攻击的我方目标提供治疗的效果触发次数增加1次。", "icon": "icon/skill/1211_rank6.png" } ], "skillsData": { "121101": { "id": "121101", "name": "望 、闻、问…蹴!", "max_level": 9, "element": "Thunder", "type": "Normal", "type_text": "普攻", "effect": "SingleAttack", "effect_text": "单攻", "simple_desc": "对敌方单体造成少量雷属性伤害。", "desc": "对指定敌方单体造成等同于白露50%/60%/70%/80%/90%/100%/110%/120%/130%攻击力的雷属性伤害。", "params": [ [ 0.5 ], [ 0.6 ], [ 0.7 ], [ 0.8 ], [ 0.9 ], [ 1 ], [ 1.1 ], [ 1.2 ], [ 1.3 ] ], "icon": "icon/skill/1211_basic_atk.png" }, "121102": { "id": "121102", "name": "云吟乍涌坠珠露", "max_level": 15, "element": "", "type": "BPSkill", "type_text": "战技", "effect": "Restore", "effect_text": "回复", "simple_desc": "为我方单体回复生命值,然后随机治疗我方单体。", "desc": "立即为指定我方单体回复等同于白露7%/8%/9%/10%/11%/12%/13%生命上限+78/124.8/159.9/195/218.4/241.8/259.35/276.9/294.45/312/329.55/347.1/364.65/382.2/399.75的生命值,然后白露随机为我方单体进行2次治疗,每提供1次治疗,下一次治疗回复的生命值会降低15%。", "params": [ [ 0.078, 78, 0.15, 2 ], [ 0.0829, 124.8, 0.15, 2 ], [ 0.0878, 159.9, 0.15, 2 ], [ 0.0926, 195, 0.15, 2 ], [ 0.0975, 218.4, 0.15, 2 ], [ 0.1014, 241.8, 0.15, 2 ], [ 0.1053, 259.35, 0.15, 2 ], [ 0.1092, 276.9, 0.15, 2 ], [ 0.1131, 294.45, 0.15, 2 ], [ 0.117, 312, 0.15, 2 ], [ 0.1209, 329.55, 0.15, 2 ], [ 0.1248, 347.1, 0.15, 2 ], [ 0.1287, 364.65, 0.15, 2 ], [ 0.1326, 382.2, 0.15, 2 ], [ 0.1365, 399.75, 0.15, 2 ] ], "icon": "icon/skill/1211_skill.png" }, "121103": { "id": "121103", "name": "匏蛟跃渊先雷音", "max_level": 15, "element": "", "type": "Ultra", "type_text": "终结技", "effect": "Restore", "effect_text": "回复", "simple_desc": "为我方全体回复生命值,并附上【生息】,或延长【生息】持续时间。", "desc": "立即为我方全体回复等同于白露9%/10%/11%/12%/13%/14%/15%生命上限+90/144/184.5/225/252/279/299.25/319.5/339.75/360/380.25/400.5/420.75/441/461.25的生命值。\n对于没有【生息】的我方目标,白露使其附上【生息】,对于已拥有【生息】的我方目标,白露使其已有的【生息】持续时间延长1回合。\n【生息】可持续2回合,该效果不可叠加。", "params": [ [ 0.09, 90, 2 ], [ 0.0956, 144, 2 ], [ 0.1013, 184.5, 2 ], [ 0.1069, 225, 2 ], [ 0.1125, 252, 2 ], [ 0.117, 279, 2 ], [ 0.1215, 299.25, 2 ], [ 0.126, 319.5, 2 ], [ 0.1305, 339.75, 2 ], [ 0.135, 360, 2 ], [ 0.1395, 380.25, 2 ], [ 0.144, 400.5, 2 ], [ 0.1485, 420.75, 2 ], [ 0.153, 441, 2 ], [ 0.1575, 461.25, 2 ] ], "icon": "icon/skill/1211_ultimate.png" }, "121104": { "id": "121104", "name": "奔走悬壶济世长", "max_level": 15, "element": "", "type": "Talent", "type_text": "天赋", "effect": "Restore", "effect_text": "回复", "simple_desc": "拥有【生息】的我方目标受到攻击后会回复生命值。\n当队友受到致命攻击时,白露立即为其回复生命值。该效果单场战斗中可以触发1次。", "desc": "拥有【生息】的我方目标,在受到攻击后会回复等同于白露3%/4%/5%/6%生命上限+36/57.6/73.8/90/100.8/111.6/119.7/127.8/135.9/144/152.1/160.2/168.3/176.4/184.5的生命值,该效果可以触发2次。\n当白露的队友受到致命攻击时,不会陷入无法战斗状态,白露会立即为其提供治疗,回复等同于白露12%/13%/14%/15%/16%/17%/18%/19%/20%/21%生命上限+120/192/246/300/336/372/399/426/453/480/507/534/561/588/615的生命值。该效果单场战斗中可以触发1次。", "params": [ [ 0.036, 36, 0.12, 120, 2 ], [ 0.0382, 57.6, 0.1275, 192, 2 ], [ 0.0405, 73.8, 0.135, 246, 2 ], [ 0.0428, 90, 0.1425, 300, 2 ], [ 0.045, 100.8, 0.15, 336, 2 ], [ 0.0468, 111.6, 0.156, 372, 2 ], [ 0.0486, 119.7, 0.162, 399, 2 ], [ 0.0504, 127.8, 0.168, 426, 2 ], [ 0.0522, 135.9, 0.174, 453, 2 ], [ 0.054, 144, 0.18, 480, 2 ], [ 0.0558, 152.1, 0.186, 507, 2 ], [ 0.0576, 160.2, 0.192, 534, 2 ], [ 0.0594, 168.3, 0.198, 561, 2 ], [ 0.0612, 176.4, 0.204, 588, 2 ], [ 0.063, 184.5, 0.21, 615, 2 ] ], "icon": "icon/skill/1211_talent.png", "AttributeBuff": [ "额外能力·鳞渊福泽:拥有【生息】的角色受到的伤害降低10%。", "属性加成·效果抵抗强化:效果抵抗提高6%。", "属性加成·防御强化:防御力提高10%。" ] }, "121106": { "id": "121106", "name": "攻击", "max_level": 1, "element": "Thunder", "type": "MazeNormal", "type_text": "dev_连携", "effect": "MazeAttack", "effect_text": "", "simple_desc": "", "desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。", "params": [], "icon": "icon/skill/1211_basic_atk.png" }, "121107": { "id": "121107", "name": "徜徉灵泽病恙短", "max_level": 1, "element": "", "type": "Maze", "type_text": "秘技", "effect": "Restore", "effect_text": "回复", "simple_desc": "使用秘技,下一次战斗开始时为我方全体附上【生息】。", "desc": "使用秘技后,下一次战斗开始时为我方全体附上【生息】,持续2回合。", "params": [ [ 2 ] ], "icon": "icon/skill/1211_technique.png", "AttributeBuff": [ "属性加成·生命强化:生命值上限提高4%。", "额外能力·岐黄精义:白露对我方目标造成过量治疗时会提高目标10%的生命上限,持续2回合。", "属性加成·防御强化:防御力提高5%。", "属性加成·生命强化:生命值上限提高4%。", "属性加成·效果抵抗强化:效果抵抗提高4%。", "额外能力·持明龙脉:【生息】效果的触发次数增加1次。", "属性加成·生命强化:生命值上限提高6%。", "属性加成·防御强化:防御力提高7.5%。", "属性加成·生命强化:生命值上限提高6%。", "属性加成·生命强化:生命值上限提高8%。" ] } }, "skill_tree": { "1211001": { "id": "1211001", "max_level": 6, "anchor": "Point01", "pre_points": [], "level_up_skills": [ { "id": "121101", "num": 1 } ], 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