{ "id": "1204", "name": "景元", "rarity": 5, "element": "雷", "path": "智识", "jpcv": "小野大輔", "cncv": "孙晔", "allegiance": "仙舟「罗浮」", "sp": 130, "affiliation": "仙舟「罗浮」", "factions": "仙舟联盟", "baseAttr": { "atk": 698.544, "hp": 1164.2399999999998, "def": 485.1, "speed": 99, "cpct": 5, "cdmg": 50, "aggro": 75 }, "growAttr": { "atk": [ 4, 4, 6, 6, 8 ], "cpct": [ 2.7, 4, 5.3 ], "def": [ 5, 7.5 ] }, "desc": "仙舟联盟帝弓七天将之一,负责节制罗浮云骑军的「神策将军」。 师从前代「罗浮」剑首,但并不显名于武力。", "skills": [ "120401", "120402", "120403", "120404", "120406", "120407" ], "eidolons": [ { "id": "120401", "name": "星流霆击碎昆冈", "effect": "【神君】施放攻击时,对指定敌方单体的相邻目标造成的伤害倍率额外提高,提高数值等同于对主目标伤害倍率的25%。", "icon": "icon/skill/1204_rank1.png" }, { "id": "120402", "name": "戎戈动地开天阵", "effect": "【神君】行动后,景元的普攻、战技、终结技造成的伤害提高20%,持续2回合。", "icon": "icon/skill/1204_rank2.png" }, { "id": "120403", "name": "移锋惊电冲霄汉", "effect": "终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", "icon": "icon/skill/1204_skill.png" }, { "id": "120404", "name": "刃卷横云落玉沙", "effect": "【神君】每段攻击后,景元恢复2点能量。", "icon": "icon/skill/1204_rank4.png" }, { "id": "120405", "name": "百战弃躯轻死生", "effect": "战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", "icon": "icon/skill/1204_ultimate.png" }, { "id": "120406", "name": "威灵有应破敌雠", "effect": "【神君】每段攻击后会使指定敌方目标额外陷入易伤状态。\\n易伤状态下的敌方目标受到的伤害提高12%,持续至【神君】本次攻击结束,该效果最多叠加3层。", "icon": "icon/skill/1204_rank6.png" } ], "skillsData": { "120401": { "id": "120401", "name": "石火流光", "max_level": 9, "element": "Thunder", "type": "Normal", "type_text": "普攻", "effect": "SingleAttack", "effect_text": "单攻", "simple_desc": "对敌方单体造成少量雷属性伤害。", "desc": "对指定敌方单体造成等同于景元50%/60%/70%/80%/90%/100%/110%/120%/130%攻击力的雷属性伤害。", "params": [ [ 0.5 ], [ 0.6 ], [ 0.7 ], [ 0.8 ], [ 0.9 ], [ 1 ], [ 1.1 ], [ 1.2 ], [ 1.3 ] ], "icon": "icon/skill/1204_basic_atk.png", "AttributeBuff": [ "额外能力·破阵:若【神君】下回合的攻击段数大于等于6段,则其下回合的暴击伤害提高25%。", "属性加成·暴击率强化:暴击率提高2.7%。", "属性加成·攻击强化:攻击力提高4%。", "属性加成·防御强化:防御力提高5%。" ] }, "120402": { "id": "120402", "name": "紫霄震曜", "max_level": 15, "element": "Thunder", "type": "BPSkill", "type_text": "战技", "effect": "AoEAttack", "effect_text": "群攻", "simple_desc": "对敌方全体造成少量雷属性伤害,增加【神君】的攻击段数。", "desc": "对敌方全体造成等同于景元50%/55%/60%/65%/70%/75%/81%/87%/93%/100%/105%/110%/114%/120%/125%攻击力的雷属性伤害,同时增加2段【神君】下回合的攻击段数。", "params": [ [ 0.5, 2 ], [ 0.55, 2 ], [ 0.6, 2 ], [ 0.65, 2 ], [ 0.7, 2 ], [ 0.75, 2 ], [ 0.8125, 2 ], [ 0.875, 2 ], [ 0.9375, 2 ], [ 1, 2 ], [ 1.05, 2 ], [ 1.1, 2 ], [ 1.15, 2 ], [ 1.2, 2 ], [ 1.25, 2 ] ], "icon": "icon/skill/1204_skill.png", "AttributeBuff": [ "额外能力·绸缪:战斗开始时,立即恢复15点能量。", "属性加成·攻击强化:攻击力提高6%。", "属性加成·攻击强化:攻击力提高6%。", "属性加成·暴击率强化:暴击率提高4%。" ] }, "120403": { "id": "120403", "name": "吾身光明", "max_level": 15, "element": "Thunder", "type": "Ultra", "type_text": "终结技", "effect": "AoEAttack", "effect_text": "群攻", "simple_desc": "对敌方全体造成雷属性伤害,增加【神君】的攻击段数。", "desc": "对敌方全体造成等同于景元120%/128%/136%/144%/152%/160%/170%/180%/190%/2%/208%/216%/224%/231%/240%攻击力的雷属性伤害。同时增加3段【神君】下回合的攻击段数。", "params": [ [ 1.2, 3 ], [ 1.28, 3 ], [ 1.36, 3 ], [ 1.44, 3 ], [ 1.52, 3 ], [ 1.6, 3 ], [ 1.7, 3 ], [ 1.8, 3 ], [ 1.9, 3 ], [ 2, 3 ], [ 2.08, 3 ], [ 2.16, 3 ], [ 2.24, 3 ], [ 2.32, 3 ], [ 2.4, 3 ] ], "icon": "icon/skill/1204_ultimate.png" }, "120404": { "id": "120404", "name": "斩勘神形", "max_level": 15, "element": "Thunder", "type": "Talent", "type_text": "天赋", "effect": "Bounce", "effect_text": "弹射", "simple_desc": "", "desc": "战斗开始时召唤【神君】。【神君】初始拥有60点速度以及3段攻击段数,行动时发动追加攻击,每段攻击对随机敌方单体造成等同于景元攻击力33%/36%/39%/42%/46%/49%/53%/57%/61%/66%/69%/72%/75%/79%/82%的雷属性伤害,同时对其相邻目标造成等同于主目标25%的雷属性伤害。\n【神君】最多累计10段攻击段数且每增加1段攻击段数,速度提高10点,行动结束后速度和攻击段数恢复至初始状态。\n当景元陷入无法战斗状态时【神君】消失。\n当景元受到控制类负面状态影响时【神君】也无法行动。", "params": [ [ 60, 0.33, 10, 3, 0.25, 10 ], [ 60, 0.363, 10, 3, 0.25, 10 ], [ 60, 0.396, 10, 3, 0.25, 10 ], [ 60, 0.429, 10, 3, 0.25, 10 ], [ 60, 0.462, 10, 3, 0.25, 10 ], [ 60, 0.495, 10, 3, 0.25, 10 ], [ 60, 0.5363, 10, 3, 0.25, 10 ], [ 60, 0.5775, 10, 3, 0.25, 10 ], [ 60, 0.6188, 10, 3, 0.25, 10 ], [ 60, 0.66, 10, 3, 0.25, 10 ], [ 60, 0.693, 10, 3, 0.25, 10 ], [ 60, 0.726, 10, 3, 0.25, 10 ], [ 60, 0.759, 10, 3, 0.25, 10 ], [ 60, 0.792, 10, 3, 0.25, 10 ], [ 60, 0.825, 10, 3, 0.25, 10 ] ], "icon": "icon/skill/1204_talent.png", "AttributeBuff": [ "额外能力·遣将:施放战技后,暴击率提升10%,持续2回合。", "属性加成·防御强化:防御力提高7.5%。", "属性加成·暴击率强化:暴击率提高5.3%。" ] }, "120406": { "id": "120406", "name": "攻击", "max_level": 1, "element": "Thunder", "type": "MazeNormal", "type_text": "dev_连携", "effect": "MazeAttack", "effect_text": "", "simple_desc": "", "desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。", "params": [], "icon": "icon/skill/1204_basic_atk.png" }, "120407": { "id": "120407", "name": "摄召威灵", "max_level": 1, "element": "", "type": "Maze", "type_text": "秘技", "effect": "Enhance", "effect_text": "强化", "simple_desc": "", "desc": "使用秘技后,下一次战斗开始时【神君】第1回合的攻击段数增加3段。", "params": [ [ 3 ] ], "icon": "icon/skill/1204_technique.png", "AttributeBuff": [ "属性加成·攻击强化:攻击力提高4%。", "属性加成·攻击强化:攻击力提高8%。" ] } }, "skill_tree": { "1204001": { "id": "1204001", "max_level": 6, "anchor": "Point01", "pre_points": [], 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