{ "id": "1307", "name": "黑天鹅", "rarity": 5, "element": "风", "path": "虚无", "jpcv": "生天目仁美", "cncv": "杨梦露", "allegiance": "流光忆庭", "sp": 120, "affiliation": "流光忆庭", "factions": "/", "baseAttr": { "atk": 659.7360000000001, "hp": 1086.624, "def": 485.1, "speed": 102, "cpct": 5, "cdmg": 50, "aggro": 100 }, "growAttr": { "atk": [ 4, 4, 6, 6, 8 ], "damage": [ 3.2, 4.8, 6.4 ], "effect": [ 4, 6 ] }, "desc": "流光忆庭的忆者,慵懒神秘的占卜师。 耐心聆听他人「记忆」,诸般命运尽在掌握。", "skills": [ "130701", "130702", "130703", "130704", "130706", "130707" ], "eidolons": [ { "id": "130701", "name": "三磅石,七阶柱", "effect": "当黑天鹅处于可战斗状态时,处于风化、裂伤、灼烧、触电状态下的敌方目标对应的风、物理、火、雷属性抗性分别降低25%。", "icon": "icon/skill/1307_rank1.png" }, { "id": "130702", "name": "羔羊,请勿为我恸哭", "effect": "【奥迹】状态下的敌方目标被消灭时,有100%的基础概率使相邻目标陷入6层【奥迹】。", "icon": "icon/skill/1307_rank2.png" }, { "id": "130703", "name": "上界如此,下界亦然", "effect": "战技等级+2,最多不超过15级,天赋等级+2,最多不超过15级。", "icon": "icon/skill/1307_skill.png" }, { "id": "130704", "name": "泪水,亦是礼物", "effect": "【揭露】状态下,敌方目标效果抵抗降低10%,且每回合开始时或被消灭时使黑天鹅恢复8点能量。能量恢复效果在【揭露】状态持续时间内最多触发1次,再次陷入【揭露】状态会刷新触发次数。", "icon": "icon/skill/1307_rank4.png" }, { "id": "130705", "name": "候鸟之路", "effect": "终结技等级+2,最多不超过15级,普攻等级+1,最多不超过10级。", "icon": "icon/skill/1307_ultimate.png" }, { "id": "130706", "name": "万神皆善,苦役者未知", "effect": "当敌方目标受到黑天鹅的队友的攻击时,黑天鹅有65%的基础概率使目标陷入1层【奥迹】。\\n每当黑天鹅使敌方目标陷入【奥迹】时,有50%的固定概率使本次叠加的【奥迹】层数额外提高1层。", "icon": "icon/skill/1307_rank6.png" } ], "skillsData": { "130701": { "id": "130701", "name": "洞见,缄默的黎明", "max_level": 9, "element": "Wind", "type": "Normal", "type_text": "普攻", "effect": "SingleAttack", "effect_text": "单攻", "simple_desc": "对敌方单体造成少量风属性伤害,有概率对目标施加【奥迹】。攻击陷入风化、裂伤、灼烧、触电状态的目标后,分别有概率额外施加【奥迹】。", "desc": "对指定敌方单体造成等同于黑天鹅30%/36%/42%/48%/54%/60%/66%/72%/78%攻击力的风属性伤害,有50%/53%/56%/59%/62%/65%/68%/71%/74%的基础概率使目标陷入1层【奥迹】,且攻击陷入风化、裂伤、灼烧、触电状态的目标后,分别各有50%/53%/56%/59%/62%/65%/68%/71%/74%的基础概率额外使目标陷入1层【奥迹】。", "params": [ [ 0.3, 0.5, 0.5 ], [ 0.36, 0.53, 0.53 ], [ 0.42, 0.56, 0.56 ], [ 0.48, 0.59, 0.59 ], [ 0.54, 0.62, 0.62 ], [ 0.6, 0.65, 0.65 ], [ 0.66, 0.68, 0.68 ], [ 0.72, 0.71, 0.71 ], [ 0.78, 0.74, 0.74 ] ], "icon": "icon/skill/1307_basic_atk.png", "AttributeBuff": [ "额外能力·脏中躁动:施放战技击中陷入风化、裂伤、灼烧、触电状态的指定敌方单体后,分别各有65%的基础概率额外使目标陷入1层【奥迹】。", "属性加成·伤害强化•风:风属性伤害提高3.2%。", "属性加成·攻击强化:攻击力提高4%。", "属性加成·击破强化:效果命中提高4%。" ] }, "130702": { "id": "130702", "name": "失坠,伪神的黄昏", "max_level": 15, "element": "Wind", "type": "BPSkill", "type_text": "战技", "effect": "Blast", "effect_text": "扩散", "simple_desc": "对敌方单体及其相邻目标造成少量风属性伤害,大概率对目标施加【奥迹】,并有大概率使目标防御力降低。", "desc": "对指定敌方单体及其相邻目标造成等同于黑天鹅45%/49%/54%/58%/63%/67%/73%/78%/84%/90%/94%/99%/103%/108%/112%攻击力的风属性伤害,同时有100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%的基础概率使目标与相邻目标陷入1层【奥迹】,此外有100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%的基础概率使目标与相邻目标防御力降低14%/15%/16%/17%/18%/19%/20%/21%/22%/23%,持续3回合。", "params": [ [ 0.45, 1, 1, 0.148, 3 ], [ 0.495, 1, 1, 0.154, 3 ], [ 0.54, 1, 1, 0.16, 3 ], [ 0.585, 1, 1, 0.166, 3 ], [ 0.63, 1, 1, 0.172, 3 ], [ 0.675, 1, 1, 0.178, 3 ], [ 0.7312, 1, 1, 0.1855, 3 ], [ 0.7875, 1, 1, 0.193, 3 ], [ 0.8438, 1, 1, 0.2005, 3 ], [ 0.9, 1, 1, 0.208, 3 ], [ 0.945, 1, 1, 0.214, 3 ], [ 0.99, 1, 1, 0.22, 3 ], [ 1.035, 1, 1, 0.226, 3 ], [ 1.08, 1, 1, 0.232, 3 ], [ 1.125, 1, 1, 0.238, 3 ] ], "icon": "icon/skill/1307_skill.png", "AttributeBuff": [ "额外能力·杯底端倪:在敌方目标进入战斗时,有65%的基础概率陷入1层【奥迹】。敌方目标在我方单次攻击内每受到1次持续伤害,有65%的基础概率陷入1层【奥迹】,单次攻击内最多陷入3层。", "属性加成·攻击强化:攻击力提高6%。", "属性加成·伤害强化•风:风属性伤害提高4.8%。", "属性加成·攻击强化:攻击力提高6%。" ] }, "130703": { "id": "130703", "name": "沉醉于彼界的臂湾", "max_level": 15, "element": "Wind", "type": "Ultra", "type_text": "终结技", "effect": "AoEAttack", "effect_text": "群攻", "simple_desc": "对敌方全体施加【揭露】状态,使目标回合内受到的伤害提高,并将【奥迹】视为风化、裂伤、灼烧、触电状态,此外使【奥迹】下一次回合开始造成伤害后不重置层数。对敌方全体造成风属性伤害。", "desc": "使敌方全体陷入【揭露】状态,持续2回合。\n【揭露】状态下,敌方目标自身回合内受到的伤害提高15%/16%/17%/18%/19%/20%/21%/22%/23%/25%/26%/27%/28%/30%,且当敌方目标处于【奥迹】状态时,也会被视为同时陷入了风化、裂伤、灼烧、触电状态,并且【奥迹】每回合开始造成伤害后不会重置层数。【奥迹】不会重置层数的效果在【揭露】状态持续时间内最多触发1次,再次陷入【揭露】状态会刷新触发次数。\n对敌方全体造成等同于黑天鹅72%/76%/81%/86%/91%/96%/102%/108%/113%/120%/124%/129%/134%/139%/144%攻击力的风属性伤害。", "params": [ [ 0.72, 2, 0.15, 1 ], [ 0.768, 2, 0.16, 1 ], [ 0.816, 2, 0.17, 1 ], [ 0.864, 2, 0.18, 1 ], [ 0.912, 2, 0.19, 1 ], [ 0.96, 2, 0.2, 1 ], [ 1.02, 2, 0.2125, 1 ], [ 1.08, 2, 0.225, 1 ], [ 1.14, 2, 0.2375, 1 ], [ 1.2, 2, 0.25, 1 ], [ 1.248, 2, 0.26, 1 ], [ 1.296, 2, 0.27, 1 ], [ 1.344, 2, 0.28, 1 ], [ 1.392, 2, 0.29, 1 ], [ 1.44, 2, 0.3, 1 ] ], "icon": "icon/skill/1307_ultimate.png" }, "130704": { "id": "130704", "name": "无端命运的机杼", "max_level": 15, "element": "", "type": "Talent", "type_text": "天赋", "effect": "Impair", "effect_text": "妨害", "simple_desc": "敌方目标每回合开始受到持续伤害时,有概率陷入【奥迹】,在回合开始时受到风属性持续伤害,并且黑天鹅根据【奥迹】层数触发额外效果。", "desc": "敌方目标每回合开始时每受到1次持续伤害,有50%/51%/53%/54%/56%/57%/59%/61%/63%/65%/66%/68%/69%/71%/72%的基础概率陷入1层【奥迹】。\n【奥迹】状态下,敌方目标每回合开始时受到等同于黑天鹅96%/111%/127%/143%/159%/175%/189%/204%/222%/240%/252%/264%/276%/288%/3%攻击力的风属性持续伤害,每层【奥迹】使此伤害倍率提高4%/5%/6%/7%/8%/9%/10%/11%/12%/13%/14%/15%,随后重置为1层。【奥迹】最多叠加50层。\n仅在敌方目标回合开始【奥迹】造成伤害时,黑天鹅根据目标陷入的【奥迹】层数触发额外效果:\n大于等于3层:对相邻目标造成等同于黑天鹅72%/83%/95%/107%/119%/131%/142%/153%/166%/180%/189%/198%/206%/216%/225%攻击力的风属性持续伤害,并且有50%/51%/53%/54%/56%/57%/59%/61%/63%/65%/66%/68%/69%/71%/72%的基础概率使相邻目标陷入1层【奥迹】。\n大于等于7层:使本次造成的持续伤害无视该目标及其相邻目标20%的防御力。", "params": [ [ 0.96, 0.5, 0.048, 3, 0.72, 7, 0.2, 50 ], [ 1.1184, 0.515, 0.0559, 3, 0.8388, 7, 0.2, 50 ], [ 1.2768, 0.53, 0.0638, 3, 0.9576, 7, 0.2, 50 ], [ 1.4352, 0.545, 0.0718, 3, 1.0764, 7, 0.2, 50 ], [ 1.5936, 0.56, 0.0797, 3, 1.1952, 7, 0.2, 50 ], [ 1.752, 0.575, 0.0876, 3, 1.314, 7, 0.2, 50 ], [ 1.896, 0.5938, 0.0948, 3, 1.422, 7, 0.2, 50 ], [ 2.04, 0.6125, 0.102, 3, 1.53, 7, 0.2, 50 ], [ 2.22, 0.6312, 0.111, 3, 1.665, 7, 0.2, 50 ], [ 2.4, 0.65, 0.12, 3, 1.8, 7, 0.2, 50 ], [ 2.52, 0.665, 0.126, 3, 1.89, 7, 0.2, 50 ], [ 2.64, 0.68, 0.132, 3, 1.98, 7, 0.2, 50 ], [ 2.76, 0.695, 0.138, 3, 2.07, 7, 0.2, 50 ], [ 2.88, 0.71, 0.144, 3, 2.16, 7, 0.2, 50 ], [ 3, 0.725, 0.15, 3, 2.25, 7, 0.2, 50 ] ], "icon": "icon/skill/1307_talent.png", "AttributeBuff": [ "额外能力·烛影朕兆:使自身造成的伤害提高,提高数值等同于效果命中的60%,最多使造成的伤害提高72%。", "属性加成·效果命中强化:效果命中提高6%。", "属性加成·伤害强化•风:风属性伤害提高6.4%。" ] }, "130706": { "id": "130706", "name": "攻击", "max_level": 1, "element": "Wind", "type": "MazeNormal", "type_text": "dev_连携", "effect": "MazeAttack", "effect_text": "", "simple_desc": "", "desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。", "params": [], "icon": "icon/skill/1307_basic_atk.png" }, "130707": { "id": "130707", "name": "取此真相,弃舍表征", "max_level": 1, "element": "", "type": "Maze", "type_text": "秘技", "effect": "Enhance", "effect_text": "强化", "simple_desc": "使用秘技后,下一次战斗开始时大概率对敌方每个单体目标施加【奥迹】,重复数次直到施加失败。", "desc": "使用秘技后,下一次战斗开始时有150%的基础概率使敌方每个单体目标陷入1层【奥迹】。使其中每个成功陷入【奥迹】的目标再次陷入1层【奥迹】,重复此效果直到未能成功使该目标陷入【奥迹】。每次使目标陷入【奥迹】的基础概率等同于上一次成功使该目标陷入【奥迹】时的基础概率的50%。", "params": [ [ 1.5, 0.5 ] ], "icon": "icon/skill/1307_technique.png", "AttributeBuff": [ "属性加成·攻击强化:攻击力提高4%。", "属性加成·攻击强化:攻击力提高8%。" ] } }, "skill_tree": { "1307001": { "id": "1307001", "name": "", "max_level": 6, "desc": "", "params": [], "anchor": "Point01", "pre_points": [], "level_up_skills": [ { "id": "130701", "num": 1 } ], "levels": [ { "promotion": 0, "level": 0, "properties": [], "materials": [] }, { "promotion": 2, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 5000 }, { "id": "110221", "num": 3 }, { "id": "111001", "num": 6 } ] }, { "promotion": 3, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 10000 }, { "id": "110222", "num": 3 }, { "id": "111002", "num": 3 } ] }, { "promotion": 4, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 20000 }, { "id": "110222", "num": 5 }, { "id": "111002", "num": 4 } ] }, { "promotion": 5, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 45000 }, { "id": "110223", "num": 3 }, { "id": "111003", "num": 3 } ] }, { "promotion": 6, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 160000 }, { "id": "110223", "num": 8 }, { "id": "111003", "num": 4 } ] } ], "icon": "icon/skill/1307_basic_atk.png" }, "1307002": { "id": "1307002", "name": "", "max_level": 10, "desc": "", "params": [], "anchor": "Point02", "pre_points": [], "level_up_skills": [ { "id": "130702", "num": 1 } ], "levels": [ { "promotion": 0, "level": 0, "properties": [], "materials": [] }, { "promotion": 1, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 2500 }, { "id": "111001", "num": 3 } ] }, { "promotion": 2, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 5000 }, { "id": "110221", "num": 3 }, { "id": "111001", "num": 6 } ] }, { "promotion": 3, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 10000 }, { "id": "110222", "num": 3 }, { "id": "111002", "num": 3 } ] }, { "promotion": 4, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 20000 }, { "id": "110222", "num": 5 }, { "id": "111002", "num": 4 } ] }, { "promotion": 4, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 30000 }, { "id": "110222", "num": 7 }, { "id": "111002", "num": 6 } ] }, { "promotion": 5, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 45000 }, { "id": "110223", "num": 3 }, { "id": "111003", "num": 3 } ] }, { "promotion": 5, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 80000 }, { "id": "110223", "num": 5 }, { "id": "110504", "num": 1 }, { "id": "111003", "num": 4 } ] }, { "promotion": 6, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 160000 }, { "id": "110223", "num": 8 }, { "id": "241", "num": 1 }, { "id": "110504", "num": 1 } ] }, { "promotion": 6, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 300000 }, { "id": "110223", "num": 14 }, { "id": "241", "num": 1 }, { "id": "110504", "num": 1 } ] } ], "icon": "icon/skill/1307_skill.png" }, "1307003": { "id": "1307003", "name": "", "max_level": 10, "desc": "", "params": [], "anchor": "Point03", "pre_points": [], "level_up_skills": [ { "id": "130703", "num": 1 } ], "levels": [ { "promotion": 0, "level": 0, "properties": [], "materials": [] }, { "promotion": 1, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 2500 }, { "id": "111001", "num": 3 } ] }, { "promotion": 2, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 5000 }, { "id": "110221", "num": 3 }, { "id": "111001", "num": 6 } ] }, { "promotion": 3, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 10000 }, { "id": "110222", "num": 3 }, { "id": "111002", "num": 3 } ] }, { "promotion": 4, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 20000 }, { "id": "110222", "num": 5 }, { "id": "111002", "num": 4 } ] }, { "promotion": 4, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 30000 }, { "id": "110222", "num": 7 }, { "id": "111002", "num": 6 } ] }, { "promotion": 5, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 45000 }, { "id": "110223", "num": 3 }, { "id": "111003", "num": 3 } ] }, { "promotion": 5, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 80000 }, { "id": "110223", "num": 5 }, { "id": "110504", "num": 1 }, { "id": "111003", "num": 4 } ] }, { "promotion": 6, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 160000 }, { "id": "110223", "num": 8 }, { "id": "241", "num": 1 }, { "id": "110504", "num": 1 } ] }, { "promotion": 6, "level": 0, "properties": [], "materials": [ { "id": "2", "num": 300000 }, { "id": "110223", "num": 14 }, { "id": "241", "num": 1 }, { "id": "110504", "num": 1 } ] } ], "icon": "icon/skill/1307_ultimate.png" }, "1307004": { "id": "1307004", "name": "", "max_level": 10, "desc": "", "params": [], "anchor": "Point04", 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