{ "id": "1102", "name": "希儿", "rarity": 5, "element": "量子", "path": "巡猎", "jpcv": "中原麻衣", "cncv": "唐雅菁", "allegiance": "贝洛伯格", "sp": 120, "affiliation": "雅利洛-VI", "factions": "/", "baseAttr": { "atk": 640.332, "hp": 931.392, "def": 363.82500000000005, "speed": 115, "cpct": 5, "cdmg": 50, "aggro": 75 }, "growAttr": { "atk": [ 4, 4, 6, 6, 8 ], "cdmg": [ 5.3, 8, 10.7 ], "def": [ 5, 7.5 ] }, "desc": "地底反抗组织「地火」的骨干,别号「蝴蝶」。 性格率真直爽,内心隐藏着细腻敏锐的一面。", "skills": [ "110201", "110202", "110203", "110204", "110206", "110207" ], "eidolons": [ { "id": "110201", "name": "斩尽", "effect": "对当前生命值百分比小于等于80%的敌方目标造成伤害时,暴击率提高15%。", "icon": "icon/skill/1102_rank1.png" }, { "id": "110202", "name": "蝶舞", "effect": "战技的加速效果可以叠加,最多叠加2层。", "icon": "icon/skill/1102_rank2.png" }, { "id": "110203", "name": "缭乱", "effect": "战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", "icon": "icon/skill/1102_skill.png" }, { "id": "110204", "name": "掠影", "effect": "希儿消灭敌方目标时,自身恢复15点能量。", "icon": "icon/skill/1102_rank4.png" }, { "id": "110205", "name": "锋锐", "effect": "终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", "icon": "icon/skill/1102_ultimate.png" }, { "id": "110206", "name": "离析", "effect": "施放终结技后使受到攻击的敌方单体陷入【乱蝶】状态,持续1回合。【乱蝶】状态下的敌方目标受到攻击后,额外受到1次等同于希儿终结技伤害15%的量子属性附加伤害。若该目标被我方其他目标触发【乱蝶】状态的附加伤害消灭,将不会触发希儿的天赋。\\n当希儿陷入无法战斗状态时,敌方目标的【乱蝶】状态被解除。", "icon": "icon/skill/1102_rank6.png" } ], "skillsData": { "110201": { "id": "110201", "name": "强袭", "max_level": 9, "element": "Quantum", "type": "Normal", "type_text": "普攻", "effect": "SingleAttack", "effect_text": "单攻", "simple_desc": "对敌方单体造成少量量子属性伤害。", "desc": "对指定敌方单体造成等同于希儿50%/60%/70%/80%/90%/100%/110%/120%/130%攻击力的量子属性伤害。", "params": [ [ 0.5 ], [ 0.6 ], [ 0.7 ], [ 0.8 ], [ 0.9 ], [ 1 ], [ 1.1 ], [ 1.2 ], [ 1.3 ] ], "icon": "icon/skill/1102_basic_atk.png", "AttributeBuff": [ "属性加成·防御强化:防御力提高5%。" ] }, "110202": { "id": "110202", "name": "归刃", "max_level": 15, "element": "Quantum", "type": "BPSkill", "type_text": "战技", "effect": "SingleAttack", "effect_text": "单攻", "simple_desc": "对敌方单体造成量子属性伤害,并使自身速度提高。", "desc": "使希儿的速度提高25%,并对指定敌方单体造成等同于希儿110%/121%/132%/143%/154%/165%/178%/192%/206%/220%/231%/242%/252%/264%/275%攻击力的量子属性伤害,速度提高效果持续2回合。", "params": [ [ 1.1, 0.25, 2 ], [ 1.21, 0.25, 2 ], [ 1.32, 0.25, 2 ], [ 1.43, 0.25, 2 ], [ 1.54, 0.25, 2 ], [ 1.65, 0.25, 2 ], [ 1.7875, 0.25, 2 ], [ 1.925, 0.25, 2 ], [ 2.0625, 0.25, 2 ], [ 2.2, 0.25, 2 ], [ 2.31, 0.25, 2 ], [ 2.42, 0.25, 2 ], [ 2.53, 0.25, 2 ], [ 2.64, 0.25, 2 ], [ 2.75, 0.25, 2 ] ], "icon": "icon/skill/1102_skill.png", "AttributeBuff": [ "属性加成·攻击强化:攻击力提高6%。" ] }, "110203": { "id": "110203", "name": "乱蝶", "max_level": 15, "element": "Quantum", "type": "Ultra", "type_text": "终结技", "effect": "SingleAttack", "effect_text": "单攻", "simple_desc": "进入增幅状态,对敌方单体造成大量量子属性伤害。", "desc": "立即进入增幅状态,并对指定敌方单体造成等同于希儿254%/272%/289%/306%/323%/340%/361%/382%/403%/425%/442%/459%/476%/493%/509%攻击力的量子属性伤害。", "params": [ [ 2.55 ], [ 2.72 ], [ 2.89 ], [ 3.06 ], [ 3.23 ], [ 3.4 ], [ 3.6125 ], [ 3.825 ], [ 4.0375 ], [ 4.25 ], [ 4.42 ], [ 4.59 ], [ 4.76 ], [ 4.93 ], [ 5.1 ] ], "icon": "icon/skill/1102_ultimate.png" }, "110204": { "id": "110204", "name": "再现", "max_level": 15, "element": "", "type": "Talent", "type_text": "天赋", "effect": "Enhance", "effect_text": "强化", "simple_desc": "", "desc": "施放普攻、战技、终结技消灭敌方目标时立即获得1个额外回合并进入增幅状态,增幅状态下希儿施放攻击造成的伤害提高40%/44%/48%/52%/56%/60%/65%/70%/75%/80%/84%/88%/92%/96%/100%,持续1回合。\n若希儿在因天赋【再现】获得的额外回合中消灭敌方目标,此天赋不会生效。", "params": [ [ 0.4, 1 ], [ 0.44, 1 ], [ 0.48, 1 ], [ 0.52, 1 ], [ 0.56, 1 ], [ 0.6, 1 ], [ 0.65, 1 ], [ 0.7, 1 ], [ 0.75, 1 ], [ 0.8, 1 ], [ 0.84, 1 ], [ 0.88, 1 ], [ 0.92, 1 ], [ 0.96, 1 ], [ 1, 1 ] ], "icon": "icon/skill/1102_talent.png", "AttributeBuff": [ "额外能力·涟漪:施放普攻后,希儿的下一次行动提前20%。", "属性加成·防御强化:防御力提高7.5%。", "属性加成·暴击伤害强化:暴击伤害提高10.7%。", "属性加成·攻击强化:攻击力提高8%。" ] }, "110206": { "id": "110206", "name": "攻击", "max_level": 1, "element": "Quantum", "type": "MazeNormal", "type_text": "dev_连携", "effect": "MazeAttack", "effect_text": "", "simple_desc": "", "desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。", "params": [], "icon": "icon/skill/1102_basic_atk.png" }, "110207": { "id": "110207", "name": "幻身", "max_level": 1, "element": "", "type": "Maze", "type_text": "秘技", "effect": "Enhance", "effect_text": "强化", "simple_desc": "", "desc": "使用秘技后进入持续20秒的隐身状态。隐身状态下不会被敌人发现,且主动攻击敌人进入战斗时,希儿立即进入增幅状态。", "params": [ [ 20 ] ], "icon": "icon/skill/1102_technique.png", "AttributeBuff": [ "属性加成·攻击强化:攻击力提高4%。", "额外能力·夜行:若当前生命值百分比小于等于50%,则被敌方目标攻击的概率降低。", "属性加成·暴击伤害强化:暴击伤害提高5.3%。", "属性加成·攻击强化:攻击力提高4%。", "额外能力·割裂:增幅状态下希儿的量子属性抗性穿透提高20%。", "属性加成·攻击强化:攻击力提高6%。", "属性加成·暴击伤害强化:暴击伤害提高8%。" ] } }, "skill_tree": { "1102001": { "id": "1102001", "max_level": 6, "anchor": "Point01", "pre_points": [], "level_up_skills": [ { "id": "110201", "num": 1 } ], "levels": [ { "promotion": 0, "properties": [], "materials": [] }, { "promotion": 2, "properties": [], "materials": [ { "id": "2", "num": 5000 }, { "id": "110121", "num": 3 }, { "id": "111011", "num": 6 } ] }, { "promotion": 3, "properties": 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"110121", "num": 3 }, { "id": "111011", "num": 6 } ] }, { "promotion": 3, "properties": [], "materials": [ { "id": "2", "num": 10000 }, { "id": "110122", "num": 3 }, { "id": "111012", "num": 3 } ] }, { "promotion": 4, "properties": [], "materials": [ { "id": "2", "num": 20000 }, { "id": "110122", "num": 5 }, { "id": "111012", "num": 4 } ] }, { "promotion": 4, "properties": [], "materials": [ { "id": "2", "num": 30000 }, { "id": "110122", "num": 7 }, { "id": "111012", "num": 6 } ] }, { "promotion": 5, "properties": [], "materials": [ { "id": "2", "num": 45000 }, { "id": "110123", "num": 3 }, { "id": "111013", "num": 3 } ] }, { "promotion": 5, "properties": [], "materials": [ { "id": "2", "num": 80000 }, { "id": "110123", "num": 5 }, { "id": "110502", "num": 1 }, { "id": "111013", "num": 4 } ] }, { "promotion": 6, "properties": [], "materials": [ { "id": "2", "num": 160000 }, { "id": "110123", "num": 8 }, { "id": "241", "num": 1 }, { "id": "110502", "num": 1 } ] }, { "promotion": 6, "properties": [], "materials": [ { "id": "2", "num": 300000 }, { "id": "110123", "num": 14 }, { "id": "241", "num": 1 }, { "id": "110502", "num": 1 } ] } ], "icon": "icon/skill/1102_skill.png" }, "1102003": { "id": "1102003", "max_level": 10, "anchor": "Point03", "pre_points": [], "level_up_skills": [ { "id": "110203", "num": 1 } ], "levels": [ { "promotion": 0, "properties": [], "materials": [] }, { "promotion": 1, "properties": [], "materials": [ { "id": "2", "num": 2500 }, { "id": "111011", "num": 3 } ] }, { "promotion": 2, "properties": [], "materials": [ { "id": "2", "num": 5000 }, { "id": "110121", "num": 3 }, { "id": "111011", "num": 6 } ] }, { "promotion": 3, "properties": [], "materials": [ { "id": "2", "num": 10000 }, { "id": "110122", "num": 3 }, { "id": "111012", "num": 3 } ] }, { "promotion": 4, "properties": [], "materials": [ { "id": "2", "num": 20000 }, { "id": "110122", "num": 5 }, { "id": "111012", "num": 4 } ] }, { "promotion": 4, "properties": [], "materials": [ { 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4 } ] }, { "promotion": 6, "properties": [], "materials": [ { "id": "2", "num": 160000 }, { "id": "110123", "num": 8 }, { "id": "241", "num": 1 }, { "id": "110502", "num": 1 } ] }, { "promotion": 6, "properties": [], "materials": [ { "id": "2", "num": 300000 }, { "id": "110123", "num": 14 }, { "id": "241", "num": 1 }, { "id": "110502", "num": 1 } ] } ], "icon": "icon/skill/1102_talent.png" }, "1102007": { "id": "1102007", "max_level": 1, "anchor": "Point05", "pre_points": [], "level_up_skills": [ { "id": "110207", "num": 1 } ], "levels": [ { "promotion": 0, "properties": [], "materials": [] } ], "icon": "icon/skill/1102_technique.png" }, "1102101": { "id": "1102101", "max_level": 1, "anchor": "Point06", "pre_points": [], "level_up_skills": [], "levels": [ { "promotion": 2, "properties": [], "materials": [ { "id": "2", "num": 5000 }, { "id": "110121", "num": 3 }, { "id": "110502", "num": 1 } ] } ], "icon": "icon/skill/1102_skilltree1.png" }, "1102102": { "id": "1102102", "max_level": 1, 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"anchor": "Point10", "pre_points": [ "1102101" ], "level_up_skills": [], "levels": [ { "promotion": 2, "properties": [ { "type": "CriticalDamageBase", "value": 0.053 } ], "materials": [ { "id": "2", "num": 5000 }, { "id": "110121", "num": 3 }, { "id": "111011", "num": 6 } ] } ], "icon": "icon/property/IconCriticalDamage.png" }, "1102203": { "id": "1102203", "max_level": 1, "anchor": "Point11", "pre_points": [ "1102202" ], "level_up_skills": [], "levels": [ { "promotion": 3, "properties": [ { "type": "AttackAddedRatio", "value": 0.04 } ], "materials": [ { "id": "2", "num": 10000 }, { "id": "110122", "num": 3 }, { "id": "111012", "num": 3 } ] } ], "icon": "icon/property/IconAttack.png" }, "1102204": { "id": "1102204", "max_level": 1, "anchor": "Point12", "pre_points": [], "level_up_skills": [], "levels": [ { "promotion": 3, "properties": [ { "type": "DefenceAddedRatio", "value": 0.05 } ], "materials": [ { "id": "2", "num": 10000 }, { "id": "110122", "num": 3 }, { "id": "111012", "num": 3 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