{ "id": "1108", "name": "桑博", "rarity": 4, "element": "风", "path": "虚无", "jpcv": "平川大輔", "cncv": "刘圣博", "allegiance": "贝洛伯格", "sp": 120, "affiliation": "雅利洛-VI", "factions": "/", "baseAttr": { "atk": 617.4000000000001, "hp": 1023.12, "def": 396.9, "speed": 102, "cpct": 5, "cdmg": 50, "aggro": 100 }, "growAttr": { "atk": [ 4, 4, 6, 6, 8 ], "effect": [ 4, 6, 8 ], "resist": [ 2.6, 4 ] }, "desc": "地表和地底之间来去自如的行商。 自来熟,热情幽默,习惯插科打诨。", "skills": [ "110801", "110802", "110803", "110804", "110806", "110807" ], "eidolons": [ { "id": "110801", "name": "加码的爱", "effect": "施放战技时,对敌方随机单体额外造成1次伤害。", "icon": "icon/skill/1108_rank1.png" }, { "id": "110802", "name": "热情会传染", "effect": "风化状态下的敌方目标被消灭时,使敌方全体有100%的基础概率叠加1层等同于天赋的风化状态。", "icon": "icon/skill/1108_rank2.png" }, { "id": "110803", "name": "大数字!", "effect": "战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", "icon": "icon/skill/1108_skill.png" }, { "id": "110804", "name": "爱之深,恨之切", "effect": "战技击中风化状态大于等于5层的敌方目标时,使其当前承受的风化状态立即产生相当于原伤害8%的伤害。", "icon": "icon/skill/1108_rank4.png" }, { "id": "110805", "name": "超大数字!", "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", "icon": "icon/skill/1108_ultimate.png" }, { "id": "110806", "name": "消费升级", "effect": "天赋施加的风化状态的伤害倍率提高15%。", "icon": "icon/skill/1108_rank6.png" } ], "skillsData": { "110801": { "id": "110801", "name": "酷炫的刀花", "max_level": 9, "element": "Wind", "type": "Normal", "type_text": "普攻", "effect": "SingleAttack", "effect_text": "单攻", "simple_desc": "对敌方单体造成少量风属性伤害。", "desc": "对指定敌方单体造成等同于桑博50%/60%/70%/80%/90%/100%/110%/120%/130%攻击力的风属性伤害。", "params": [ [ 0.5 ], [ 0.6 ], [ 0.7 ], [ 0.8 ], [ 0.9 ], [ 1 ], [ 1.1 ], [ 1.2 ], [ 1.3 ] ], "icon": "icon/skill/1108_basic_atk.png", "AttributeBuff": [ "额外能力·圈套:天赋使敌方陷入风化状态的持续时间延长1回合。", "属性加成·效果命中强化:效果命中提高4%。", "属性加成·攻击强化:攻击提高4%。", "属性加成·效果抵抗强化:效果抵抗提高4%。" ] }, "110802": { "id": "110802", "name": "反复横跳的爱", "max_level": 15, "element": "Wind", "type": "BPSkill", "type_text": "战技", "effect": "Bounce", "effect_text": "弹射", "simple_desc": "对敌方单体造成少量风属性伤害,共弹射5次。", "desc": "对指定敌方单体造成等同于桑博28%/30%/33%/36%/39%/42%/45%/49%/52%/56%/58%/61%/64%/67%/70%攻击力的风属性伤害,并额外造成4次伤害,每次伤害对敌方随机单体造成等同于桑博28%/30%/33%/36%/39%/42%/45%/49%/52%/56%/58%/61%/64%/67%/70%攻击力的风属性伤害。", "params": [ [ 4, 0.28 ], [ 4, 0.308 ], [ 4, 0.336 ], [ 4, 0.364 ], [ 4, 0.392 ], [ 4, 0.42 ], [ 4, 0.455 ], [ 4, 0.49 ], [ 4, 0.525 ], [ 4, 0.56 ], [ 4, 0.588 ], [ 4, 0.616 ], [ 4, 0.644 ], [ 4, 0.672 ], [ 4, 0.7 ] ], "icon": "icon/skill/1108_skill.png", "AttributeBuff": [ "额外能力·后手:施放终结技时,额外恢复10点能量。", "属性加成·攻击强化:攻击提高6%。", "属性加成·效果命中强化:效果命中提高6%。", "属性加成·攻击强化:攻击提高6%。" ] }, "110803": { "id": "110803", "name": "惊喜礼盒", "max_level": 15, "element": "Wind", "type": "Ultra", "type_text": "终结技", "effect": "Impair", "effect_text": "妨害", "simple_desc": "对敌方全体造成风属性伤害,大概率使其受到的持续伤害提高。", "desc": "对敌方全体造成等同于桑博96%/102%/108%/115%/121%/128%/136%/144%/152%/160%/166%/172%/179%/185%/192%攻击力的风属性伤害,同时有100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%的基础概率使被攻击的敌方目标受到的持续伤害提高20%/21%/22%/23%/24%/25%/26%/27%/28%/30%/31%/32%/33%/34%/35%,持续2回合。", "params": [ [ 0.96, 0.2, 2, 1 ], [ 1.024, 0.21, 2, 1 ], [ 1.088, 0.22, 2, 1 ], [ 1.152, 0.23, 2, 1 ], [ 1.216, 0.24, 2, 1 ], [ 1.28, 0.25, 2, 1 ], [ 1.36, 0.2625, 2, 1 ], [ 1.44, 0.275, 2, 1 ], [ 1.52, 0.2875, 2, 1 ], [ 1.6, 0.3, 2, 1 ], [ 1.664, 0.31, 2, 1 ], [ 1.728, 0.32, 2, 1 ], [ 1.792, 0.33, 2, 1 ], [ 1.856, 0.34, 2, 1 ], [ 1.92, 0.35, 2, 1 ] ], "icon": "icon/skill/1108_ultimate.png" }, "110804": { "id": "110804", "name": "撕风的匕首", "max_level": 15, "element": "", "type": "Talent", "type_text": "天赋", "effect": "Enhance", "effect_text": "强化", "simple_desc": "自身击中敌方目标后有概率使目标陷入风化状态。", "desc": "桑博击中敌方目标后有65%的基础概率使目标陷入风化状态,持续3回合。\n风化状态下,敌方目标每回合开始时受到等同于桑博20%/22%/24%/26%/28%/31%/35%/40%/46%/52%/54%/57%/59%/62%/65%攻击力的风属性持续伤害。风化状态最多叠加5层。", "params": [ [ 0.65, 0.2, 3, 5 ], [ 0.65, 0.22, 3, 5 ], [ 0.65, 0.24, 3, 5 ], [ 0.65, 0.26, 3, 5 ], [ 0.65, 0.28, 3, 5 ], [ 0.65, 0.31, 3, 5 ], [ 0.65, 0.35, 3, 5 ], [ 0.65, 0.4, 3, 5 ], [ 0.65, 0.46, 3, 5 ], [ 0.65, 0.52, 3, 5 ], [ 0.65, 0.546, 3, 5 ], [ 0.65, 0.572, 3, 5 ], [ 0.65, 0.598, 3, 5 ], [ 0.65, 0.624, 3, 5 ], [ 0.65, 0.65, 3, 5 ] ], "icon": "icon/skill/1108_talent.png", "AttributeBuff": [ "额外能力·加料:风化状态下的敌方目标对桑博造成的伤害降低15%。", "属性加成·效果抵抗强化:效果抵抗提高6%。", "属性加成·效果命中强化:效果命中提高8%。" ] }, "110806": { "id": "110806", "name": "攻击", "max_level": 1, "element": "Wind", "type": "MazeNormal", "type_text": "dev_连携", "effect": "MazeAttack", "effect_text": "", "simple_desc": "", "desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。", "params": [], "icon": "icon/skill/1108_basic_atk.png" }, "110807": { "id": "110807", "name": "你最闪亮", "max_level": 1, "element": "", "type": "Maze", "type_text": "秘技", "effect": "Impair", "effect_text": "妨害", "simple_desc": "使一定区域内敌人陷入目盲状态。攻击陷入目盲状态敌人,进战后大概率使敌方每个单体目标行动延后。", "desc": "使用秘技后使一定区域内的敌人陷入10秒的目盲状态,目盲状态下的敌人无法发现我方目标。\n若主动攻击陷入目盲状态的敌人,进入战斗时有100%固定概率使敌方每个单体目标行动延后25%。", "params": [ [ 10, 1, 0.25 ] ], "icon": "icon/skill/1108_technique.png", "AttributeBuff": [ "属性加成·攻击强化:攻击提高4%。", "属性加成·攻击强化:攻击提高8%。" ] } }, "skill_tree": { "1108001": { "id": "1108001", "max_level": 6, "anchor": "Point01", "pre_points": [], "level_up_skills": [ { "id": "110801", "num": 1 } ], "levels": [ { "promotion": 0, "properties": [], "materials": [] }, { "promotion": 2, "properties": [], "materials": [ { "id": "2", "num": 4000 }, { "id": "110151", "num": 2 }, { "id": "112011", "num": 4 } ] }, { "promotion": 3, "properties": [], "materials": [ { "id": "2", "num": 8000 }, { "id": "110152", "num": 2 }, { "id": "112012", "num": 2 } ] }, { "promotion": 4, "properties": [], "materials": [ { "id": "2", "num": 16000 }, { "id": "110152", "num": 4 }, { "id": 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