From bfde0a33267ed08be1a46d12ec21ee3c5f6356cc Mon Sep 17 00:00:00 2001 From: ctrlcvs <1509167646@qq.com> Date: Tue, 27 Jun 2023 16:12:02 +0800 Subject: [PATCH] =?UTF-8?q?=E5=AF=B9=E4=BA=8E=E5=BC=80=E6=8B=93=E8=80=85?= =?UTF-8?q?=E5=9B=BE=E9=89=B4=E6=9F=A5=E8=AF=A2=E6=9A=82=E6=97=B6=E8=BF=9B?= =?UTF-8?q?=E8=A1=8C=E6=8B=A6=E6=88=AA?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- model/srGallery.js | 6 + resources/sr/character/characters.json | 33515 ----------------------- 2 files changed, 6 insertions(+), 33515 deletions(-) delete mode 100644 resources/sr/character/characters.json diff --git a/model/srGallery.js b/model/srGallery.js index eb63d89..03409bf 100644 --- a/model/srGallery.js +++ b/model/srGallery.js @@ -31,10 +31,16 @@ export async function sendMsg(e, {render}, data, url) { export async function GetRoleData(e) { let name = e.msg.replace(/\*|#|星铁|星穹铁道|图鉴/g, '') + let roleName = GetRole(name)?.name if(!roleName){ return false } + if(/开拓者/.test(name)){ + // roleName = "开拓者 (火)" + e.reply("开拓者图鉴暂不支持查询") + return false + } let data = Data.readJSON(pathPlus, `character/${roleName}/data.json`) let items = Data.readJSON(pathPlus, 'items/data.json') if(!data) return false diff --git a/resources/sr/character/characters.json b/resources/sr/character/characters.json deleted file mode 100644 index 86642ae..0000000 --- a/resources/sr/character/characters.json +++ /dev/null @@ -1,33515 +0,0 @@ -{ - "1001": { - "id": "1001", - "name": "三月七", - "rarity": "4", - "element": "冰", - "path": "存护", - "eidolons": [ - { - "id": "100101", - "name": "记忆中的你", - "effect": "终结技每冻结1个目标,为三月七恢复6点能量。", - "icon": "icon/skill/1001_rank1.png" - }, - { - "id": "100102", - "name": "记忆中的它", - "effect": "进入战斗时,为当前生命值百分比最低的我方目标提供等同于三月七24%防御力+320的护盾,持续3回合。", - "icon": "icon/skill/1001_rank2.png" - }, - { - "id": "100103", - "name": "记忆中的一切", - "effect": "终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1001_skill.png" - }, - { - "id": "100104", - "name": "不愿再失去", - "effect": "天赋的反击效果每回合可触发的次数增加1次。使反击造成的伤害值提高,提高数值等同于三月七防御力的30%。", - "icon": "icon/skill/1001_rank4.png" - }, - { - "id": "100105", - "name": "不想再忘却", - "effect": "战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1001_ultimate.png" - }, - { - "id": "100106", - "name": "就这样,一直…", - "effect": "在战技提供的护盾保护下的我方目标,每回合开始时回复等同于各自4%生命上限+106的生命值。", - "icon": "icon/skill/1001_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "100101", - "name": "极寒的弓矢", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于三月七50%攻击力的冰属性伤害。", - "abridged_effect": "对敌方单体造成少量冰属性伤害。", - "element_type": "冰", - "icon": "icon/skill/1001_basic_atk.png" - }, - "skill": { - "id": "100102", - "name": "可爱即是正义", - "tag": "防御", - "max_level": 15, - "effect": "为指定我方单体提供能够抵消等同于三月七38%防御力+190伤害的护盾,持续3回合。\n若该目标当前生命值百分比大于等于30%,被敌方攻击的概率大幅提高。", - "abridged_effect": "对我方单体施加护盾。", - "element_type": "", - "icon": "icon/skill/1001_skill.png" - }, - "ultimate": { - "id": "100103", - "name": "冰刻箭雨之时", - "tag": "群攻", - "max_level": 15, - "effect": "对敌方全体造成等同于三月七90%攻击力的冰属性伤害。受到攻击的敌方目标有50%基础概率陷入冻结状态,持续1回合。\n冻结状态下,敌方目标不能行动同时每回合开始时受到等同于三月七30%攻击力的冰属性附加伤害。", - "abridged_effect": "对敌方全体造成冰属性伤害,有概率施加冻结状态。", - "element_type": "冰", - "icon": "icon/skill/1001_ultimate.png" - }, - "talent": { - "id": "100104", - "name": "少女的特权", - "tag": "单攻", - "max_level": 15, - "effect": "当持有护盾的我方目标受到敌方目标攻击后,三月七立即向攻击者发起反击,对其造成等同于三月七50%攻击力的冰属性伤害,该效果每回合可触发2次。", - "element_type": "冰", - "icon": "icon/skill/1001_talent.png" - }, - "technique": { - "id": "100107", - "name": "冻人的瞬间", - "tag": "", - "max_level": 1, - "effect": "立即攻击敌人,进入战斗后有100%的基础概率使随机敌方单体陷入冻结状态,持续1回合。\n冻结状态下,敌方目标不能行动同时每回合开始时受到等同于三月七50%攻击力的冰属性附加伤害。", - "element_type": "冰", - "icon": "icon/skill/1001_technique.png" - } - }, - "skill_tree": { - "1001001": { - "max_level": 6, - "point_type": "2", - "anchor": "Point01", - "pre_point": "", - "level_up_skill_id": "100101", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110141", - "num": 2 - }, - { - "id": "111011", - "num": 4 - } - ] - }, - "3": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110142", - "num": 2 - }, - { - "id": "111012", - "num": 2 - } - ] - }, - "4": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110142", - "num": 4 - }, - { - "id": "111012", - "num": 3 - } - ] - }, - "5": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 36000 - }, - { - "id": "110143", - "num": 2 - }, - { - "id": "111013", - "num": 2 - } - ] - }, - "6": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110143", - "num": 6 - }, - { - "id": "111013", - "num": 3 - } - ] - } - } - }, - "1001002": { - "max_level": 10, - "point_type": "2", - "anchor": "Point02", - "pre_point": "", - "level_up_skill_id": "100102", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2000 - }, - { - "id": "111011", - "num": 2 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110141", - "num": 2 - }, - { - "id": "111011", - "num": 4 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110142", - "num": 2 - }, - { - "id": "111012", - "num": 2 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110142", - "num": 4 - }, - { - "id": "111012", - "num": 3 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 24000 - }, - { - "id": "110142", - "num": 6 - }, - { - "id": "111012", - "num": 5 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 36000 - }, - { - "id": "110143", - "num": 2 - }, - { - "id": "111013", - "num": 2 - } - ] - }, - "8": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 64000 - }, - { - "id": "110143", - "num": 4 - }, - { - "id": "110501", - "num": 1 - }, - { - "id": "111013", - "num": 3 - } - ] - }, - "9": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110143", - "num": 6 - }, - { - "id": "110501", - "num": 1 - } - ] - }, - "10": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 240000 - }, - { - "id": "110143", - "num": 11 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "1001003": { - "max_level": 10, - "point_type": "2", - "anchor": "Point03", - "pre_point": "", - "level_up_skill_id": "100103", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2000 - }, - { - "id": "111011", - "num": 2 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110141", - "num": 2 - }, - { - "id": "111011", - "num": 4 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110142", - "num": 2 - }, - { - "id": "111012", - "num": 2 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110142", - "num": 4 - }, - { - "id": "111012", - "num": 3 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 24000 - }, - { - "id": "110142", - "num": 6 - }, - { - "id": "111012", - "num": 5 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 36000 - }, - { - "id": "110143", - "num": 2 - }, - { - "id": "111013", - "num": 2 - } - ] - }, - "8": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 64000 - }, - { - "id": "110143", - "num": 4 - }, - { - "id": "110501", - "num": 1 - }, - { - "id": "111013", - "num": 3 - } - ] - }, - "9": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110143", - "num": 6 - }, - { - "id": "110501", - "num": 1 - } - ] - }, - "10": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 240000 - }, - { - "id": "110143", - "num": 11 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "1001004": { - "max_level": 10, - "point_type": "2", - "anchor": "Point04", - "pre_point": "", - "level_up_skill_id": "100104", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2000 - }, - { - "id": "111011", - "num": 2 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110141", - "num": 2 - }, - { - "id": "111011", - "num": 4 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110142", - "num": 2 - }, - { - "id": "111012", - "num": 2 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110142", - "num": 4 - }, - { - "id": "111012", - "num": 3 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 24000 - }, - { - "id": "110142", - "num": 6 - }, - { - "id": "111012", - "num": 5 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 36000 - }, - { - "id": "110143", - "num": 2 - }, - { - "id": "111013", - "num": 2 - } - ] - }, - "8": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 64000 - }, - { - "id": "110143", - "num": 4 - }, - { - "id": "110501", - "num": 1 - }, - { - "id": "111013", - "num": 3 - } - ] - }, - "9": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110143", - "num": 6 - }, - { - "id": "110501", - "num": 1 - } - ] - }, - "10": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 240000 - }, - { - "id": "110143", - "num": 11 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "1001007": { - "max_level": 1, - "point_type": "2", - "anchor": "Point05", - "pre_point": "", - "level_up_skill_id": "100107", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - } - } - }, - "1001101": { - "max_level": 1, - "point_type": "3", - "anchor": "Point06", - "pre_point": "1001201", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110141", - "num": 2 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "1001102": { - "max_level": 1, - "point_type": "3", - "anchor": "Point07", - "pre_point": "1001201", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110142", - "num": 4 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "1001103": { - "max_level": 1, - "point_type": "3", - "anchor": "Point08", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110143", - "num": 6 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "1001201": { - "max_level": 1, - "point_type": "1", - "anchor": "Point09", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "IceAddedRatio", - "value": 0.032 - }, - "material_list": [ - { - "id": "2", - "num": 2000 - }, - { - "id": "111011", - "num": 2 - } - ] - } - } - }, - "1001202": { - "max_level": 1, - "point_type": "1", - "anchor": "Point10", - "pre_point": "1001101", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 2, - "status_add": { - "property": "DefenceAddedRatio", - "value": 0.05 - }, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110141", - "num": 2 - }, - { - "id": "111011", - "num": 4 - } - ] - } - } - }, - "1001203": { - "max_level": 1, - "point_type": "1", - "anchor": "Point11", - "pre_point": "1001202", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 3, - "status_add": { - "property": "IceAddedRatio", - "value": 0.032 - }, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110142", - "num": 2 - }, - { - "id": "111012", - "num": 2 - } - ] - } - } - }, - "1001204": { - "max_level": 1, - "point_type": "1", - "anchor": "Point12", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 3, - "status_add": { - "property": "StatusResistanceBase", - "value": 0.04 - }, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110142", - "num": 2 - }, - { - "id": "111012", - "num": 2 - } - ] - } - } - }, - "1001205": { - "max_level": 1, - "point_type": "1", - "anchor": "Point13", - "pre_point": "1001102", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 4, - "status_add": { - "property": "IceAddedRatio", - "value": 0.048 - }, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110142", - "num": 4 - }, - { - "id": "111012", - "num": 3 - } - ] - } - } - }, - "1001206": { - "max_level": 1, - "point_type": "1", - "anchor": "Point14", - "pre_point": "1001205", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 5, - "status_add": { - "property": "StatusResistanceBase", - 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"anchor": "Point17", - "pre_point": "1001208", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "IceAddedRatio", - "value": 0.064 - }, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110143", - "num": 6 - }, - { - "id": "111013", - "num": 6 - } - ] - } - } - }, - "1001210": { - "max_level": 1, - "point_type": "1", - "anchor": "Point18", - "pre_point": "1001208", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "DefenceAddedRatio", - "value": 0.1 - }, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110143", - "num": 6 - }, - { - "id": "111013", - "num": 6 - } - ] - } - } - } - }, - "version_added": "1.0", - "icon": "icon/character/1001.png", - "element_icon": "icon/element/Ice.png", - "path_icon": "icon/path/Preservation.png", - "preview": "image/character_preview/1001.png", - "portrait": "image/character_portrait/1001.png", - 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"portrait": "image/character_portrait/1002.png", - "character_overview": [ - "guide/Nwflower/character_overview/1002.png", - "guide/OriginMirror/character_overview/1002.png" - ], - "character_material": "guide/Nwflower/character_material/1002.png" - }, - "1003": { - "id": "1003", - "name": "姬子", - "rarity": "5", - "element": "火", - "path": "智识", - "eidolons": [ - { - "id": "100301", - "name": "童年", - "effect": "【乘胜追击】触发后,姬子的速度提高20%,持续2回合。", - "icon": "icon/skill/1003_rank1.png" - }, - { - "id": "100302", - "name": "邂逅", - "effect": "对当前生命值百分比小于等于50%的敌方目标造成的伤害提高15%。", - "icon": "icon/skill/1003_rank2.png" - }, - { - "id": "100303", - "name": "自我", - "effect": "战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1003_skill.png" - }, - { - "id": "100304", - "name": "投入", - "effect": "施放战技对敌方目标造成弱点击破时,姬子额外获得1点充能。", - "icon": "icon/skill/1003_rank4.png" - }, - { - "id": "100305", - "name": "梦想", - "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1003_ultimate.png" - 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{ - "id": "110501", - "num": 1 - } - ] - } - } - } - }, - "version_added": "1.0", - "icon": "icon/character/1003.png", - "element_icon": "icon/element/Fire.png", - "path_icon": "icon/path/Erudition.png", - "preview": "image/character_preview/1003.png", - "portrait": "image/character_portrait/1003.png", - "character_overview": [ - "guide/Nwflower/character_overview/1003.png", - "guide/OriginMirror/character_overview/1003.png" - ], - "character_material": "guide/Nwflower/character_material/1003.png" - }, - "1004": { - "id": "1004", - "name": "瓦尔特", - "rarity": "5", - "element": "虚数", - "path": "虚无", - "eidolons": [ - { - "id": "100401", - "name": "名的传承", - "effect": "施放终结技后,瓦尔特获得强化,在随后2次施放普攻或战技时额外对敌方目标造成1次附加伤害。施放普攻造成的附加伤害等同于普攻伤害倍率的50%,施放战技造成的附加伤害等同于战技伤害倍率的80%。", - "icon": "icon/skill/1004_rank1.png" - }, - { - "id": "100402", - "name": "星的凝聚", - "effect": "触发天赋时,瓦尔特恢复3点能量。", - "icon": "icon/skill/1004_rank2.png" - }, - { - "id": "100403", - "name": "和平的祈愿", - "effect": "战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1004_skill.png" - }, - { - "id": "100404", - "name": "义的名号", - "effect": "施放战技时,使受到攻击的敌方目标速度降低的基础概率提高35%。", - "icon": "icon/skill/1004_rank4.png" - }, - { - "id": "100405", - "name": "善的力量", - "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1004_ultimate.png" - }, - { - "id": "100406", - "name": "光明的未来", - "effect": "施放战技时,对随机敌方单体额外造成1次伤害。", - "icon": "icon/skill/1004_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "100401", - "name": "重力压制", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于瓦尔特50%攻击力的虚数属性伤害。", - "abridged_effect": "对敌方单体造成少量虚数属性伤害。", - "element_type": "虚数", - "icon": "icon/skill/1004_basic_atk.png" - }, - "skill": { - "id": "100402", - "name": "虚空断界", - "tag": "弹射", - "max_level": 15, - "effect": "对指定敌方单体造成等同于瓦尔特36%攻击力的虚数属性伤害,并额外造成2次伤害。每次伤害对敌方随机单体造成等同于瓦尔特36%攻击力的虚数属性伤害。攻击命中时有65%的基础概率使受到攻击的敌方目标速度降低10%,持续2回合。", - "abridged_effect": "对敌方单体造成少量虚数属性伤害,共弹射3次,有概率对目标施加减速状态。", - "element_type": "虚数", - "icon": "icon/skill/1004_skill.png" - }, - "ultimate": { - "id": "100403", - "name": "拟似黑洞", - "tag": "群攻", - "max_level": 15, - "effect": "对敌方全体造成等同于瓦尔特90%攻击力的虚数属性伤害,有100%的基础概率使受到攻击的敌方目标陷入禁锢状态,持续1回合。\n禁锢状态下,敌方目标行动延后32%,速度降低10%。", - "abridged_effect": "对敌方全体造成虚数属性伤害,大概率施加禁锢效果。", - "element_type": "虚数", - "icon": "icon/skill/1004_ultimate.png" - }, - "talent": { - "id": "100404", - "name": "时空扭曲", - "tag": "强化", - "max_level": 15, - "effect": "击中处于减速状态的敌方目标时,额外造成1次等同于瓦尔特30%攻击力的虚数属性附加伤害。", - "element_type": "", - "icon": "icon/skill/1004_talent.png" - }, - "technique": { - "id": "100407", - "name": "画地为牢", - "tag": "妨害", - "max_level": 1, - "effect": "使用秘技后,制造1片持续15秒的特殊领域。处于特殊领域内的敌人移动速度降低50%。与处于特殊领域内的敌人进入战斗后,有100%的基础概率使敌方目标陷入禁锢状态,持续1回合。\n禁锢状态下,敌方目标行动延后20%,速度降低10%。我方制造的领域效果最多存在1个。", - "element_type": "", - "icon": "icon/skill/1004_technique.png" - } - }, - "skill_tree": { - "1004001": { - "max_level": 6, - "point_type": "2", - "anchor": "Point01", - "pre_point": "", - "level_up_skill_id": "100401", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 5000 - }, - { - "id": "110151", - "num": 3 - }, - { - "id": "112001", - "num": 6 - } - ] - }, - "3": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 10000 - }, - { - "id": "110152", - "num": 3 - }, - { - "id": "112002", - "num": 3 - } - ] - }, - "4": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 20000 - }, - { - "id": "110152", - "num": 5 - }, - { - "id": "112002", - "num": 4 - } - ] - }, - "5": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 45000 - }, - { - "id": "110153", - "num": 3 - }, - { - "id": "112003", - "num": 3 - } - ] - }, - "6": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110153", - "num": 8 - }, - { - "id": "112003", - "num": 4 - } - ] - } - } - }, - "1004002": { - "max_level": 10, - "point_type": "2", - "anchor": "Point02", - "pre_point": "", - "level_up_skill_id": "100402", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2500 - }, - { - "id": "112001", - "num": 3 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 5000 - }, - { - "id": "110151", - "num": 3 - }, - { - "id": "112001", - "num": 6 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 10000 - }, - { - "id": "110152", - "num": 3 - }, - { - "id": "112002", - "num": 3 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 20000 - }, - { - "id": "110152", - "num": 5 - }, - { - "id": "112002", - "num": 4 - } - ] - }, - "6": { - "promotion_limit": 4, - 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{ - "id": "100501", - "name": "无穷动!无穷", - "effect": "施放终结技时,敌方目标由「其当前的触电状态立即产生伤害」变更为「其当前承受的所有持续伤害类负面状态立即产生伤害」。", - "icon": "icon/skill/1005_rank1.png" - }, - { - "id": "100502", - "name": "狂想者,呜咽", - "effect": "弱点击破效率提高50%。", - "icon": "icon/skill/1005_rank2.png" - }, - { - "id": "100503", - "name": "我赞美,即兴", - "effect": "战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1005_skill.png" - }, - { - "id": "100504", - "name": "把宣叙呈献给", - "effect": "天赋使敌方目标受到的持续伤害提高效果持续时间增加1回合,并使该效果可以叠加,最多叠加2层。", - "icon": "icon/skill/1005_rank4.png" - }, - { - "id": "100505", - "name": "只有今晚奏鸣", - "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1005_ultimate.png" - }, - { - "id": "100506", - "name": "回旋,悄悄地", - "effect": "终结技使敌方目标陷入的触电状态的伤害倍率提高100%,并使触电状态的持续时间增加1回合。", - "icon": "icon/skill/1005_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "100501", - "name": "夜间喧嚣不止", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于卡芙卡50%攻击力的雷属性伤害。", - "abridged_effect": "对敌方单体造成少量雷属性伤害。", - "element_type": "雷", - "icon": "icon/skill/1005_basic_atk.png" - }, - "skill": { - "id": "100502", - "name": "月光摩挲连绵", - "tag": "扩散", - "max_level": 15, - "effect": "对指定敌方单体造成等同于卡芙卡80%攻击力的雷属性伤害,同时对其相邻目标造成等同于卡芙卡30%攻击力的雷属性伤害。\n若指定敌方单体处于持续伤害状态,其当前承受的所有持续伤害立即产生相当于原伤害80%的伤害。", - "abridged_effect": "对敌方单体造成雷属性伤害,并使目标额外受到持续伤害类负面状态的伤害,对相邻目标造成少量雷属性伤害。", - "element_type": "雷", - "icon": "icon/skill/1005_skill.png" - }, - "ultimate": { - "id": "100503", - "name": "悲剧尽头的颤音", - "tag": "群攻", - "max_level": 15, - "effect": "对敌方全体造成等同于卡芙卡48%攻击力的雷属性伤害,有100%的基础概率使受到攻击的敌方目标陷入触电状态,并使其当前承受的触电状态立即产生相当于原伤害80%的伤害。触电状态持续2回合。\n触电状态下,敌方目标每回合开始时受到等同于卡芙卡75%攻击力的雷属性持续伤害。", - "abridged_effect": "对敌方全体造成少量雷属性伤害,大概率施加触电状态,使目标额外受到触电状态的伤害。", - "element_type": "雷", - "icon": "icon/skill/1005_ultimate.png" - }, - "talent": { - "id": "100504", - "name": "温柔亦同残酷", - "tag": "单攻", - "max_level": 15, - "effect": "当卡芙卡的队友对敌方目标施放普攻后,卡芙卡立即发动追加攻击,对该目标造成等同于卡芙卡60%攻击力的雷属性伤害,并有100%的基础概率使目标受到的持续伤害提高15%,持续2回合。该效果每回合只能触发1次。", - "element_type": "雷", - 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"id": "2", - "num": 160000 - }, - { - "id": "110153", - "num": 8 - }, - { - "id": "111013", - "num": 8 - } - ] - } - } - }, - "1005209": { - "max_level": 1, - "point_type": "1", - "anchor": "Point17", - "pre_point": "1005103", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "BreakDamageAddedRatioBase", - "value": 0.107 - }, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110153", - "num": 8 - }, - { - "id": "111013", - "num": 8 - } - ] - } - } - }, - "1005210": { - "max_level": 1, - "point_type": "1", - "anchor": "Point18", - "pre_point": "1005201", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "AttackAddedRatio", - "value": 0.08 - }, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110153", - "num": 8 - }, - { - "id": "111013", - "num": 8 - } - ] - } - } - } - }, - "version_added": "1.0", - "icon": "icon/character/1005.png", - "element_icon": "icon/element/Lightning.png", - "path_icon": "icon/path/Nihility.png", - "preview": "image/character_preview/1005.png", - "portrait": "image/character_portrait/1005.png", - "character_overview": [], - "character_material": "" - }, - "1006": { - "id": "1006", - "name": "银狼", - "rarity": "5", - "element": "量子", - "path": "虚无", - "eidolons": [ - { - "id": "100601", - "name": "社会工程", - "effect": "在敌方目标进入战斗时,使其效果抵抗降低30%,持续2回合。", - "icon": "icon/skill/1006_rank1.png" - }, - { - "id": "100602", - "name": "僵尸网络", - "effect": "施放终结技时,被指定的敌方单体每有1个负面效果,银狼恢复8点能量,最多生效5次。", - "icon": "icon/skill/1006_rank2.png" - }, - { - "id": "100603", - "name": "攻击载荷", - "effect": "战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1006_skill.png" - }, - { - "id": "100604", - "name": "反弹端口", - "effect": "施放终结技时,被指定的敌方单体每有1个负面效果,则额外造成等同于银狼攻击力20%的量子属性附加伤害,该效果最多触发5次。", - "icon": "icon/skill/1006_rank4.png" - }, - { - "id": "100605", - "name": "暴力破解", - "effect": "终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1006_ultimate.png" - }, - { - "id": "100606", - "name": "重叠网络", - "effect": "敌方目标每有1个负面效果,银狼对其造成的伤害提高20%,该效果最多叠加5层。", - "icon": "icon/skill/1006_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "100601", - "name": "|系统警告|", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于银狼50%攻击力的量子属性伤害。", - "abridged_effect": "对敌方单体造成少量量子属性伤害。", - "element_type": "量子", - "icon": "icon/skill/1006_basic_atk.png" - }, - "skill": { - "id": "100602", - "name": "是否允许更改?", - "tag": "妨害", - "max_level": 15, - "effect": "对指定敌方单体造成等同于银狼70%攻击力的量子属性伤害,同时有75%的基础概率给目标添加1个场上我方目标持有属性的弱点,持续3回合,并使该弱点对应属性的抗性降低20%。\n有100%的基础概率额外使目标的伤害抗性降低#6[f1]%,持续3回合。", - "abridged_effect": "对敌方单体造成量子属性伤害,有概率施加额外的弱点。", - "element_type": "量子", - "icon": "icon/skill/1006_skill.png" - }, - "ultimate": { - "id": "100603", - "name": "|账号已封禁|", - "tag": "妨害", - "max_level": 15, - "effect": "有85%的基础概率使受到攻击的敌方目标防御力降低40%,持续3回合,同时对指定敌方单体造成等同于银狼210%攻击力的量子属性伤害。", - "abridged_effect": "对敌方单体造成大量量子属性伤害,大概率施加防御降低效果。", - "element_type": "量子", - "icon": "icon/skill/1006_ultimate.png" - }, - "talent": { - "id": "100604", - "name": "等待程序响应…", - "tag": "妨害", - "max_level": 15, - "effect": "银狼能够制造:攻击力降低#1[f1]%、防御力降低#2[f1]%、速度降低#3[f1]%3种【缺陷】。\n银狼每次施放攻击后有60%的基础概率给受到攻击的敌方目标植入1个随机【缺陷】,持续2回合。", - "element_type": "", - "icon": "icon/skill/1006_talent.png" - }, - "technique": { - "id": "100607", - "name": "|强制结束进程|", - "tag": "", - "max_level": 1, - "effect": "立即攻击敌人,进入战斗后无视弱点属性削减敌方全体的韧性,击破弱点时,触发量子属性的弱点击破效果。", - "element_type": "量子", - "icon": "icon/skill/1006_technique.png" - } - }, - "skill_tree": { - "1006001": { - "max_level": 6, - "point_type": "2", - "anchor": "Point01", - "pre_point": "", - "level_up_skill_id": "100601", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 5000 - }, - { - "id": "110151", - "num": 3 - }, - { - "id": "112011", - "num": 6 - } - ] - }, - "3": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 10000 - }, - { - "id": "110152", - "num": 3 - }, - { - "id": "112012", - "num": 3 - } - ] - }, - "4": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 20000 - }, - { - "id": "110152", - "num": 5 - }, - { - "id": "112012", - "num": 4 - } - ] - }, - "5": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 45000 - }, - { - "id": "110153", - "num": 3 - }, - { - "id": "112013", - "num": 3 - } - ] - }, - "6": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110153", - "num": 8 - }, - { - "id": "112013", - "num": 4 - } - ] - } - } - }, - "1006002": { - "max_level": 10, - "point_type": "2", - "anchor": "Point02", - "pre_point": "", - "level_up_skill_id": "100602", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2500 - }, - { - "id": "112011", - "num": 3 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 5000 - }, - { - "id": "110151", - "num": 3 - }, - { - "id": "112011", - "num": 6 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 10000 - }, - { - "id": "110152", - "num": 3 - }, - { - "id": "112012", - "num": 3 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 20000 - }, - { - "id": "110152", - "num": 5 - }, - { - "id": "112012", - "num": 4 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 30000 - }, - { - "id": "110152", - "num": 7 - }, - { - "id": "112012", - "num": 6 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - 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"status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2500 - }, - { - "id": "112011", - "num": 3 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 5000 - }, - { - "id": "110151", - "num": 3 - }, - { - "id": "112011", - "num": 6 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 10000 - }, - { - "id": "110152", - "num": 3 - }, - { - "id": "112012", - "num": 3 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 20000 - }, - { - "id": "110152", - "num": 5 - }, - { - "id": "112012", - "num": 4 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 30000 - }, - { - "id": "110152", - "num": 7 - }, - { - "id": "112012", - "num": 6 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 45000 - }, - { - "id": "110153", - "num": 3 - }, - { - "id": "112013", - "num": 3 - } - ] - }, - "8": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 80000 - }, - { - "id": "110153", - "num": 5 - }, - { - "id": "110501", - "num": 1 - }, - { - "id": "112013", - "num": 4 - } - ] - }, - "9": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110153", - "num": 8 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - }, - "10": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 300000 - }, - { - "id": "110153", - "num": 14 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "1006004": { - "max_level": 10, - "point_type": "2", - "anchor": "Point04", - "pre_point": "", - "level_up_skill_id": "100604", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2500 - }, - { - "id": "112011", - "num": 3 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 5000 - }, - { - "id": "110151", - "num": 3 - }, - { - "id": "112011", - "num": 6 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 10000 - }, - { - "id": "110152", - "num": 3 - }, - { - "id": "112012", - "num": 3 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 20000 - }, - { - "id": "110152", - "num": 5 - }, - { - "id": "112012", - "num": 4 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 30000 - }, - { - "id": "110152", - "num": 7 - }, - { - "id": "112012", - "num": 6 - 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"levels": { - "1": { - "promotion_limit": 6, - "status_add": { - "property": "QuantumAddedRatio", - "value": 0.048 - }, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110153", - "num": 8 - }, - { - "id": "112013", - "num": 8 - } - ] - } - } - }, - "1006209": { - "max_level": 1, - "point_type": "1", - "anchor": "Point17", - "pre_point": "1006103", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "StatusProbabilityBase", - "value": 0.08 - }, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110153", - "num": 8 - }, - { - "id": "112013", - "num": 8 - } - ] - } - } - }, - "1006210": { - "max_level": 1, - "point_type": "1", - "anchor": "Point18", - "pre_point": "1006201", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "AttackAddedRatio", - "value": 0.08 - }, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110153", - "num": 8 - }, - { - "id": "112013", - "num": 8 - } - ] - } - } - }, - "1006101": { - "max_level": 1, - "point_type": "3", - "anchor": "Point06", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 5000 - }, - { - "id": "110151", - "num": 3 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "1006102": { - "max_level": 1, - "point_type": "3", - "anchor": "Point07", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 20000 - }, - { - "id": "110152", - "num": 5 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "1006103": { - "max_level": 1, - "point_type": "3", - "anchor": "Point08", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110153", - "num": 8 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - } - }, - "version_added": "1.0", - "icon": "icon/character/1006.png", - "element_icon": "icon/element/Quantum.png", - "path_icon": "icon/path/Nihility.png", - "preview": "image/character_preview/1006.png", - "portrait": "image/character_portrait/1006.png", - "character_overview": [], - "character_material": "" - }, - "1008": { - "id": "1008", - "name": "阿兰", - "rarity": "4", - "element": "雷", - "path": "毁灭", - "eidolons": [ - { - "id": "100801", - "name": "万死不辞", - "effect": "当前生命值百分比小于等于50%时,战技造成的伤害提高10%。", - "icon": "icon/skill/1008_rank1.png" - }, - { - "id": "100802", - "name": "除制去缚", - "effect": "施放战技、终结技时,解除自身的1个负面效果。", - "icon": "icon/skill/1008_rank2.png" - }, - { - "id": "100803", - "name": "重剑强攻", - "effect": "战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1008_skill.png" - }, - { - "id": "100804", - "name": "绝处反击", - "effect": "进入战斗后,受到致命攻击时阿兰不会陷入无法战斗状态,并立即回复至自身生命上限的25%。该效果在触发1次后或持续2回合后自动解除。", - "icon": "icon/skill/1008_rank4.png" - }, - { - "id": "100805", - "name": "全力倾注", - "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1008_ultimate.png" - }, - { - "id": "100806", - "name": "以身作引", - "effect": "当前生命值百分比小于等于50%时,终结技造成的伤害提高20%,且对相邻目标的伤害倍率提高到与主目标相同的伤害倍率。", - "icon": "icon/skill/1008_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "100801", - "name": "如雷疾行", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于阿兰50%攻击力的雷属性伤害。", - "abridged_effect": "对敌方单体造成少量雷属性伤害。", - "element_type": "雷", - "icon": "icon/skill/1008_basic_atk.png" - }, - "skill": { - "id": "100802", - "name": "禁锢解除", - "tag": "单攻", - "max_level": 15, - "effect": "消耗等同于阿兰生命上限15%的生命值对指定敌方单体造成等同于阿兰120%攻击力的雷属性伤害。若当前生命值不足,施放战技时阿兰的当前生命值降至1点。", - "abridged_effect": "消耗自身部分生命值,对敌方单体造成雷属性伤害。", - "element_type": "雷", - "icon": "icon/skill/1008_skill.png" - }, - "ultimate": { - "id": "100803", - "name": "狂者制裁", - "tag": "扩散", - "max_level": 15, - "effect": "对指定敌方单体造成等同于阿兰192%攻击力的雷属性伤害,同时对其相邻目标造成等同于阿兰96%攻击力的雷属性伤害。", - "abridged_effect": "对敌方单体造成大量雷属性伤害,对相邻目标造成雷属性伤害。", - "element_type": "雷", - "icon": "icon/skill/1008_ultimate.png" - }, - "talent": { - "id": "100804", - "name": "至痛至怒", - "tag": "强化", - "max_level": 15, - "effect": "根据阿兰当前损失的生命值百分比获得伤害加成,最多使阿兰造成的伤害提高36%。", - "element_type": "", - "icon": "icon/skill/1008_talent.png" - }, - "technique": { - "id": "100807", - "name": "极速收割", - "tag": "", - "max_level": 1, - "effect": "立即攻击敌人,进入战斗后对敌方全体造成等同于阿兰80%攻击力的雷属性伤害。", - "element_type": "雷", - "icon": "icon/skill/1008_technique.png" - } - }, - "skill_tree": { - "1008001": { - "max_level": 6, - "point_type": "2", - "anchor": "Point01", - "pre_point": "", - "level_up_skill_id": "100801", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110111", - "num": 2 - }, - { - "id": "111001", - "num": 4 - } - ] - }, - "3": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110112", - "num": 2 - }, - { - "id": "111002", - "num": 2 - } - ] - }, - "4": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110112", - "num": 4 - }, - { - "id": "111002", - "num": 3 - } - ] - }, - "5": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 36000 - }, - { - "id": "110113", - "num": 2 - }, - { - "id": "111003", - "num": 2 - } - ] - }, - "6": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110113", - "num": 6 - }, - { - "id": "111003", - "num": 3 - } - ] - } - } - }, - "1008002": { - "max_level": 10, - "point_type": "2", - "anchor": "Point02", - "pre_point": "", - "level_up_skill_id": "100802", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2000 - }, - { - "id": "111001", - "num": 2 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110111", - "num": 2 - }, - { - "id": "111001", - "num": 4 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110112", - "num": 2 - }, - { - "id": "111002", - "num": 2 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110112", - "num": 4 - }, - { - "id": "111002", - "num": 3 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 24000 - }, - { - "id": "110112", - "num": 6 - }, - { - "id": "111002", - "num": 5 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 36000 - }, - { - "id": "110113", - "num": 2 - }, - { - "id": "111003", - "num": 2 - } - ] - }, - "8": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 64000 - }, - { - "id": "110113", - "num": 4 - }, - { - "id": "110501", - "num": 1 - }, - { - "id": "111003", - "num": 3 - } - ] - }, - "9": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110113", - "num": 6 - }, - { - "id": "110501", - "num": 1 - } - ] - }, - "10": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 240000 - }, - { - "id": "110113", - "num": 11 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "1008003": { - "max_level": 10, - "point_type": "2", - "anchor": "Point03", - "pre_point": "", - "level_up_skill_id": "100803", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2000 - }, - { - "id": "111001", - "num": 2 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110111", - "num": 2 - }, - { - "id": "111001", - "num": 4 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110112", - "num": 2 - }, - { - "id": "111002", - "num": 2 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110112", - "num": 4 - }, - { - "id": "111002", - "num": 3 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 24000 - }, - { - "id": "110112", - "num": 6 - }, - { - "id": "111002", - "num": 5 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 36000 - }, - { - "id": "110113", - "num": 2 - }, - { - "id": "111003", - "num": 2 - } - ] - }, - "8": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 64000 - }, - { - "id": "110113", - "num": 4 - }, - { - "id": "110501", - "num": 1 - }, - { - "id": "111003", - "num": 3 - } - ] - }, - "9": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110113", - "num": 6 - }, - { - "id": "110501", - "num": 1 - } - ] - }, - "10": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 240000 - }, - { - "id": "110113", - "num": 11 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "1008004": { - "max_level": 10, - "point_type": "2", - "anchor": "Point04", - "pre_point": "", - "level_up_skill_id": "100804", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2000 - }, - { - "id": "111001", - "num": 2 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110111", - "num": 2 - }, - { - "id": "111001", - "num": 4 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110112", - "num": 2 - }, - { - "id": "111002", - "num": 2 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110112", - "num": 4 - }, - { - "id": "111002", - "num": 3 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 24000 - }, - { - "id": "110112", - "num": 6 - }, - { - "id": "111002", - "num": 5 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 36000 - }, - { - "id": "110113", - "num": 2 - }, - { - "id": "111003", - "num": 2 - } - ] - }, - "8": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 64000 - }, - { - "id": "110113", - "num": 4 - }, - { - "id": "110501", - "num": 1 - }, - { - "id": "111003", - "num": 3 - } - ] - }, - "9": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110113", - "num": 6 - }, - { - "id": "110501", - "num": 1 - } - ] - }, - "10": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 240000 - }, - { - "id": "110113", - "num": 11 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "1008007": { - "max_level": 1, - "point_type": "2", - "anchor": "Point05", - "pre_point": "", - "level_up_skill_id": "100807", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - } - } - }, - "1008101": { - "max_level": 1, - "point_type": "3", - "anchor": "Point06", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110111", - "num": 2 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "1008103": { - "max_level": 1, - "point_type": "3", - "anchor": "Point08", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110113", - "num": 6 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "1008201": { - "max_level": 1, - "point_type": "1", - "anchor": "Point09", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "AttackAddedRatio", - "value": 0.04 - }, - "material_list": [ - { - "id": "2", - "num": 2000 - }, - { - "id": "111001", - "num": 2 - } - ] - } - } - }, - "1008202": { - "max_level": 1, - "point_type": "1", - "anchor": "Point10", - "pre_point": "1008101", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 2, - "status_add": { - "property": "StatusResistanceBase", - "value": 0.04 - }, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110111", - "num": 2 - }, - { - "id": "111001", - "num": 4 - } - ] - } - } - }, - "1008203": { - "max_level": 1, - "point_type": "1", - "anchor": "Point11", - "pre_point": "1008202", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 3, - "status_add": { - "property": "AttackAddedRatio", - "value": 0.04 - }, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110112", - "num": 2 - }, - { - "id": "111002", - "num": 2 - } - ] - } - } - }, - "1008204": { - "max_level": 1, - "point_type": "1", - "anchor": "Point12", - "pre_point": "1008203", - "level_up_skill_id": "", - "levels": { - 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} - ] - } - } - } - }, - "version_added": "1.0", - "icon": "icon/character/1008.png", - "element_icon": "icon/element/Lightning.png", - "path_icon": "icon/path/Destruction.png", - "preview": "image/character_preview/1008.png", - "portrait": "image/character_portrait/1008.png", - "character_overview": [ - "guide/Nwflower/character_overview/1008.png", - "guide/OriginMirror/character_overview/1008.png" - ], - "character_material": "guide/Nwflower/character_material/1008.png" - }, - "1009": { - "id": "1009", - "name": "艾丝妲", - "rarity": "4", - "element": "火", - "path": "同谐", - "eidolons": [ - { - "id": "100901", - "name": "星有无言之歌", - "effect": "施放战技时,对敌方随机单体额外造成1次伤害。", - "icon": "icon/skill/1009_rank1.png" - }, - { - "id": "100902", - "name": "月见圆缺之意", - "effect": "施放终结技时,艾丝妲下回合不会减少蓄能层数。", - "icon": "icon/skill/1009_rank2.png" - }, - { - "id": "100903", - "name": "黄道陨石之变", - "effect": "战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1009_skill.png" - }, - { - "id": "100904", - "name": "极光显现之时", - "effect": "天赋的蓄能层数大于等于2时,艾丝妲的能量恢复效率提高15%。", - "icon": "icon/skill/1009_rank4.png" - }, - { - "id": "100905", - "name": "深空天体之谜", - "effect": "终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1009_ultimate.png" - }, - { - "id": "100906", - "name": "眠于银河之下", - "effect": "天赋每回合减少的蓄能层数降低1。", - "icon": "icon/skill/1009_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "100901", - "name": "光谱射线", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于艾丝妲50%攻击力的火属性伤害。", - "abridged_effect": "对敌方单体造成少量火属性伤害。", - "element_type": "火", - "icon": "icon/skill/1009_basic_atk.png" - }, - "skill": { - "id": "100902", - "name": "流星群落", - "tag": "弹射", - "max_level": 15, - "effect": "对指定敌方单体造成等同于艾丝妲25%攻击力的火属性伤害,并额外造成4次伤害。每次伤害对随机敌方单体造成等同于艾丝妲25%攻击力的火属性伤害。", - "abridged_effect": "对敌方单体造成少量火属性伤害,共弹射5次。", - "element_type": "火", - "icon": "icon/skill/1009_skill.png" - }, - "ultimate": { - "id": "100903", - "name": "星空祝言", - "tag": "辅助", - "max_level": 15, - "effect": "使我方全体速度提高36点,持续2回合。", - "abridged_effect": "使我方全体速度提高。", - "element_type": "", - "icon": "icon/skill/1009_ultimate.png" - }, - "talent": { - "id": "100904", - "name": "天象学", - "tag": "辅助", - "max_level": 15, - "effect": "每击中1名不同的敌方目标获得1层蓄能,若受到攻击的敌方目标弱点为火属性,则额外获得1层蓄能。\n艾丝妲每拥有1层蓄能,会使我方全体攻击力提高#1[f1]%,该效果最多叠加5层。\n从自身的第2回合开始,艾丝妲每回合开始时蓄能层数减少3层。", - "element_type": "", - "icon": "icon/skill/1009_talent.png" - }, - "technique": { - "id": "100907", - "name": "灵光一现", - "tag": "", - "max_level": 1, - "effect": "立即攻击敌人,进入战斗后对敌方全体目标造成等同于艾丝妲50%攻击力的火属性伤害。", - "element_type": "火", - "icon": "icon/skill/1009_technique.png" - } - }, - "skill_tree": { - "1009001": { - "max_level": 6, - "point_type": "2", - "anchor": "Point01", - "pre_point": "", - "level_up_skill_id": "100901", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110161", - "num": 2 - }, - { - "id": "112001", - 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}, - { - "id": "101304", - "name": "打人要打脸", - "effect": "触发天赋时造成的伤害提高10%。", - "icon": "icon/skill/1013_rank4.png" - }, - { - "id": "101305", - "name": "骂人不留口", - "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1013_ultimate.png" - }, - { - "id": "101306", - "name": "世上没人能负我", - "effect": "施放终结技后,攻击力提高25%,持续1回合。", - "icon": "icon/skill/1013_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "101301", - "name": "看什么看", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于黑塔50%攻击力的冰属性伤害。", - "abridged_effect": "对敌方单体造成少量冰属性伤害。", - "element_type": "冰", - "icon": "icon/skill/1013_basic_atk.png" - }, - "skill": { - "id": "101302", - "name": "一锤子买卖", - "tag": "群攻", - "max_level": 15, - "effect": "对敌方全体造成等同于黑塔50%攻击力的冰属性伤害。若敌方目标当前生命值百分比大于等于50%,则对该目标造成的伤害提高20%。", - "abridged_effect": "对敌方全体造成少量冰属性伤害,对生命值较高的目标造成的伤害提高。", - "element_type": "冰", - "icon": "icon/skill/1013_skill.png" - }, - "ultimate": { - "id": "101303", - "name": "是魔法,我加了魔法", - "tag": "群攻", - "max_level": 15, - "effect": "对敌方全体造成等同于黑塔120%攻击力的冰属性伤害。", - "abridged_effect": "对敌方全体造成冰属性伤害。", - "element_type": "冰", - "icon": "icon/skill/1013_ultimate.png" - }, - "talent": { - "id": "101304", - "name": "还是我来吧", - "tag": "群攻", - "max_level": 15, - "effect": "当任意我方目标的攻击使敌方目标的当前生命值百分比小于等于50%时,黑塔发动追加攻击,对敌方全体造成等同于黑塔25%攻击力的冰属性伤害。", - "element_type": "冰", - "icon": "icon/skill/1013_talent.png" - }, - "technique": { - "id": "101307", - "name": "可以优化一下", - "tag": "强化", - "max_level": 1, - "effect": "使用秘技后,下一次战斗开始时黑塔攻击力提高40%,持续3回合。", - "element_type": "", - "icon": "icon/skill/1013_technique.png" - } - }, - "skill_tree": { - "1013001": { - "max_level": 6, - "point_type": "2", - "anchor": "Point01", - "pre_point": "", - "level_up_skill_id": "101301", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110131", - "num": 2 - }, - { - "id": "111001", - 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"levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "DefenceAddedRatio", - "value": 0.1 - }, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110133", - "num": 6 - }, - { - "id": "111003", - "num": 6 - } - ] - } - } - }, - "1013210": { - "max_level": 1, - "point_type": "1", - "anchor": "Point18", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "IceAddedRatio", - "value": 0.064 - }, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110133", - "num": 6 - }, - { - "id": "111003", - "num": 6 - } - ] - } - } - }, - "1013102": { - "max_level": 1, - "point_type": "3", - "anchor": "Point07", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110132", - "num": 4 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - } - }, - "version_added": "1.0", - "icon": "icon/character/1013.png", - "element_icon": "icon/element/Ice.png", - "path_icon": "icon/path/Erudition.png", - "preview": "image/character_preview/1013.png", - "portrait": "image/character_portrait/1013.png", - "character_overview": [ - "guide/Nwflower/character_overview/1013.png", - "guide/OriginMirror/character_overview/1013.png" - ], - "character_material": "guide/Nwflower/character_material/1013.png" - }, - "1101": { - "id": "1101", - "name": "布洛妮娅", - "rarity": "5", - "element": "风", - "path": "同谐", - "eidolons": [ - { - "id": "110101", - "name": "养精蓄锐", - "effect": "施放战技时,有50%固定概率恢复1个战技点,该效果有1回合的触发冷却。", - "icon": "icon/skill/1101_rank1.png" - }, - { - "id": "110102", - "name": "快速行军", - "effect": "施放战技时,被指定的我方目标在行动后速度提高30%,持续1回合。", - "icon": "icon/skill/1101_rank2.png" - }, - { - "id": "110103", - "name": "鼓炮齐鸣", - "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1101_skill.png" - }, - { - "id": "110104", - "name": "攻其不备", - "effect": "我方其他角色对弱点为风属性的敌方目标施放普攻后,布洛妮娅立即进行1次追加攻击,对该目标造成等同于普攻伤害80%的风属性伤害,该效果每回合可触发1次。", - "icon": "icon/skill/1101_rank4.png" - }, - { - "id": "110105", - "name": "所向克捷", - "effect": "战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1101_ultimate.png" - }, - { - "id": "110106", - "name": "气贯长虹", - "effect": "战技对指定我方目标造成的伤害提高效果的持续时间增加1回合。", - "icon": "icon/skill/1101_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "110101", - "name": "驭风的子弹", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于布洛妮娅50%攻击力的风属性伤害。", - "abridged_effect": "对敌方单体造成少量风属性伤害。", - "element_type": "风", - "icon": "icon/skill/1101_basic_atk.png" - }, - "skill": { - "id": "110102", - "name": "作战再部署", - "tag": "辅助", - "max_level": 15, - "effect": "解除指定我方单体的1个负面效果,并使该目标立即行动,造成的伤害提高33%,持续1回合。\n当对自身施放该技能时,无法触发立即行动效果。", - "abridged_effect": "解除我方单体1个负面效果,使其造成的伤害提高,并立刻行动。", - "element_type": "", - "icon": "icon/skill/1101_skill.png" - }, - "ultimate": { - "id": "110103", - "name": "贝洛伯格进行曲", - "tag": "辅助", - "max_level": 15, - "effect": "使我方全体攻击力提高33%,同时提高等同于布洛妮娅#2[f1]%暴击伤害+#3[f1]%的暴击伤害,持续2回合。", - "abridged_effect": "使我方全体攻击力提高,暴击伤害提高。", - "element_type": "", - "icon": "icon/skill/1101_ultimate.png" - }, - "talent": { - "id": "110104", - "name": "先人一步", - "tag": "强化", - "max_level": 15, - "effect": "施放普攻后,布洛妮娅的下一次行动提前15%。", - "element_type": "风", - "icon": "icon/skill/1101_talent.png" - }, - "technique": { - "id": "110107", - "name": "在旗帜下", - "tag": "辅助", - "max_level": 1, - "effect": "使用秘技后,下一次战斗开始时使我方全体攻击力提高15%,持续2回合。", - "element_type": "", - "icon": "icon/skill/1101_technique.png" - } - }, - "skill_tree": { - "1101001": { - "max_level": 6, - "point_type": "2", - "anchor": "Point01", - "pre_point": "", - "level_up_skill_id": "110101", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 5000 - }, - { - "id": "110161", - "num": 3 - }, - { - "id": "112001", - "num": 6 - } - ] - }, - "3": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 10000 - }, - { - "id": "110162", - "num": 3 - }, - { - "id": "112002", - "num": 3 - } - ] - }, - "4": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 20000 - }, - { - "id": "110162", - "num": 5 - }, - { - "id": "112002", - "num": 4 - } - ] - }, - "5": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 45000 - }, - { - "id": "110163", - "num": 3 - }, - { - "id": "112003", - "num": 3 - } - ] - }, - "6": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110163", - "num": 8 - }, - { - "id": "112003", - "num": 4 - } - ] - } - } - }, - "1101002": { - "max_level": 10, - "point_type": "2", - "anchor": "Point02", - "pre_point": "", - "level_up_skill_id": "110102", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2500 - }, - { - "id": "112001", - "num": 3 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 5000 - }, - { - "id": "110161", - "num": 3 - }, - { - "id": "112001", - "num": 6 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 10000 - }, - { - "id": "110162", - "num": 3 - }, - { - "id": "112002", - "num": 3 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 20000 - }, - { - "id": "110162", - "num": 5 - }, - { - "id": "112002", - "num": 4 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 30000 - }, - { - "id": "110162", - "num": 7 - }, - { - "id": "112002", - "num": 6 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 45000 - }, - { - "id": "110163", - "num": 3 - }, - { - "id": "112003", - "num": 3 - } - ] - }, - "8": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 80000 - }, - { - "id": "110163", - "num": 5 - }, - { - "id": "110502", - "num": 1 - }, - { - "id": "112003", - "num": 4 - } - ] - }, - "9": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110163", - "num": 8 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110502", - "num": 1 - } - ] - }, - "10": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 300000 - }, - { - "id": "110163", - "num": 14 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110502", - "num": 1 - } - ] - } - } - }, - "1101003": { - "max_level": 10, - "point_type": "2", - "anchor": "Point03", - "pre_point": "", - "level_up_skill_id": "110103", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2500 - }, - { - "id": "112001", - "num": 3 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 5000 - }, - { - "id": "110161", - "num": 3 - }, - { - "id": "112001", - "num": 6 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 10000 - }, - { - "id": "110162", - "num": 3 - }, - { - "id": "112002", - "num": 3 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 20000 - }, - { - "id": "110162", - "num": 5 - }, - { - "id": "112002", - "num": 4 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 30000 - }, - { - "id": "110162", - "num": 7 - }, - { - "id": "112002", - "num": 6 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 45000 - }, - { - "id": "110163", - "num": 3 - }, - { - "id": "112003", - "num": 3 - } - ] - }, - "8": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 80000 - }, - { - "id": "110163", - "num": 5 - }, - { - "id": "110502", - "num": 1 - }, - { - "id": "112003", - "num": 4 - } - ] - }, - "9": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110163", - "num": 8 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110502", - "num": 1 - } - ] - }, - "10": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 300000 - }, - { - "id": "110163", - "num": 14 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110502", - "num": 1 - } - ] - } - } - }, - "1101004": { - "max_level": 10, - "point_type": "2", - "anchor": "Point04", - "pre_point": "", - "level_up_skill_id": "110104", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2500 - }, - { - "id": "112001", - "num": 3 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 5000 - }, - { - "id": "110161", - "num": 3 - }, - { - "id": "112001", - "num": 6 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 10000 - }, - { - "id": "110162", - "num": 3 - }, - { - "id": "112002", - "num": 3 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 20000 - }, - { - "id": "110162", - "num": 5 - }, - { - "id": "112002", - "num": 4 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 30000 - }, - { - "id": "110162", - "num": 7 - }, - { - "id": "112002", - "num": 6 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 45000 - }, - { - "id": "110163", - "num": 3 - }, - { - "id": "112003", - "num": 3 - } - ] - }, - "8": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 80000 - }, - { - "id": "110163", - "num": 5 - }, - { - "id": "110502", - "num": 1 - }, - { - "id": "112003", - "num": 4 - } - ] - }, - "9": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110163", - "num": 8 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110502", - "num": 1 - } - ] - }, - "10": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 300000 - }, - { - "id": "110163", - "num": 14 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110502", - "num": 1 - } - ] - } - } - }, - "1101007": { - "max_level": 1, - "point_type": "2", - "anchor": "Point05", - "pre_point": "", - "level_up_skill_id": "110107", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - } - } - }, - "1101101": { - "max_level": 1, - "point_type": "3", - "anchor": "Point06", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 5000 - }, - { - "id": "110161", - "num": 3 - }, - { - "id": "110502", - "num": 1 - } - ] - } - } - }, - "1101102": { - "max_level": 1, - "point_type": "3", - "anchor": "Point07", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 20000 - }, - { - "id": "110162", - "num": 5 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110502", - "num": 1 - } - ] - } - } - }, - "1101103": { - "max_level": 1, - "point_type": "3", - "anchor": "Point08", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110163", - "num": 8 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110502", - "num": 1 - } - ] - } - } - }, - "1101201": { - "max_level": 1, - "point_type": "1", - "anchor": "Point09", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "WindAddedRatio", - "value": 0.032 - }, - "material_list": [ - { - "id": "2", - "num": 2500 - }, - { - "id": "112001", - "num": 2 - } - ] - } - } - }, - "1101202": { - "max_level": 1, - "point_type": "1", - "anchor": "Point10", - "pre_point": "1101101", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 2, - "status_add": { - "property": "CriticalDamageBase", - "value": 0.053 - }, - "material_list": [ - { - "id": "2", - "num": 5000 - }, - { - "id": "110161", - "num": 3 - }, - { - "id": "112001", - "num": 6 - } - ] - } - } - }, - "1101203": { - "max_level": 1, - "point_type": "1", - "anchor": "Point11", - "pre_point": "1101202", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 3, - "status_add": { - "property": "WindAddedRatio", - "value": 0.032 - }, - "material_list": [ - { - "id": "2", - "num": 10000 - }, - { - "id": "110162", - "num": 3 - }, - { - "id": "112002", - "num": 3 - } - ] - } - } - }, - "1101204": { - "max_level": 1, - "point_type": "1", - "anchor": "Point12", - "pre_point": "1101201", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 3, - "status_add": { - "property": "StatusResistanceBase", - "value": 0.04 - }, - "material_list": [ - { - "id": "2", - "num": 10000 - }, - { - "id": "110162", - "num": 3 - }, - { - "id": "112002", - "num": 3 - } - ] - } - } - }, - "1101205": { - "max_level": 1, - "point_type": "1", - "anchor": "Point13", - "pre_point": "1101102", - "level_up_skill_id": "", - "levels": { - 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{ - "id": "112003", - "num": 3 - } - ] - } - } - }, - "1101208": { - "max_level": 1, - "point_type": "1", - "anchor": "Point16", - "pre_point": "1101103", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 6, - "status_add": { - "property": "StatusResistanceBase", - "value": 0.06 - }, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110163", - "num": 8 - }, - { - "id": "112003", - "num": 8 - } - ] - } - } - }, - "1101209": { - "max_level": 1, - "point_type": "1", - "anchor": "Point17", - "pre_point": "1101208", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "CriticalDamageBase", - "value": 0.107 - }, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110163", - "num": 8 - }, - { - "id": "112003", - "num": 8 - } - ] - } - } - }, - "1101210": { - "max_level": 1, - "point_type": "1", - "anchor": "Point18", - "pre_point": "1101208", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "WindAddedRatio", - "value": 0.064 - }, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110163", - "num": 8 - }, - { - "id": "112003", - "num": 8 - } - ] - } - } - } - }, - "version_added": "1.0", - "icon": "icon/character/1101.png", - "element_icon": "icon/element/Wind.png", - "path_icon": "icon/path/Harmony.png", - "preview": "image/character_preview/1101.png", - "portrait": "image/character_portrait/1101.png", - "character_overview": [ - "guide/Nwflower/character_overview/1101.png", - "guide/OriginMirror/character_overview/1101.png" - ], - "character_material": "guide/Nwflower/character_material/1101.png" - }, - "1102": { - "id": "1102", - "name": "希儿", - "rarity": "5", - "element": "量子", - "path": "巡猎", - "eidolons": [ - { - "id": "110201", - "name": "斩尽", - "effect": "对当前生命值百分比小于等于80%的敌方目标造成伤害时,暴击率提高15%。", - "icon": "icon/skill/1102_rank1.png" - }, - { - "id": "110202", - "name": "蝶舞", - "effect": "战技的加速效果可以叠加,最多叠加2层。", - "icon": "icon/skill/1102_rank2.png" - }, - { - "id": "110203", - "name": "缭乱", - "effect": "战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1102_skill.png" - }, - { - "id": "110204", - "name": "掠影", - "effect": "希儿消灭敌方目标时,自身恢复15点能量。", - "icon": "icon/skill/1102_rank4.png" - }, - { - "id": "110205", - "name": "锋锐", - "effect": "终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1102_ultimate.png" - }, - { - "id": "110206", - "name": "离析", - "effect": "施放终结技后使受到攻击的敌方单体陷入【乱蝶】状态,持续1回合。【乱蝶】状态下的敌方目标受到攻击后,额外受到1次等同于希儿终结技伤害15%的量子属性附加伤害。若该目标被我方其他目标触发【乱蝶】状态的附加伤害消灭,将不会触发希儿的天赋。\n当希儿陷入无法战斗状态时,敌方目标的【乱蝶】状态被解除。", - "icon": "icon/skill/1102_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "110201", - "name": "强袭", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于希儿50%攻击力的量子属性伤害。", - "abridged_effect": "对敌方单体造成少量量子属性伤害。", - "element_type": "量子", - "icon": "icon/skill/1102_basic_atk.png" - }, - "skill": { - "id": "110202", - "name": "归刃", - "tag": "单攻", - "max_level": 15, - "effect": "使希儿的速度提高25%,并对指定敌方单体造成等同于希儿110%攻击力的量子属性伤害,速度提高效果持续2回合。", - "abridged_effect": "对敌方单体造成量子属性伤害,并使自身速度提高。", - "element_type": "量子", - "icon": "icon/skill/1102_skill.png" - }, - "ultimate": { - "id": "110203", - "name": "乱蝶", - "tag": "单攻", - "max_level": 15, - "effect": "立即进入增幅状态,并对指定敌方单体造成等同于希儿255%攻击力的量子属性伤害。", - "abridged_effect": "进入增幅状态,对敌方单体造成大量量子属性伤害。", - "element_type": "量子", - "icon": "icon/skill/1102_ultimate.png" - }, - "talent": { - "id": "110204", - "name": "再现", - "tag": "强化", - "max_level": 15, - "effect": "施放普攻、战技、终结技消灭敌方目标时立即获得1个额外回合并进入增幅状态,增幅状态下希儿施放攻击造成的伤害提高40%,持续1回合。\n若希儿在因天赋【再现】获得的额外回合中消灭敌方目标,此天赋不会生效。", - "element_type": "", - "icon": "icon/skill/1102_talent.png" - }, - "technique": { - "id": "110207", - "name": "幻身", - "tag": "强化", - "max_level": 1, - "effect": "使用秘技后进入持续20秒的隐身状态。隐身状态下不会被敌人发现,且主动攻击敌人进入战斗时,希儿立即进入增幅状态。", - "element_type": "", - "icon": "icon/skill/1102_technique.png" - } - }, - "skill_tree": { - "1102001": { - "max_level": 6, - "point_type": "2", - 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"material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110123", - "num": 8 - }, - { - "id": "111013", - "num": 4 - } - ] - } - } - }, - "1102002": { - "max_level": 10, - "point_type": "2", - "anchor": "Point02", - "pre_point": "", - "level_up_skill_id": "110202", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2500 - }, - { - "id": "111011", - "num": 3 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 5000 - }, - { - "id": "110121", - "num": 3 - }, - { - "id": "111011", - "num": 6 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 10000 - }, - { - "id": "110122", - "num": 3 - }, - { - "id": "111012", - "num": 3 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - 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"name": "希露瓦", - "rarity": "4", - "element": "雷", - "path": "智识", - "eidolons": [ - { - "id": "110301", - "name": "余音绕梁", - "effect": "普攻对指定敌方目标的1个随机相邻目标造成等同于普攻伤害60%的雷属性伤害。", - "icon": "icon/skill/1103_rank1.png" - }, - { - "id": "110302", - "name": "安可!", - "effect": "每触发1次天赋的附加伤害,希露瓦恢复4点能量。", - "icon": "icon/skill/1103_rank2.png" - }, - { - "id": "110303", - "name": "听,齿轮的心跳", - "effect": "战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1103_skill.png" - }, - { - "id": "110304", - "name": "制造噪音吧!", - "effect": "施放终结技时,有100%基础概率使非触电状态下的敌方目标状态陷入与战技相同的触电状态。", - "icon": "icon/skill/1103_rank4.png" - }, - { - "id": "110305", - "name": "贝洛伯格最强音!", - "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1103_ultimate.png" - }, - { - "id": "110306", - "name": "这一曲,贯穿天穹!", - "effect": "希露瓦对触电状态下的敌方目标造成的伤害提高30%。", - "icon": "icon/skill/1103_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "110301", - "name": "雷鸣音阶", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于希露瓦50%攻击力的雷属性伤害。", - "abridged_effect": "对敌方单体造成少量雷属性伤害。", - "element_type": "雷", - "icon": "icon/skill/1103_basic_atk.png" - }, - "skill": { - "id": "110302", - "name": "电光石火间", - "tag": "扩散", - "max_level": 15, - "effect": "对指定敌方单体造成等同于希露瓦70%攻击力的雷属性伤害,同时对其相邻目标造成等同于希露瓦30%攻击力的雷属性伤害,此外有80%的基础概率使受到攻击的敌方目标陷入触电状态,持续2回合。\n触电状态下,敌方目标每回合开始时受到等同于希露瓦40%攻击力的雷属性持续伤害。", - "abridged_effect": "对敌方单体及其相邻目标造成少量雷属性伤害,有大概率对目标施加触电状态。", - "element_type": "雷", - "icon": "icon/skill/1103_skill.png" - }, - "ultimate": { - "id": "110303", - "name": "机械热潮登场!", - "tag": "群攻", - "max_level": 15, - "effect": "对敌方全体造成等同于希露瓦108%攻击力的雷属性伤害,并使触电状态下的敌方目标延长2回合的触电状态。", - "abridged_effect": "对敌方全体造成雷属性伤害,并延长目标触电状态的持续时间。", - "element_type": "雷", - "icon": "icon/skill/1103_ultimate.png" - }, - "talent": { - "id": "110304", - "name": "燃情和弦", - "tag": "强化", - "max_level": 15, - "effect": "施放攻击后,对所有触电状态下的敌方目标造成等同于希露瓦36%攻击力的雷属性附加伤害。", - "element_type": "雷", - "icon": "icon/skill/1103_talent.png" - }, - "technique": { - "id": "110307", - "name": "晚安,贝洛伯格", - "tag": "", - "max_level": 1, - "effect": "立即攻击敌人,进入战斗后对敌方随机单体造成等同于希露瓦50%攻击力的雷属性伤害,同时有100%的基础概率使敌方每个单体目标陷入触电状态,持续3回合。\n触电状态下,敌方目标每回合开始时受到等同于希露瓦50%攻击力的雷属性持续伤害。", - "element_type": "雷", - "icon": "icon/skill/1103_technique.png" - } - }, - "skill_tree": { - "1103001": { - "max_level": 6, - "point_type": "2", - "anchor": "Point01", - "pre_point": "", - "level_up_skill_id": "110301", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110131", - "num": 2 - }, - { - "id": "112001", - "num": 4 - } - ] - }, - "3": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110132", - "num": 2 - }, - { - "id": "112002", - "num": 2 - } - ] - }, - "4": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110132", - "num": 4 - }, - { - "id": "112002", - "num": 3 - } - ] - }, - "5": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 36000 - }, - { - "id": "110133", - "num": 2 - }, - { - "id": "112003", - "num": 2 - } - ] - }, - "6": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110133", - "num": 6 - }, - { - "id": "112003", - "num": 3 - } - ] - } - } - }, - "1103002": { - "max_level": 10, - "point_type": "2", - "anchor": "Point02", - "pre_point": "", - "level_up_skill_id": "110302", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2000 - }, - { - "id": "112001", - "num": 2 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110131", - "num": 2 - }, - { - "id": "112001", - "num": 4 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110132", - "num": 2 - }, - { - "id": "112002", - "num": 2 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110132", - "num": 4 - }, - { - "id": "112002", - "num": 3 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 24000 - }, - { - "id": "110132", - "num": 6 - }, - { - "id": "112002", - "num": 5 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 36000 - }, - { - "id": "110133", - "num": 2 - }, - { - "id": "112003", - "num": 2 - } - ] - }, - "8": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 64000 - }, - { - "id": "110133", - "num": 4 - }, - { - "id": "110502", - "num": 1 - }, - { - "id": "112003", - "num": 3 - } - ] - }, - "9": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110133", - "num": 6 - }, - { - "id": "110502", - "num": 1 - } - ] - }, - "10": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 240000 - }, - { - "id": "110133", - "num": 11 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110502", - "num": 1 - } - ] - } - } - }, - "1103003": { - "max_level": 10, - "point_type": "2", - "anchor": "Point03", - "pre_point": "", - "level_up_skill_id": "110303", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2000 - }, - { - "id": "112001", - "num": 2 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110131", - "num": 2 - }, - { - "id": "112001", - "num": 4 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110132", - "num": 2 - }, - { - "id": "112002", - "num": 2 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110132", - "num": 4 - }, - { - "id": "112002", - "num": 3 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 24000 - }, - { - "id": "110132", - "num": 6 - }, - { - "id": "112002", - "num": 5 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 36000 - }, - { - "id": "110133", - "num": 2 - }, - { - "id": "112003", - "num": 2 - } - ] - }, - "8": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 64000 - }, - { - "id": "110133", - "num": 4 - }, - { - "id": "110502", - "num": 1 - }, - { - "id": "112003", - "num": 3 - } - ] - }, - "9": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110133", - "num": 6 - }, - { - "id": "110502", - "num": 1 - } - ] - }, - "10": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 240000 - }, - { - "id": "110133", - "num": 11 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110502", - "num": 1 - } - ] - } - } - }, - "1103004": { - "max_level": 10, - "point_type": "2", - "anchor": "Point04", - "pre_point": "", - "level_up_skill_id": "110304", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2000 - }, - { - "id": "112001", - "num": 2 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110131", - "num": 2 - }, - { - "id": "112001", - 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"num": 3 - } - ] - }, - "9": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110133", - "num": 6 - }, - { - "id": "110502", - "num": 1 - } - ] - }, - "10": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 240000 - }, - { - "id": "110133", - "num": 11 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110502", - "num": 1 - } - ] - } - } - }, - "1103007": { - "max_level": 1, - "point_type": "2", - "anchor": "Point05", - "pre_point": "", - "level_up_skill_id": "110307", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - } - } - }, - "1103101": { - "max_level": 1, - "point_type": "3", - "anchor": "Point06", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110131", - "num": 2 - }, - { - "id": "110502", - "num": 1 - 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"guide/OriginMirror/character_overview/1103.png" - ], - "character_material": "guide/Nwflower/character_material/1103.png" - }, - "1104": { - "id": "1104", - "name": "杰帕德", - "rarity": "5", - "element": "冰", - "path": "存护", - "eidolons": [ - { - "id": "110401", - "name": "恪尽职守", - "effect": "施放战技时,使受到攻击的敌方目标陷入冻结状态的基础概率提高35%。", - "icon": "icon/skill/1104_rank1.png" - }, - { - "id": "110402", - "name": "余寒", - "effect": "战技使敌方目标陷入的冻结状态解除后,目标的速度降低20%,持续1回合。", - "icon": "icon/skill/1104_rank2.png" - }, - { - "id": "110403", - "name": "永不陷落", - "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1104_skill.png" - }, - { - "id": "110404", - "name": "精诚所至", - "effect": "杰帕德在场时,我方全体的效果抵抗提高20%。", - "icon": "icon/skill/1104_rank4.png" - }, - { - "id": "110405", - "name": "拳似寒铁", - "effect": "战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1104_ultimate.png" - }, - { - "id": "110406", - "name": "不屈的决意", - "effect": "触发天赋时杰帕德行动提前100%,且当前生命值的回复量额外增加自身生命上限的50%。", - "icon": "icon/skill/1104_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "110401", - "name": "一意之拳", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于杰帕德50%攻击力的冰属性伤害。", - "abridged_effect": "对敌方单体造成少量冰属性伤害。", - "element_type": "冰", - "icon": "icon/skill/1104_basic_atk.png" - }, - "skill": { - "id": "110402", - "name": "震慑之击", - "tag": "妨害", - "max_level": 15, - "effect": "对指定敌方单体造成等同于杰帕德100%攻击力的冰属性伤害,同时有65%的基础概率使受到攻击的敌方目标陷入冻结状态,持续1回合。\n冻结状态下,敌方目标不能行动同时每回合开始时受到等同于杰帕德30%攻击力的冰属性附加伤害。", - "abridged_effect": "对敌方单体造成冰属性伤害,有概率对目标施加冻结状态。", - "element_type": "冰", - "icon": "icon/skill/1104_skill.png" - }, - "ultimate": { - "id": "110403", - "name": "永屹之壁", - "tag": "防御", - "max_level": 15, - "effect": "为我方全体提供能够抵消等同于杰帕德30%防御力+150伤害的护盾,持续3回合。", - "abridged_effect": "为我方全体提供护盾。", - "element_type": "", - "icon": "icon/skill/1104_ultimate.png" - }, - "talent": { - "id": "110404", - "name": "不屈之身", - "tag": "回复", - "max_level": 15, - "effect": "受到致命攻击时杰帕德不会陷入无法战斗状态,并立即回复等同于自身生命上限25%的生命值。该效果单场战斗中只能触发1次。", - "element_type": "", - 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}, - { - "id": "110802", - "name": "热情会传染", - "effect": "风化状态下的敌方目标被消灭时,使敌方全体有100%的基础概率叠加1层等同于天赋的风化状态。", - "icon": "icon/skill/1108_rank2.png" - }, - { - "id": "110803", - "name": "大数字!", - "effect": "战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1108_skill.png" - }, - { - "id": "110804", - "name": "爱之深,恨之切", - "effect": "战技击中风化状态大于等于5层的敌方目标时,使其当前承受的风化状态立即产生相当于原伤害8%的伤害。", - "icon": "icon/skill/1108_rank4.png" - }, - { - "id": "110805", - "name": "超大数字!", - "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1108_ultimate.png" - }, - { - "id": "110806", - "name": "消费升级", - "effect": "天赋施加的风化状态的伤害倍率提高15%。", - "icon": "icon/skill/1108_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "110801", - "name": "酷炫的刀花", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于桑博50%攻击力的风属性伤害。", - "abridged_effect": "对敌方单体造成少量风属性伤害。", - "element_type": "风", - "icon": "icon/skill/1108_basic_atk.png" - }, - "skill": { - "id": "110802", - "name": "反复横跳的爱", - "tag": "弹射", - 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"rarity": "4", - "element": "火", - "path": "毁灭", - "eidolons": [ - { - "id": "110901", - "name": "早睡早起很健康", - "effect": "战技强化后造成的伤害提高20%。", - "icon": "icon/skill/1109_rank1.png" - }, - { - "id": "110902", - "name": "吃好喝好长身体", - "effect": "战技使敌方目标陷入的灼烧状态持续时间增加1回合。", - "icon": "icon/skill/1109_rank2.png" - }, - { - "id": "110903", - "name": "不挑不选全都要", - "effect": "战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1109_skill.png" - }, - { - "id": "110904", - "name": "稀里糊涂没关系", - "effect": "触发天赋时,有100%基础概率使指定敌方目标的相邻目标也陷入等同于战技的灼烧状态。", - "icon": "icon/skill/1109_rank4.png" - }, - { - "id": "110905", - "name": "好事留名鼹鼠党", - "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1109_ultimate.png" - }, - { - "id": "110906", - "name": "随时准备打坏人", - "effect": "虎克对灼烧状态下的敌方目标造成的伤害提高20%。", - "icon": "icon/skill/1109_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "110901", - "name": "喂!小心火烛", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于虎克50%攻击力的火属性伤害。", - 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"guide/OriginMirror/character_overview/1109.png" - ], - "character_material": "guide/Nwflower/character_material/1109.png" - }, - "1201": { - "id": "1201", - "name": "青雀", - "rarity": "4", - "element": "量子", - "path": "智识", - "eidolons": [ - { - "id": "120101", - "name": "散勇化骁摸幺鱼", - "effect": "施放终结技造成的伤害提高10%。", - "icon": "icon/skill/1201_rank1.png" - }, - { - "id": "120102", - "name": "棋枰作枕好入眠", - "effect": "青雀每次触发抽牌时,立即恢复1点能量。", - "icon": "icon/skill/1201_rank2.png" - }, - { - "id": "120103", - "name": "观琼视茕门前清", - "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1201_skill.png" - }, - { - "id": "120104", - "name": "帝垣翔鳞和绝张", - "effect": "施放战技后,有24%的固定概率获得【不求人】状态,持续至本回合结束。\n【不求人】状态下,施放普攻或施放强化普攻后立即进行1次追加攻击,对该目标造成等同于普攻或强化普攻伤害100%的量子属性伤害。", - "icon": "icon/skill/1201_rank4.png" - }, - { - "id": "120105", - "name": "七星流离全不靠", - "effect": "战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1201_ultimate.png" - }, - { - "id": "120106", - "name": "虚心平意候枭卢", - "effect": "施放强化普攻后,恢复1个战技点。", - "icon": "icon/skill/1201_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "120101", - "name": "门前清", - "tag": "单攻", - "max_level": 9, - "effect": "使用1张当前花色最少的琼玉牌,对指定敌方单体造成等同于青雀50%攻击力的量子属性伤害。", - "abridged_effect": "使用1张牌,对敌方单体造成少量量子属性伤害。", - "element_type": "量子", - "icon": "icon/skill/1201_basic_atk.png" - }, - "skill": { - "id": "120102", - "name": "海底捞月", - "tag": "强化", - "max_level": 15, - "effect": "立即抽取2张琼玉牌,使自身造成的伤害提高14%,持续至本回合结束。该效果可以叠加4层。施放该战技后,本回合不会结束。", - "abridged_effect": "抽牌,使自身造成的伤害提高,且本回合不会结束。", - "element_type": "", - "icon": "icon/skill/1201_skill.png" - }, - "ultimate": { - "id": "120103", - "name": "四幺暗刻?和!", - "tag": "群攻", - "max_level": 15, - "effect": "对敌方全体造成等同于青雀120%攻击力的量子属性伤害,并获得4张相同花色的琼玉牌。", - "abridged_effect": "对敌方全体造成量子属性伤害,获得4张相同花色的牌。", - "element_type": "量子", - "icon": "icon/skill/1201_ultimate.png" - }, - "talent": { - "id": "120104", - "name": "帝垣琼玉", - "tag": "强化", - "max_level": 15, - "effect": "我方目标回合开始时,青雀会从3种不同花色的琼玉牌中随机抽取1张,最多持有4张琼玉牌。\n青雀回合开始时,若持有的琼玉牌数为4且花色相同,青雀消耗所有琼玉牌进入【暗杠】状态。\n处于【暗杠】状态时无法再次施放战技,同时使自身攻击力提高36%,普攻【门前清】强化为【杠上开花!】,【暗杠】状态会在施放【杠上开花!】后结束。", - 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"guide/Nwflower/character_overview/1201.png", - "guide/OriginMirror/character_overview/1201.png" - ], - "character_material": "guide/Nwflower/character_material/1201.png" - }, - "1202": { - "id": "1202", - "name": "停云", - "rarity": "4", - "element": "雷", - "path": "同谐", - "eidolons": [ - { - "id": "120201", - "name": "春风得意,时运驰骋", - "effect": "得到【赐福】的我方单体施放终结技后速度提高20%,持续1回合。", - "icon": "icon/skill/1202_rank1.png" - }, - { - "id": "120202", - "name": "君子惠渥,晏笑承之", - "effect": "得到【赐福】的我方单体在消灭敌方目标时恢复5点能量,该效果每回合只能触发1次。", - "icon": "icon/skill/1202_rank2.png" - }, - { - "id": "120203", - "name": "青丘遗泽", - "effect": "终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1202_skill.png" - }, - { - "id": "120204", - "name": "鸣火机变,度时察势", - "effect": "【赐福】附加的伤害倍率提高20%。", - "icon": "icon/skill/1202_rank4.png" - }, - { - "id": "120205", - "name": "绥绥狐魅", - "effect": "战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1202_ultimate.png" - }, - { - "id": "120206", - "name": "和气生财,泽盈四方", - "effect": "终结技为我方目标恢复的能量提高10点。", - 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"num": 1 - }, - { - "id": "113003", - "num": 3 - } - ] - }, - "9": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110163", - "num": 6 - }, - { - "id": "110501", - "num": 1 - } - ] - }, - "10": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 240000 - }, - { - "id": "110163", - "num": 11 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "1202003": { - "max_level": 10, - "point_type": "2", - "anchor": "Point03", - "pre_point": "", - "level_up_skill_id": "120203", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2000 - }, - { - "id": "113001", - "num": 2 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110161", - "num": 2 - }, - { - "id": "113001", - "num": 4 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110162", - "num": 2 - }, - { - "id": "113002", - "num": 2 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110162", - "num": 4 - }, - { - "id": "113002", - "num": 3 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 24000 - }, - { - "id": "110162", - "num": 6 - }, - { - "id": "113002", - "num": 5 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 36000 - }, - { - "id": "110163", - "num": 2 - }, - { - "id": "113003", - "num": 2 - } - ] - }, - "8": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 64000 - }, - { - "id": "110163", - "num": 4 - }, - { - "id": "110501", - 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"anchor": "Point18", - "pre_point": "1202208", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "AttackAddedRatio", - "value": 0.08 - }, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110163", - "num": 6 - }, - { - "id": "113003", - "num": 6 - } - ] - } - } - }, - "1202102": { - "max_level": 1, - "point_type": "3", - "anchor": "Point07", - "pre_point": "", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110162", - "num": 4 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - } - }, - "version_added": "1.0", - "icon": "icon/character/1202.png", - "element_icon": "icon/element/Lightning.png", - "path_icon": "icon/path/Harmony.png", - "preview": "image/character_preview/1202.png", - "portrait": "image/character_portrait/1202.png", - "character_overview": [ - "guide/Nwflower/character_overview/1202.png", - "guide/OriginMirror/character_overview/1202.png" - ], - "character_material": "guide/Nwflower/character_material/1202.png" - }, - "1203": { - "id": "1203", - "name": "罗刹", - "rarity": "5", - "element": "虚数", - "path": "丰饶", - "eidolons": [ - { - "id": "120301", - "name": "濯洗生者", - "effect": "施放战技后,若指定我方目标当前生命值回复至上限,则罗刹额外恢复10点能量。", - "icon": "icon/skill/1203_rank1.png" - }, - { - "id": "120302", - "name": "净庭赐礼", - "effect": "施放战技时,若指定我方目标当前生命值百分比小于50%,则罗刹提供的治疗量提高30%;若指定我方目标当前生命值百分比大于等于50%,则罗刹提供能承受等同于该目标生命上限15%伤害的护盾,持续1回合。", - "icon": "icon/skill/1203_rank2.png" - }, - { - "id": "120303", - "name": "愚人试探", - "effect": "战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1203_skill.png" - }, - { - "id": "120304", - "name": "荆冠审判", - "effect": "结界生效时使敌方目标陷入虚弱状态,造成的伤害降低12%。", - "icon": "icon/skill/1203_rank4.png" - }, - { - "id": "120305", - "name": "受难之痕", - "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1203_ultimate.png" - }, - { - "id": "120306", - "name": "皆归尘土", - "effect": "普攻和终结技的削韧伤害提高100%。", - "icon": "icon/skill/1203_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "120301", - "name": "黑渊的棘刺", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于罗刹50%攻击力的虚数属性伤害。", - "abridged_effect": "对敌方单体造成少量虚数属性伤害。", - "element_type": "虚数", - "icon": "icon/skill/1203_basic_atk.png" - }, - "skill": { - "id": "120302", - "name": "白花的祈望", - "tag": "回复", - "max_level": 15, - "effect": "施放战技后立即为指定我方单体回复等同于罗刹40%攻击力+200的生命值,并使罗刹获得1层【白花之刻】。\n当我方任意单体当前生命值百分比小于等于50%时,罗刹会立即对其施放1次战技,此次施放不消耗战技点。该效果在罗刹2次行动后满足触发条件时可再次触发。", - "abridged_effect": "为我方单体回复生命值,获得1层【白花之刻】。", - "element_type": "", - "icon": "icon/skill/1203_skill.png" - }, - "ultimate": { - "id": "120303", - "name": "归葬的遂愿", - "tag": "群攻", - "max_level": 15, - "effect": "解除敌方目标1个增益效果,并对敌方全体造成等同于罗刹80%攻击力的虚数属性伤害,同时使罗刹获得1层【白花之刻】。", - "abridged_effect": "解除目标的1个增益效果,并对敌方全体造成虚数属性伤害,获得1层【白花之刻】。", - "element_type": "虚数", - "icon": "icon/skill/1203_ultimate.png" - }, - "talent": { - "id": "120304", - "name": "生息的轮转", - "tag": "回复", - "max_level": 15, - "effect": "当【白花之刻】达到2层时,罗刹会消耗全部【白花之刻】对敌方展开结界。\n处于结界中的任意敌方目标受到攻击后,施放攻击的我方目标立即回复等同于罗刹#2[f1]%攻击力+70的生命值。\n结界效果持续2回合。", - "element_type": "", - "icon": "icon/skill/1203_talent.png" - }, - "technique": { - "id": "120307", - "name": "愚者的悲悯", - "tag": "回复", - "max_level": 1, - "effect": "使用秘技后,下一次战斗开始时立即触发天赋。", - "element_type": "", - "icon": "icon/skill/1203_technique.png" - } - }, - "skill_tree": { - "1203001": { - "max_level": 6, - "point_type": "2", - "anchor": "Point01", - "pre_point": "", - "level_up_skill_id": "120301", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 5000 - }, - { - "id": "110171", - "num": 3 - }, - { - "id": "113011", - "num": 6 - } - ] - }, - "3": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 10000 - 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"levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "AttackAddedRatio", - "value": 0.08 - }, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110123", - "num": 6 - }, - { - "id": "113013", - "num": 6 - } - ] - } - } - } - }, - "version_added": "1.0", - "icon": "icon/character/1206.png", - "element_icon": "icon/element/Physical.png", - "path_icon": "icon/path/Hunt.png", - "preview": "image/character_preview/1206.png", - "portrait": "image/character_portrait/1206.png", - "character_overview": [ - "guide/Nwflower/character_overview/1206.png", - "guide/OriginMirror/character_overview/1206.png" - ], - "character_material": "guide/Nwflower/character_material/1206.png" - }, - "1209": { - "id": "1209", - "name": "彦卿", - "rarity": "5", - "element": "冰", - "path": "巡猎", - "eidolons": [ - { - "id": "120901", - "name": "素刃", - "effect": "当彦卿攻击敌方目标时,如果目标处于冻结状态,则立即对目标造成等同于彦卿60%攻击力的冰属性附加伤害。", - "icon": "icon/skill/1209_rank1.png" - }, - { - "id": "120902", - "name": "空明", - "effect": "处于【智剑连心】效果时,额外提高10%的能量恢复效率。", - "icon": "icon/skill/1209_rank2.png" - }, - { - "id": "120903", - "name": "剑胎", - "effect": "战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1209_skill.png" - }, - { - "id": "120904", - "name": "霜厉", - "effect": "当前生命值百分比大于等于80%时,提高自身12%的冰抗性穿透。", - "icon": "icon/skill/1209_rank4.png" - }, - { - "id": "120905", - "name": "武骨", - "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1209_ultimate.png" - }, - { - "id": "120906", - "name": "自在", - "effect": "消灭敌方目标时,如果当前享有终结技的增益效果,则使这些增益效果的持续时间全部延长1回合。", - "icon": "icon/skill/1209_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "120901", - "name": "霜锋点寒芒", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于彦卿50%攻击力的冰属性伤害。", - "abridged_effect": "对敌方单体造成少量冰属性伤害。", - "element_type": "冰", - "icon": "icon/skill/1209_basic_atk.png" - }, - "skill": { - "id": "120902", - "name": "遥击三尺水", - "tag": "单攻", - "max_level": 15, - "effect": "对指定敌方单体造成等同于彦卿110%攻击力的冰属性伤害,并为彦卿附加【智剑连心】,持续1回合。", - "abridged_effect": "对敌方单体造成冰属性伤害,并为自身附加【智剑连心】。", - "element_type": "冰", - "icon": "icon/skill/1209_skill.png" - }, - "ultimate": { - "id": "120903", - "name": "快雨燕相逐", - "tag": "单攻", - "max_level": 15, - "effect": "提高自身60%暴击率,若彦卿处于【智剑连心】效果,则使其暴击伤害额外提高30%,增益效果持续1回合。随后对指定敌方单体造成等同于彦卿210%攻击力的冰属性伤害。", - "abridged_effect": "提高自身暴击率,并强化【智剑连心】,对敌方单体造成大量冰属性伤害。", - "element_type": "冰", - "icon": "icon/skill/1209_ultimate.png" - }, - "talent": { - "id": "120904", - "name": "呼剑如影", - "tag": "单攻", - "max_level": 15, - "effect": "彦卿处于【智剑连心】效果时,受到攻击的概率降低,并为自身提高#1[f1]%暴击率和15%暴击伤害。对敌方目标施放攻击后,有50%的固定概率发动追加攻击,对目标造成等同于彦卿25%攻击力的冰属性伤害,并有65%的基础概率使其陷入冻结状态,持续1回合。\n冻结状态下,敌方目标不能行动,同时每回合开始时受到等同于彦卿25%攻击力的冰属性附加伤害。\n当彦卿受到伤害后,【智剑连心】将会消失。", - "element_type": "冰", - "icon": "icon/skill/1209_talent.png" - }, - "technique": { - "id": "120907", - "name": "御剑真诀", - "tag": "强化", - "max_level": 1, - "effect": "使用秘技后,下一次战斗开始时彦卿对当前生命值百分比大于等于50%的敌方目标造成的伤害提高30%,持续2回合。", - "element_type": "", - "icon": "icon/skill/1209_technique.png" - 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}, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110123", - "num": 8 - }, - { - "id": "111013", - "num": 8 - } - ] - } - } - }, - "1209210": { - "max_level": 1, - "point_type": "1", - "anchor": "Point18", - "pre_point": "1209208", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "AttackAddedRatio", - "value": 0.08 - }, - "material_list": [ - { - "id": "2", - "num": 160000 - }, - { - "id": "110123", - "num": 8 - }, - { - "id": "111013", - "num": 8 - } - ] - } - } - } - }, - "version_added": "1.0", - "icon": "icon/character/1209.png", - "element_icon": "icon/element/Ice.png", - "path_icon": "icon/path/Hunt.png", - "preview": "image/character_preview/1209.png", - "portrait": "image/character_portrait/1209.png", - "character_overview": [ - "guide/Nwflower/character_overview/1209.png", - "guide/OriginMirror/character_overview/1209.png" - ], - "character_material": "guide/Nwflower/character_material/1209.png" - }, - "1211": { - "id": "1211", - "name": "白露", - "rarity": "5", - "element": "雷", - "path": "丰饶", - "eidolons": [ - { - "id": "121101", - "name": "百脉甘津宁神久", - "effect": "【生息】结束时若我方目标当前生命值等于其生命上限,则额外恢复目标8点能量。", - "icon": "icon/skill/1211_rank1.png" - }, - { - "id": "121102", - "name": "壶中洞天云螭眠", - "effect": "施放终结技后,白露的治疗量提高15%,持续2回合。", - "icon": "icon/skill/1211_rank2.png" - }, - { - "id": "121103", - "name": "掌间乾坤便通玄", - "effect": "战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/1211_skill.png" - }, - { - "id": "121104", - "name": "肘后备急除外障", - "effect": "战技提供的每1次治疗会额外使受治疗者造成的伤害提高10%,最多叠加3层,持续2回合。", - "icon": "icon/skill/1211_rank4.png" - }, - { - "id": "121105", - "name": "方定一倾浣俗尘", - "effect": "终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/1211_ultimate.png" - }, - { - "id": "121106", - "name": "龙漦吐哺胜金丹", - "effect": "白露在单场战斗中累计可以对受到致命攻击的我方目标提供治疗的效果触发次数增加1次。", - "icon": "icon/skill/1211_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "121101", - "name": "望 、闻、问…蹴!", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于白露50%攻击力的雷属性伤害。", - "abridged_effect": "对敌方单体造成少量雷属性伤害。", - "element_type": "雷", - "icon": "icon/skill/1211_basic_atk.png" - }, - "skill": { - "id": "121102", - "name": "云吟乍涌坠珠露", - "tag": "回复", - "max_level": 15, - "effect": "立即为指定我方单体回复等同于白露#1[f1]%生命上限+78的生命值,然后白露随机为我方单体进行2次治疗,每提供1次治疗,下一次治疗回复的生命值会降低15%。", - "abridged_effect": "为我方单体回复生命值,然后随机治疗我方单体。", - "element_type": "", - "icon": "icon/skill/1211_skill.png" - }, - "ultimate": { - "id": "121103", - "name": "匏蛟跃渊先雷音", - "tag": "回复", - "max_level": 15, - "effect": "立即为我方全体回复等同于白露#1[f1]%生命上限+90的生命值。\n对于没有【生息】的我方目标,白露使其附上【生息】,对于已拥有【生息】的我方目标,白露使其已有的【生息】持续时间延长1回合。\n【生息】可持续2回合,该效果不可叠加。", - "abridged_effect": "为我方全体回复生命值,并附上【生息】,或延长【生息】持续时间。", - "element_type": "", - "icon": "icon/skill/1211_ultimate.png" - }, - "talent": { - "id": "121104", - "name": "奔走悬壶济世长", - "tag": "回复", - "max_level": 15, - "effect": "拥有【生息】的我方目标,在受到攻击后会回复等同于白露#1[f1]%生命上限+36的生命值,该效果可以触发2次。\n当白露的队友受到致命攻击时,不会陷入无法战斗状态,白露会立即为其提供治疗,回复等同于白露12%生命上限+120的生命值。该效果单场战斗中可以触发1次。", - 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"portrait": "image/character_portrait/1211.png", - "character_overview": [ - "guide/Nwflower/character_overview/1211.png", - "guide/OriginMirror/character_overview/1211.png" - ], - "character_material": "guide/Nwflower/character_material/1211.png" - }, - "8001": { - "id": "8001", - "name": "开拓者 (物理)", - "rarity": "5", - "element": "物理", - "path": "毁灭", - "eidolons": [ - { - "id": "800101", - "name": "坠临万界的星芒", - "effect": "施放终结技消灭敌方目标时,开拓者额外恢复10点能量,该效果每次攻击只能触发1次。", - "icon": "icon/skill/8001_rank1.png" - }, - { - "id": "800102", - "name": "因缘假合的人身", - "effect": "施放攻击后,若击中的敌方目标弱点为物理属性,则回复等同于开拓者5%攻击力的生命值。", - "icon": "icon/skill/8001_rank2.png" - }, - { - "id": "800103", - "name": "揭示前路的言灵", - "effect": "战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/8001_skill.png" - }, - { - "id": "800104", - "name": "凝眸毁灭的瞬间", - "effect": "击中处于弱点击破状态的敌方目标时,暴击率提高25%。", - "icon": "icon/skill/8001_rank4.png" - }, - { - "id": "800105", - "name": "劫余重生的希望", - "effect": "终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - 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"portrait": "image/character_portrait/8001.png", - "character_overview": [ - "guide/Nwflower/character_overview/8001.png", - "guide/OriginMirror/character_overview/8001.png" - ], - "character_material": "guide/Nwflower/character_material/8001.png" - }, - "8002": { - "id": "8002", - "name": "开拓者 (物理)", - "rarity": "5", - "element": "物理", - "path": "毁灭", - "eidolons": [ - { - "id": "800201", - "name": "坠临万界的星芒", - "effect": "施放终结技消灭敌方目标时,开拓者额外恢复10点能量,该效果每次攻击只能触发1次。", - "icon": "icon/skill/8002_rank1.png" - }, - { - "id": "800202", - "name": "因缘假合的人身", - "effect": "施放攻击后,若击中的敌方目标弱点为物理属性,则回复等同于开拓者5%攻击力的生命值。", - "icon": "icon/skill/8002_rank2.png" - }, - { - "id": "800203", - "name": "揭示前路的言灵", - "effect": "战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/8002_skill.png" - }, - { - "id": "800204", - "name": "凝眸毁灭的瞬间", - "effect": "击中处于弱点击破状态的敌方目标时,暴击率提高25%。", - "icon": "icon/skill/8002_rank4.png" - }, - { - "id": "800205", - "name": "劫余重生的希望", - "effect": "终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - 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"num": 6 - } - ] - } - } - }, - "8002209": { - "max_level": 1, - "point_type": "1", - "anchor": "Point17", - "pre_point": "8002208", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "HPAddedRatio", - "value": 0.08 - }, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110113", - "num": 6 - }, - { - "id": "111013", - "num": 6 - } - ] - } - } - }, - "8002210": { - "max_level": 1, - "point_type": "1", - "anchor": "Point18", - "pre_point": "8002208", - "level_up_skill_id": "", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": { - "property": "AttackAddedRatio", - "value": 0.08 - }, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110113", - "num": 6 - }, - { - "id": "111013", - "num": 6 - } - ] - } - } - } - }, - "version_added": "1.0", - "icon": "icon/character/8002.png", - "element_icon": "icon/element/Physical.png", - "path_icon": "icon/path/Destruction.png", - "preview": "image/character_preview/8002.png", - "portrait": "image/character_portrait/8002.png", - "character_overview": [ - "guide/Nwflower/character_overview/8002.png", - "guide/OriginMirror/character_overview/8002.png" - ], - "character_material": "guide/Nwflower/character_material/8002.png" - }, - "8003": { - "id": "8003", - "name": "开拓者 (火)", - "rarity": "5", - "element": "火", - "path": "存护", - "eidolons": [ - { - "id": "800301", - "name": "大地芯髓的鸣动", - "effect": "施放普攻时,额外造成等同于开拓者25%防御力的火属性伤害;施放强化普攻时,额外造成等同于开拓者50%防御力的火属性伤害。", - "icon": "icon/skill/8003_rank1.png" - }, - { - "id": "800302", - "name": "古老寒铁的坚守", - "effect": "触发天赋时,为我方全体提供的护盾能够额外抵消等同于开拓者防御力2%+27的伤害。", - "icon": "icon/skill/8003_rank2.png" - }, - { - "id": "800303", - "name": "砌造未来的蓝图", - "effect": "战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/8003_skill.png" - }, - { - "id": "800304", - "name": "驻留文明的誓言", - "effect": "战斗开始时,立即获得4层【灼热意志】。", - "icon": "icon/skill/8003_rank4.png" - }, - { - "id": "800305", - "name": "点燃光焰的勇气", - "effect": "终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/8003_ultimate.png" - }, - { - "id": "800306", - "name": "永屹城垣的壁垒", - "effect": "施放强化普攻或终结技后,开拓者的防御力提高10%,最多叠加3层。", - "icon": "icon/skill/8003_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "800301", - "name": "穿彻坚冰的烈芒", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于开拓者50%攻击力的火属性伤害并叠加1层【灼热意志】。", - "abridged_effect": "对敌方单体造成少量火属性伤害,获得【灼热意志】。", - "element_type": "火", - "icon": "icon/skill/8003_basic_atk.png" - }, - "skill": { - "id": "800302", - "name": "炽燃不灭的琥珀", - "tag": "防御", - "max_level": 15, - "effect": "施放战技后,开拓者受到的伤害降低40%并叠加1层【灼热意志】,此外有100%基础概率使敌方全体陷入嘲讽状态,持续1回合。", - "abridged_effect": "降低自身受到的伤害,并获得【灼热意志】,大概率使敌方全体陷入嘲讽状态。", - "element_type": "", - "icon": "icon/skill/8003_skill.png" - }, - "ultimate": { - "id": "800303", - "name": "陷阵无回的炎枪", - "tag": "群攻", - "max_level": 15, - "effect": "对敌方全体造成等同于开拓者50%攻击力+75%防御力的火属性伤害。下一次施放普攻时,自动获得强化且不消耗【灼热意志】。", - "abridged_effect": "对敌方全体造成火属性伤害,强化下一次的普攻。", - "element_type": "火", - "icon": "icon/skill/8003_ultimate.png" - }, - "talent": { - "id": "800304", - "name": "筑城者遗宝", - "tag": "强化", - "max_level": 15, - "effect": "每受到1次攻击,叠加1层【灼热意志】,最多可叠加8层。\n【灼热意志】层数不低于4时,普攻将获得强化,对指定敌方单体及其相邻目标同时造成伤害。\n开拓者施放普攻、战技、终结技后,为我方全体提供能够抵消等同于开拓者#1[f1]%防御力+20伤害的护盾,持续2回合。", - "element_type": "", - "icon": "icon/skill/8003_talent.png" - }, - "technique": { - "id": "800307", - "name": "守护者召令", - "tag": "防御", - "max_level": 1, - "effect": "使用秘技后,下一次战斗开始时给自身提供能够抵消等同于开拓者30%防御力+384伤害的护盾,持续1回合。", - "element_type": "", - "icon": "icon/skill/8003_technique.png" - } - }, - "skill_tree": { - "8003001": { - "max_level": 6, - "point_type": "2", - "anchor": "Point01", - "pre_point": "", - "level_up_skill_id": "800301", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110141", - "num": 2 - }, - { - "id": "111011", - "num": 4 - } - ] - }, - "3": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110142", - "num": 2 - }, - { - "id": "111012", - "num": 2 - } - ] - }, - "4": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110142", - "num": 4 - }, - { - "id": "111012", - "num": 3 - } - ] - }, - "5": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 36000 - }, - { - "id": "110143", - "num": 2 - }, - { - "id": "111013", - "num": 2 - } - ] - }, - "6": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110143", - "num": 6 - }, - { - "id": "111013", - "num": 3 - } - ] - } - } - }, - "8003002": { - "max_level": 10, - "point_type": "2", - "anchor": "Point02", - "pre_point": "", - "level_up_skill_id": "800302", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2000 - }, - { - "id": "111011", - "num": 2 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110141", - "num": 2 - }, - { - "id": "111011", - "num": 4 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110142", - "num": 2 - }, - { - "id": "111012", - "num": 2 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110142", - "num": 4 - }, - { - "id": "111012", - "num": 3 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 24000 - }, - { - "id": "110142", - "num": 6 - }, - { - "id": "111012", - "num": 5 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 36000 - }, - { - "id": "110143", - "num": 2 - }, - { - "id": "111013", - "num": 2 - } - ] - }, - "8": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 64000 - }, - { - "id": "110143", - "num": 4 - }, - { - "id": "110501", - "num": 1 - }, - { - "id": "111013", - "num": 3 - } - ] - }, - "9": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 128000 - }, - { - "id": "110143", - "num": 6 - }, - { - "id": "110501", - "num": 1 - } - ] - }, - "10": { - "promotion_limit": 6, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 240000 - }, - { - "id": "110143", - "num": 11 - }, - { - "id": "241", - "num": 1 - }, - { - "id": "110501", - "num": 1 - } - ] - } - } - }, - "8003003": { - "max_level": 10, - "point_type": "2", - "anchor": "Point03", - "pre_point": "", - "level_up_skill_id": "800303", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2000 - }, - { - "id": "111011", - "num": 2 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110141", - "num": 2 - }, - { - "id": "111011", - "num": 4 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110142", - "num": 2 - }, - { - "id": "111012", - "num": 2 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110142", - "num": 4 - }, - { - "id": "111012", - "num": 3 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 24000 - }, - { - "id": "110142", - "num": 6 - }, - { - "id": "111012", - "num": 5 - } - ] - }, - "7": { - "promotion_limit": 5, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 36000 - }, - { - "id": "110143", - 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"path_icon": "icon/path/Preservation.png", - "preview": "image/character_preview/8003.png", - "portrait": "image/character_portrait/8003.png", - "character_overview": [ - "guide/Nwflower/character_overview/8003.png", - "guide/OriginMirror/character_overview/8003.png" - ], - "character_material": "guide/Nwflower/character_material/8003.png" - }, - "8004": { - "id": "8004", - "name": "开拓者 (火)", - "rarity": "5", - "element": "火", - "path": "存护", - "eidolons": [ - { - "id": "800401", - "name": "大地芯髓的鸣动", - "effect": "施放普攻时,额外造成等同于开拓者25%防御力的火属性伤害;施放强化普攻时,额外造成等同于开拓者50%防御力的火属性伤害。", - "icon": "icon/skill/8004_rank1.png" - }, - { - "id": "800402", - "name": "古老寒铁的坚守", - "effect": "触发天赋时,为我方全体提供的护盾能够额外抵消等同于开拓者防御力2%+27的伤害。", - "icon": "icon/skill/8004_rank2.png" - }, - { - "id": "800403", - "name": "砌造未来的蓝图", - "effect": "战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", - "icon": "icon/skill/8004_skill.png" - }, - { - "id": "800404", - "name": "驻留文明的誓言", - "effect": "战斗开始时,立即获得4层【灼热意志】。", - "icon": "icon/skill/8004_rank4.png" - }, - { - "id": "800405", - "name": "点燃光焰的勇气", - "effect": "终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。", - "icon": "icon/skill/8004_ultimate.png" - }, - { - "id": "800406", - "name": "永屹城垣的壁垒", - "effect": "施放强化普攻或终结技后,开拓者的防御力提高10%,最多叠加3层。", - "icon": "icon/skill/8004_rank6.png" - } - ], - "skills": { - "basic_atk": { - "id": "800401", - "name": "穿彻坚冰的烈芒", - "tag": "单攻", - "max_level": 9, - "effect": "对指定敌方单体造成等同于开拓者50%攻击力的火属性伤害并叠加1层【灼热意志】。", - "abridged_effect": "对敌方单体造成少量火属性伤害,获得【灼热意志】。", - "element_type": "火", - "icon": "icon/skill/8004_basic_atk.png" - }, - "skill": { - "id": "800402", - "name": "炽燃不灭的琥珀", - "tag": "防御", - "max_level": 15, - "effect": "施放战技后,开拓者受到的伤害降低40%并叠加1层【灼热意志】,此外有100%基础概率使敌方全体陷入嘲讽状态,持续1回合。", - "abridged_effect": "降低自身受到的伤害,并获得【灼热意志】,大概率使敌方全体陷入嘲讽状态。", - "element_type": "", - "icon": "icon/skill/8004_skill.png" - }, - "ultimate": { - "id": "800403", - "name": "陷阵无回的炎枪", - "tag": "群攻", - "max_level": 15, - "effect": "对敌方全体造成等同于开拓者50%攻击力+75%防御力的火属性伤害。下一次施放普攻时,自动获得强化且不消耗【灼热意志】。", - "abridged_effect": "对敌方全体造成火属性伤害,强化下一次的普攻。", - "element_type": "火", - "icon": "icon/skill/8004_ultimate.png" - }, - "talent": { - "id": "800404", - "name": "筑城者遗宝", - "tag": "强化", - "max_level": 15, - "effect": "每受到1次攻击,叠加1层【灼热意志】,最多可叠加8层。\n【灼热意志】层数不低于4时,普攻将获得强化,对指定敌方单体及其相邻目标同时造成伤害。\n开拓者施放普攻、战技、终结技后,为我方全体提供能够抵消等同于开拓者#1[f1]%防御力+20伤害的护盾,持续2回合。", - "element_type": "", - "icon": "icon/skill/8004_talent.png" - }, - "technique": { - "id": "800407", - "name": "守护者召令", - "tag": "防御", - "max_level": 1, - "effect": "使用秘技后,下一次战斗开始时给自身提供能够抵消等同于开拓者30%防御力+384伤害的护盾,持续1回合。", - "element_type": "", - "icon": "icon/skill/8004_technique.png" - } - }, - "skill_tree": { - "8004001": { - "max_level": 6, - "point_type": "2", - "anchor": "Point01", - "pre_point": "", - "level_up_skill_id": "800401", - "levels": { - "1": { - "promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110141", - 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"promotion_limit": 0, - "status_add": {}, - "material_list": [] - }, - "2": { - "promotion_limit": 1, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 2000 - }, - { - "id": "111011", - "num": 2 - } - ] - }, - "3": { - "promotion_limit": 2, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 4000 - }, - { - "id": "110141", - "num": 2 - }, - { - "id": "111011", - "num": 4 - } - ] - }, - "4": { - "promotion_limit": 3, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 8000 - }, - { - "id": "110142", - "num": 2 - }, - { - "id": "111012", - "num": 2 - } - ] - }, - "5": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 16000 - }, - { - "id": "110142", - "num": 4 - }, - { - "id": "111012", - "num": 3 - } - ] - }, - "6": { - "promotion_limit": 4, - "status_add": {}, - "material_list": [ - { - "id": "2", - "num": 24000 - }, - { - "id": "110142", - "num": 6 - }, - { - "id": "111012", - "num": 5 - } - ] - 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