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"base": 223.2, + "step": 3.72 + }, + "def": { + "base": 162, + "step": 2.7 + }, + "spd": { + "base": 110, + "step": 0 + }, + "taunt": { + "base": 75, + "step": 0 + }, + "crit_rate": { + "base": 0.05, + "step": 0 + }, + "crit_dmg": { + "base": 0.5, + "step": 0 + } + }, + { + "hp": { + "base": 408, + "step": 6 + }, + "atk": { + "base": 252.96, + "step": 3.72 + }, + "def": { + "base": 183.6, + "step": 2.7 + }, + "spd": { + "base": 110, + "step": 0 + }, + "taunt": { + "base": 75, + "step": 0 + }, + "crit_rate": { + "base": 0.05, + "step": 0 + }, + "crit_dmg": { + "base": 0.5, + "step": 0 + } + } + ], + "portrait": "image/character_portrait/1002.png" +} \ No newline at end of file diff --git a/resources/sr/character/丹恒•饮月/data.json b/resources/sr/character/丹恒•饮月/data.json index dcbb312..a9d500f 100644 --- a/resources/sr/character/丹恒•饮月/data.json +++ b/resources/sr/character/丹恒•饮月/data.json @@ -1 +1,2173 @@ -{"id":"1213","name":"丹恒•饮月","rarity":5,"element":"虚数","path":"毁灭","jpcv":"伊東健人","cncv":"李春胤","allegiance":"仙舟「罗浮」","sp":140,"affiliation":"仙舟「罗浮」","factions":"仙舟联盟","baseAttr":{"atk":698.544,"hp":1241.8560000000002,"def":363.82500000000005,"speed":102,"cpct":5,"cdmg":50,"aggro":125},"growAttr":{"damage":[3.2,3.2,4.8,4.8,6.4],"cpct":[2.7,4,5.3],"hp":[4,6]},"desc":"丹恒身为持明族的本相,其上一世「饮月君」所遗存的力量。 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"属性加成·攻击强化:攻击力提高6%。", + "属性加成·伤害强化•物理:物理属性伤害提高4.8%。", + "属性加成·攻击强化:攻击力提高6%。" + ] + } + }, + "skill_tree": { + "1107001": { + "id": "1107001", + "max_level": 6, + "anchor": "Point01", + "pre_points": [], + "level_up_skills": [ + { + "id": "110701", + "num": 1 + } + ], + "levels": [ + { + "promotion": 0, + "properties": [], + "materials": [] + }, + { + "promotion": 2, + "properties": [], + "materials": [ + { + "id": "2", + "num": 5000 + }, + { + "id": "110111", + "num": 3 + }, + { + "id": "112011", + "num": 6 + } + ] + }, + { + "promotion": 3, + "properties": [], + "materials": [ + { + "id": "2", + "num": 10000 + }, + { + "id": "110112", + "num": 3 + }, + { + "id": "112012", + "num": 3 + } + ] + }, + { + "promotion": 4, + "properties": [], + "materials": [ + { + "id": "2", + "num": 20000 + }, + { + "id": "110112", + "num": 5 + }, + { + "id": "112012", + "num": 4 + } + ] + }, + { + "promotion": 5, + "properties": [], + "materials": [ + { + "id": "2", + "num": 45000 + }, + { + "id": 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+ ] + }, + "120508": { + "id": "120508", + "name": "无间剑树", + "max_level": 9, + "element": "Wind", + "type": "Normal", + "type_text": "普攻", + "effect": "Blast", + "effect_text": "扩散", + "simple_desc": "消耗自身生命值,对敌方单体造成风属性伤害的同时对相邻目标造成少量风属性伤害。", + "desc": "消耗等同于刃生命上限10%的生命值,对指定敌方单体造成等同于刃20%/24%/28%/32%/36%/40%/44%/48%/52%攻击力+50%/60%/70%/80%/90%/100%/110%/120%/130%生命上限的风属性伤害,同时对其相邻目标造成等同于刃8%/9%/11%/12%/14%/16%/17%/19%/20%攻击力+20%/24%/28%/32%/36%/40%/44%/48%/52%生命上限的风属性伤害。\n若当前生命值不足,施放【无间剑树】时刃的当前生命值降低至1点。\n【无间剑树】无法恢复战技点。", + "params": [ + [ + 0.1, + 0.2, + 0.08, + 0.5, + 0.2 + ], + [ + 0.1, + 0.24, + 0.096, + 0.6, + 0.24 + ], + [ + 0.1, + 0.28, + 0.112, + 0.7, + 0.28 + ], + [ + 0.1, + 0.32, + 0.128, + 0.8, + 0.32 + ], + [ + 0.1, + 0.36, + 0.144, + 0.9, + 0.36 + ], + [ + 0.1, + 0.4, + 0.16, + 1, + 0.4 + ], + [ + 0.1, + 0.44, + 0.176, + 1.1, + 0.44 + ], + [ + 0.1, + 0.48, + 0.192, + 1.2, + 0.48 + ], + [ + 0.1, + 0.52, + 0.208, + 1.3, + 0.52 + ] + ], + "icon": "icon/skill/1205_basic_atk.png" + } 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"icon/skill/1005_basic_atk.png", + "AttributeBuff": [ + "额外能力·折磨:施放终结技时,敌方目标由「其当前承受的触电状态立即产生伤害」变更为「其当前承受的所有持续伤害类负面状态立即产生伤害」。", + "属性加成·效果命中强化:效果命中提高4%。", + "属性加成·攻击强化:攻击力提高4%。", + "属性加成·生命强化:生命值上限提高4%。" + ] + }, + "100502": { + "id": "100502", + "name": "月光摩挲连绵", + "max_level": 15, + "element": "Thunder", + "type": "BPSkill", + "type_text": "战技", + "effect": "Blast", + "effect_text": "扩散", + "simple_desc": "对敌方单体造成雷属性伤害,对相邻目标造成少量雷属性伤害。\n若主目标处于持续伤害类负面状态,则使持续伤害类负面状态额外产生1次伤害。", + "desc": "对指定敌方单体造成等同于卡芙卡80%/88%/96%/104%/112%/120%/130%/140%/150%/160%/168%/176%/184%/192%/2%攻击力的雷属性伤害,同时对其相邻目标造成等同于卡芙卡30%/33%/36%/39%/42%/45%/48%/52%/56%/60%/63%/66%/69%/72%/75%攻击力的雷属性伤害。\n若指定敌方单体处于持续伤害状态,其当前承受的所有持续伤害立即产生相当于原伤害60%/61%/63%/64%/66%/67%/69%/71%/73%/75%/76%/78%/79%/81%/82%的伤害。", + "params": [ + [ + 0.8, + 0.6, + 0.3 + ], + [ + 0.88, + 0.615, + 0.33 + ], + [ + 0.96, + 0.63, + 0.36 + ], + [ + 1.04, + 0.645, + 0.39 + ], + [ + 1.12, + 0.66, + 0.42 + ], + [ + 1.2, + 0.675, + 0.45 + ], + [ + 1.3, + 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"对敌方全体造成等同于卡芙卡48%/51%/54%/57%/60%/64%/68%/72%/76%/80%/83%/86%/89%/92%/96%攻击力的雷属性伤害,有100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%的基础概率使受到攻击的敌方目标陷入触电状态,并使其当前承受的触电状态立即产生相当于原伤害80%/82%/84%/86%/88%/90%/92%/95%/97%/100%/102%/104%/106%/108%/110%的伤害。触电状态持续2回合。\n触电状态下,敌方目标每回合开始时受到等同于卡芙卡115%/126%/137%/148%/159%/175%/197%/224%/257%/290%/304%/318%/332%/346%/360%攻击力的雷属性持续伤害。", + "params": [ + [ + 0.48, + 1, + 2, + 1.16, + 0.8 + ], + [ + 0.512, + 1, + 2, + 1.2688, + 0.82 + ], + [ + 0.544, + 1, + 2, + 1.3775, + 0.84 + ], + [ + 0.576, + 1, + 2, + 1.4863, + 0.86 + ], + [ + 0.608, + 1, + 2, + 1.595, + 0.88 + ], + [ + 0.64, + 1, + 2, + 1.7581, + 0.9 + ], + [ + 0.68, + 1, + 2, + 1.9756, + 0.925 + ], + [ + 0.72, + 1, + 2, + 2.2475, + 0.95 + ], + [ + 0.76, + 1, + 2, + 2.5738, + 0.975 + ], + [ + 0.8, + 1, + 2, + 2.9, + 1 + ], + [ + 0.832, + 1, + 2, + 3.0414, + 1.02 + ], + [ + 0.864, + 1, + 2, + 3.1828, + 1.04 + ], + [ + 0.896, + 1, + 2, + 3.3241, + 1.06 + ], + [ + 0.928, + 1, + 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+ 2 + ], + [ + 1.792, + 1, + 2 + ], + [ + 1.89, + 1, + 2 + ] + ], + "icon": "icon/skill/1005_talent.png", + "AttributeBuff": [ + "额外能力·荆棘:终结技、秘技与天赋触发的追加攻击使敌方目标陷入的触电状态的基础概率提高30%。", + "属性加成·生命强化:生命值上限提高6%。", + "属性加成·效果命中强化:效果命中提高8%。" + ] + }, + "100506": { + "id": "100506", + "name": "攻击", + "max_level": 1, + "element": "Thunder", + "type": "MazeNormal", + "type_text": "dev_连携", + "effect": "MazeAttack", + "effect_text": "", + "simple_desc": "", + "desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。", + "params": [], + "icon": "icon/skill/1005_basic_atk.png" + }, + "100507": { + "id": "100507", + "name": "宽恕无关慈悲", + "max_level": 1, + "element": "Thunder", + "type": "Maze", + "type_text": "秘技", + "effect": "MazeAttack", + "effect_text": "", + "simple_desc": "攻击范围内的所有敌人,进入战斗后对敌方全体造成少量雷属性伤害,大概率施加触电状态。", + "desc": "立即攻击一定范围内的所有敌人,进入战斗后对敌方全体造成等同于卡芙卡50%攻击力的雷属性伤害,同时有100%的基础概率使敌方每个单体目标陷入与终结技相同的触电状态,持续2回合。", + "params": [ + [ + 1, + 2, + 0.5 + ] + ], + "icon": "icon/skill/1005_technique.png", + "AttributeBuff": [ + "属性加成·攻击强化:攻击力提高4%。", + "属性加成·攻击强化:攻击力提高8%。" + ] + } + }, + "skill_tree": { + "1005001": { + "id": "1005001", + "name": "", + "max_level": 6, + "desc": "", + "params": [], + "anchor": "Point01", + "pre_points": [], + "level_up_skills": [ + { + "id": "100501", + "num": 1 + } + ], + "levels": [ + { + "promotion": 0, + "properties": [], + "materials": [] + }, + { + "promotion": 2, + "properties": [], + "materials": [ + { + "id": "2", + "num": 5000 + }, + { + "id": "110151", + "num": 3 + }, + { + "id": "111011", + "num": 6 + } + ] + }, + { + "promotion": 3, + "properties": [], + "materials": [ + { + "id": "2", + "num": 10000 + }, + { + "id": "110152", + "num": 3 + }, + { + "id": "111012", + "num": 3 + } + ] + }, + { + "promotion": 4, + "properties": [], + "materials": [ + { + "id": "2", + "num": 20000 + }, + { + "id": "110152", + "num": 5 + }, + { + "id": "111012", + "num": 4 + } + ] + }, + { + "promotion": 5, + "properties": [], + "materials": [ + { + "id": "2", + "num": 45000 + }, + { + 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"step": 0 + }, + "crit_rate": { + "base": 0.05, + "step": 0 + }, + "crit_dmg": { + "base": 0.5, + "step": 0 + } + } + ], + "portrait": "image/character_portrait/1005.png" +} \ No newline at end of file diff --git a/resources/sr/character/卢卡/data.json b/resources/sr/character/卢卡/data.json index 6b226b9..2135dde 100644 --- a/resources/sr/character/卢卡/data.json +++ b/resources/sr/character/卢卡/data.json @@ -1 +1,2040 @@ -{"id":"1111","name":"卢卡","rarity":4,"element":"物理","path":"虚无","jpcv":"梶原岳人","cncv":"萧翟","allegiance":"贝洛伯格","sp":130,"affiliation":"雅利洛-VI","factions":"/","baseAttr":{"atk":582.1199999999999,"hp":917.28,"def":485.1,"speed":103,"cpct":5,"cdmg":50,"aggro":100},"growAttr":{"atk":[4,4,6,6,8],"effect":[4,6,8],"def":[5,7.5]},"desc":"贝洛伯格下层区的冠军拳手,「地火」的得力干将之一。 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+ "id": "241", + "num": 1 + }, + { + "id": "110502", + "num": 1 + } + ] + } + ], + "icon": "icon/skill/1103_ultimate.png" + }, + "1103004": { + "id": "1103004", + "max_level": 10, + "anchor": "Point04", + "pre_points": [], + "level_up_skills": [ + { + "id": "110304", + "num": 1 + } + ], + "levels": [ + { + "promotion": 0, + "properties": [], + "materials": [] + }, + { + "promotion": 1, + "properties": [], + "materials": [ + { + "id": "2", + "num": 2000 + }, + { + "id": "112001", + "num": 2 + } + ] + }, + { + "promotion": 2, + "properties": [], + "materials": [ + { + "id": "2", + "num": 4000 + }, + { + "id": "110131", + "num": 2 + }, + { + "id": "112001", + "num": 4 + } + ] + }, + { + "promotion": 3, + "properties": [], + "materials": [ + { + "id": "2", + "num": 8000 + }, + { + "id": "110132", + "num": 2 + }, + { + "id": "112002", + "num": 2 + } + ] + }, + { + "promotion": 4, + "properties": [], + "materials": [ + { + "id": "2", + "num": 16000 + }, + { + "id": "110132", + "num": 4 + }, + { + "id": "112002", + "num": 3 + } + ] + }, + { + "promotion": 4, + "properties": [], + "materials": [ + { + "id": "2", + "num": 24000 + }, + { + "id": "110132", + "num": 6 + }, + { + "id": "112002", + "num": 5 + } + ] + }, + { + "promotion": 5, + "properties": [], + "materials": [ + { + "id": "2", + "num": 36000 + }, + { + "id": "110133", + "num": 2 + }, + { + "id": "112003", + "num": 2 + } + ] + }, + { + "promotion": 5, + "properties": [], + "materials": [ + { + "id": "2", + "num": 64000 + }, + { + "id": "110133", + "num": 4 + }, + { + "id": "110502", + "num": 1 + }, + { + "id": "112003", + "num": 3 + } + ] + }, + { + "promotion": 6, + "properties": [], + "materials": [ + { + "id": "2", + "num": 128000 + }, + { + "id": "110133", + "num": 6 + }, + { + "id": "110502", + "num": 1 + } + ] + }, + { + "promotion": 6, + "properties": [], + "materials": [ + { + "id": "2", + "num": 240000 + }, + { + "id": "110133", + "num": 11 + }, + { + "id": "241", + "num": 1 + }, + { + "id": "110502", + "num": 1 + } + ] + } + ], + "icon": "icon/skill/1103_talent.png" + }, + "1103007": { + "id": "1103007", + "max_level": 1, + "anchor": "Point05", + "pre_points": [], + "level_up_skills": [ + { + "id": "110307", + "num": 1 + } + ], + "levels": [ + { + "promotion": 0, + "properties": [], + "materials": [] + } + ], + "icon": "icon/skill/1103_technique.png" + }, + "1103101": { + "id": "1103101", + "max_level": 1, + "anchor": "Point06", + "pre_points": [], + "level_up_skills": [], + "levels": [ + { + "promotion": 2, + "properties": [], + "materials": [ + { + "id": "2", + "num": 4000 + }, + { + "id": "110131", + "num": 2 + }, + { + "id": "110502", + "num": 1 + } + ] + } + ], + "icon": "icon/skill/1103_skilltree1.png" + }, + "1103102": { + "id": "1103102", + "max_level": 1, + "anchor": "Point07", + "pre_points": [], + "level_up_skills": [], + "levels": [ + { + "promotion": 4, + "properties": [], + "materials": [ + { + "id": "2", + "num": 16000 + }, + { + "id": "110132", + "num": 4 + }, + { + "id": "241", + "num": 1 + }, + { + "id": "110502", + "num": 1 + } + ] + } + ], + "icon": "icon/skill/1103_skilltree2.png" + }, + "1103103": { + "id": "1103103", + "max_level": 1, + "anchor": "Point08", + "pre_points": [], + "level_up_skills": [], + "levels": [ + { + "promotion": 6, + "properties": [], + "materials": [ + { + "id": "2", + "num": 128000 + }, + { + "id": "110133", + "num": 6 + }, + { + "id": "241", + "num": 1 + }, + { + "id": "110502", + "num": 1 + } + ] + } + ], + "icon": "icon/skill/1103_skilltree3.png" + }, + "1103201": { + "id": "1103201", + "max_level": 1, + "anchor": "Point09", + "pre_points": [], + "level_up_skills": [], + "levels": [ + { + "promotion": 0, + "properties": [ + { + "type": "CriticalChanceBase", + "value": 0.027 + } + ], + "materials": [ + { + "id": "2", + "num": 2000 + }, + { + "id": "112001", + "num": 2 + } + ] + } + ], + "icon": "icon/property/IconCriticalChance.png" + }, + "1103202": { + "id": "1103202", + "max_level": 1, + "anchor": "Point10", + "pre_points": [ + "1103101" + ], + "level_up_skills": [], + "levels": [ + { + "promotion": 2, + "properties": [ + { + "type": "StatusProbabilityBase", + "value": 0.04 + } + ], + "materials": [ + { + "id": "2", + "num": 4000 + }, + { + "id": "110131", + "num": 2 + }, + { + "id": "112001", + "num": 4 + } + ] + } + ], + "icon": "icon/property/IconStatusProbability.png" + }, + "1103203": { + "id": "1103203", + "max_level": 1, + "anchor": "Point11", + "pre_points": [ + "1103202" + ], + "level_up_skills": [], + "levels": [ + { + "promotion": 3, + "properties": [ + { + "type": "CriticalChanceBase", + "value": 0.027 + } + ], + "materials": [ + { + "id": "2", + "num": 8000 + }, + { + "id": "110132", + "num": 2 + }, + { + "id": "112002", + "num": 2 + } + ] + } + ], + "icon": "icon/property/IconCriticalChance.png" + }, + "1103204": { + "id": "1103204", + "max_level": 1, + "anchor": "Point12", + "pre_points": [ + "1103202" + ], + "level_up_skills": [], + "levels": [ + { + "promotion": 3, + "properties": [ + { + "type": "StatusResistanceBase", + "value": 0.04 + } + ], + "materials": [ + { + "id": "2", + "num": 8000 + }, + { + "id": "110132", + "num": 2 + }, + { + "id": "112002", + "num": 2 + } + ] + } + ], + "icon": "icon/property/IconStatusResistance.png" + }, + "1103205": { + "id": "1103205", + "max_level": 1, + "anchor": "Point13", + "pre_points": [ + "1103102" + ], + "level_up_skills": [], + "levels": [ + { + "promotion": 4, + "properties": [ + { + "type": "CriticalChanceBase", + "value": 0.04 + } + ], + "materials": [ + { + "id": "2", + "num": 16000 + }, + { + "id": "110132", + "num": 4 + }, + { + "id": "112002", + "num": 3 + } + ] + } + ], + "icon": "icon/property/IconCriticalChance.png" + }, + "1103206": { + "id": "1103206", + "max_level": 1, + "anchor": "Point14", + "pre_points": [ + "1103205" + ], + "level_up_skills": [], + "levels": [ + { + "promotion": 5, + "properties": [ + { + "type": "StatusProbabilityBase", + "value": 0.06 + } + ], + "materials": [ + { + "id": "2", + "num": 36000 + }, + { + "id": "110133", + "num": 2 + }, + { + "id": "112003", + "num": 2 + } + ] + } + ], + "icon": "icon/property/IconStatusProbability.png" + }, + "1103207": { + "id": "1103207", + "max_level": 1, + "anchor": "Point15", + "pre_points": [ + "1103205" + ], + "level_up_skills": [], + "levels": [ + { + "promotion": 5, + "properties": [ + { + "type": "CriticalChanceBase", + "value": 0.04 + } + ], + "materials": [ + { + "id": "2", + "num": 36000 + }, + { + "id": "110133", + "num": 2 + }, + { + "id": "112003", + "num": 2 + } + ] + } + ], + "icon": "icon/property/IconCriticalChance.png" + }, + "1103208": { + "id": "1103208", + "max_level": 1, + "anchor": "Point16", + "pre_points": [ + "1103103" + ], + "level_up_skills": [], + "levels": [ + { + "promotion": 6, + "properties": [ + { + "type": "StatusResistanceBase", + "value": 0.06 + } + ], + "materials": [ + { + "id": "2", + "num": 128000 + }, + { + "id": "110133", + "num": 6 + }, + { + "id": "112003", + "num": 6 + } + ] + } + ], + "icon": "icon/property/IconStatusResistance.png" + }, + "1103209": { + "id": "1103209", + "max_level": 1, + "anchor": "Point17", + "pre_points": [ + "1103103" + ], + "level_up_skills": [], + "levels": [ + { + "promotion": 0, + "properties": [ + { + "type": "StatusProbabilityBase", + "value": 0.08 + } + ], + "materials": [ + { + "id": "2", + "num": 128000 + }, + { + "id": "110133", + "num": 6 + }, + { + "id": "112003", + "num": 6 + } + ] + } + ], + "icon": "icon/property/IconStatusProbability.png" + }, + "1103210": { + "id": "1103210", + "max_level": 1, + "anchor": "Point18", + "pre_points": [], + "level_up_skills": [], + "levels": [ + { + "promotion": 0, + "properties": [ + { + "type": "CriticalChanceBase", + "value": 0.053 + } + ], + "materials": [ + { + "id": "2", + "num": 128000 + }, + { + "id": "110133", + "num": 6 + }, + { + "id": "112003", + "num": 6 + } + ] + } + ], + "icon": "icon/property/IconCriticalChance.png" + } + }, + "materials": [ + [ + { + "id": "2", + "num": 3200 + }, + { + "id": "112001", + "num": 4 + } + ], + [ + { + "id": "2", + "num": 6400 + }, + { + "id": "112001", + "num": 8 + } + ], + [ + { + "id": "2", + "num": 12800 + }, + { + "id": "112002", + "num": 5 + }, + { + "id": "110404", + "num": 2 + } + ], + [ + { + "id": "2", + "num": 32000 + }, + { + "id": "112002", + "num": 8 + }, + { + "id": "110404", + "num": 5 + } + ], + [ + { + "id": "2", + "num": 64000 + }, + { + "id": "112003", + "num": 5 + }, + { + "id": "110404", + "num": 15 + } + ], + [ + { + "id": "2", + "num": 128000 + }, + { + "id": "112003", + "num": 7 + }, + { + "id": "110404", + "num": 28 + } + ], + [] + ], + "values": [ + { + "hp": { + "base": 124.8, + "step": 6.24 + }, + "atk": { + "base": 88.8, + "step": 4.44 + }, + "def": { + "base": 51, + "step": 2.55 + }, + "spd": { + "base": 104, + "step": 0 + }, + "taunt": { + "base": 75, + "step": 0 + }, + "crit_rate": { + "base": 0.05, + "step": 0 + }, + "crit_dmg": { + "base": 0.5, + "step": 0 + } + }, + { + "hp": { + "base": 174.72, + "step": 6.24 + }, + "atk": { + "base": 124.32, + "step": 4.44 + }, + "def": { + "base": 71.4, + "step": 2.55 + }, + "spd": { + "base": 104, + "step": 0 + }, + "taunt": { + "base": 75, + "step": 0 + }, + "crit_rate": { + "base": 0.05, + "step": 0 + }, + "crit_dmg": { + "base": 0.5, + "step": 0 + } + }, + { + "hp": { + "base": 224.64, + "step": 6.24 + }, + "atk": { + "base": 159.84, + "step": 4.44 + }, + "def": { + "base": 91.8, + "step": 2.55 + }, + "spd": { + "base": 104, + "step": 0 + }, + "taunt": { + "base": 75, + "step": 0 + }, + "crit_rate": { + "base": 0.05, + "step": 0 + }, + "crit_dmg": { + "base": 0.5, + "step": 0 + } + }, + { + "hp": { + "base": 274.56, + "step": 6.24 + }, + "atk": { + "base": 195.36, + "step": 4.44 + }, + "def": { + "base": 112.2, + "step": 2.55 + }, + "spd": { + "base": 104, + "step": 0 + }, + "taunt": { + "base": 75, + "step": 0 + }, + "crit_rate": { + "base": 0.05, + "step": 0 + }, + "crit_dmg": { + "base": 0.5, + "step": 0 + } + }, + { + "hp": { + "base": 324.48, + "step": 6.24 + }, + "atk": { + "base": 230.88, + "step": 4.44 + }, + "def": { + "base": 132.6, + "step": 2.55 + }, + "spd": { + "base": 104, + "step": 0 + }, + "taunt": { + "base": 75, + "step": 0 + }, + "crit_rate": { + "base": 0.05, + "step": 0 + }, + "crit_dmg": { + "base": 0.5, + "step": 0 + } + }, + { + "hp": { + "base": 374.4, + "step": 6.24 + }, + "atk": { + "base": 266.4, + "step": 4.44 + }, + "def": { + "base": 153, + "step": 2.55 + }, + "spd": { + "base": 104, + "step": 0 + }, + "taunt": { + "base": 75, + "step": 0 + }, + "crit_rate": { + "base": 0.05, + "step": 0 + }, + "crit_dmg": { + "base": 0.5, + "step": 0 + } + }, + { + "hp": { + "base": 424.32, + "step": 6.24 + }, + "atk": { + "base": 301.92, + "step": 4.44 + }, + "def": { + "base": 173.4, + "step": 2.55 + }, + "spd": { + "base": 104, + "step": 0 + }, + "taunt": { + "base": 75, + "step": 0 + }, + "crit_rate": { + "base": 0.05, + "step": 0 + }, + "crit_dmg": { + "base": 0.5, + "step": 0 + } + } + ], + "portrait": "image/character_portrait/1103.png" +} \ No newline at end of file diff --git a/resources/sr/character/开拓者 (同谐)/data.json b/resources/sr/character/开拓者 (同谐)/data.json index ccbb1bc..2500759 100644 --- a/resources/sr/character/开拓者 (同谐)/data.json +++ b/resources/sr/character/开拓者 (同谐)/data.json @@ -18,36 +18,27 @@ "cdmg": 50, "aggro": 100 }, - "growAttr": { - "def": [ - 5, - 5, - 7.5, - 7.5, - 10 - ], - "atk": [ - 4, - 6, - 8 - ], - "hp": [ - 4, - 6 - ] - }, + "growAttr": {}, + "skills": [ + "800601", + "800602", + "800603", + "800604", + "800606", + "800607" + ], "eidolons": [ { "id": "800601", "name": "您的最佳观众席", "effect": "施放首次战技后立即回复1点战技点。", - "icon": "icon/skill/8005_rank1.png" + "icon": "icon/skill/8006_rank1.png" }, { "id": "800602", "name": "越狱的跨洋彩虹", "effect": "战斗开始时,开拓者的能量恢复效率提高25%,持续3回合。", - "icon": "icon/skill/8005_rank2.png" + "icon": "icon/skill/8006_rank2.png" }, { "id": "800603", @@ -59,7 +50,7 @@ "id": "800604", "name": "袒护白鸽的冠冕", "effect": "开拓者在场时,使除自身以外的队友击破特攻提高,提高数值等同于开拓者15%的击破特攻。", - "icon": "icon/skill/8005_rank4.png" + "icon": "icon/skill/8006_rank4.png" }, { "id": "800605", @@ -71,7 +62,7 @@ "id": "800606", "name": "明天,栖息聚光之下", "effect": "战技的额外伤害次数增加2次。", - "icon": "icon/skill/8005_rank6.png" + "icon": "icon/skill/8006_rank6.png" } ], "skillsData": { @@ -116,7 +107,11 @@ ] ], "icon": "icon/skill/8006_basic_atk.png", - "AttributeBuff": [] + "AttributeBuff": [ + "额外能力·卫我起舞:当场上敌方目标数量等于5或以上/4/3/2/1名时,【伴舞】效果触发的超击破伤害提高20%/30%/40%/50%/60%。", + "属性加成·伤害强化•虚数:虚数属性伤害提高3.2%。", + "属性加成·击破强化:击破特攻提高5.3%。" + ] }, "800602": { "id": "800602", @@ -192,7 +187,11 @@ ] ], "icon": "icon/skill/8006_skill.png", - "AttributeBuff": [] + "AttributeBuff": [ + "额外能力·随波逐流:施放战技时,造成的第一次削韧伤害额外提高100%。", + "属性加成·击破强化:击破特攻提高8%。", + "属性加成·伤害强化•虚数:虚数属性伤害提高4.8%。" + ] }, "800603": { "id": "800603", @@ -292,8 +291,8 @@ "element": "", "type": "Talent", "type_text": "天赋", - "effect": "Impair", - "effect_text": "妨害", + "effect": "Support", + "effect_text": "辅助", "simple_desc": "当有敌方目标的弱点被击破时,开拓者恢复能量。", "desc": "当有敌方目标的弱点被击破时,开拓者立即恢复5/550/6/650/7/750/812/875/937/10/10.5/11/11.5/12/12.5点能量。", "params": [ @@ -344,7 +343,12 @@ ] ], "icon": "icon/skill/8006_talent.png", - "AttributeBuff": [] + "AttributeBuff": [ + "额外能力·剧院之帽:我方目标造成弱点击破后额外使敌方目标行动延后30%。", + "属性加成·效果抵抗强化:效果抵抗提高6%。", + "属性加成·伤害强化•虚数:虚数属性伤害提高6.4%。", + "属性加成·击破强化:击破特攻提高10.7%。" + ] }, "800606": { "id": "800606", @@ -379,7 +383,11 @@ ] ], "icon": "icon/skill/8006_technique.png", - "AttributeBuff": [] + "AttributeBuff": [ + "属性加成·击破强化:击破特攻提高5.3%。", + "属性加成·效果抵抗强化:效果抵抗提高4%。", + "属性加成·击破强化:击破特攻提高8%。" + ] } }, "skill_tree": { @@ -1919,5 +1927,5 @@ } } ], - "portrait": "image/character_portrait/8005.png" + "portrait": "image/character_portrait/8006.png" } \ No newline at end of file diff --git a/resources/sr/character/开拓者 (火)/data.json b/resources/sr/character/开拓者 (火)/data.json index 8ea0f05..09ea1f2 100644 --- a/resources/sr/character/开拓者 (火)/data.json +++ b/resources/sr/character/开拓者 (火)/data.json @@ -108,7 +108,9 @@ ] ], "icon": "icon/skill/8004_basic_atk.png", - "AttributeBuff": [] + "AttributeBuff": [ + "属性加成·生命强化:生命值上限提高4%。" + ] }, "800402": { "id": "800402", @@ -199,7 +201,9 @@ ] ], "icon": "icon/skill/8004_skill.png", - "AttributeBuff": [] + "AttributeBuff": [ + "属性加成·防御强化:防御力提高7.5%。" + ] }, "800403": { "id": "800403", @@ -381,7 +385,12 @@ ] ], "icon": "icon/skill/8004_talent.png", - "AttributeBuff": [] + "AttributeBuff": [ + "额外能力·行胜思:回合开始时,若开拓者持有护盾保护,则攻击力提高15%并恢复5点能量,持续到行动结束。", + "属性加成·生命强化:生命值上限提高6%。", + "属性加成·攻击强化:攻击力提高8%。", + "属性加成·防御强化:防御力提高10%。" + ] }, "800406": { "id": "800406", @@ -417,7 +426,15 @@ ] ], "icon": "icon/skill/8004_technique.png", - "AttributeBuff": [] + "AttributeBuff": [ + "属性加成·防御强化:防御力提高5%。", + "额外能力·强援弱:施放战技后,我方全体受到的伤害降低15%,持续1回合。", + "属性加成·攻击强化:攻击力提高4%。", + "属性加成·防御强化:防御力提高5%。", + "额外能力·生先死:开拓者施放强化普攻后,回复等同于自身生命上限5%的生命值。", + "属性加成·防御强化:防御力提高7.5%。", + "属性加成·攻击强化:攻击力提高6%。" + ] }, "800408": { "id": "800408", diff --git a/resources/sr/character/开拓者 (物理)/data.json b/resources/sr/character/开拓者 (物理)/data.json index d9c74a6..4679fcb 100644 --- a/resources/sr/character/开拓者 (物理)/data.json +++ b/resources/sr/character/开拓者 (物理)/data.json @@ -337,7 +337,12 @@ ] ], "icon": "icon/skill/8002_talent.png", - "AttributeBuff": [] + "AttributeBuff": [ + "额外能力·斗志:施放战技或终结技【全胜•安息全垒打】时,对指定敌方目标造成的伤害提高25%。", + "属性加成·防御强化:防御力提高7.5%。", + "属性加成·生命强化:生命值上限提高8%。", + "属性加成·攻击强化:攻击力提高8%。" + ] }, "800206": { "id": "800206", @@ -371,7 +376,17 @@ ] ], "icon": "icon/skill/8002_technique.png", - "AttributeBuff": [] + "AttributeBuff": [ + "属性加成·攻击强化:攻击力提高4%。", + "额外能力·蓄势:战斗开始时,立刻恢复15点能量。", + "属性加成·生命强化:生命值上限提高4%。", + "属性加成·攻击强化:攻击力提高4%。", + "属性加成·防御强化:防御力提高5%。", + "额外能力·坚韧:天赋的效果每层同时使开拓者的防御力提高10%。", + "属性加成·攻击强化:攻击力提高6%。", + "属性加成·生命强化:生命值上限提高6%。", + "属性加成·攻击强化:攻击力提高6%。" + ] }, "800208": { "id": "800208", diff --git a/resources/sr/character/彦卿/data.json b/resources/sr/character/彦卿/data.json index 0bfcf79..fed7401 100644 --- a/resources/sr/character/彦卿/data.json +++ b/resources/sr/character/彦卿/data.json @@ -1 +1,1897 @@ -{"id":"1209","name":"彦卿","rarity":5,"element":"冰","path":"巡猎","jpcv":"井上麻里奈","cncv":"喵酱","allegiance":"仙舟「罗浮」","sp":140,"affiliation":"仙舟「罗浮」","factions":"仙舟联盟","baseAttr":{"atk":679.1400000000001,"hp":892.5840000000001,"def":412.33500000000004,"speed":109,"cpct":5,"cdmg":50,"aggro":75},"growAttr":{"atk":[4,4,6,6,8],"damage":[3.2,4.8,6.4],"hp":[4,6]},"desc":"将军景元的侍卫,不过总角之年的御剑天才。 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"max_level": 1, + "element": "", + "type": "Maze", + "type_text": "秘技", + "effect": "Enhance", + "effect_text": "强化", + "simple_desc": "使用秘技,下一次战斗开始时自身对生命值百分比大于等于50%的敌方目标造成的伤害提高。", + "desc": "使用秘技后,下一次战斗开始时彦卿对当前生命值百分比大于等于50%的敌方目标造成的伤害提高30%,持续2回合。", + "params": [ + [ + 0.5, + 0.3, + 2 + ] + ], + "icon": "icon/skill/1209_technique.png", + "AttributeBuff": [ + "属性加成·攻击强化:攻击力提高4%。", + "额外能力·颁冰:施放攻击后,对携带冰属性弱点的敌方目标造成等同于彦卿30%攻击力的冰属性附加伤害。", + "属性加成·伤害强化•冰:冰属性伤害提高3.2%。", + "属性加成·攻击强化:攻击力提高4%。", + "额外能力·凌霜:处于【智剑连心】效果时,效果抵抗提高20%。", + "属性加成·攻击强化:攻击力提高6%。", + "属性加成·伤害强化•冰:冰属性伤害提高4.8%。" + ] + } + }, + "skill_tree": { + "1209001": { + "id": "1209001", + "max_level": 6, + "anchor": "Point01", + "pre_points": [], + "level_up_skills": [ + { + "id": "120901", + "num": 1 + } + ], + "levels": [ + { + "promotion": 0, + "properties": [], + "materials": [] + }, + { + "promotion": 2, + "properties": [], + "materials": [ + { + "id": "2", + "num": 5000 + }, + { + "id": "110121", + "num": 3 + }, + { + "id": 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+ }, + { + "hp": { + "base": 430.848, + "step": 6.336 + }, + "atk": { + "base": 287.232, + "step": 4.224 + }, + "def": { + "base": 190.74, + "step": 2.805 + }, + "spd": { + "base": 110, + "step": 0 + }, + "taunt": { + "base": 75, + "step": 0 + }, + "crit_rate": { + "base": 0.05, + "step": 0 + }, + "crit_dmg": { + "base": 0.5, + "step": 0 + } + } + ], + "portrait": "image/character_portrait/1112.png" +} \ No newline at end of file diff --git a/resources/sr/character/景元/data.json b/resources/sr/character/景元/data.json index f753500..ec8f447 100644 --- a/resources/sr/character/景元/data.json +++ b/resources/sr/character/景元/data.json @@ -1 +1,1897 @@ 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"属性加成·效果命中强化:效果命中提高6%。", + "属性加成·攻击强化:攻击提高6%。" + ] + }, + "110803": { + "id": "110803", + "name": "惊喜礼盒", + "max_level": 15, + "element": "Wind", + "type": "Ultra", + "type_text": "终结技", + "effect": "Impair", + "effect_text": "妨害", + "simple_desc": "对敌方全体造成风属性伤害,大概率使其受到的持续伤害提高。", + "desc": "对敌方全体造成等同于桑博96%/102%/108%/115%/121%/128%/136%/144%/152%/160%/166%/172%/179%/185%/192%攻击力的风属性伤害,同时有100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%的基础概率使被攻击的敌方目标受到的持续伤害提高20%/21%/22%/23%/24%/25%/26%/27%/28%/30%/31%/32%/33%/34%/35%,持续2回合。", + "params": [ + [ + 0.96, + 0.2, + 2, + 1 + ], + [ + 1.024, + 0.21, + 2, + 1 + ], + [ + 1.088, + 0.22, + 2, + 1 + ], + [ + 1.152, + 0.23, + 2, + 1 + ], + [ + 1.216, + 0.24, + 2, + 1 + ], + [ + 1.28, + 0.25, + 2, + 1 + ], + [ + 1.36, + 0.2625, + 2, + 1 + ], + [ + 1.44, + 0.275, + 2, + 1 + ], + [ + 1.52, + 0.2875, + 2, + 1 + ], + [ + 1.6, + 0.3, + 2, + 1 + ], + [ + 1.664, + 0.31, + 2, + 1 + ], + [ + 1.728, + 0.32, + 2, + 1 + ], + [ + 1.792, + 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], + [ + 0.65, + 0.65, + 3, + 5 + ] + ], + "icon": "icon/skill/1108_talent.png", + "AttributeBuff": [ + "额外能力·加料:风化状态下的敌方目标对桑博造成的伤害降低15%。", + "属性加成·效果抵抗强化:效果抵抗提高6%。", + "属性加成·效果命中强化:效果命中提高8%。" + ] + }, + "110806": { + "id": "110806", + "name": "攻击", + "max_level": 1, + "element": "Wind", + "type": "MazeNormal", + "type_text": "dev_连携", + "effect": "MazeAttack", + "effect_text": "", + "simple_desc": "", + "desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。", + "params": [], + "icon": "icon/skill/1108_basic_atk.png" + }, + "110807": { + "id": "110807", + "name": "你最闪亮", + "max_level": 1, + "element": "", + "type": "Maze", + "type_text": "秘技", + "effect": "Impair", + "effect_text": "妨害", + "simple_desc": "使一定区域内敌人陷入目盲状态。攻击陷入目盲状态敌人,进战后大概率使敌方每个单体目标行动延后。", + "desc": "使用秘技后使一定区域内的敌人陷入10秒的目盲状态,目盲状态下的敌人无法发现我方目标。\n若主动攻击陷入目盲状态的敌人,进入战斗时有100%固定概率使敌方每个单体目标行动延后25%。", + "params": [ + [ + 10, + 1, + 0.25 + ] + ], + "icon": "icon/skill/1108_technique.png", + "AttributeBuff": [ + "属性加成·攻击强化:攻击提高4%。", + "属性加成·攻击强化:攻击提高8%。" 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"image/character_portrait/1108.png" +} \ No newline at end of file diff --git a/resources/sr/character/流萤/data.json b/resources/sr/character/流萤/data.json index 9c9363c..c17310d 100644 --- a/resources/sr/character/流萤/data.json +++ b/resources/sr/character/流萤/data.json @@ -1 +1,2257 @@ -{"id":"1310","name":"流萤","rarity":5,"element":"火","path":"毁灭","jpcv":"楠木灯","cncv":"宋媛媛","sp":240,"affiliation":"星核猎手","factions":"/","baseAttr":{"atk":523.908,"hp":814.968,"def":776.1600000000001,"speed":104,"cpct":5,"cdmg":50,"aggro":125},"growAttr":{"break":[5.3,5.3,8,8,10.7],"resist":[4,6,8],"speed":[2,3]},"skills":["131001","131002","131003","131004","131006","131007","131008","131009"],"eidolons":[{"id":"131001","name":"我曾安眠,赤染之茧","effect":"施放强化战技时无视目标15%的防御,且强化战技不消耗战技点。","icon":"icon/skill/1310_rank1.png"},{"id":"131002","name":"自破碎的天空坠落","effect":"「完全燃烧」状态下施放强化普攻、强化战技消灭敌方目标或使目标陷入弱点击破状态时,装甲「萨姆」立即获得1个额外回合。该效果在1回合后可再次触发。","icon":"icon/skill/1310_rank2.png"},{"id":"131003","name":"沉睡在静默的星河","effect":"战技等级+2,最多不超过15级,普攻等级+1,最多不超过10级。","icon":"icon/skill/1310_skill.png"},{"id":"131004","name":"我会看见,飞萤之火","effect":"「完全燃烧」状态下,装甲「萨姆」的效果抵抗提高50%。","icon":"icon/skill/1310_rank4.png"},{"id":"131005","name":"自无梦的长夜亮起","effect":"终结技等级+2,最多不超过15级,天赋等级+2,最多不超过15级。","icon":"icon/skill/1310_ultimate.png"},{"id":"131006","name":"绽放在终竟的明天","effect":"「完全燃烧」状态下装甲「萨姆」的火属性抗性穿透提高20%。施放强化普攻、强化战技时弱点击破效率提高50%。","icon":"icon/skill/1310_rank6.png"}],"skillsData":{"131001":{"id":"131001","name":"指令-闪燃推进","max_level":9,"element":"Fire","type":"Normal","type_text":"普攻","effect":"SingleAttack","effect_text":"单攻","simple_desc":"对敌方单体造成少量火属性伤害。","desc":"对指定敌方单体造成等同于装甲「萨姆」50%/60%/70%/80%/90%/100%/110%/120%/130%攻击力的火属性伤害。","params":[[0.5],[0.6],[0.7],[0.8],[0.9],[1],[1.1],[1.2],[1.3]],"icon":"icon/skill/1310_basic_atk.png"},"131002":{"id":"131002","name":"指令-天火轰击","max_level":15,"element":"Fire","type":"BPSkill","type_text":"战技","effect":"SingleAttack","effect_text":"单攻","simple_desc":"消耗自身部分生命值恢复能量,对敌方单体造成火属性伤害。使自身下一次行动提前。","desc":"消耗等同于自身生命上限40%的生命值固定恢复等同于自身50%/51%/52%/53%/54%/55%/56%/57%/58%/60%/61%/62%/63%/64%/65%能量上限的能量,对指定敌方单体造成等同于装甲「萨姆」100%/110%/120%/130%/140%/150%/162%/175%/187%/2%/210%/220%/229%/240%/250%攻击力的火属性伤害。若当前生命值不足,施放战技时装甲「萨姆」的当前生命值降至1点。使自身下一次行动提前25%。","params":[[1,0.4,0.5,0.25],[1.1,0.4,0.51,0.25],[1.2,0.4,0.52,0.25],[1.3,0.4,0.53,0.25],[1.4,0.4,0.54,0.25],[1.5,0.4,0.55,0.25],[1.625,0.4,0.5625,0.25],[1.75,0.4,0.575,0.25],[1.875,0.4,0.5875,0.25],[2,0.4,0.6,0.25],[2.1,0.4,0.61,0.25],[2.2,0.4,0.62,0.25],[2.3,0.4,0.63,0.25],[2.4,0.4,0.64,0.25],[2.5,0.4,0.65,0.25]],"icon":"icon/skill/1310_skill.png"},"131003":{"id":"131003","name":"火萤Ⅳ型-完全燃烧","max_level":15,"element":"","type":"Ultra","type_text":"终结技","effect":"Enhance","effect_text":"强化","simple_desc":"进入「完全燃烧」状态,使自身行动提前100%,获得强化普攻和强化战技,并提高自身速度、弱点击破效率和敌方目标受到的击破伤害,直至倒计时结束。","desc":"进入「完全燃烧」状态,自身行动提前100%并获得强化普攻和强化战技。「完全燃烧」状态下速度提高30/33/36/39/42/45/48.75/52.5/56.25/60/63/66/69/72/75点,且施放强化普攻、强化战技时自身弱点击破效率提高50%、使敌方目标受到装甲「萨姆」造成的击破伤害提高10%/11%/12%/13%/14%/15%/16%/17%/18%/20%/21%/22%/23%/24%/25%,持续至本次攻击结束。\n行动序列上出现「完全燃烧」倒计时,倒计时回合开始时装甲「萨姆」解除「完全燃烧」状态,倒计时固定拥有70速度。\n「完全燃烧」状态下装甲「萨姆」无法施放终结技。","params":[[0.1,0.5,30,70],[0.11,0.5,33,70],[0.12,0.5,36,70],[0.13,0.5,39,70],[0.14,0.5,42,70],[0.15,0.5,45,70],[0.1625,0.5,48.75,70],[0.175,0.5,52.5,70],[0.1875,0.5,56.25,70],[0.2,0.5,60,70],[0.21,0.5,63,70],[0.22,0.5,66,70],[0.23,0.5,69,70],[0.24,0.5,72,70],[0.25,0.5,75,70]],"icon":"icon/skill/1310_ultimate.png"},"131004":{"id":"131004","name":"茧式源火中枢","max_level":15,"element":"Fire","type":"Talent","type_text":"天赋","effect":"Defence","effect_text":"防御","simple_desc":"生命值越低受到的伤害越低。「完全燃烧」状态下减伤效果维持最大值,效果抵抗提高。战斗开始时若能量不足50%则使其恢复至50%。当能量恢复至上限时解除自身所有负面效果。","desc":"生命值越低受到的伤害越低,生命值小于等于20%时减伤效果达到最大值,最多降低20%/22%/24%/26%/28%/30%/32%/35%/37%/40%/42%/44%/46%/48%/50%。「完全燃烧」状态下减伤效果维持最大值,效果抵抗提高10%/12%/14%/16%/18%/20%/22%/25%/27%/30%/32%/34%/36%/38%/40%。\n战斗开始时若能量不足50%则使其恢复至50%。当能量恢复至上限时解除自身所有负面效果。","params":[[0.2,0.5,0.2,0.1],[0.22,0.5,0.2,0.12],[0.24,0.5,0.2,0.14],[0.26,0.5,0.2,0.16],[0.28,0.5,0.2,0.18],[0.3,0.5,0.2,0.2],[0.325,0.5,0.2,0.225],[0.35,0.5,0.2,0.25],[0.375,0.5,0.2,0.275],[0.4,0.5,0.2,0.3],[0.42,0.5,0.2,0.32],[0.44,0.5,0.2,0.34],[0.46,0.5,0.2,0.36],[0.48,0.5,0.2,0.38],[0.5,0.5,0.2,0.4]],"icon":"icon/skill/1310_talent.png","AttributeBuff":["额外能力·γ模组-过载核心:若装甲「萨姆」的攻击力高于1800点,每超过10点攻击力可使自身击破特攻提高0.8%。","属性加成·速度强化:速度提高3。","属性加成·效果抵抗强化:效果抵抗提高8%。","属性加成·击破强化:击破特攻提高10.7%。"]},"131006":{"id":"131006","name":"攻击","max_level":1,"element":"Fire","type":"MazeNormal","type_text":"dev_连携","effect":"MazeAttack","effect_text":"","simple_desc":"","desc":"攻击敌人,进入战斗后削弱敌方目标对应属性韧性。","params":[],"icon":"icon/skill/1310_basic_atk.png"},"131007":{"id":"131007","name":"Δ指令-焦土陨击","max_level":1,"element":"Fire","type":"Maze","type_text":"秘技","effect":"MazeAttack","effect_text":"","simple_desc":"跳跃至空中并自由移动,移动数秒后下落并攻击范围内的所有敌人,每个波次开始时为敌方全体添加火属性弱点,并对敌方全体造成火属性伤害。","desc":"跳跃至空中并进行自由移动,持续5秒,此时施放下落攻击可以提前结束持续时间。持续时间结束后,下落并立即攻击一定范围内的所有敌人,每个波次开始时为敌方全体添加火属性弱点,持续2回合,此后对敌方全体造成等同于装甲「萨姆」2%攻击力的火属性伤害。","params":[[5,2,2]],"icon":"icon/skill/1310_technique.png","AttributeBuff":["额外能力·α模组-偏时迸发:「完全燃烧」状态下,攻击没有火属性弱点的敌人也能削减韧性,效果等同于原技能削韧值的55%。","属性加成·效果抵抗强化:效果抵抗提高4%。","属性加成·击破强化:击破特攻提高5.3%。","属性加成·速度强化:速度提高2。","额外能力·β模组-自限装甲:「完全燃烧」状态下,当装甲「萨姆」的击破特攻大于等于200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0.25 + ], + [ + 2.3, + 0.4, + 0.63, + 0.25 + ], + [ + 2.4, + 0.4, + 0.64, + 0.25 + ], + [ + 2.5, + 0.4, + 0.65, + 0.25 + ] + ], + "icon": "icon/skill/1310_skill.png" + }, + "131003": { + "id": "131003", + "name": "火萤Ⅳ型-完全燃烧", + "max_level": 15, + "element": "", + "type": "Ultra", + "type_text": "终结技", + "effect": "Enhance", + "effect_text": "强化", + "simple_desc": "进入「完全燃烧」状态,使自身行动提前100%,获得强化普攻和强化战技,并提高自身速度、弱点击破效率和敌方目标受到的击破伤害,直至倒计时结束。", + "desc": "进入「完全燃烧」状态,自身行动提前100%并获得强化普攻和强化战技。「完全燃烧」状态下速度提高30/33/36/39/42/45/48.75/52.5/56.25/60/63/66/69/72/75点,且施放强化普攻、强化战技时自身弱点击破效率提高50%、使敌方目标受到装甲「萨姆」造成的击破伤害提高10%/11%/12%/13%/14%/15%/16%/17%/18%/20%/21%/22%/23%/24%/25%,持续至本次攻击结束。\n行动序列上出现「完全燃烧」倒计时,倒计时回合开始时装甲「萨姆」解除「完全燃烧」状态,倒计时固定拥有70速度。\n「完全燃烧」状态下装甲「萨姆」无法施放终结技。", + "params": [ + [ + 0.1, + 0.5, + 30, + 70 + ], + [ + 0.11, + 0.5, + 33, + 70 + ], + [ + 0.12, + 0.5, + 36, + 70 + ], + [ + 0.13, + 0.5, + 39, + 70 + ], + [ + 0.14, + 0.5, + 42, + 70 + ], + [ + 0.15, + 0.5, + 45, + 70 + ], + [ + 0.1625, + 0.5, + 48.75, + 70 + ], + [ + 0.175, + 0.5, + 52.5, + 70 + ], + [ + 0.1875, + 0.5, + 56.25, + 70 + ], + [ + 0.2, + 0.5, + 60, + 70 + ], + [ + 0.21, + 0.5, + 63, + 70 + ], + [ + 0.22, + 0.5, + 66, + 70 + ], + [ + 0.23, + 0.5, + 69, + 70 + ], + [ + 0.24, + 0.5, + 72, + 70 + ], + [ + 0.25, + 0.5, + 75, + 70 + ] + ], + "icon": "icon/skill/1310_ultimate.png" + }, + "131004": { + "id": "131004", + "name": "茧式源火中枢", + "max_level": 15, + "element": "Fire", + "type": "Talent", + "type_text": "天赋", + "effect": "Defence", + "effect_text": "防御", + "simple_desc": "生命值越低受到的伤害越低。「完全燃烧」状态下减伤效果维持最大值,效果抵抗提高。战斗开始时若能量不足50%则使其恢复至50%。当能量恢复至上限时解除自身所有负面效果。", + "desc": "生命值越低受到的伤害越低,生命值小于等于20%时减伤效果达到最大值,最多降低20%/22%/24%/26%/28%/30%/32%/35%/37%/40%/42%/44%/46%/48%/50%。「完全燃烧」状态下减伤效果维持最大值,效果抵抗提高10%/12%/14%/16%/18%/20%/22%/25%/27%/30%/32%/34%/36%/38%/40%。\n战斗开始时若能量不足50%则使其恢复至50%。当能量恢复至上限时解除自身所有负面效果。", + "params": [ + [ + 0.2, + 0.5, + 0.2, + 0.1 + ], + [ + 0.22, + 0.5, + 0.2, + 0.12 + ], + [ + 0.24, + 0.5, + 0.2, + 0.14 + ], + [ + 0.26, + 0.5, + 0.2, + 0.16 + ], + [ + 0.28, + 0.5, + 0.2, + 0.18 + ], + [ + 0.3, + 0.5, + 0.2, + 0.2 + ], + [ + 0.325, + 0.5, + 0.2, + 0.225 + ], + [ + 0.35, + 0.5, + 0.2, + 0.25 + ], + [ + 0.375, + 0.5, + 0.2, + 0.275 + ], + [ + 0.4, + 0.5, + 0.2, + 0.3 + ], + [ + 0.42, + 0.5, + 0.2, + 0.32 + ], + [ + 0.44, + 0.5, + 0.2, + 0.34 + ], + [ + 0.46, + 0.5, + 0.2, + 0.36 + ], + [ + 0.48, + 0.5, + 0.2, + 0.38 + ], + [ + 0.5, + 0.5, + 0.2, + 0.4 + ] + ], + "icon": "icon/skill/1310_talent.png", + "AttributeBuff": [ + "额外能力·γ模组-过载核心:若装甲「萨姆」的攻击力高于1800点,每超过10点攻击力可使自身击破特攻提高0.8%。", + "属性加成·速度强化:速度提高3。", + "属性加成·效果抵抗强化:效果抵抗提高8%。", + "属性加成·击破强化:击破特攻提高10.7%。" + ] + }, + "131006": { + "id": "131006", + "name": "攻击", + "max_level": 1, + "element": "Fire", + "type": "MazeNormal", + "type_text": "dev_连携", + "effect": "MazeAttack", + "effect_text": "", + "simple_desc": "", + "desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。", + "params": [], + "icon": "icon/skill/1310_basic_atk.png" + }, + "131007": { + "id": "131007", + "name": "Δ指令-焦土陨击", + "max_level": 1, + "element": "Fire", + "type": "Maze", + "type_text": "秘技", + "effect": "MazeAttack", + "effect_text": "", + "simple_desc": "跳跃至空中并自由移动,移动数秒后下落并攻击范围内的所有敌人,每个波次开始时为敌方全体添加火属性弱点,并对敌方全体造成火属性伤害。", + "desc": "跳跃至空中并进行自由移动,持续5秒,此时施放下落攻击可以提前结束持续时间。持续时间结束后,下落并立即攻击一定范围内的所有敌人,每个波次开始时为敌方全体添加火属性弱点,持续2回合,此后对敌方全体造成等同于装甲「萨姆」2%攻击力的火属性伤害。", + "params": [ + [ + 5, + 2, + 2 + ] + ], + "icon": "icon/skill/1310_technique.png", + "AttributeBuff": [ + "额外能力·α模组-偏时迸发:「完全燃烧」状态下,攻击没有火属性弱点的敌人也能削减韧性,效果等同于原技能削韧值的55%。", + "属性加成·效果抵抗强化:效果抵抗提高4%。", + "属性加成·击破强化:击破特攻提高5.3%。", + "属性加成·速度强化:速度提高2。", + "额外能力·β模组-自限装甲:「完全燃烧」状态下,当装甲「萨姆」的击破特攻大于等于200%/360%时,攻击处于弱点击破状态下的敌方目标后,会将本次攻击的削韧值转化为1次35%/50%的超击破伤害。", + "属性加成·击破强化:击破特攻提高8%。", + "属性加成·效果抵抗强化:效果抵抗提高6%。", + "属性加成·击破强化:击破特攻提高8%。", + "属性加成·击破强化:击破特攻提高5.3%。" + ] + }, + "131008": { + "id": "131008", + "name": "火萤Ⅳ型-底火斩击", + "max_level": 9, + "element": "Fire", + "type": "Normal", + "type_text": "普攻", + "effect": "SingleAttack", + "effect_text": "单攻", + "simple_desc": "回复自身部分生命值,对敌方单体造成火属性伤害。", + "desc": "回复等同于自身20%生命上限的生命值。对指定敌方单体造成等同于装甲「萨姆」100%/120%/140%/160%/180%/2%/220%/240%/260%攻击力的火属性伤害。", + "params": [ + [ + 1, + 0.2 + ], + [ + 1.2, + 0.2 + ], + [ + 1.4, + 0.2 + ], + [ + 1.6, + 0.2 + ], + [ + 1.8, + 0.2 + ], + [ + 2, + 0.2 + ], + [ + 2.2, + 0.2 + ], + [ + 2.4, + 0.2 + ], + [ + 2.6, + 0.2 + ] + ], + "icon": "icon/skill/1310_basic_atk.png" + }, + "131009": { + "id": "131009", + "name": "火萤Ⅳ型-死星过载", + "max_level": 15, + "element": "Fire", + "type": "BPSkill", + "type_text": "战技", + "effect": "Blast", + "effect_text": "扩散", + "simple_desc": "回复自身部分生命值,为敌方单体添加火属性弱点,并对其造成大量火属性伤害,对相邻目标造成火属性伤害。", + "desc": "回复等同于自身25%生命上限的生命值。为指定敌方单体添加火属性弱点,持续2回合。对该目标造成等同于装甲「萨姆」(20*击破特攻+100%/110%/120%/130%/140%/150%/162%/175%/187%/2%/210%/220%/229%/240%/250%)攻击力的火属性伤害。同时对其相邻目标造成等同于装甲「萨姆」(10*击破特攻+50%/55%/60%/65%/70%/75%/81%/87%/93%/100%/105%/110%/114%/120%/125%)攻击力的火属性伤害。最多计算360%击破特攻。", + "params": [ + [ + 1, + 0.5, + 0.25, + 2, 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"Restore", + "effect_text": "回复", + "simple_desc": "使用秘技,下一次战斗开始时为我方全体附上【生息】。", + "desc": "使用秘技后,下一次战斗开始时为我方全体附上【生息】,持续2回合。", + "params": [ + [ + 2 + ] + ], + "icon": "icon/skill/1211_technique.png", + "AttributeBuff": [ + "属性加成·生命强化:生命值上限提高4%。", + "额外能力·岐黄精义:白露对我方目标造成过量治疗时会提高目标10%的生命上限,持续2回合。", + "属性加成·防御强化:防御力提高5%。", + "属性加成·生命强化:生命值上限提高4%。", + "属性加成·效果抵抗强化:效果抵抗提高4%。", + "额外能力·持明龙脉:【生息】效果的触发次数增加1次。", + "属性加成·生命强化:生命值上限提高6%。", + "属性加成·防御强化:防御力提高7.5%。", + "属性加成·生命强化:生命值上限提高6%。", + "属性加成·生命强化:生命值上限提高8%。" + ] + } + }, + "skill_tree": { + "1211001": { + "id": "1211001", + "max_level": 6, + "anchor": "Point01", + "pre_points": [], + "level_up_skills": [ + { + "id": "121101", + "num": 1 + } + ], + "levels": [ + { + "promotion": 0, + "properties": [], + "materials": [] + }, + { + "promotion": 2, + "properties": [], + "materials": [ + { + "id": "2", + "num": 5000 + }, + { + "id": "110171", + "num": 3 + }, + { + "id": "111001", + "num": 6 + } + ] + }, + { + "promotion": 3, + "properties": [], 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b/resources/sr/character/知更鸟/data.json @@ -1 +1,2015 @@ 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"image/character_portrait/1309.png" +} \ No newline at end of file diff --git a/resources/sr/character/砂金/data.json b/resources/sr/character/砂金/data.json index f2eec83..7723dff 100644 --- a/resources/sr/character/砂金/data.json +++ b/resources/sr/character/砂金/data.json @@ -1 +1,2070 @@ -{"id":"1304","name":"砂金","rarity":5,"element":"虚数","path":"存护","jpcv":"河西健吾","cncv":"杨超然","allegiance":"星际和平公司","sp":110,"affiliation":"星际和平公司","factions":"/","baseAttr":{"atk":446.29200000000003,"hp":1203.0479999999998,"def":654.885,"speed":106,"cpct":5,"cdmg":50,"aggro":150},"growAttr":{"def":[5,5,7.5,7.5,10],"damage":[3.2,4.8,6.4],"resist":[4,6]},"desc":"星际和平公司「战略投资部」的高层成员。 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of file diff --git a/resources/sr/character/翡翠/data.json b/resources/sr/character/翡翠/data.json index e170e91..869fe5e 100644 --- a/resources/sr/character/翡翠/data.json +++ b/resources/sr/character/翡翠/data.json @@ -1 +1,2054 @@ 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"对敌方全体造成等同于翡翠120%/132%/144%/156%/168%/180%/195%/210%/225%/240%/252%/264%/276%/288%/3%攻击力的量子属性伤害。同时使翡翠天赋的追加攻击获得强化,追加攻击造成的伤害倍率提高40%/44%/48%/52%/56%/60%/65%/70%/75%/80%/84%/88%/92%/96%/100%。强化效果可生效2次。", + "params": [ + [ + 0.4, + 2, + 1.2 + ], + [ + 0.44, + 2, + 1.32 + ], + [ + 0.48, + 2, + 1.44 + ], + [ + 0.52, + 2, + 1.56 + ], + [ + 0.56, + 2, + 1.68 + ], + [ + 0.6, + 2, + 1.8 + ], + [ + 0.65, + 2, + 1.95 + ], + [ + 0.7, + 2, + 2.1 + ], + [ + 0.75, + 2, + 2.25 + ], + [ + 0.8, + 2, + 2.4 + ], + [ + 0.84, + 2, + 2.52 + ], + [ + 0.88, + 2, + 2.64 + ], + [ + 0.92, + 2, + 2.76 + ], + [ + 0.96, + 2, + 2.88 + ], + [ + 1, + 2, + 3 + ] + ], + "icon": "icon/skill/1314_ultimate.png" + }, + "131404": { + "id": "131404", + "name": "剔烁之牙", + "max_level": 15, + "element": "Quantum", + "type": "Talent", + "type_text": "天赋", + "effect": "AoEAttack", + "effect_text": "群攻", + "simple_desc": "翡翠或成为【收债人】的目标施放攻击后,每击中1个敌方目标均可获得1点充能。当充能到达8点后,消耗8点充能,发动1次追加攻击,对敌方全体造成量子属性伤害。\n翡翠发动追加攻击时获得【当品】,使暴击伤害提高,最多叠加50层。", + "desc": "翡翠或成为【收债人】的目标施放攻击后,每击中1名敌方目标均可获得1点充能。当充能到达8点后,消耗8点充能,发动1次追加攻击,对敌方全体目标造成等同于翡翠60%/66%/72%/78%/84%/90%/97%/105%/112%/120%/126%/132%/138%/144%/150%攻击力的量子属性伤害,本次追加攻击无法获得充能。\n翡翠发动天赋的追加攻击时立即获得5层【当品】,每层【当品】使暴击伤害提高100%/100%/100%/100%/100%/100%/100%/2%/3%,最多叠加50层。", + "params": [ + [ + 0.012, + 50, + 8, + 5, + 0.6 + ], + [ + 0.0132, + 50, + 8, + 5, + 0.66 + ], + [ + 0.0144, + 50, + 8, + 5, + 0.72 + ], + [ + 0.0156, + 50, + 8, + 5, + 0.78 + ], + [ + 0.0168, + 50, + 8, + 5, + 0.84 + ], + [ + 0.018, + 50, + 8, + 5, + 0.9 + ], + [ + 0.0195, + 50, + 8, + 5, + 0.975 + ], + [ + 0.021, + 50, + 8, + 5, + 1.05 + ], + [ + 0.0225, + 50, + 8, + 5, + 1.125 + ], + [ + 0.024, + 50, + 8, + 5, + 1.2 + ], + [ + 0.0252, + 50, + 8, + 5, + 1.26 + ], + [ + 0.0264, + 50, + 8, + 5, + 1.32 + ], + [ + 0.0276, + 50, + 8, + 5, + 1.38 + ], + [ + 0.0288, + 50, + 8, + 5, + 1.44 + ], + [ + 0.03, + 50, + 8, + 5, + 1.5 + ] + ], + "icon": "icon/skill/1314_talent.png", + "AttributeBuff": [ + "额外能力·绝当品:天赋中每层【当品】额外使翡翠的攻击力提高0.5%。", + "属性加成·效果抵抗强化:效果抵抗提高6%。", + "属性加成·攻击强化:攻击力提高8%。" + ] + }, + "131406": { + "id": "131406", + "name": "攻击", + "max_level": 1, + "element": "Quantum", + "type": "MazeNormal", + "type_text": "dev_连携", + "effect": "MazeAttack", + "effect_text": "", + "simple_desc": "", + "desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。", + "params": [], + "icon": "icon/skill/1314_basic_atk.png" + }, + "131407": { + "id": "131407", + "name": "猎手的视界", + "max_level": 1, + "element": "", + "type": "Maze", + "type_text": "秘技", + "effect": "Impair", + "effect_text": "妨害", + "simple_desc": "使一定区域内敌人陷入【盲从】状态。攻击陷入【盲从】状态敌人,使所有处于【盲从】状态的敌人同时进入战斗,进入战斗后对敌方全体造成少量量子属性伤害,立即获得15层【当品】。", + "desc": "使用秘技后使一定区域内的敌人陷入10秒【盲从】。【盲从】状态下敌人不会主动攻击我方目标。主动攻击陷入【盲从】的敌人进入战斗时,使所有处于【盲从】状态的敌人同时进入战斗。进入战斗后对敌方全体造成等同于翡翠50%攻击力的量子属性伤害,立即获得15层【当品】。", + "params": [ + [ + 10, + 0.5, + 15 + ] + ], + "icon": "icon/skill/1314_technique.png", + "AttributeBuff": [ + "属性加成·伤害强化•量子:量子属性伤害提高3.2%。", + "属性加成·伤害强化•量子:量子属性伤害提高6.4%。" + ] + } 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45000 + }, + { + "id": "110203", + "num": 3 + }, + { + "id": "114003", + "num": 3 + } + ] + }, + { + "promotion": 6, + "level": 0, + "properties": [], + "materials": [ + { + "id": "2", + "num": 160000 + }, + { + "id": "110203", + "num": 8 + }, + { + "id": "114003", + "num": 4 + } + ] + } + ], + "icon": "icon/skill/1314_basic_atk.png" + }, + "1314002": { + "id": "1314002", + "name": "", + "max_level": 10, + "desc": "", + "params": [], + "anchor": "Point02", + "pre_points": [], + "level_up_skills": [ + { + "id": "131402", + "num": 1 + } + ], + "levels": [ + { + "promotion": 0, + "level": 0, + "properties": [], + "materials": [] + }, + { + "promotion": 1, + "level": 0, + "properties": [], + "materials": [ + { + "id": "2", + "num": 2500 + }, + { + "id": "114001", + "num": 3 + } + ] + }, + { + "promotion": 2, + "level": 0, + "properties": [], + "materials": [ + { + "id": "2", + "num": 5000 + }, + { + "id": "110201", + "num": 3 + }, + { + "id": "114001", + "num": 6 + } + ] + }, + { + "promotion": 3, + "level": 0, + "properties": [], + "materials": [ + { + "id": "2", + "num": 10000 + }, + { + "id": "110202", + "num": 3 + }, + { + "id": "114002", + "num": 3 + } + ] + }, + { + "promotion": 4, + "level": 0, + "properties": [], + "materials": [ + { + "id": "2", + "num": 20000 + }, + { + "id": "110202", + "num": 5 + }, + { + "id": "114002", + "num": 4 + } + ] + }, + { + "promotion": 4, + "level": 0, + "properties": [], + "materials": [ + { + "id": "2", + "num": 30000 + }, + { + "id": "110202", + "num": 7 + }, + { + "id": "114002", + "num": 6 + } + ] + }, + { + "promotion": 5, + "level": 0, + "properties": [], + "materials": [ + { + "id": "2", + "num": 45000 + }, + { + "id": "110203", + "num": 3 + }, + { + "id": "114003", + "num": 3 + } + ] + }, + { + "promotion": 5, + "level": 0, + "properties": [], + "materials": [ + { + "id": "2", + "num": 80000 + }, + { + "id": "110203", + "num": 5 + }, + { + "id": "110505", + "num": 1 + }, + { + "id": "114003", + "num": 4 + } + ] + 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"materials": [ + { + "id": "2", + "num": 80000 + }, + { + "id": "110203", + "num": 5 + }, + { + "id": "110505", + "num": 1 + }, + { + "id": "114003", + "num": 4 + } + ] + }, + { + "promotion": 6, + "level": 0, + "properties": [], + "materials": [ + { + "id": "2", + "num": 160000 + }, + { + "id": "110203", + "num": 8 + }, + { + "id": "241", + "num": 1 + }, + { + "id": "110505", + "num": 1 + } + ] + }, + { + "promotion": 6, + "level": 0, + "properties": [], + "materials": [ + { + "id": "2", + "num": 300000 + }, + { + "id": "110203", + "num": 14 + }, + { + "id": "241", + "num": 1 + }, + { + "id": "110505", + "num": 1 + } + ] + } + ], + "icon": "icon/skill/1314_ultimate.png" + }, + "1314004": { + "id": "1314004", + "name": "", + "max_level": 10, + "desc": "", + "params": [], + "anchor": "Point04", + "pre_points": [], + "level_up_skills": [ + { + "id": "131404", + "num": 1 + } + ], + "levels": [ + { + "promotion": 0, + "level": 0, + "properties": [], + "materials": [] + }, + { + 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"额外能力·火花:施放普攻时,有80%的基础概率使敌方目标陷入灼烧状态,持续3回合。\n灼烧状态下,敌方目标每回合开始时受到等同于艾丝妲普攻50%的火属性持续伤害。", + "属性加成·防御强化:防御力提高5%。", + "属性加成·伤害强化•火:火属性伤害提高3.2%。" + ] + }, + "100902": { + "id": "100902", + "name": "流星群落", + "max_level": 15, + "element": "Fire", + "type": "BPSkill", + "type_text": "战技", + "effect": "Bounce", + "effect_text": "弹射", + "simple_desc": "对敌方单体造成少量火属性伤害,共弹射5次。", + "desc": "对指定敌方单体造成等同于艾丝妲25%/27%/30%/32%/35%/37%/40%/43%/46%/50%/52%/55%/57%/60%/62%攻击力的火属性伤害,并额外造成4次伤害。每次伤害对随机敌方单体造成等同于艾丝妲25%/27%/30%/32%/35%/37%/40%/43%/46%/50%/52%/55%/57%/60%/62%攻击力的火属性伤害。", + "params": [ + [ + 0.25 + ], + [ + 0.275 + ], + [ + 0.3 + ], + [ + 0.325 + ], + [ + 0.35 + ], + [ + 0.375 + ], + [ + 0.4063 + ], + [ + 0.4375 + ], + [ + 0.4688 + ], + [ + 0.5 + ], + [ + 0.525 + ], + [ + 0.55 + ], + [ + 0.575 + ], + [ + 0.6 + ], + [ + 0.625 + ] + ], + "icon": "icon/skill/1009_skill.png", + "AttributeBuff": [ + "额外能力·点燃:艾丝妲在场时,我方全体的火属性伤害提高18%。", + "属性加成·伤害强化•火:火属性伤害提高4.8%。", + "属性加成·防御强化:防御力提高7.5%。" + ] + }, + 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"每击中1名不同的敌方目标获得1层蓄能,若受到攻击的敌方目标弱点为火属性,则额外获得1层蓄能。\n艾丝妲每拥有1层蓄能,会使我方全体攻击力提高7%/8%/9%/10%/11%/12%/13%/14%/15%/16%/17%,该效果最多叠加5层。\n从自身的第2回合开始,艾丝妲每回合开始时蓄能层数减少3层。", + "params": [ + [ + 0.07, + 5, + 3 + ], + [ + 0.077, + 5, + 3 + ], + [ + 0.084, + 5, + 3 + ], + [ + 0.091, + 5, + 3 + ], + [ + 0.098, + 5, + 3 + ], + [ + 0.105, + 5, + 3 + ], + [ + 0.1138, + 5, + 3 + ], + [ + 0.1225, + 5, + 3 + ], + [ + 0.1313, + 5, + 3 + ], + [ + 0.14, + 5, + 3 + ], + [ + 0.147, + 5, + 3 + ], + [ + 0.154, + 5, + 3 + ], + [ + 0.161, + 5, + 3 + ], + [ + 0.168, + 5, + 3 + ], + [ + 0.175, + 5, + 3 + ] + ], + "icon": "icon/skill/1009_talent.png", + "AttributeBuff": [ + "额外能力·星座:艾丝妲每拥有1层蓄能,自身防御力提高6%。", + "属性加成·暴击率强化:暴击率提高4%。", + "属性加成·防御强化:防御力提高10%。", + "属性加成·伤害强化•火:火属性伤害提高6.4%。" + ] + }, + "100906": { + "id": "100906", + "name": "攻击", + "max_level": 1, + "element": "Fire", + "type": "MazeNormal", + "type_text": "dev_连携", + "effect": "MazeAttack", + "effect_text": "", + "simple_desc": "", + "desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。", + "params": [], + "icon": "icon/skill/1009_basic_atk.png" + }, + "100907": { + "id": "100907", + "name": "灵光一现", + "max_level": 1, + "element": "Fire", + "type": "Maze", + "type_text": "秘技", + "effect": "MazeAttack", + "effect_text": "", + "simple_desc": "攻击敌人,进战后对敌方全体造成少量伤害。", + "desc": "立即攻击敌人,进入战斗后对敌方全体目标造成等同于艾丝妲50%攻击力的火属性伤害。", + "params": [ + [ + 0.5 + ] + ], + "icon": "icon/skill/1009_technique.png", + "AttributeBuff": [ + "属性加成·伤害强化•火:火属性伤害提高3.2%。", + "属性加成·暴击率强化:暴击率提高2.7%。", + "属性加成·伤害强化•火:火属性伤害提高4.8%。" + ] + } + }, + "skill_tree": { + "1009001": { + "id": "1009001", + "max_level": 6, + "anchor": "Point01", + "pre_points": [], + "level_up_skills": [ + { + "id": "100901", + "num": 1 + } + ], + "levels": [ + { + "promotion": 0, + "properties": [], + "materials": [] + }, + { + "promotion": 2, + "properties": [], + "materials": [ + { + "id": "2", + "num": 4000 + }, + { + "id": "110161", + "num": 2 + }, + { + "id": "112001", + "num": 4 + } + ] + }, + { + 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"max_level": 1, + "element": "Fire", + "type": "Maze", + "type_text": "秘技", + "effect": "MazeAttack", + "effect_text": "", + "simple_desc": "", + "desc": "立即攻击敌人,进入战斗后对敌方随机单体造成等同于虎克50%攻击力的火属性伤害,同时有100%的基础概率使敌方每个单体目标陷入灼烧状态,持续3回合。\n灼烧状态下,敌方目标每回合开始时受到等同于虎克50%攻击力的火属性持续伤害。", + "params": [ + [ + 1, + 0.5, + 3, + 0.5 + ] + ], + "icon": "icon/skill/1109_technique.png", + "AttributeBuff": [ + "属性加成·攻击强化:攻击提高4%。", + "额外能力·童真:触发天赋时,回复等同于虎克生命上限5%的生命值。", + "属性加成·生命强化:生命值上限提高4%。", + "属性加成·攻击强化:攻击提高4%。", + "属性加成·暴击伤害强化:暴击伤害提高5.3%。", + "额外能力·无邪:抵抗控制类负面状态的概率提高35%。", + "属性加成·攻击强化:攻击提高6%。", + "属性加成·生命强化:生命值上限提高6%。", + "属性加成·攻击强化:攻击提高6%。" + ] + }, + "110909": { + "id": "110909", + "name": "嘿!记得虎克吗", + "max_level": 15, + "element": "Fire", + "type": "BPSkill", + "type_text": "战技", + "effect": "Blast", + "effect_text": "扩散", + "simple_desc": "对敌方单体造成火属性伤害,大概率对目标施加灼烧状态,对相邻目标造成少量火属性伤害。", + "desc": "对指定敌方单体造成等同于虎克140%/154%/168%/182%/196%/210%/227%/245%/262%/280%/294%/308%/322%/336%/350%攻击力的火属性伤害,同时有100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%的基础概率使其陷入灼烧状态,持续2回合。此外对其相邻目标造成等同于虎克40%/44%/48%/52%/56%/60%/65%/70%/75%/80%/84%/88%/92%/96%/100%攻击力的火属性伤害。\n灼烧状态下,敌方目标每回合开始时受到等同于虎克25%/27%/30%/32%/35%/38%/43%/50%/57%/65%/68%/71%/74%/78%/81%攻击力的火属性持续伤害。", + "params": [ + [ + 1.4, + 1, + 2, + 0.25, + 0.4 + ], + [ + 1.54, + 1, + 2, + 0.275, + 0.44 + ], + [ + 1.68, + 1, + 2, + 0.3, + 0.48 + ], + [ + 1.82, + 1, + 2, + 0.325, + 0.52 + ], + [ + 1.96, + 1, + 2, + 0.35, + 0.56 + ], + [ + 2.1, + 1, + 2, + 0.3875, + 0.6 + ], + [ + 2.275, + 1, + 2, + 0.4375, + 0.65 + ], + [ + 2.45, + 1, + 2, + 0.5, + 0.7 + ], + [ + 2.625, + 1, + 2, + 0.575, + 0.75 + ], + [ + 2.8, + 1, + 2, + 0.65, + 0.8 + ], + [ + 2.94, + 1, + 2, + 0.6825, + 0.84 + ], + [ + 3.08, + 1, + 2, + 0.715, + 0.88 + ], + [ + 3.22, + 1, + 2, + 0.7475, + 0.92 + ], + [ + 3.36, + 1, + 2, + 0.78, + 0.96 + ], + [ + 3.5, + 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-{"id":"1006","name":"银狼","rarity":5,"element":"量子","path":"虚无","jpcv":"阿澄佳奈","cncv":"Hanser","sp":110,"affiliation":"星核猎手","factions":"/","baseAttr":{"atk":601.5239999999999,"hp":1047.816,"def":460.845,"speed":107,"cpct":5,"cdmg":50,"aggro":100},"growAttr":{"atk":[4,4,6,6,8],"effect":[4,6,8],"damage":[3.2,6.4]},"desc":"「星核猎手」的成员,骇客高手。 将宇宙视作大型沉浸式模拟游戏,玩乐其中。 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"当拥有#5[i]层【朔望】时,进入【转魄】状态,使行动提前100%、提高自身暴击率,并获得强化战技。施放攻击时,消耗队友的生命值并根据消耗总量提升镜流的攻击力。当【朔望】层数为0时,退出【转魄】状态。", + "desc": "当拥有2层【朔望】时,镜流将进入【转魄】状态,并使行动提前100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%、暴击率提高40%/41%/42%/43%/44%/45%/46%/47%/48%/50%/51%/52%/53%/54%/55%,随后战技【无罅飞光】强化为【寒川映月】且仅能使用该战技。【转魄】状态下施放攻击时,消耗队友4%生命上限的生命值(最多消耗到每位队友生命值等于1)。根据本次我方全体生命值消耗总量的540%提高镜流攻击力,最高不超过镜流基础攻击力的90%/99%/108%/117%/126%/135%/146%/157%/168%/180%/189%/198%/206%/216%/225%,持续至本次攻击结束。【转魄】状态结束前无法再次进入【转魄】状态。【朔望】最多可累计3层,当【朔望】层数为0时,退出【转魄】状态。", + "params": [ + [ + 0.3, + 0.04, + 5.4, + 0.9, + 2, + 1, + 0.4 + ], + [ + 0.3, + 0.04, + 5.4, + 0.99, + 2, + 1, + 0.41 + ], + [ + 0.3, + 0.04, + 5.4, + 1.08, + 2, + 1, + 0.42 + ], + [ + 0.3, + 0.04, + 5.4, + 1.17, + 2, + 1, + 0.43 + ], + [ + 0.3, + 0.04, + 5.4, + 1.26, + 2, + 1, + 0.44 + ], + [ + 0.3, + 0.04, + 5.4, + 1.35, + 2, + 1, + 0.45 + ], + [ + 0.3, + 0.04, + 5.4, + 1.4625, + 2, + 1, + 0.4625 + ], + [ + 0.3, + 0.04, + 5.4, + 1.575, + 2, + 1, + 0.475 + 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"type_text": "秘技", + "effect": "Impair", + "effect_text": "妨害", + "simple_desc": "在自身周围制造特殊领域。领域内敌人陷入冻结状态。与领域内敌人进入战斗后,恢复能量、获得1层朔望并大概率使敌方目标陷入冻结状态。", + "desc": "使用秘技后,在自身周围制造1片持续20秒的特殊领域,处于特殊领域内的敌人陷入冻结状态。与处于特殊领域内的敌人进入战斗后,立即为自身恢复15点能量、获得1层【朔望】并有100%的基础概率使敌方目标陷入冻结状态,持续1回合。冻结状态下,敌方目标无法行动,且每回合开始时受到等同于镜流80%攻击力的冰属性附加伤害。我方制造的领域效果最多存在1个。", + "params": [ + [ + 1, + 1, + 20, + 1, + 0.8, + 15 + ] + ], + "icon": "icon/skill/1212_technique.png", + "AttributeBuff": [ + "属性加成·暴击伤害强化:暴击伤害提高5.3%。", + "额外能力·死境:【转魄】状态下,效果抵抗提高35%。", + "属性加成·速度强化:速度提高2。", + "属性加成·暴击伤害强化:暴击伤害提高5.3%。", + "属性加成·生命强化:生命值上限提高4%。", + "额外能力·剑首:施放【无罅飞光】后,下次行动提前10%。", + "属性加成·暴击伤害强化:暴击伤害提高8.0%。", + "属性加成·速度强化:速度提高3。", + "属性加成·暴击伤害强化:暴击伤害提高8.0%。" + ] + }, + "121209": { + "id": "121209", + "name": "寒川映月", + "max_level": 15, + "element": "Ice", + "type": "BPSkill", + "type_text": "战技", + "effect": "Blast", + "effect_text": "扩散", + "simple_desc": "对指定敌方单体造成冰属性伤害,对相邻目标造成冰属性伤害,并消耗1层【朔望】。", + "desc": 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"base": 0.5, + "step": 0 + } + } + ], + "portrait": "image/character_portrait/1201.png" +} \ No newline at end of file diff --git a/resources/sr/character/驭空/data.json b/resources/sr/character/驭空/data.json index ac5fd14..4d24151 100644 --- a/resources/sr/character/驭空/data.json +++ b/resources/sr/character/驭空/data.json @@ -1 +1,1857 @@ 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"icon/skill/1207_skill.png" + }, + { + "id": "120704", + "name": "百里闻风,九曲响镝", + "effect": "持有【鸣弦号令】时,驭空造成的伤害提高30%。", + "icon": "icon/skill/1207_rank4.png" + }, + { + "id": "120705", + "name": "井仪贯侯,疾羽参连", + "effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。", + "icon": "icon/skill/1207_ultimate.png" + }, + { + "id": "120706", + "name": "弦栝如雷,铣珧激荡", + "effect": "驭空施放终结技时,立即先获得1层【鸣弦号令】。", + "icon": "icon/skill/1207_rank6.png" + } + ], + "skillsData": { + "120701": { + "id": "120701", + "name": "流镝", + "max_level": 9, + "element": "Imaginary", + "type": "Normal", + "type_text": "普攻", + "effect": "SingleAttack", + "effect_text": "单攻", + "simple_desc": "对敌方单体造成少量虚数属性伤害。", + "desc": "对指定敌方单体造成等同于驭空50%/60%/70%/80%/90%/100%/110%/120%/130%攻击力的虚数属性伤害。", + "params": [ + [ + 0.5 + ], + [ + 0.6 + ], + [ + 0.7 + ], + [ + 0.8 + ], + [ + 0.9 + ], + [ + 1 + ], + [ + 1.1 + ], + [ + 1.2 + ], + [ + 1.3 + ] + ], + "icon": "icon/skill/1207_basic_atk.png", + "AttributeBuff": [ + 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a/resources/sr/character/黄泉/data.json b/resources/sr/character/黄泉/data.json index 2736e17..7f1395b 100644 --- a/resources/sr/character/黄泉/data.json +++ b/resources/sr/character/黄泉/data.json @@ -1 +1,2403 @@ -{"id":"1308","name":"黄泉","rarity":5,"element":"雷","path":"虚无","isTopImg":20,"jpcv":"沢城みゆき","cncv":"菊花花","allegiance":"巡海游侠","sp":9,"affiliation":"自灭者","factions":"/","baseAttr":{"atk":698.544,"hp":1125.4319999999998,"def":436.59000000000003,"speed":101,"cpct":5,"cdmg":50,"aggro":100},"growAttr":{"atk":[4,4,6,6,8],"cdmg":[5.3,8,10.7],"damage":[3.2,4.8]},"desc":"自称「巡海游侠」的旅人,本名不详。 身佩一柄长刀,独行银河。","skills":["130801","130802","130803","130804","130806","130807","130814","130815","130816","130817"],"eidolons":[{"id":"130801","name":"高天寥落真言始","effect":"对处于负面效果的敌方目标造成伤害时暴击率提高18%。","icon":"icon/skill/1308_rank1.png"},{"id":"130802","name":"霆鼓俱寂,瑟风亦止","effect":"行迹【奈落】最高数值所需求「虚无」命途角色的数量减少1名,自身回合开始时获得1点【残梦】,同时为【集真赤】最多的敌方附上1层【集真赤】。","icon":"icon/skill/1308_rank2.png"},{"id":"130803","name":"寒肃惊永蛰","effect":"终结技等级+2,最多不超过15级,普攻等级+1,最多不超过10级。","icon":"icon/skill/1308_skill.png"},{"id":"130804","name":"亘焰燎照镜中人","effect":"在敌方目标进入战斗时,使其陷入终结技伤害易伤状态,受到的终结技伤害提高8%。","icon":"icon/skill/1308_rank4.png"},{"id":"130805","name":"崇岩支离,千身飘零","effect":"战技等级+2,最多不超过15级,天赋等级+2,最多不超过15级。","icon":"icon/skill/1308_ultimate.png"},{"id":"130806","name":"灾咎解桎梏","effect":"黄泉造成的终结技伤害全属性抗性穿透提高20%,施放普攻、战技造成的伤害同时视为终结技伤害,并无视弱点属性削减敌方韧性。击破弱点时,触发雷属性的弱点击破效果。","icon":"icon/skill/1308_rank6.png"}],"skillsData":{"130801":{"id":"130801","name":"三途枯榷","max_level":9,"element":"Thunder","type":"Normal","type_text":"普攻","effect":"SingleAttack","effect_text":"单攻","simple_desc":"对敌方单体造成少量雷属性伤害。","desc":"对指定敌方单体造成等同于黄泉50%/60%/70%/80%/90%/100%/110%/120%/130%攻击力的雷属性伤害。","params":[[0.5],[0.6],[0.7],[0.8],[0.9],[1],[1.1],[1.2],[1.3]],"icon":"icon/skill/1308_basic_atk.png","AttributeBuff":["额外能力·赤鬼:战斗开始时,立即获得5点【残梦】,并为随机1名敌方附上5层【集真赤】。当【残梦】达到上限时,每溢出1点【残梦】获得1层【四相断我】,使【四相断我】最多可以叠加至3层。","属性加成·暴击伤害强化:暴击伤害提高5.3%。","属性加成·攻击强化:攻击力提高4%。","属性加成·伤害强化•雷:雷属性伤害提高3.2%。"]},"130802":{"id":"130802","name":"八雷飞渡","max_level":15,"element":"Thunder","type":"BPSkill","type_text":"战技","effect":"Blast","effect_text":"扩散","simple_desc":"获得1点【残梦】,为敌方单体附上1层【集真赤】,对其造成雷属性伤害,对相邻目标造成少量雷属性伤害。","desc":"获得1点【残梦】,为指定敌方单体附上1层【集真赤】,对其造成等同于黄泉80%/88%/96%/104%/112%/120%/130%/140%/150%/160%/168%/176%/184%/192%/2%攻击力的雷属性伤害,同时对其相邻目标造成等同于黄泉30%/33%/36%/39%/42%/45%/48%/52%/56%/60%/63%/66%/69%/72%/75%攻击力的雷属性伤害。","params":[[0.8,0.3,1],[0.88,0.33,1],[0.96,0.36,1],[1.04,0.39,1],[1.12,0.42,1],[1.2,0.45,1],[1.3,0.4875,1],[1.4,0.525,1],[1.5,0.5625,1],[1.6,0.6,1],[1.68,0.63,1],[1.76,0.66,1],[1.84,0.69,1],[1.92,0.72,1],[2,0.75,1]],"icon":"icon/skill/1308_skill.png","AttributeBuff":["额外能力·奈落:我方队伍中存在1名/2名除黄泉之外的「虚无」命途角色时,使黄泉普攻、战技、终结技造成的伤害为原伤害的115%/160%。","属性加成·攻击强化:攻击力提高6%。","属性加成·暴击伤害强化:暴击伤害提高8%。","属性加成·攻击强化:攻击力提高6%。"]},"130803":{"id":"130803","name":"残梦尽染,一刀缭断","max_level":15,"element":"Thunder","type":"Ultra","type_text":"终结技","effect":"AoEAttack","effect_text":"群攻","simple_desc":"对敌方单体造成3段少量雷属性伤害,若消去目标【集真赤】则对敌方全体造成少量雷属性伤害。最后对敌方全体造成1段雷属性伤害并移除所有【集真赤】。","desc":"依次发动3次【啼泽雨斩】和1次【黄泉返渡】,对指定敌方单体最多造成等同于黄泉223%/238%/252%/267%/282%/297%/316%/334%/353%/372%/386%/401%/416%/431%/446%攻击力的雷属性伤害,对其他目标最多造成等同于黄泉180%/192%/204%/216%/227%/240%/254%/270%/285%/3%/312%/324%/336%/348%/360%攻击力的雷属性伤害。\n【啼泽雨斩】:对指定敌方单体造成等同于黄泉攻击力14%/15%/16%/17%/18%/19%/20%/21%/22%/24%/25%/26%/27%/28%的雷属性伤害,并消去目标最多3层【集真赤】。消去【集真赤】时,立即对敌方全体造成等同于黄泉9%/10%/11%/12%/13%/14%/15%/16%/17%/18%攻击力的雷属性伤害,每消去1层【集真赤】本次伤害倍率额外提高,最多提高至36%/38%/40%/43%/45%/48%/51%/54%/56%/60%/62%/64%/67%/69%/72%。\n【黄泉返渡】:对敌方全体造成等同于黄泉72%/76%/81%/86%/91%/96%/102%/108%/113%/120%/124%/129%/134%/139%/144%攻击力的雷属性伤害并移除所有【集真赤】。\n终结技期间无法为敌方附上【集真赤】。","params":[[0.144,0.09,0.72,9,0.36,2.232,1.8],[0.1536,0.096,0.768,9,0.384,2.3808,1.92],[0.1632,0.102,0.816,9,0.408,2.5296,2.04],[0.1728,0.108,0.864,9,0.432,2.6784,2.16],[0.1824,0.114,0.912,9,0.456,2.8272,2.28],[0.192,0.12,0.96,9,0.48,2.976,2.4],[0.204,0.1275,1.02,9,0.51,3.162,2.55],[0.216,0.135,1.08,9,0.54,3.348,2.7],[0.228,0.1425,1.14,9,0.57,3.534,2.85],[0.24,0.15,1.2,9,0.6,3.72,3],[0.2496,0.156,1.248,9,0.624,3.8688,3.12],[0.2592,0.162,1.296,9,0.648,4.0176,3.24],[0.2688,0.168,1.344,9,0.672,4.1664,3.36],[0.2784,0.174,1.392,9,0.696,4.3152,3.48],[0.288,0.18,1.44,9,0.72,4.464,3.6]],"icon":"icon/skill/1308_ultimate.png"},"130804":{"id":"130804","name":"红叶时雨,万倾一空","max_level":15,"element":"","type":"Talent","type_text":"天赋","effect":"Enhance","effect_text":"强化","simple_desc":"【残梦】达到上限时可激活终结技。终结技期间可无视弱点属性削减敌方韧性,并使敌方全体全属性抗性降低。\n任意单位施放技能期间使敌方目标陷入负面效果,黄泉获得【残梦】并为敌方目标附上【集真赤】。","desc":"【残梦】达到9点时可激活终结技。终结技期间可无视弱点属性削减敌方韧性,并使敌方全体全属性抗性降低10%/11%/12%/13%/14%/15%/16%/17%/18%/20%/21%/22%/23%/24%/25%,持续至终结技结束。\n任意单位施放技能期间使敌方目标陷入负面效果,黄泉获得1点【残梦】并为目标附上1层【集真赤】,若使多个目标陷入负面效果,则为其中【集真赤】最多的敌方目标附上1层【集真赤】。该效果每次施放技能最多触发1次。\n黄泉在场时,敌方目标离场或被任意单位消灭后,其持有的【集真赤】会转移至全场【集真赤】最多的敌方目标。","params":[[9,0.1],[9,0.11],[9,0.12],[9,0.13],[9,0.14],[9,0.15],[9,0.1625],[9,0.175],[9,0.1875],[9,0.2],[9,0.21],[9,0.22],[9,0.23],[9,0.24],[9,0.25]],"icon":"icon/skill/1308_talent.png","AttributeBuff":["额外能力·雷心:终结技的【啼泽雨斩】击中持有【集真赤】的敌方目标时,使黄泉造成的伤害提高30%,该效果最多叠加3层,持续3回合,并在发动【黄泉返渡】时额外造成6次伤害,每次伤害对敌方随机单体造成等同于黄泉25%攻击力的雷属性伤害,该伤害视为终结技伤害。","属性加成·伤害强化•雷:雷属性伤害提高4.8%。","属性加成·暴击伤害强化:暴击伤害提高10.7%。"]},"130806":{"id":"130806","name":"攻击","max_level":1,"element":"Thunder","type":"MazeNormal","type_text":"dev_连携","effect":"MazeAttack","effect_text":"","simple_desc":"","desc":"攻击敌人,进入战斗后削弱敌方目标对应属性韧性。","params":[],"icon":"icon/skill/1308_basic_atk.png"},"130807":{"id":"130807","name":"四相断我","max_level":1,"element":"Thunder","type":"Maze","type_text":"秘技","effect":"MazeAttack","effect_text":"","simple_desc":"攻击敌人,每个波次开始时获得【四相断我】,对敌方全体造成雷属性伤害,并无视弱点属性削减韧性。\n若攻击普通敌人则立即将其消灭,不会进入战斗。未击中敌人时不消耗秘技点。","desc":"立即攻击敌人,每个波次开始时获得【四相断我】,对敌方全体造成等同于黄泉2%攻击力的雷属性伤害,且无视弱点属性削减敌方全体的韧性,击破弱点时,触发雷属性的弱点击破效果。\n【四相断我】:施放终结技后黄泉获得1点【残梦】,并为敌方随机单体附上1层【集真赤】。\n若攻击普通敌人则立即将其消灭,不会进入战斗。未击中敌人时不消耗秘技点。","params":[[2,1]],"icon":"icon/skill/1308_technique.png","AttributeBuff":["属性加成·攻击强化:攻击力提高4%。","属性加成·攻击强化:攻击力提高8%。"]},"130814":{"id":"130814","name":"啼泽雨斩","max_level":15,"element":"Thunder","type":"Ultra","type_text":"终结技","effect":"AoEAttack","effect_text":"群攻","simple_desc":"对敌方单体造成少量雷属性伤害,并消去目标最多3层【集真赤】。消去【集真赤】时,对敌方全体造成1次少量雷属性伤害,每消去1层【集真赤】本次伤害倍率提高。","desc":"","params":[[0.144,0.09,0.72],[0.1536,0.096,0.768],[0.1632,0.102,0.816],[0.1728,0.108,0.864],[0.1824,0.114,0.912],[0.192,0.12,0.96],[0.204,0.1275,1.02],[0.216,0.135,1.08],[0.228,0.1425,1.14],[0.24,0.15,1.2],[0.2496,0.156,1.248],[0.2592,0.162,1.296],[0.2688,0.168,1.344],[0.2784,0.174,1.392],[0.288,0.18,1.44]],"icon":"icon/skill/1308_ultimate.png"},"130815":{"id":"130815","name":"啼泽雨斩","max_level":15,"element":"Thunder","type":"Ultra","type_text":"终结技","effect":"AoEAttack","effect_text":"群攻","simple_desc":"对敌方单体造成少量雷属性伤害,并消去目标最多3层【集真赤】。消去【集真赤】时,对敌方全体造成1次少量雷属性伤害,每消去1层【集真赤】本次伤害倍率提高。","desc":"","params":[[0.144,0.09,0.72],[0.1536,0.096,0.768],[0.1632,0.102,0.816],[0.1728,0.108,0.864],[0.1824,0.114,0.912],[0.192,0.12,0.96],[0.204,0.1275,1.02],[0.216,0.135,1.08],[0.228,0.1425,1.14],[0.24,0.15,1.2],[0.2496,0.156,1.248],[0.2592,0.162,1.296],[0.2688,0.168,1.344],[0.2784,0.174,1.392],[0.288,0.18,1.44]],"icon":"icon/skill/1308_ultimate.png"},"130816":{"id":"130816","name":"啼泽雨斩","max_level":15,"element":"Thunder","type":"Ultra","type_text":"终结技","effect":"AoEAttack","effect_text":"群攻","simple_desc":"对敌方单体造成少量雷属性伤害,并消去目标最多3层【集真赤】。消去【集真赤】时,对敌方全体造成1次少量雷属性伤害,每消去1层【集真赤】本次伤害倍率提高。","desc":"","params":[[0.144,0.09,0.72],[0.1536,0.096,0.768],[0.1632,0.102,0.816],[0.1728,0.108,0.864],[0.1824,0.114,0.912],[0.192,0.12,0.96],[0.204,0.1275,1.02],[0.216,0.135,1.08],[0.228,0.1425,1.14],[0.24,0.15,1.2],[0.2496,0.156,1.248],[0.2592,0.162,1.296],[0.2688,0.168,1.344],[0.2784,0.174,1.392],[0.288,0.18,1.44]],"icon":"icon/skill/1308_ultimate.png"},"130817":{"id":"130817","name":"黄泉返渡","max_level":15,"element":"Thunder","type":"Ultra","type_text":"终结技","effect":"AoEAttack","effect_text":"群攻","simple_desc":"对敌方全体造成雷属性伤害并移除所有【集真赤】。","desc":"","params":[[0.72],[0.768],[0.816],[0.864],[0.912],[0.96],[1.02],[1.08],[1.14],[1.2],[1.248],[1.296],[1.344],[1.392],[1.44]],"icon":"icon/skill/1308_ultimate.png"}},"skill_tree":{"1308001":{"id":"1308001","name":"","max_level":6,"desc":"","params":[],"anchor":"Point01","pre_points":[],"level_up_skills":[{"id":"130801","num":1}],"levels":[{"promotion":0,"level":0,"properties":[],"materials":[]},{"promotion":2,"level":0,"properties":[],"materials":[{"id":"2","num":5000},{"id":"110221","num":3},{"id":"114001","num":6}]},{"promotion":3,"level":0,"properties":[],"materials":[{"id":"2","num":10000},{"id":"110222","num":3},{"id":"114002","num":3}]},{"promotion":4,"level":0,"properties":[],"materials":[{"id":"2","num":20000},{"id":"110222","num":5},{"id":"114002","num":4}]},{"promotion":5,"level":0,"properties":[],"materials":[{"id":"2","num":45000},{"id":"110223","num":3},{"id":"114003","num":3}]},{"promotion":6,"level":0,"properties":[],"materials":[{"id":"2","num":160000},{"id":"110223","num":8},{"id":"114003","num":4}]}],"icon":"icon/skill/1308_basic_atk.png"},"1308002":{"id":"1308002","name":"","max_level":10,"desc":"","params":[],"anchor":"Point02","pre_points":[],"level_up_skills":[{"id":"130802","num":1}],"levels":[{"promotion":0,"level":0,"properties":[],"materials":[]},{"promotion":1,"level":0,"properties":[],"materials":[{"id":"2","num":2500},{"id":"114001","num":3}]},{"promotion":2,"level":0,"properties":[],"materials":[{"id":"2","num":5000},{"id":"110221","num":3},{"id":"114001","num":6}]},{"promotion":3,"level":0,"properties":[],"materials":[{"id":"2","num":10000},{"id":"110222","num":3},{"id":"114002","num":3}]},{"promotion":4,"level":0,"properties":[],"materials":[{"id":"2","num":20000},{"id":"110222","num":5},{"id":"114002","num":4}]},{"promotion":4,"level":0,"properties":[],"materials":[{"id":"2","num":30000},{"id":"110222","num":7},{"id":"114002","num":6}]},{"promotion":5,"level":0,"properties":[],"materials":[{"id":"2","num":45000},{"id":"110223","num":3},{"id":"114003","num":3}]},{"promotion":5,"level":0,"properties":[],"materials":[{"id":"2","num":80000},{"id":"110223","num":5},{"id":"110504","num":1},{"id":"114003","num":4}]},{"promotion":6,"level":0,"properties":[],"materials":[{"id":"2","num":160000},{"id":"110223","num":8},{"id":"241","num":1},{"id":"110504","num":1}]},{"promotion":6,"level":0,"properties":[],"materials":[{"id":"2","num":300000},{"id":"110223","num":14},{"id":"241","num":1},{"id":"110504","num":1}]}],"icon":"icon/skill/1308_skill.png"},"1308003":{"id":"1308003","name":"","max_level":10,"de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"icon/skill/1308_rank2.png" + }, + { + "id": "130803", + "name": "寒肃惊永蛰", + "effect": "终结技等级+2,最多不超过15级,普攻等级+1,最多不超过10级。", + "icon": "icon/skill/1308_skill.png" + }, + { + "id": "130804", + "name": "亘焰燎照镜中人", + "effect": "在敌方目标进入战斗时,使其陷入终结技伤害易伤状态,受到的终结技伤害提高8%。", + "icon": "icon/skill/1308_rank4.png" + }, + { + "id": "130805", + "name": "崇岩支离,千身飘零", + "effect": "战技等级+2,最多不超过15级,天赋等级+2,最多不超过15级。", + "icon": "icon/skill/1308_ultimate.png" + }, + { + "id": "130806", + "name": "灾咎解桎梏", + "effect": "黄泉造成的终结技伤害全属性抗性穿透提高20%,施放普攻、战技造成的伤害同时视为终结技伤害,并无视弱点属性削减敌方韧性。击破弱点时,触发雷属性的弱点击破效果。", + "icon": "icon/skill/1308_rank6.png" + } + ], + "skillsData": { + "130801": { + "id": "130801", + "name": "三途枯榷", + "max_level": 9, + "element": "Thunder", + "type": "Normal", + "type_text": "普攻", + "effect": "SingleAttack", + "effect_text": "单攻", + "simple_desc": "对敌方单体造成少量雷属性伤害。", + "desc": "对指定敌方单体造成等同于黄泉50%/60%/70%/80%/90%/100%/110%/120%/130%攻击力的雷属性伤害。", + "params": [ + [ + 0.5 + ], + [ + 0.6 + ], + [ + 0.7 + ], + [ + 0.8 + ], + [ + 0.9 + ], + [ + 1 + ], + [ + 1.1 + ], + [ + 1.2 + ], + [ + 1.3 + ] + ], + "icon": "icon/skill/1308_basic_atk.png", + "AttributeBuff": [ + "额外能力·赤鬼:战斗开始时,立即获得5点【残梦】,并为随机1名敌方附上5层【集真赤】。当【残梦】达到上限时,每溢出1点【残梦】获得1层【四相断我】,使【四相断我】最多可以叠加至3层。", + "属性加成·暴击伤害强化:暴击伤害提高5.3%。", + "属性加成·攻击强化:攻击力提高4%。", + "属性加成·伤害强化•雷:雷属性伤害提高3.2%。" + ] + }, + "130802": { + "id": "130802", + "name": "八雷飞渡", + "max_level": 15, + "element": "Thunder", + "type": "BPSkill", + "type_text": "战技", + "effect": "Blast", + "effect_text": "扩散", + "simple_desc": "获得1点【残梦】,为敌方单体附上1层【集真赤】,对其造成雷属性伤害,对相邻目标造成少量雷属性伤害。", + "desc": "获得1点【残梦】,为指定敌方单体附上1层【集真赤】,对其造成等同于黄泉80%/88%/96%/104%/112%/120%/130%/140%/150%/160%/168%/176%/184%/192%/2%攻击力的雷属性伤害,同时对其相邻目标造成等同于黄泉30%/33%/36%/39%/42%/45%/48%/52%/56%/60%/63%/66%/69%/72%/75%攻击力的雷属性伤害。", + "params": [ + [ + 0.8, + 0.3, + 1 + ], + [ + 0.88, + 0.33, + 1 + ], + [ + 0.96, + 0.36, + 1 + ], + [ + 1.04, + 0.39, + 1 + ], + [ + 1.12, + 0.42, + 1 + ], + [ + 1.2, + 0.45, + 1 + ], + [ + 1.3, + 0.4875, + 1 + ], + [ + 1.4, + 0.525, + 1 + ], + [ + 1.5, + 0.5625, + 1 + ], + [ + 1.6, + 0.6, + 1 + ], + [ + 1.68, + 0.63, + 1 + ], + [ + 1.76, + 0.66, + 1 + ], + [ + 1.84, + 0.69, + 1 + ], + [ + 1.92, + 0.72, + 1 + ], + [ + 2, + 0.75, + 1 + ] + ], + "icon": "icon/skill/1308_skill.png", + "AttributeBuff": [ + "额外能力·奈落:我方队伍中存在1名/2名除黄泉之外的「虚无」命途角色时,使黄泉普攻、战技、终结技造成的伤害为原伤害的115%/160%。", + "属性加成·攻击强化:攻击力提高6%。", + "属性加成·暴击伤害强化:暴击伤害提高8%。", + "属性加成·攻击强化:攻击力提高6%。" + ] + }, + "130803": { + "id": "130803", + "name": "残梦尽染,一刀缭断", + "max_level": 15, + "element": "Thunder", + "type": "Ultra", + "type_text": "终结技", + "effect": "AoEAttack", + "effect_text": "群攻", + "simple_desc": "对敌方单体造成3段少量雷属性伤害,若消去目标【集真赤】则对敌方全体造成少量雷属性伤害。最后对敌方全体造成1段雷属性伤害并移除所有【集真赤】。", + "desc": "依次发动3次【啼泽雨斩】和1次【黄泉返渡】,对指定敌方单体最多造成等同于黄泉223%/238%/252%/267%/282%/297%/316%/334%/353%/372%/386%/401%/416%/431%/446%攻击力的雷属性伤害,对其他目标最多造成等同于黄泉180%/192%/204%/216%/227%/240%/254%/270%/285%/3%/312%/324%/336%/348%/360%攻击力的雷属性伤害。\n【啼泽雨斩】:对指定敌方单体造成等同于黄泉攻击力14%/15%/16%/17%/18%/19%/20%/21%/22%/24%/25%/26%/27%/28%的雷属性伤害,并消去目标最多3层【集真赤】。消去【集真赤】时,立即对敌方全体造成等同于黄泉9%/10%/11%/12%/13%/14%/15%/16%/17%/18%攻击力的雷属性伤害,每消去1层【集真赤】本次伤害倍率额外提高,最多提高至36%/38%/40%/43%/45%/48%/51%/54%/56%/60%/62%/64%/67%/69%/72%。\n【黄泉返渡】:对敌方全体造成等同于黄泉72%/76%/81%/86%/91%/96%/102%/108%/113%/120%/124%/129%/134%/139%/144%攻击力的雷属性伤害并移除所有【集真赤】。\n终结技期间无法为敌方附上【集真赤】。", + "params": [ + [ + 0.144, + 0.09, + 0.72, + 9, + 0.36, + 2.232, + 1.8 + ], + [ + 0.1536, + 0.096, + 0.768, + 9, + 0.384, + 2.3808, + 1.92 + ], + [ + 0.1632, + 0.102, + 0.816, + 9, + 0.408, + 2.5296, + 2.04 + ], + [ + 0.1728, + 0.108, + 0.864, + 9, + 0.432, + 2.6784, + 2.16 + ], + [ + 0.1824, + 0.114, + 0.912, + 9, + 0.456, + 2.8272, + 2.28 + ], + [ + 0.192, + 0.12, + 0.96, + 9, + 0.48, 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"【残梦】达到9点时可激活终结技。终结技期间可无视弱点属性削减敌方韧性,并使敌方全体全属性抗性降低10%/11%/12%/13%/14%/15%/16%/17%/18%/20%/21%/22%/23%/24%/25%,持续至终结技结束。\n任意单位施放技能期间使敌方目标陷入负面效果,黄泉获得1点【残梦】并为目标附上1层【集真赤】,若使多个目标陷入负面效果,则为其中【集真赤】最多的敌方目标附上1层【集真赤】。该效果每次施放技能最多触发1次。\n黄泉在场时,敌方目标离场或被任意单位消灭后,其持有的【集真赤】会转移至全场【集真赤】最多的敌方目标。", + "params": [ + [ + 9, + 0.1 + ], + [ + 9, + 0.11 + ], + [ + 9, + 0.12 + ], + [ + 9, + 0.13 + ], + [ + 9, + 0.14 + ], + [ + 9, + 0.15 + ], + [ + 9, + 0.1625 + ], + [ + 9, + 0.175 + ], + [ + 9, + 0.1875 + ], + [ + 9, + 0.2 + ], + [ + 9, + 0.21 + ], + [ + 9, + 0.22 + ], + [ + 9, + 0.23 + ], + [ + 9, + 0.24 + ], + [ + 9, + 0.25 + ] + ], + "icon": "icon/skill/1308_talent.png", + "AttributeBuff": [ + "额外能力·雷心:终结技的【啼泽雨斩】击中持有【集真赤】的敌方目标时,使黄泉造成的伤害提高30%,该效果最多叠加3层,持续3回合,并在发动【黄泉返渡】时额外造成6次伤害,每次伤害对敌方随机单体造成等同于黄泉25%攻击力的雷属性伤害,该伤害视为终结技伤害。", + "属性加成·伤害强化•雷:雷属性伤害提高4.8%。", + "属性加成·暴击伤害强化:暴击伤害提高10.7%。" + ] + }, + "130806": { + "id": "130806", + "name": "攻击", + "max_level": 1, + "element": "Thunder", + "type": "MazeNormal", + "type_text": "dev_连携", + "effect": "MazeAttack", + "effect_text": "", + "simple_desc": "", + "desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。", + "params": [], + "icon": "icon/skill/1308_basic_atk.png" + }, + "130807": { + "id": "130807", + "name": "四相断我", + "max_level": 1, + "element": "Thunder", + "type": "Maze", + "type_text": "秘技", + "effect": "MazeAttack", + "effect_text": "", + "simple_desc": "攻击敌人,每个波次开始时获得【四相断我】,对敌方全体造成雷属性伤害,并无视弱点属性削减韧性。\n若攻击普通敌人则立即将其消灭,不会进入战斗。未击中敌人时不消耗秘技点。", + "desc": "立即攻击敌人,每个波次开始时获得【四相断我】,对敌方全体造成等同于黄泉2%攻击力的雷属性伤害,且无视弱点属性削减敌方全体的韧性,击破弱点时,触发雷属性的弱点击破效果。\n【四相断我】:施放终结技后黄泉获得1点【残梦】,并为敌方随机单体附上1层【集真赤】。\n若攻击普通敌人则立即将其消灭,不会进入战斗。未击中敌人时不消耗秘技点。", + "params": [ + [ + 2, + 1 + ] + ], + "icon": "icon/skill/1308_technique.png", + "AttributeBuff": [ + "属性加成·攻击强化:攻击力提高4%。", + "属性加成·攻击强化:攻击力提高8%。" + ] + }, + "130814": { + "id": "130814", + "name": "啼泽雨斩", + "max_level": 15, + "element": "Thunder", + "type": "Ultra", + "type_text": "终结技", + "effect": "AoEAttack", + "effect_text": "群攻", + "simple_desc": "对敌方单体造成少量雷属性伤害,并消去目标最多3层【集真赤】。消去【集真赤】时,对敌方全体造成1次少量雷属性伤害,每消去1层【集真赤】本次伤害倍率提高。", + "desc": "", + "params": [ + [ + 0.144, + 0.09, + 0.72 + ], + [ + 0.1536, + 0.096, + 0.768 + ], + [ + 0.1632, + 0.102, + 0.816 + ], + [ + 0.1728, + 0.108, + 0.864 + ], + [ + 0.1824, + 0.114, + 0.912 + ], + [ + 0.192, + 0.12, + 0.96 + ], + [ + 0.204, + 0.1275, + 1.02 + ], + [ + 0.216, + 0.135, + 1.08 + ], + [ + 0.228, + 0.1425, + 1.14 + ], + [ + 0.24, + 0.15, + 1.2 + ], + [ + 0.2496, + 0.156, + 1.248 + ], + [ + 0.2592, + 0.162, + 1.296 + ], + [ + 0.2688, + 0.168, + 1.344 + ], + [ + 0.2784, + 0.174, + 1.392 + ], + [ + 0.288, + 0.18, + 1.44 + ] + ], + "icon": "icon/skill/1308_ultimate.png" + }, + "130815": { + "id": "130815", + "name": "啼泽雨斩", + "max_level": 15, + "element": "Thunder", + "type": "Ultra", + "type_text": "终结技", + "effect": "AoEAttack", + "effect_text": "群攻", + "simple_desc": "对敌方单体造成少量雷属性伤害,并消去目标最多3层【集真赤】。消去【集真赤】时,对敌方全体造成1次少量雷属性伤害,每消去1层【集真赤】本次伤害倍率提高。", + "desc": "", + "params": [ 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"base": 440.64, + "step": 6.48 + }, + "atk": { + "base": 269.28, + "step": 3.96 + }, + "def": { + "base": 183.6, + "step": 2.7 + }, + "spd": { + "base": 100, + "step": 0 + }, + "taunt": { + "base": 75, + "step": 0 + }, + "crit_rate": { + "base": 0.05, + "step": 0 + }, + "crit_dmg": { + "base": 0.5, + "step": 0 + } + } + ], + "portrait": "image/character_portrait/1013.png" +} \ No newline at end of file diff --git a/resources/sr/character/黑天鹅/data.json b/resources/sr/character/黑天鹅/data.json index 251d925..94d5902 100644 --- a/resources/sr/character/黑天鹅/data.json +++ b/resources/sr/character/黑天鹅/data.json @@ -1 +1,2141 @@ -{"id":"1307","name":"黑天鹅","rarity":5,"element":"风","path":"虚无","jpcv":"生天目仁美","cncv":"杨梦露","allegiance":"流光忆庭","sp":120,"affiliation":"流光忆庭","factions":"/","baseAttr":{"atk":659.7360000000001,"hp":1086.624,"def":485.1,"speed":102,"cpct":5,"cdmg":50,"aggro":100},"growAttr":{"atk":[4,4,6,6,8],"damage":[3.2,4.8,6.4],"effect":[4,6]},"desc":"流光忆庭的忆者,慵懒神秘的占卜师。 耐心聆听他人「记忆」,诸般命运尽在掌握。","skills":["130701","130702","130703","130704","130706","130707"],"eidolons":[{"id":"130701","name":"三磅石,七阶柱","effect":"当黑天鹅处于可战斗状态时,处于风化、裂伤、灼烧、触电状态下的敌方目标对应的风、物理、火、雷属性抗性分别降低25%。","icon":"icon/skill/1307_rank1.png"},{"id":"130702","name":"羔羊,请勿为我恸哭","effect":"【奥迹】状态下的敌方目标被消灭时,有100%的基础概率使相邻目标陷入6层【奥迹】。","icon":"icon/skill/1307_rank2.png"},{"id":"130703","name":"上界如此,下界亦然","effect":"战技等级+2,最多不超过15级,天赋等级+2,最多不超过15级。","icon":"icon/skill/1307_skill.png"},{"id":"130704","name":"泪水,亦是礼物","effect":"【揭露】状态下,敌方目标效果抵抗降低10%,且每回合开始时或被消灭时使黑天鹅恢复8点能量。能量恢复效果在【揭露】状态持续时间内最多触发1次,再次陷入【揭露】状态会刷新触发次数。","icon":"icon/skill/1307_rank4.png"},{"id":"130705","name":"候鸟之路","effect":"终结技等级+2,最多不超过15级,普攻等级+1,最多不超过10级。","icon":"icon/skill/1307_ultimate.png"},{"id":"130706","name":"万神皆善,苦役者未知","effect":"当敌方目标受到黑天鹅的队友的攻击时,黑天鹅有65%的基础概率使目标陷入1层【奥迹】。\\n每当黑天鹅使敌方目标陷入【奥迹】时,有50%的固定概率使本次叠加的【奥迹】层数额外提高1层。","icon":"icon/skill/1307_rank6.png"}],"skillsData":{"130701":{"id":"130701","name":"洞见,缄默的黎明","max_level":9,"element":"Wind","type":"Normal","type_text":"普攻","effect":"SingleAttack","effect_text":"单攻","simple_desc":"对敌方单体造成少量风属性伤害,有概率对目标施加【奥迹】。攻击陷入风化、裂伤、灼烧、触电状态的目标后,分别有概率额外施加【奥迹】。","desc":"对指定敌方单体造成等同于黑天鹅30%/36%/42%/48%/54%/60%/66%/72%/78%攻击力的风属性伤害,有50%/53%/56%/59%/62%/65%/68%/71%/74%的基础概率使目标陷入1层【奥迹】,且攻击陷入风化、裂伤、灼烧、触电状态的目标后,分别各有50%/53%/56%/59%/62%/65%/68%/71%/74%的基础概率额外使目标陷入1层【奥迹】。","params":[[0.3,0.5,0.5],[0.36,0.53,0.53],[0.42,0.56,0.56],[0.48,0.59,0.59],[0.54,0.62,0.62],[0.6,0.65,0.65],[0.66,0.68,0.68],[0.72,0.71,0.71],[0.78,0.74,0.74]],"icon":"icon/skill/1307_basic_atk.png","AttributeBuff":["额外能力·脏中躁动:施放战技击中陷入风化、裂伤、灼烧、触电状态的指定敌方单体后,分别各有65%的基础概率额外使目标陷入1层【奥迹】。","属性加成·伤害强化•风:风属性伤害提高3.2%。","属性加成·攻击强化:攻击力提高4%。","属性加成·击破强化:效果命中提高4%。"]},"130702":{"id":"130702","name":"失坠,伪神的黄昏","max_level":15,"element":"Wind","type":"BPSkill","type_text":"战技","effect":"Blast","effect_text":"扩散","simple_desc":"对敌方单体及其相邻目标造成少量风属性伤害,大概率对目标施加【奥迹】,并有大概率使目标防御力降低。","desc":"对指定敌方单体及其相邻目标造成等同于黑天鹅45%/49%/54%/58%/63%/67%/73%/78%/84%/90%/94%/99%/103%/108%/112%攻击力的风属性伤害,同时有100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%的基础概率使目标与相邻目标陷入1层【奥迹】,此外有100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%的基础概率使目标与相邻目标防御力降低14%/15%/16%/17%/18%/19%/20%/21%/22%/23%,持续3回合。","params":[[0.45,1,1,0.148,3],[0.495,1,1,0.154,3],[0.54,1,1,0.16,3],[0.585,1,1,0.166,3],[0.63,1,1,0.172,3],[0.675,1,1,0.178,3],[0.7312,1,1,0.1855,3],[0.7875,1,1,0.193,3],[0.8438,1,1,0.2005,3],[0.9,1,1,0.208,3],[0.945,1,1,0.214,3],[0.99,1,1,0.22,3],[1.035,1,1,0.226,3],[1.08,1,1,0.232,3],[1.125,1,1,0.238,3]],"icon":"icon/skill/1307_skill.png","AttributeBuff":["额外能力·杯底端倪:在敌方目标进入战斗时,有65%的基础概率陷入1层【奥迹】。敌方目标在我方单次攻击内每受到1次持续伤害,有65%的基础概率陷入1层【奥迹】,单次攻击内最多陷入3层。","属性加成·攻击强化:攻击力提高6%。","属性加成·伤害强化•风:风属性伤害提高4.8%。","属性加成·攻击强化:攻击力提高6%。"]},"130703":{"id":"130703","name":"沉醉于彼界的臂湾","max_level":15,"element":"Wind","type":"Ultra","type_text":"终结技","effect":"AoEAttack","effect_text":"群攻","simple_desc":"对敌方全体施加【揭露】状态,使目标回合内受到的伤害提高,并将【奥迹】视为风化、裂伤、灼烧、触电状态,此外使【奥迹】下一次回合开始造成伤害后不重置层数。对敌方全体造成风属性伤害。","desc":"使敌方全体陷入【揭露】状态,持续2回合。\n【揭露】状态下,敌方目标自身回合内受到的伤害提高15%/16%/17%/18%/19%/20%/21%/22%/23%/25%/26%/27%/28%/30%,且当敌方目标处于【奥迹】状态时,也会被视为同时陷入了风化、裂伤、灼烧、触电状态,并且【奥迹】每回合开始造成伤害后不会重置层数。【奥迹】不会重置层数的效果在【揭露】状态持续时间内最多触发1次,再次陷入【揭露】状态会刷新触发次数。\n对敌方全体造成等同于黑天鹅72%/76%/81%/86%/91%/96%/102%/108%/113%/120%/124%/129%/134%/139%/144%攻击力的风属性伤害。","params":[[0.72,2,0.15,1],[0.768,2,0.16,1],[0.816,2,0.17,1],[0.864,2,0.18,1],[0.912,2,0.19,1],[0.96,2,0.2,1],[1.02,2,0.2125,1],[1.08,2,0.225,1],[1.14,2,0.2375,1],[1.2,2,0.25,1],[1.248,2,0.26,1],[1.296,2,0.27,1],[1.344,2,0.28,1],[1.392,2,0.29,1],[1.44,2,0.3,1]],"icon":"icon/skill/1307_ultimate.png"},"130704":{"id":"130704","name":"无端命运的机杼","max_level":15,"element":"","type":"Talent","type_text":"天赋","effect":"Impair","effect_text":"妨害","simple_desc":"敌方目标每回合开始受到持续伤害时,有概率陷入【奥迹】,在回合开始时受到风属性持续伤害,并且黑天鹅根据【奥迹】层数触发额外效果。","desc":"敌方目标每回合开始时每受到1次持续伤害,有50%/51%/53%/54%/56%/57%/59%/61%/63%/65%/66%/68%/69%/71%/72%的基础概率陷入1层【奥迹】。\n【奥迹】状态下,敌方目标每回合开始时受到等同于黑天鹅96%/111%/127%/143%/159%/175%/189%/204%/222%/240%/252%/264%/276%/288%/3%攻击力的风属性持续伤害,每层【奥迹】使此伤害倍率提高4%/5%/6%/7%/8%/9%/10%/11%/12%/13%/14%/15%,随后重置为1层。【奥迹】最多叠加50层。\n仅在敌方目标回合开始【奥迹】造成伤害时,黑天鹅根据目标陷入的【奥迹】层数触发额外效果:\n大于等于3层:对相邻目标造成等同于黑天鹅72%/83%/95%/107%/119%/131%/142%/153%/166%/180%/189%/198%/206%/216%/225%攻击力的风属性持续伤害,并且有50%/51%/53%/54%/56%/57%/59%/61%/63%/65%/66%/68%/69%/71%/72%的基础概率使相邻目标陷入1层【奥迹】。\n大于等于7层:使本次造成的持续伤害无视该目标及其相邻目标20%的防御力。","params":[[0.96,0.5,0.048,3,0.72,7,0.2,50],[1.1184,0.515,0.0559,3,0.8388,7,0.2,50],[1.2768,0.53,0.0638,3,0.9576,7,0.2,50],[1.4352,0.545,0.0718,3,1.0764,7,0.2,50],[1.5936,0.56,0.0797,3,1.1952,7,0.2,50],[1.752,0.575,0.0876,3,1.314,7,0.2,50],[1.896,0.5938,0.0948,3,1.422,7,0.2,50],[2.04,0.6125,0.102,3,1.53,7,0.2,50],[2.22,0.6312,0.111,3,1.665,7,0.2,50],[2.4,0.65,0.12,3,1.8,7,0.2,50],[2.52,0.665,0.126,3,1.89,7,0.2,50],[2.64,0.68,0.132,3,1.98,7,0.2,50],[2.76,0.695,0.138,3,2.07,7,0.2,50],[2.88,0.71,0.144,3,2.16,7,0.2,50],[3,0.725,0.15,3,2.25,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"敌方目标每回合开始时每受到1次持续伤害,有50%/51%/53%/54%/56%/57%/59%/61%/63%/65%/66%/68%/69%/71%/72%的基础概率陷入1层【奥迹】。\n【奥迹】状态下,敌方目标每回合开始时受到等同于黑天鹅96%/111%/127%/143%/159%/175%/189%/204%/222%/240%/252%/264%/276%/288%/3%攻击力的风属性持续伤害,每层【奥迹】使此伤害倍率提高4%/5%/6%/7%/8%/9%/10%/11%/12%/13%/14%/15%,随后重置为1层。【奥迹】最多叠加50层。\n仅在敌方目标回合开始【奥迹】造成伤害时,黑天鹅根据目标陷入的【奥迹】层数触发额外效果:\n大于等于3层:对相邻目标造成等同于黑天鹅72%/83%/95%/107%/119%/131%/142%/153%/166%/180%/189%/198%/206%/216%/225%攻击力的风属性持续伤害,并且有50%/51%/53%/54%/56%/57%/59%/61%/63%/65%/66%/68%/69%/71%/72%的基础概率使相邻目标陷入1层【奥迹】。\n大于等于7层:使本次造成的持续伤害无视该目标及其相邻目标20%的防御力。", + "params": [ + [ + 0.96, + 0.5, + 0.048, + 3, + 0.72, + 7, + 0.2, + 50 + ], + [ + 1.1184, + 0.515, + 0.0559, + 3, + 0.8388, + 7, + 0.2, + 50 + ], + [ + 1.2768, + 0.53, + 0.0638, + 3, + 0.9576, + 7, + 0.2, + 50 + ], + [ + 1.4352, + 0.545, + 0.0718, + 3, + 1.0764, + 7, + 0.2, + 50 + ], + [ + 1.5936, + 0.56, + 0.0797, + 3, + 1.1952, + 7, + 0.2, + 50 + ], + [ + 1.752, + 0.575, + 0.0876, + 3, + 1.314, + 7, + 0.2, + 50 + ], + [ + 1.896, + 0.5938, 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