2024-06-23 10:42:58 +08:00
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{
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"id": "1312",
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"name": "米沙",
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"rarity": 4,
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"element": "冰",
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"path": "毁灭",
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"jpcv": "松井恵理子",
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"cncv": "柳知萧",
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"allegiance": "匹诺康尼",
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"sp": 100,
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"affiliation": "家族",
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"factions": "匹诺康尼",
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"baseAttr": {
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"atk": 599.76,
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"hp": 1270.08,
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"def": 396.9,
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"speed": 96,
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"cpct": 5,
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"cdmg": 50,
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"aggro": 125
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},
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"growAttr": {
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"damage": [
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3.2,
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3.2,
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4.8,
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4.8,
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6.4
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],
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"def": [
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5,
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7.5,
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10
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],
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"cpct": [
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2.7,
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4
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]
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},
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"desc": "匹诺康尼酒店的门童侍应,乖巧懂事的小男孩。 对无名客抱有极大憧憬,梦想有朝一日自己也能踏上旅途。",
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"skills": [
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"131201",
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"131202",
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"131203",
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"131204",
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"131206",
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"131207"
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],
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"eidolons": [
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{
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"id": "131201",
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"name": "飘忽的幻影",
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"effect": "施放终结技时,场上每有1个敌方目标,本次终结技的攻击段数额外增加1段,最多额外增加5段。",
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"icon": "icon/skill/1312_rank1.png"
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},
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{
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"id": "131202",
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"name": "青春的怅望",
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"effect": "终结技每段攻击前,有24%的基础概率使目标防御力降低16%,持续3回合。",
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"icon": "icon/skill/1312_rank2.png"
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},
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{
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"id": "131203",
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"name": "欢乐年光的影子",
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"effect": "终结技等级+2,最多不超过15级,普攻等级+1,最多不超过10级。",
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"icon": "icon/skill/1312_skill.png"
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},
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{
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"id": "131204",
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"name": "亲挚的音容",
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"effect": "终结技每段攻击的伤害倍率提高6%。",
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"icon": "icon/skill/1312_rank4.png"
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},
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{
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"id": "131205",
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"name": "最初的爱与友谊",
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"effect": "战技等级+2,最多不超过15级,天赋等级+2,最多不超过15级。",
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"icon": "icon/skill/1312_ultimate.png"
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},
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{
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"id": "131206",
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"name": "久已生疏的憧憬",
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"effect": "施放终结技时,使自身造成的伤害提高30%,持续至自身回合结束,且下一次施放战技后为我方恢复1个战技点。",
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"icon": "icon/skill/1312_rank6.png"
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}
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],
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"skillsData": {
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"131201": {
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"id": "131201",
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"name": "请…请让一下!",
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"max_level": 9,
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"element": "Ice",
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"type": "Normal",
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"type_text": "普攻",
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"effect": "SingleAttack",
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"effect_text": "单攻",
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"simple_desc": "对敌方单体造成少量冰属性伤害。",
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"desc": "对指定敌方单体造成等同于米沙<span class=\"textColor\">50%/60%/70%/80%/90%/100%/110%/120%/130%</span>攻击力的冰属性伤害。",
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"params": [
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[
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0.5
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],
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[
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0.6
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],
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[
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0.7
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],
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[
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0.8
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],
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[
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0.9
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],
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[
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1
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],
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[
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1.1
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],
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[
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1.2
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],
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[
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1.3
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]
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],
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"icon": "icon/skill/1312_basic_atk.png"
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},
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"131202": {
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"id": "131202",
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"name": "客…客房服务!",
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"max_level": 15,
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"element": "Ice",
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"type": "BPSkill",
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"type_text": "战技",
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"effect": "Blast",
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"effect_text": "扩散",
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"simple_desc": "对敌方单体造成冰属性伤害,对相邻目标造成少量冰属性伤害,增加米沙下一次终结技的攻击段数。",
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"desc": "增加<span class=\"textColor\">1</span>段米沙下一次终结技的攻击段数。对指定敌方单体造成等同于米沙<span class=\"textColor\">100%/110%/120%/130%/140%/150%/162%/175%/187%/2%/210%/220%/229%/240%/250%</span>攻击力的冰属性伤害,并对其相邻目标造成等同于米沙<span class=\"textColor\">40%/44%/48%/52%/56%/60%/65%/70%/75%/80%/84%/88%/92%/96%/100%</span>攻击力的冰属性伤害。",
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"params": [
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[
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1,
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0.4,
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1
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],
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[
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1.1,
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0.44,
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1
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],
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[
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1.2,
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0.48,
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1
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],
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[
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1.3,
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0.52,
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1
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],
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[
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1.4,
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0.56,
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1
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],
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[
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1.5,
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0.6,
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1
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],
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[
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1.625,
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0.65,
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1
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],
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[
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1.75,
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0.7,
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1
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],
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[
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1.875,
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0.75,
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1
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],
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[
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2,
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0.8,
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1
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],
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[
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2.1,
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0.84,
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1
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],
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[
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2.2,
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0.88,
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1
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],
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[
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2.3,
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0.92,
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1
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],
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[
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2.4,
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0.96,
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1
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],
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[
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2.5,
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1,
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1
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]
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],
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"icon": "icon/skill/1312_skill.png"
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},
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"131203": {
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"id": "131203",
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"name": "要…要迟到了!",
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"max_level": 15,
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"element": "Ice",
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"type": "Ultra",
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"type_text": "终结技",
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"effect": "Bounce",
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"effect_text": "弹射",
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"simple_desc": "对敌方单体造成少量冰属性伤害,初始共弹射3次,最多共弹射10次。每段攻击前小概率使目标冻结。",
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"desc": "初始拥有<span class=\"textColor\">3</span>段攻击段数。首先施放1段攻击对指定敌方单体造成等同于米沙<span class=\"textColor\">36%/38%/40%/43%/45%/48%/51%/54%/56%/60%/62%/64%/67%/69%/72%</span>攻击力的冰属性伤害,其余每段攻击对敌方随机单体造成等同于米沙<span class=\"textColor\">36%/38%/40%/43%/45%/48%/51%/54%/56%/60%/62%/64%/67%/69%/72%</span>攻击力的冰属性伤害。每段攻击前有<span class=\"textColor\">12%/13%/14%/15%/16%/17%/18%/19%/20%/21%/22%/23%/24%</span>的基础概率使目标陷入冻结状态,持续1回合。\n冻结状态下,敌方目标不能行动,同时每回合开始时受到等同于米沙<span class=\"textColor\">18%/19%/20%/21%/22%/24%/25%/27%/28%/30%/31%/32%/33%/34%/36%</span>攻击力的冰属性附加伤害。\n终结技最多累计<span class=\"textColor\">10</span>段攻击段数,施放终结技后攻击段数恢复至初始状态。",
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"params": [
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[
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3,
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0.36,
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0.12,
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|
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|
|
0.18,
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|
|
|
|
10
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],
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|
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[
|
|
|
|
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3,
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|
|
|
|
0.384,
|
|
|
|
|
0.128,
|
|
|
|
|
0.192,
|
|
|
|
|
10
|
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|
|
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],
|
|
|
|
|
[
|
|
|
|
|
3,
|
|
|
|
|
0.408,
|
|
|
|
|
0.136,
|
|
|
|
|
0.204,
|
|
|
|
|
10
|
|
|
|
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],
|
|
|
|
|
[
|
|
|
|
|
3,
|
|
|
|
|
0.432,
|
|
|
|
|
0.144,
|
|
|
|
|
0.216,
|
|
|
|
|
10
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
3,
|
|
|
|
|
0.456,
|
|
|
|
|
0.152,
|
|
|
|
|
0.228,
|
|
|
|
|
10
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
3,
|
|
|
|
|
0.48,
|
|
|
|
|
0.16,
|
|
|
|
|
0.24,
|
|
|
|
|
10
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
3,
|
|
|
|
|
0.51,
|
|
|
|
|
0.17,
|
|
|
|
|
0.255,
|
|
|
|
|
10
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
3,
|
|
|
|
|
0.54,
|
|
|
|
|
0.18,
|
|
|
|
|
0.27,
|
|
|
|
|
10
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
3,
|
|
|
|
|
0.57,
|
|
|
|
|
0.19,
|
|
|
|
|
0.285,
|
|
|
|
|
10
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
3,
|
|
|
|
|
0.6,
|
|
|
|
|
0.2,
|
|
|
|
|
0.3,
|
|
|
|
|
10
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
3,
|
|
|
|
|
0.624,
|
|
|
|
|
0.208,
|
|
|
|
|
0.312,
|
|
|
|
|
10
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
3,
|
|
|
|
|
0.648,
|
|
|
|
|
0.216,
|
|
|
|
|
0.324,
|
|
|
|
|
10
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
3,
|
|
|
|
|
0.672,
|
|
|
|
|
0.224,
|
|
|
|
|
0.336,
|
|
|
|
|
10
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
3,
|
|
|
|
|
0.696,
|
|
|
|
|
0.232,
|
|
|
|
|
0.348,
|
|
|
|
|
10
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
3,
|
|
|
|
|
0.72,
|
|
|
|
|
0.24,
|
|
|
|
|
0.36,
|
|
|
|
|
10
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1312_ultimate.png"
|
|
|
|
|
},
|
|
|
|
|
"131204": {
|
|
|
|
|
"id": "131204",
|
|
|
|
|
"name": "擒纵机构",
|
|
|
|
|
"max_level": 15,
|
|
|
|
|
"element": "",
|
|
|
|
|
"type": "Talent",
|
|
|
|
|
"type_text": "天赋",
|
|
|
|
|
"effect": "Enhance",
|
|
|
|
|
"effect_text": "强化",
|
|
|
|
|
"simple_desc": "我方全体每消耗1个战技点,增加米沙下一次终结技的攻击段数,同时米沙恢复能量。",
|
|
|
|
|
"desc": "我方全体每消耗1个战技点,增加<span class=\"textColor\">1</span>段米沙下一次终结技的攻击段数,同时米沙恢复<span class=\"textColor\">1/110/120/130/140/150/162/175/187/2/210/220/229/240/250</span>点能量。",
|
|
|
|
|
"params": [
|
|
|
|
|
[
|
|
|
|
|
1,
|
|
|
|
|
1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.1,
|
|
|
|
|
1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.2,
|
|
|
|
|
1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.3,
|
|
|
|
|
1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.4,
|
|
|
|
|
1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.5,
|
|
|
|
|
1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.625,
|
|
|
|
|
1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.75,
|
|
|
|
|
1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.875,
|
|
|
|
|
1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2,
|
|
|
|
|
1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.1,
|
|
|
|
|
1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.2,
|
|
|
|
|
1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.3,
|
|
|
|
|
1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.4,
|
|
|
|
|
1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.5,
|
|
|
|
|
1
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1312_talent.png",
|
|
|
|
|
"AttributeBuff": [
|
|
|
|
|
"额外能力·传冲:对陷入冻结状态的敌方目标造成伤害时,暴击伤害提升30%。",
|
|
|
|
|
"属性加成·暴击率强化:暴击率提高4%。",
|
|
|
|
|
"属性加成·防御强化:防御力提高10%。",
|
|
|
|
|
"属性加成·伤害强化•冰:冰属性伤害提高6.4%。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"131206": {
|
|
|
|
|
"id": "131206",
|
|
|
|
|
"name": "攻击",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"element": "Ice",
|
|
|
|
|
"type": "MazeNormal",
|
|
|
|
|
"type_text": "dev_连携",
|
|
|
|
|
"effect": "MazeAttack",
|
|
|
|
|
"effect_text": "",
|
|
|
|
|
"simple_desc": "",
|
|
|
|
|
"desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。",
|
|
|
|
|
"params": [],
|
|
|
|
|
"icon": "icon/skill/1312_basic_atk.png"
|
|
|
|
|
},
|
|
|
|
|
"131207": {
|
|
|
|
|
"id": "131207",
|
|
|
|
|
"name": "停一停吧,你真美丽!",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"element": "",
|
|
|
|
|
"type": "Maze",
|
|
|
|
|
"type_text": "秘技",
|
|
|
|
|
"effect": "Impair",
|
|
|
|
|
"effect_text": "妨害",
|
|
|
|
|
"simple_desc": "制造特殊领域。领域内敌人行动停止。与领域内敌人进入战斗后,增加米沙下一次终结技的攻击段数。",
|
|
|
|
|
"desc": "使用秘技后,制造1片持续<span class=\"textColor\">15</span>秒的特殊领域。处于特殊领域内的敌人陷入【梦境监牢】状态。【梦境监牢】状态下的敌人会停止所有行动。与处于【梦境监牢】状态下的敌人进入战斗后,增加<span class=\"textColor\">2</span>段米沙下一次终结技的攻击段数。我方制造的领域效果最多存在1个。",
|
|
|
|
|
"params": [
|
|
|
|
|
[
|
|
|
|
|
15,
|
|
|
|
|
2
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1312_technique.png",
|
|
|
|
|
"AttributeBuff": [
|
|
|
|
|
"额外能力·释放:终结技首段攻击前,使目标陷入冻结状态的基础概率提高80%。",
|
|
|
|
|
"属性加成·防御强化:防御力提高5%。",
|
|
|
|
|
"属性加成·伤害强化•冰:冰属性伤害提高3.2%。",
|
|
|
|
|
"属性加成·暴击率强化:暴击率提高2.7%。",
|
|
|
|
|
"额外能力·锁接:施放终结技时,效果命中提高60%,持续至本次终结技行动结束。",
|
|
|
|
|
"属性加成·伤害强化•冰:冰属性伤害提高4.8%。",
|
|
|
|
|
"属性加成·防御强化:防御力提高7.5%。",
|
|
|
|
|
"属性加成·伤害强化•冰:冰属性伤害提高4.8%。",
|
|
|
|
|
"属性加成·伤害强化•冰:冰属性伤害提高3.2%。"
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
"skill_tree": {
|
|
|
|
|
"1312001": {
|
|
|
|
|
"id": "1312001",
|
|
|
|
|
"name": "",
|
|
|
|
|
"max_level": 6,
|
|
|
|
|
"desc": "",
|
|
|
|
|
"params": [],
|
|
|
|
|
"anchor": "Point01",
|
|
|
|
|
"pre_points": [],
|
|
|
|
|
"level_up_skills": [
|
|
|
|
|
{
|
|
|
|
|
"id": "131201",
|
|
|
|
|
"num": 1
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 0,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": []
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 2,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 4000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110181",
|
|
|
|
|
"num": 2
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114001",
|
|
|
|
|
"num": 4
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 3,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 8000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110182",
|
|
|
|
|
"num": 2
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114002",
|
|
|
|
|
"num": 2
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 4,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 16000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110182",
|
|
|
|
|
"num": 4
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114002",
|
|
|
|
|
"num": 3
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 5,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 36000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110183",
|
|
|
|
|
"num": 2
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114003",
|
|
|
|
|
"num": 2
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 6,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 128000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110183",
|
|
|
|
|
"num": 6
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114003",
|
|
|
|
|
"num": 3
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1312_basic_atk.png"
|
|
|
|
|
},
|
|
|
|
|
"1312002": {
|
|
|
|
|
"id": "1312002",
|
|
|
|
|
"name": "",
|
|
|
|
|
"max_level": 10,
|
|
|
|
|
"desc": "",
|
|
|
|
|
"params": [],
|
|
|
|
|
"anchor": "Point02",
|
|
|
|
|
"pre_points": [],
|
|
|
|
|
"level_up_skills": [
|
|
|
|
|
{
|
|
|
|
|
"id": "131202",
|
|
|
|
|
"num": 1
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 0,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": []
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 1,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 2000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114001",
|
|
|
|
|
"num": 2
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 2,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 4000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110181",
|
|
|
|
|
"num": 2
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114001",
|
|
|
|
|
"num": 4
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 3,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 8000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110182",
|
|
|
|
|
"num": 2
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114002",
|
|
|
|
|
"num": 2
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 4,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 16000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110182",
|
|
|
|
|
"num": 4
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114002",
|
|
|
|
|
"num": 3
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 4,
|
|
|
|
|
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|
|
"id": "2",
|
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|
|
"num": 24000
|
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|
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},
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|
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{
|
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|
|
"id": "110182",
|
|
|
|
|
"num": 6
|
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},
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|
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{
|
|
|
|
|
"id": "114002",
|
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|
|
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"num": 5
|
|
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|
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}
|
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|
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]
|
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},
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{
|
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"promotion": 5,
|
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"level": 0,
|
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"properties": [],
|
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"materials": [
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{
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"id": "2",
|
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"num": 36000
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},
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{
|
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|
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"id": "110183",
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"num": 2
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},
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{
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|
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"id": "114003",
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|
|
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"num": 2
|
|
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|
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}
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]
|
|
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|
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},
|
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|
|
|
{
|
|
|
|
|
"promotion": 5,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
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|
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"materials": [
|
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{
|
|
|
|
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"id": "2",
|
|
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|
|
"num": 64000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110183",
|
|
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|
|
"num": 4
|
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},
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{
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|
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"id": "110504",
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"num": 1
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},
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{
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"id": "114003",
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"num": 3
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}
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]
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},
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{
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"promotion": 6,
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"level": 0,
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"properties": [],
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"materials": [
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{
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"id": "2",
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"num": 128000
|
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},
|
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{
|
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"id": "110183",
|
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|
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"num": 6
|
|
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|
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},
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|
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{
|
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"id": "110504",
|
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|
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"num": 1
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}
|
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|
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]
|
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},
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{
|
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|
"promotion": 6,
|
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|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
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|
|
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{
|
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|
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"id": "2",
|
|
|
|
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"num": 240000
|
|
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|
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},
|
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|
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{
|
|
|
|
|
"id": "110183",
|
|
|
|
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"num": 11
|
|
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|
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},
|
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|
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{
|
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"id": "241",
|
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"num": 1
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},
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{
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"id": "110504",
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"num": 1
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}
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]
|
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}
|
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|
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],
|
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"icon": "icon/skill/1312_talent.png"
|
|
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},
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"1312007": {
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"id": "1312007",
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"name": "",
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"max_level": 1,
|
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|
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"desc": "",
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"params": [],
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"anchor": "Point05",
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"pre_points": [],
|
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"level_up_skills": [
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|
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{
|
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|
|
"id": "131207",
|
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|
|
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"num": 1
|
|
|
|
|
}
|
|
|
|
|
],
|
|
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|
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"levels": [
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|
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{
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"promotion": 0,
|
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"level": 0,
|
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|
|
"properties": [],
|
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"materials": []
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1312_technique.png"
|
|
|
|
|
},
|
|
|
|
|
"1312101": {
|
|
|
|
|
"id": "1312101",
|
|
|
|
|
"name": "释放",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"desc": "终结技首段攻击前,使目标陷入冻结状态的基础概率提高#1[i]%。",
|
|
|
|
|
"params": [
|
|
|
|
|
[
|
|
|
|
|
0.8
|
|
|
|
|
]
|
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|
|
|
],
|
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|
|
"anchor": "Point06",
|
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|
|
|
"pre_points": [],
|
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"level_up_skills": [],
|
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"levels": [
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{
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"promotion": 2,
|
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"level": 0,
|
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"properties": [],
|
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"materials": [
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|
|
{
|
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|
|
|
"id": "2",
|
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|
|
|
"num": 4000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110181",
|
|
|
|
|
"num": 2
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110504",
|
|
|
|
|
"num": 1
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1312_skilltree1.png"
|
|
|
|
|
},
|
|
|
|
|
"1312102": {
|
|
|
|
|
"id": "1312102",
|
|
|
|
|
"name": "锁接",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"desc": "施放终结技时,效果命中提高#1[i]%,持续至本次终结技行动结束。",
|
|
|
|
|
"params": [
|
|
|
|
|
[
|
|
|
|
|
0.6
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"anchor": "Point07",
|
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|
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"pre_points": [],
|
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|
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"level_up_skills": [],
|
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|
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"levels": [
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|
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{
|
|
|
|
|
"promotion": 4,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 16000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110182",
|
|
|
|
|
"num": 4
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "241",
|
|
|
|
|
"num": 1
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110504",
|
|
|
|
|
"num": 1
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1312_skilltree2.png"
|
|
|
|
|
},
|
|
|
|
|
"1312103": {
|
|
|
|
|
"id": "1312103",
|
|
|
|
|
"name": "传冲",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"desc": "对陷入冻结状态的敌方目标造成伤害时,暴击伤害提升#1[i]%。",
|
|
|
|
|
"params": [
|
|
|
|
|
[
|
|
|
|
|
0.3
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"anchor": "Point08",
|
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|
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"pre_points": [],
|
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|
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"level_up_skills": [],
|
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|
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"levels": [
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{
|
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|
|
|
"promotion": 6,
|
|
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|
|
"level": 0,
|
|
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|
|
"properties": [],
|
|
|
|
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"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 128000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110183",
|
|
|
|
|
"num": 6
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "241",
|
|
|
|
|
"num": 1
|
|
|
|
|
},
|
|
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|
|
{
|
|
|
|
|
"id": "110504",
|
|
|
|
|
"num": 1
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1312_skilltree3.png"
|
|
|
|
|
},
|
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|
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"1312201": {
|
|
|
|
|
"id": "1312201",
|
|
|
|
|
"name": "伤害强化•冰",
|
|
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|
|
"max_level": 1,
|
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|
|
"desc": "",
|
|
|
|
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"params": [],
|
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|
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"anchor": "Point09",
|
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"pre_points": [],
|
|
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"level_up_skills": [],
|
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"levels": [
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{
|
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|
|
|
"promotion": 0,
|
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|
|
|
"level": 1,
|
|
|
|
|
"properties": [
|
|
|
|
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{
|
|
|
|
|
"type": "IceAddedRatio",
|
|
|
|
|
"value": 0.032
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 2000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114001",
|
|
|
|
|
"num": 2
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/property/IconIceAddedRatio.png"
|
|
|
|
|
},
|
|
|
|
|
"1312202": {
|
|
|
|
|
"id": "1312202",
|
|
|
|
|
"name": "防御强化",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"desc": "",
|
|
|
|
|
"params": [],
|
|
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|
|
"anchor": "Point10",
|
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|
|
|
"pre_points": [
|
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"1312101"
|
|
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|
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],
|
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"level_up_skills": [],
|
|
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|
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"levels": [
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{
|
|
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|
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"promotion": 2,
|
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|
|
"level": 0,
|
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|
|
"properties": [
|
|
|
|
|
{
|
|
|
|
|
"type": "DefenceAddedRatio",
|
|
|
|
|
"value": 0.05
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 4000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110181",
|
|
|
|
|
"num": 2
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114001",
|
|
|
|
|
"num": 4
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/property/IconDefence.png"
|
|
|
|
|
},
|
|
|
|
|
"1312203": {
|
|
|
|
|
"id": "1312203",
|
|
|
|
|
"name": "伤害强化•冰",
|
|
|
|
|
"max_level": 1,
|
|
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|
|
"desc": "",
|
|
|
|
|
"params": [],
|
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|
|
"anchor": "Point11",
|
|
|
|
|
"pre_points": [
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"1312202"
|
|
|
|
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],
|
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|
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"level_up_skills": [],
|
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|
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"levels": [
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{
|
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|
|
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"promotion": 3,
|
|
|
|
|
"level": 0,
|
|
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|
|
"properties": [
|
|
|
|
|
{
|
|
|
|
|
"type": "IceAddedRatio",
|
|
|
|
|
"value": 0.032
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 8000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110182",
|
|
|
|
|
"num": 2
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114002",
|
|
|
|
|
"num": 2
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/property/IconIceAddedRatio.png"
|
|
|
|
|
},
|
|
|
|
|
"1312204": {
|
|
|
|
|
"id": "1312204",
|
|
|
|
|
"name": "暴击率强化",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"desc": "",
|
|
|
|
|
"params": [],
|
|
|
|
|
"anchor": "Point12",
|
|
|
|
|
"pre_points": [
|
|
|
|
|
"1312203"
|
|
|
|
|
],
|
|
|
|
|
"level_up_skills": [],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 3,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [
|
|
|
|
|
{
|
|
|
|
|
"type": "CriticalChanceBase",
|
|
|
|
|
"value": 0.027
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 8000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110182",
|
|
|
|
|
"num": 2
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
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}
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],
|
|
|
|
|
"portrait": "image/character_portrait/1312.png"
|
|
|
|
|
}
|