2024-06-23 10:42:58 +08:00
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{
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"id": "1310",
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"name": "流萤",
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"rarity": 5,
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"element": "火",
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"path": "毁灭",
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"jpcv": "楠木灯",
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"cncv": "宋媛媛",
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"sp": 240,
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"affiliation": "星核猎手",
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"factions": "/",
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"baseAttr": {
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"atk": 523.908,
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"hp": 814.968,
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"def": 776.1600000000001,
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"speed": 104,
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"cpct": 5,
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"cdmg": 50,
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"aggro": 125
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},
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"growAttr": {
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"break": [
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5.3,
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5.3,
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8,
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8,
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10.7
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],
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"resist": [
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4,
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6,
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8
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],
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"speed": [
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2,
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3
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]
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},
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"skills": [
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"131001",
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"131002",
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"131003",
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"131004",
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"131006",
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"131007",
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"131008",
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"131009"
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],
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"eidolons": [
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{
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"id": "131001",
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"name": "我曾安眠,赤染之茧",
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"effect": "施放强化战技时无视目标15%的防御,且强化战技不消耗战技点。",
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"icon": "icon/skill/1310_rank1.png"
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},
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{
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"id": "131002",
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"name": "自破碎的天空坠落",
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"effect": "「完全燃烧」状态下施放强化普攻、强化战技消灭敌方目标或使目标陷入弱点击破状态时,装甲「萨姆」立即获得1个额外回合。该效果在1回合后可再次触发。",
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"icon": "icon/skill/1310_rank2.png"
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},
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{
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"id": "131003",
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"name": "沉睡在静默的星河",
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"effect": "战技等级+2,最多不超过15级,普攻等级+1,最多不超过10级。",
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"icon": "icon/skill/1310_skill.png"
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},
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{
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"id": "131004",
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"name": "我会看见,飞萤之火",
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"effect": "「完全燃烧」状态下,装甲「萨姆」的效果抵抗提高50%。",
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"icon": "icon/skill/1310_rank4.png"
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},
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{
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"id": "131005",
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"name": "自无梦的长夜亮起",
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"effect": "终结技等级+2,最多不超过15级,天赋等级+2,最多不超过15级。",
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"icon": "icon/skill/1310_ultimate.png"
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},
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{
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"id": "131006",
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"name": "绽放在终竟的明天",
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"effect": "「完全燃烧」状态下装甲「萨姆」的火属性抗性穿透提高20%。施放强化普攻、强化战技时弱点击破效率提高50%。",
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"icon": "icon/skill/1310_rank6.png"
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}
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],
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"skillsData": {
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"131001": {
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"id": "131001",
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"name": "指令-闪燃推进",
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"max_level": 9,
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"element": "Fire",
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"type": "Normal",
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"type_text": "普攻",
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"effect": "SingleAttack",
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"effect_text": "单攻",
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"simple_desc": "对敌方单体造成少量火属性伤害。",
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"desc": "对指定敌方单体造成等同于装甲「萨姆」<span class=\"textColor\">50%/60%/70%/80%/90%/100%/110%/120%/130%</span>攻击力的火属性伤害。",
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"params": [
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[
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0.5
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],
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[
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0.6
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],
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[
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0.7
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],
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[
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0.8
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],
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[
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0.9
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],
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[
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1
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],
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[
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1.1
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],
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[
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1.2
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],
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[
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1.3
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]
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],
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"icon": "icon/skill/1310_basic_atk.png"
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},
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"131002": {
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"id": "131002",
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"name": "指令-天火轰击",
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"max_level": 15,
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"element": "Fire",
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"type": "BPSkill",
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"type_text": "战技",
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"effect": "SingleAttack",
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"effect_text": "单攻",
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"simple_desc": "消耗自身部分生命值恢复能量,对敌方单体造成火属性伤害。使自身下一次行动提前。",
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"desc": "消耗等同于自身生命上限<span class=\"textColor\">40%</span>的生命值固定恢复等同于自身<span class=\"textColor\">50%/51%/52%/53%/54%/55%/56%/57%/58%/60%/61%/62%/63%/64%/65%</span>能量上限的能量,对指定敌方单体造成等同于装甲「萨姆」<span class=\"textColor\">100%/110%/120%/130%/140%/150%/162%/175%/187%/2%/210%/220%/229%/240%/250%</span>攻击力的火属性伤害。若当前生命值不足,施放战技时装甲「萨姆」的当前生命值降至1点。使自身下一次行动提前<span class=\"textColor\">25%</span>。",
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"params": [
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[
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1,
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0.4,
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0.5,
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0.25
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],
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[
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1.1,
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0.4,
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0.51,
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0.25
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],
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[
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1.2,
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0.4,
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0.52,
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0.25
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],
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[
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1.3,
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0.4,
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0.53,
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0.25
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],
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[
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1.4,
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0.4,
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0.54,
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0.25
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],
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[
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1.5,
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0.4,
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0.55,
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0.25
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],
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[
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1.625,
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0.4,
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0.5625,
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0.25
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],
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[
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1.75,
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0.4,
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0.575,
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0.25
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],
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[
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1.875,
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0.4,
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0.5875,
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0.25
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],
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[
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2,
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0.4,
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0.6,
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0.25
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],
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[
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2.1,
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0.4,
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0.61,
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0.25
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],
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[
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2.2,
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0.4,
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0.62,
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0.25
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],
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[
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2.3,
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0.4,
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0.63,
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0.25
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],
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[
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2.4,
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0.4,
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0.64,
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0.25
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],
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[
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2.5,
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0.4,
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0.65,
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0.25
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]
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],
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"icon": "icon/skill/1310_skill.png"
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},
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"131003": {
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"id": "131003",
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"name": "火萤Ⅳ型-完全燃烧",
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"max_level": 15,
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"element": "",
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"type": "Ultra",
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"type_text": "终结技",
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"effect": "Enhance",
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"effect_text": "强化",
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"simple_desc": "进入「完全燃烧」状态,使自身行动提前100%,获得强化普攻和强化战技,并提高自身速度、弱点击破效率和敌方目标受到的击破伤害,直至倒计时结束。",
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"desc": "进入「完全燃烧」状态,自身行动提前100%并获得强化普攻和强化战技。「完全燃烧」状态下速度提高<span class=\"textColor\">30/33/36/39/42/45/48.75/52.5/56.25/60/63/66/69/72/75</span>点,且施放强化普攻、强化战技时自身弱点击破效率提高<span class=\"textColor\">50%</span>、使敌方目标受到装甲「萨姆」造成的击破伤害提高<span class=\"textColor\">10%/11%/12%/13%/14%/15%/16%/17%/18%/20%/21%/22%/23%/24%/25%</span>,持续至本次攻击结束。\n行动序列上出现「完全燃烧」倒计时,倒计时回合开始时装甲「萨姆」解除「完全燃烧」状态,倒计时固定拥有<span class=\"textColor\">70</span>速度。\n「完全燃烧」状态下装甲「萨姆」无法施放终结技。",
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"params": [
|
|
|
|
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[
|
|
|
|
|
0.1,
|
|
|
|
|
0.5,
|
|
|
|
|
30,
|
|
|
|
|
70
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.11,
|
|
|
|
|
0.5,
|
|
|
|
|
33,
|
|
|
|
|
70
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.12,
|
|
|
|
|
0.5,
|
|
|
|
|
36,
|
|
|
|
|
70
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.13,
|
|
|
|
|
0.5,
|
|
|
|
|
39,
|
|
|
|
|
70
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.14,
|
|
|
|
|
0.5,
|
|
|
|
|
42,
|
|
|
|
|
70
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.15,
|
|
|
|
|
0.5,
|
|
|
|
|
45,
|
|
|
|
|
70
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.1625,
|
|
|
|
|
0.5,
|
|
|
|
|
48.75,
|
|
|
|
|
70
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.175,
|
|
|
|
|
0.5,
|
|
|
|
|
52.5,
|
|
|
|
|
70
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.1875,
|
|
|
|
|
0.5,
|
|
|
|
|
56.25,
|
|
|
|
|
70
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.2,
|
|
|
|
|
0.5,
|
|
|
|
|
60,
|
|
|
|
|
70
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.21,
|
|
|
|
|
0.5,
|
|
|
|
|
63,
|
|
|
|
|
70
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.22,
|
|
|
|
|
0.5,
|
|
|
|
|
66,
|
|
|
|
|
70
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.23,
|
|
|
|
|
0.5,
|
|
|
|
|
69,
|
|
|
|
|
70
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.24,
|
|
|
|
|
0.5,
|
|
|
|
|
72,
|
|
|
|
|
70
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.25,
|
|
|
|
|
0.5,
|
|
|
|
|
75,
|
|
|
|
|
70
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1310_ultimate.png"
|
|
|
|
|
},
|
|
|
|
|
"131004": {
|
|
|
|
|
"id": "131004",
|
|
|
|
|
"name": "茧式源火中枢",
|
|
|
|
|
"max_level": 15,
|
|
|
|
|
"element": "Fire",
|
|
|
|
|
"type": "Talent",
|
|
|
|
|
"type_text": "天赋",
|
|
|
|
|
"effect": "Defence",
|
|
|
|
|
"effect_text": "防御",
|
|
|
|
|
"simple_desc": "生命值越低受到的伤害越低。「完全燃烧」状态下减伤效果维持最大值,效果抵抗提高。战斗开始时若能量不足50%则使其恢复至50%。当能量恢复至上限时解除自身所有负面效果。",
|
|
|
|
|
"desc": "生命值越低受到的伤害越低,生命值小于等于<span class=\"textColor\">20%</span>时减伤效果达到最大值,最多降低<span class=\"textColor\">20%/22%/24%/26%/28%/30%/32%/35%/37%/40%/42%/44%/46%/48%/50%</span>。「完全燃烧」状态下减伤效果维持最大值,效果抵抗提高<span class=\"textColor\">10%/12%/14%/16%/18%/20%/22%/25%/27%/30%/32%/34%/36%/38%/40%</span>。\n战斗开始时若能量不足<span class=\"textColor\">50%</span>则使其恢复至<span class=\"textColor\">50%</span>。当能量恢复至上限时解除自身所有负面效果。",
|
|
|
|
|
"params": [
|
|
|
|
|
[
|
|
|
|
|
0.2,
|
|
|
|
|
0.5,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.22,
|
|
|
|
|
0.5,
|
|
|
|
|
0.2,
|
|
|
|
|
0.12
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.24,
|
|
|
|
|
0.5,
|
|
|
|
|
0.2,
|
|
|
|
|
0.14
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.26,
|
|
|
|
|
0.5,
|
|
|
|
|
0.2,
|
|
|
|
|
0.16
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.28,
|
|
|
|
|
0.5,
|
|
|
|
|
0.2,
|
|
|
|
|
0.18
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.3,
|
|
|
|
|
0.5,
|
|
|
|
|
0.2,
|
|
|
|
|
0.2
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.325,
|
|
|
|
|
0.5,
|
|
|
|
|
0.2,
|
|
|
|
|
0.225
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.35,
|
|
|
|
|
0.5,
|
|
|
|
|
0.2,
|
|
|
|
|
0.25
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.375,
|
|
|
|
|
0.5,
|
|
|
|
|
0.2,
|
|
|
|
|
0.275
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.4,
|
|
|
|
|
0.5,
|
|
|
|
|
0.2,
|
|
|
|
|
0.3
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.42,
|
|
|
|
|
0.5,
|
|
|
|
|
0.2,
|
|
|
|
|
0.32
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.44,
|
|
|
|
|
0.5,
|
|
|
|
|
0.2,
|
|
|
|
|
0.34
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.46,
|
|
|
|
|
0.5,
|
|
|
|
|
0.2,
|
|
|
|
|
0.36
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.48,
|
|
|
|
|
0.5,
|
|
|
|
|
0.2,
|
|
|
|
|
0.38
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
0.5,
|
|
|
|
|
0.5,
|
|
|
|
|
0.2,
|
|
|
|
|
0.4
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1310_talent.png",
|
|
|
|
|
"AttributeBuff": [
|
|
|
|
|
"额外能力·γ模组-过载核心:若装甲「萨姆」的攻击力高于1800点,每超过10点攻击力可使自身击破特攻提高0.8%。",
|
|
|
|
|
"属性加成·速度强化:速度提高3。",
|
|
|
|
|
"属性加成·效果抵抗强化:效果抵抗提高8%。",
|
|
|
|
|
"属性加成·击破强化:击破特攻提高10.7%。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"131006": {
|
|
|
|
|
"id": "131006",
|
|
|
|
|
"name": "攻击",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"element": "Fire",
|
|
|
|
|
"type": "MazeNormal",
|
|
|
|
|
"type_text": "dev_连携",
|
|
|
|
|
"effect": "MazeAttack",
|
|
|
|
|
"effect_text": "",
|
|
|
|
|
"simple_desc": "",
|
|
|
|
|
"desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。",
|
|
|
|
|
"params": [],
|
|
|
|
|
"icon": "icon/skill/1310_basic_atk.png"
|
|
|
|
|
},
|
|
|
|
|
"131007": {
|
|
|
|
|
"id": "131007",
|
|
|
|
|
"name": "Δ指令-焦土陨击",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"element": "Fire",
|
|
|
|
|
"type": "Maze",
|
|
|
|
|
"type_text": "秘技",
|
|
|
|
|
"effect": "MazeAttack",
|
|
|
|
|
"effect_text": "",
|
|
|
|
|
"simple_desc": "跳跃至空中并自由移动,移动数秒后下落并攻击范围内的所有敌人,每个波次开始时为敌方全体添加火属性弱点,并对敌方全体造成火属性伤害。",
|
|
|
|
|
"desc": "跳跃至空中并进行自由移动,持续<span class=\"textColor\">5</span>秒,此时施放下落攻击可以提前结束持续时间。持续时间结束后,下落并立即攻击一定范围内的所有敌人,每个波次开始时为敌方全体添加火属性弱点,持续<span class=\"textColor\">2</span>回合,此后对敌方全体造成等同于装甲「萨姆」<span class=\"textColor\">2%</span>攻击力的火属性伤害。",
|
|
|
|
|
"params": [
|
|
|
|
|
[
|
|
|
|
|
5,
|
|
|
|
|
2,
|
|
|
|
|
2
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1310_technique.png",
|
|
|
|
|
"AttributeBuff": [
|
|
|
|
|
"额外能力·α模组-偏时迸发:「完全燃烧」状态下,攻击没有火属性弱点的敌人也能削减韧性,效果等同于原技能削韧值的55%。",
|
|
|
|
|
"属性加成·效果抵抗强化:效果抵抗提高4%。",
|
|
|
|
|
"属性加成·击破强化:击破特攻提高5.3%。",
|
|
|
|
|
"属性加成·速度强化:速度提高2。",
|
|
|
|
|
"额外能力·β模组-自限装甲:「完全燃烧」状态下,当装甲「萨姆」的击破特攻大于等于200%/360%时,攻击处于弱点击破状态下的敌方目标后,会将本次攻击的削韧值转化为1次35%/50%的超击破伤害。",
|
|
|
|
|
"属性加成·击破强化:击破特攻提高8%。",
|
|
|
|
|
"属性加成·效果抵抗强化:效果抵抗提高6%。",
|
|
|
|
|
"属性加成·击破强化:击破特攻提高8%。",
|
|
|
|
|
"属性加成·击破强化:击破特攻提高5.3%。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"131008": {
|
|
|
|
|
"id": "131008",
|
|
|
|
|
"name": "火萤Ⅳ型-底火斩击",
|
|
|
|
|
"max_level": 9,
|
|
|
|
|
"element": "Fire",
|
|
|
|
|
"type": "Normal",
|
|
|
|
|
"type_text": "普攻",
|
|
|
|
|
"effect": "SingleAttack",
|
|
|
|
|
"effect_text": "单攻",
|
|
|
|
|
"simple_desc": "回复自身部分生命值,对敌方单体造成火属性伤害。",
|
|
|
|
|
"desc": "回复等同于自身<span class=\"textColor\">20%</span>生命上限的生命值。对指定敌方单体造成等同于装甲「萨姆」<span class=\"textColor\">100%/120%/140%/160%/180%/2%/220%/240%/260%</span>攻击力的火属性伤害。",
|
|
|
|
|
"params": [
|
|
|
|
|
[
|
|
|
|
|
1,
|
|
|
|
|
0.2
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.2,
|
|
|
|
|
0.2
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.4,
|
|
|
|
|
0.2
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.6,
|
|
|
|
|
0.2
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.8,
|
|
|
|
|
0.2
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2,
|
|
|
|
|
0.2
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.2,
|
|
|
|
|
0.2
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.4,
|
|
|
|
|
0.2
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.6,
|
|
|
|
|
0.2
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1310_basic_atk.png"
|
|
|
|
|
},
|
|
|
|
|
"131009": {
|
|
|
|
|
"id": "131009",
|
|
|
|
|
"name": "火萤Ⅳ型-死星过载",
|
|
|
|
|
"max_level": 15,
|
|
|
|
|
"element": "Fire",
|
|
|
|
|
"type": "BPSkill",
|
|
|
|
|
"type_text": "战技",
|
|
|
|
|
"effect": "Blast",
|
|
|
|
|
"effect_text": "扩散",
|
|
|
|
|
"simple_desc": "回复自身部分生命值,为敌方单体添加火属性弱点,并对其造成大量火属性伤害,对相邻目标造成火属性伤害。",
|
|
|
|
|
"desc": "回复等同于自身<span class=\"textColor\">25%</span>生命上限的生命值。为指定敌方单体添加火属性弱点,持续<span class=\"textColor\">2</span>回合。对该目标造成等同于装甲「萨姆」(<span class=\"textColor\">20</span>*击破特攻+<span class=\"textColor\">100%/110%/120%/130%/140%/150%/162%/175%/187%/2%/210%/220%/229%/240%/250%</span>)攻击力的火属性伤害。同时对其相邻目标造成等同于装甲「萨姆」(<span class=\"textColor\">10</span>*击破特攻+<span class=\"textColor\">50%/55%/60%/65%/70%/75%/81%/87%/93%/100%/105%/110%/114%/120%/125%</span>)攻击力的火属性伤害。最多计算<span class=\"textColor\">360%</span>击破特攻。",
|
|
|
|
|
"params": [
|
|
|
|
|
[
|
|
|
|
|
1,
|
|
|
|
|
0.5,
|
|
|
|
|
0.25,
|
|
|
|
|
2,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1,
|
|
|
|
|
3.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.1,
|
|
|
|
|
0.55,
|
|
|
|
|
0.25,
|
|
|
|
|
2,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1,
|
|
|
|
|
3.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.2,
|
|
|
|
|
0.6,
|
|
|
|
|
0.25,
|
|
|
|
|
2,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1,
|
|
|
|
|
3.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.3,
|
|
|
|
|
0.65,
|
|
|
|
|
0.25,
|
|
|
|
|
2,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1,
|
|
|
|
|
3.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.4,
|
|
|
|
|
0.7,
|
|
|
|
|
0.25,
|
|
|
|
|
2,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1,
|
|
|
|
|
3.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.5,
|
|
|
|
|
0.75,
|
|
|
|
|
0.25,
|
|
|
|
|
2,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1,
|
|
|
|
|
3.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.625,
|
|
|
|
|
0.8125,
|
|
|
|
|
0.25,
|
|
|
|
|
2,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1,
|
|
|
|
|
3.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.75,
|
|
|
|
|
0.875,
|
|
|
|
|
0.25,
|
|
|
|
|
2,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1,
|
|
|
|
|
3.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.875,
|
|
|
|
|
0.9375,
|
|
|
|
|
0.25,
|
|
|
|
|
2,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1,
|
|
|
|
|
3.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2,
|
|
|
|
|
1,
|
|
|
|
|
0.25,
|
|
|
|
|
2,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1,
|
|
|
|
|
3.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.1,
|
|
|
|
|
1.05,
|
|
|
|
|
0.25,
|
|
|
|
|
2,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1,
|
|
|
|
|
3.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.2,
|
|
|
|
|
1.1,
|
|
|
|
|
0.25,
|
|
|
|
|
2,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1,
|
|
|
|
|
3.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.3,
|
|
|
|
|
1.15,
|
|
|
|
|
0.25,
|
|
|
|
|
2,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1,
|
|
|
|
|
3.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.4,
|
|
|
|
|
1.2,
|
|
|
|
|
0.25,
|
|
|
|
|
2,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1,
|
|
|
|
|
3.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.5,
|
|
|
|
|
1.25,
|
|
|
|
|
0.25,
|
|
|
|
|
2,
|
|
|
|
|
0.2,
|
|
|
|
|
0.1,
|
|
|
|
|
3.6
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1310_skill.png"
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
"skill_tree": {
|
|
|
|
|
"1310001": {
|
|
|
|
|
"id": "1310001",
|
|
|
|
|
"name": "",
|
|
|
|
|
"max_level": 6,
|
|
|
|
|
"desc": "",
|
|
|
|
|
"params": [],
|
|
|
|
|
"anchor": "Point01",
|
|
|
|
|
"pre_points": [],
|
|
|
|
|
"level_up_skills": [
|
|
|
|
|
{
|
|
|
|
|
"id": "131001",
|
|
|
|
|
"num": 1
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "131008",
|
|
|
|
|
"num": 1
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 0,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": []
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 2,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 5000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110181",
|
|
|
|
|
"num": 3
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114011",
|
|
|
|
|
"num": 6
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 3,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 10000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110182",
|
|
|
|
|
"num": 3
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114012",
|
|
|
|
|
"num": 3
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 4,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 20000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110182",
|
|
|
|
|
"num": 5
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114012",
|
|
|
|
|
"num": 4
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 5,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 45000
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|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110183",
|
|
|
|
|
"num": 3
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|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114013",
|
|
|
|
|
"num": 3
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|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 6,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
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|
|
{
|
|
|
|
|
"id": "2",
|
|
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|
|
"num": 160000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110183",
|
|
|
|
|
"num": 8
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114013",
|
|
|
|
|
"num": 4
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1310_basic_atk.png"
|
|
|
|
|
},
|
|
|
|
|
"1310002": {
|
|
|
|
|
"id": "1310002",
|
|
|
|
|
"name": "",
|
|
|
|
|
"max_level": 10,
|
|
|
|
|
"desc": "",
|
|
|
|
|
"params": [],
|
|
|
|
|
"anchor": "Point02",
|
|
|
|
|
"pre_points": [],
|
|
|
|
|
"level_up_skills": [
|
|
|
|
|
{
|
|
|
|
|
"id": "131002",
|
|
|
|
|
"num": 1
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "131009",
|
|
|
|
|
"num": 1
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|
|
|
|
}
|
|
|
|
|
],
|
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|
"levels": [
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|
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{
|
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|
|
|
"promotion": 0,
|
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|
"level": 0,
|
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|
"properties": [],
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"materials": []
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|
},
|
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|
|
{
|
|
|
|
|
"promotion": 1,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
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|
|
{
|
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|
|
|
"id": "2",
|
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|
|
"num": 2500
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|
|
|
|
},
|
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|
|
|
{
|
|
|
|
|
"id": "114011",
|
|
|
|
|
"num": 3
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 2,
|
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|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
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|
|
|
{
|
|
|
|
|
"id": "2",
|
|
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|
|
"num": 5000
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|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110181",
|
|
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|
|
"num": 3
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114011",
|
|
|
|
|
"num": 6
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
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|
|
|
{
|
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|
|
|
"promotion": 3,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
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|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 10000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110182",
|
|
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"num": 3
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|
|
|
|
},
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|
|
|
|
{
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|
|
|
|
"id": "114012",
|
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|
"num": 3
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|
|
|
|
}
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|
]
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|
|
|
|
},
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|
{
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|
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|
"promotion": 4,
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|
"level": 0,
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|
"properties": [],
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|
"materials": [
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{
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"id": "2",
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"num": 20000
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},
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{
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"id": "110182",
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"num": 5
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},
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{
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"id": "114012",
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"num": 4
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|
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|
}
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]
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},
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{
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|
"promotion": 4,
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"level": 0,
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"properties": [],
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"materials": [
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{
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"id": "2",
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"num": 30000
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|
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|
},
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{
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|
|
"id": "110182",
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"num": 7
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|
|
|
|
},
|
|
|
|
|
{
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|
|
|
"id": "114012",
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"num": 6
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|
|
|
|
}
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|
]
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|
|
|
},
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|
|
|
{
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|
|
|
"promotion": 5,
|
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|
|
|
"level": 0,
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|
|
"properties": [],
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|
"materials": [
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{
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|
"id": "2",
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|
"num": 45000
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|
},
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{
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"id": "110183",
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"num": 3
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|
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|
|
},
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|
|
{
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|
"id": "114013",
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|
"num": 3
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|
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|
|
}
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|
|
]
|
|
|
|
|
},
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|
|
{
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|
"promotion": 5,
|
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|
"level": 0,
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|
"properties": [],
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"materials": [
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{
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|
"id": "2",
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|
"num": 80000
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|
},
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{
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|
"id": "110183",
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"num": 5
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|
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|
|
},
|
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|
|
{
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|
|
"id": "110505",
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"num": 1
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|
},
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|
|
{
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|
|
"id": "114013",
|
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|
|
|
"num": 4
|
|
|
|
|
}
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|
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|
|
]
|
|
|
|
|
},
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|
|
{
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|
|
|
"promotion": 6,
|
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|
|
"level": 0,
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|
"properties": [],
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|
"materials": [
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{
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|
"id": "2",
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|
"num": 160000
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|
},
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|
{
|
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|
"id": "110183",
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"num": 8
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|
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|
|
},
|
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|
{
|
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|
|
"id": "241",
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"num": 1
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},
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|
{
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|
"id": "110505",
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"num": 1
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}
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|
]
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|
},
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|
{
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|
"promotion": 6,
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|
"level": 0,
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|
"properties": [],
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|
"materials": [
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{
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|
"id": "2",
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|
"num": 300000
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|
},
|
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|
{
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"id": "110183",
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"num": 14
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|
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|
},
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{
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|
},
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|
{
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|
"id": "110505",
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|
"num": 1
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|
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|
}
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|
]
|
|
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|
|
}
|
|
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|
|
],
|
|
|
|
|
"icon": "icon/skill/1310_skill.png"
|
|
|
|
|
},
|
|
|
|
|
"1310003": {
|
|
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|
|
"id": "1310003",
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|
|
"name": "",
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|
"max_level": 10,
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"desc": "",
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"params": [],
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"name": "",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"desc": "",
|
|
|
|
|
"params": [],
|
|
|
|
|
"anchor": "Point05",
|
|
|
|
|
"pre_points": [],
|
|
|
|
|
"level_up_skills": [
|
|
|
|
|
{
|
|
|
|
|
"id": "131007",
|
|
|
|
|
"num": 1
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 0,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": []
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1310_technique.png"
|
|
|
|
|
},
|
|
|
|
|
"1310101": {
|
|
|
|
|
"id": "1310101",
|
|
|
|
|
"name": "α模组-偏时迸发",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"desc": "「完全燃烧」状态下,攻击没有火属性弱点的敌人也能削减韧性,效果等同于原技能削韧值的#1[i]%。",
|
|
|
|
|
"params": [
|
|
|
|
|
[
|
|
|
|
|
0.55
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"anchor": "Point06",
|
|
|
|
|
"pre_points": [],
|
|
|
|
|
"level_up_skills": [],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 2,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 5000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110181",
|
|
|
|
|
"num": 3
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110505",
|
|
|
|
|
"num": 1
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1310_skilltree1.png"
|
|
|
|
|
},
|
|
|
|
|
"1310102": {
|
|
|
|
|
"id": "1310102",
|
|
|
|
|
"name": "β模组-自限装甲",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"desc": "「完全燃烧」状态下,当装甲「萨姆」的击破特攻大于等于#1[i]%/#2[i]%时,攻击处于弱点击破状态下的敌方目标后,会将本次攻击的削韧值转化为1次#3[i]%/#4[i]%的超击破伤害。",
|
|
|
|
|
"params": [
|
|
|
|
|
[
|
|
|
|
|
2,
|
|
|
|
|
3.6,
|
|
|
|
|
0.35,
|
|
|
|
|
0.5
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"anchor": "Point07",
|
|
|
|
|
"pre_points": [],
|
|
|
|
|
"level_up_skills": [],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 4,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 20000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110182",
|
|
|
|
|
"num": 5
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "241",
|
|
|
|
|
"num": 1
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110505",
|
|
|
|
|
"num": 1
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1310_skilltree2.png"
|
|
|
|
|
},
|
|
|
|
|
"1310103": {
|
|
|
|
|
"id": "1310103",
|
|
|
|
|
"name": "γ模组-过载核心",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"desc": "若装甲「萨姆」的攻击力高于#1[i]点,每超过#2[i]点攻击力可使自身击破特攻提高#3[f1]%。",
|
|
|
|
|
"params": [
|
|
|
|
|
[
|
|
|
|
|
1800,
|
|
|
|
|
10,
|
|
|
|
|
0.008
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"anchor": "Point08",
|
|
|
|
|
"pre_points": [],
|
|
|
|
|
"level_up_skills": [],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 6,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 160000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110183",
|
|
|
|
|
"num": 8
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "241",
|
|
|
|
|
"num": 1
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110505",
|
|
|
|
|
"num": 1
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1310_skilltree3.png"
|
|
|
|
|
},
|
|
|
|
|
"1310201": {
|
|
|
|
|
"id": "1310201",
|
|
|
|
|
"name": "击破强化",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"desc": "",
|
|
|
|
|
"params": [],
|
|
|
|
|
"anchor": "Point09",
|
|
|
|
|
"pre_points": [],
|
|
|
|
|
"level_up_skills": [],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 0,
|
|
|
|
|
"level": 1,
|
|
|
|
|
"properties": [
|
|
|
|
|
{
|
|
|
|
|
"type": "BreakDamageAddedRatioBase",
|
|
|
|
|
"value": 0.053
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 2500
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114011",
|
|
|
|
|
"num": 2
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/property/IconBreakUp.png"
|
|
|
|
|
},
|
|
|
|
|
"1310202": {
|
|
|
|
|
"id": "1310202",
|
|
|
|
|
"name": "效果抵抗强化",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"desc": "",
|
|
|
|
|
"params": [],
|
|
|
|
|
"anchor": "Point10",
|
|
|
|
|
"pre_points": [
|
|
|
|
|
"1310101"
|
|
|
|
|
],
|
|
|
|
|
"level_up_skills": [],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 2,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [
|
|
|
|
|
{
|
|
|
|
|
"type": "StatusResistanceBase",
|
|
|
|
|
"value": 0.04
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 5000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110181",
|
|
|
|
|
"num": 3
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114011",
|
|
|
|
|
"num": 6
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/property/IconStatusResistance.png"
|
|
|
|
|
},
|
|
|
|
|
"1310203": {
|
|
|
|
|
"id": "1310203",
|
|
|
|
|
"name": "击破强化",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"desc": "",
|
|
|
|
|
"params": [],
|
|
|
|
|
"anchor": "Point11",
|
|
|
|
|
"pre_points": [
|
|
|
|
|
"1310202"
|
|
|
|
|
],
|
|
|
|
|
"level_up_skills": [],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 3,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [
|
|
|
|
|
{
|
|
|
|
|
"type": "BreakDamageAddedRatioBase",
|
|
|
|
|
"value": 0.053
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 10000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110182",
|
|
|
|
|
"num": 3
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114012",
|
|
|
|
|
"num": 3
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/property/IconBreakUp.png"
|
|
|
|
|
},
|
|
|
|
|
"1310204": {
|
|
|
|
|
"id": "1310204",
|
|
|
|
|
"name": "速度强化",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"desc": "",
|
|
|
|
|
"params": [],
|
|
|
|
|
"anchor": "Point12",
|
|
|
|
|
"pre_points": [
|
|
|
|
|
"1310203"
|
|
|
|
|
],
|
|
|
|
|
"level_up_skills": [],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 3,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [
|
|
|
|
|
{
|
|
|
|
|
"type": "SpeedDelta",
|
|
|
|
|
"value": 2
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 10000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110182",
|
|
|
|
|
"num": 3
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114012",
|
|
|
|
|
"num": 3
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/property/IconSpeed.png"
|
|
|
|
|
},
|
|
|
|
|
"1310205": {
|
|
|
|
|
"id": "1310205",
|
|
|
|
|
"name": "击破强化",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"desc": "",
|
|
|
|
|
"params": [],
|
|
|
|
|
"anchor": "Point13",
|
|
|
|
|
"pre_points": [
|
|
|
|
|
"1310102"
|
|
|
|
|
],
|
|
|
|
|
"level_up_skills": [],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 4,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [
|
|
|
|
|
{
|
|
|
|
|
"type": "BreakDamageAddedRatioBase",
|
|
|
|
|
"value": 0.08
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 20000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110182",
|
|
|
|
|
"num": 5
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114012",
|
|
|
|
|
"num": 4
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/property/IconBreakUp.png"
|
|
|
|
|
},
|
|
|
|
|
"1310206": {
|
|
|
|
|
"id": "1310206",
|
|
|
|
|
"name": "效果抵抗强化",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"desc": "",
|
|
|
|
|
"params": [],
|
|
|
|
|
"anchor": "Point14",
|
|
|
|
|
"pre_points": [
|
|
|
|
|
"1310205"
|
|
|
|
|
],
|
|
|
|
|
"level_up_skills": [],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 5,
|
|
|
|
|
"level": 0,
|
|
|
|
|
"properties": [
|
|
|
|
|
{
|
|
|
|
|
"type": "StatusResistanceBase",
|
|
|
|
|
"value": 0.06
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 45000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110183",
|
|
|
|
|
"num": 3
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "114013",
|
|
|
|
|
"num": 3
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/property/IconStatusResistance.png"
|
|
|
|
|
},
|
|
|
|
|
"1310207": {
|
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|
|
|
"atk": {
|
|
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|
|
"base": 213.84,
|
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|
"step": 3.564
|
|
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},
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"def": {
|
|
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|
|
"base": 316.8,
|
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|
|
"step": 5.28
|
|
|
|
|
},
|
|
|
|
|
"spd": {
|
|
|
|
|
"base": 104,
|
|
|
|
|
"step": 0
|
|
|
|
|
},
|
|
|
|
|
"taunt": {
|
|
|
|
|
"base": 125,
|
|
|
|
|
"step": 0
|
|
|
|
|
},
|
|
|
|
|
"crit_rate": {
|
|
|
|
|
"base": 0.05,
|
|
|
|
|
"step": 0
|
|
|
|
|
},
|
|
|
|
|
"crit_dmg": {
|
|
|
|
|
"base": 0.5,
|
|
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|
|
"step": 0
|
|
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|
|
}
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"hp": {
|
|
|
|
|
"base": 376.992,
|
|
|
|
|
"step": 5.544
|
|
|
|
|
},
|
|
|
|
|
"atk": {
|
|
|
|
|
"base": 242.352,
|
|
|
|
|
"step": 3.564
|
|
|
|
|
},
|
|
|
|
|
"def": {
|
|
|
|
|
"base": 359.04,
|
|
|
|
|
"step": 5.28
|
|
|
|
|
},
|
|
|
|
|
"spd": {
|
|
|
|
|
"base": 104,
|
|
|
|
|
"step": 0
|
|
|
|
|
},
|
|
|
|
|
"taunt": {
|
|
|
|
|
"base": 125,
|
|
|
|
|
"step": 0
|
|
|
|
|
},
|
|
|
|
|
"crit_rate": {
|
|
|
|
|
"base": 0.05,
|
|
|
|
|
"step": 0
|
|
|
|
|
},
|
|
|
|
|
"crit_dmg": {
|
|
|
|
|
"base": 0.5,
|
|
|
|
|
"step": 0
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"portrait": "image/character_portrait/1310.png"
|
|
|
|
|
}
|