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xiaoyao-cvs-plugin/resources/sr/character/椒丘/data.json

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{
"id": "1218",
"name": "椒丘",
"rarity": 5,
"element": "火",
"path": "虚无",
"jpcv": "豊永利行",
"cncv": "陈张太康",
"allegiance": "仙舟「曜青」",
"sp": 100,
"affiliation": "仙舟「曜青」",
"factions": "/",
"baseAttr": {
"atk": 601.5239999999999,
"hp": 1358.2800000000002,
"def": 509.355,
"speed": 98,
"cpct": 5,
"cdmg": 50,
"aggro": 100
},
"growAttr": {
"effect": [
4,
4,
6,
6,
8
],
"damage": [
3.2,
4.8,
6.4
],
"speed": [
2,
3
]
},
"desc": "仙舟「曜青」的狐人医士、策士,常以笑脸迎人,实际颇有心计。 出身于丹鼎司名家,曾一度心死避世,不再行医,后为医治「天击将军」飞霄再度出山。 精于医食同源的丹方研究,尤其是能带给人痛感的辣味食物,发明了名为「九宫格」的鼎镬药式。",
"skills": [
"121801",
"121802",
"121803",
"121804",
"121806",
"121807"
],
"eidolons": [
{
"id": "121801",
"name": "五味五走,生熟有定",
"effect": "我方目标对处于【烬煨】状态的敌方目标造成的伤害提高40%。每当触发天赋效果使敌方目标陷入【烬煨】状态时使本次叠加的【烬煨】层数额外提高1层。",
"icon": "icon/skill/1218_rank1.png"
},
{
"id": "121802",
"name": "爽口作疾,厚味措毒",
"effect": "敌方目标处于【烬煨】状态时【烬煨】对其造成的火属性持续伤害倍率提高300%。",
"icon": "icon/skill/1218_rank2.png"
},
{
"id": "121803",
"name": "和合之妙,敌不及拒",
"effect": "战技等级+2最多不超过15级普攻等级+1最多不超过10级。",
"icon": "icon/skill/1218_skill.png"
},
{
"id": "121804",
"name": "藏腑和平,血气资荣",
"effect": "结界存在时敌方目标的攻击力降低15%。",
"icon": "icon/skill/1218_rank4.png"
},
{
"id": "121805",
"name": "明争天地,暗斗变击",
"effect": "终结技等级+2最多不超过15级天赋等级+2最多不超过15级。",
"icon": "icon/skill/1218_ultimate.png"
},
{
"id": "121806",
"name": "九沸九变,火为之纪",
"effect": "敌方目标被消灭时其持有的【烬煨】会叠加给场上存活的【烬煨】层数最低的敌人。【烬煨】的层数上限提升至9每层【烬煨】会使目标的全属性抗性降低3%。",
"icon": "icon/skill/1218_rank6.png"
}
],
"skillsData": {
"121801": {
"id": "121801",
"name": "仁火攻心",
"max_level": 9,
"element": "Fire",
"type": "Normal",
"type_text": "普攻",
"effect": "SingleAttack",
"effect_text": "单攻",
"simple_desc": "对敌方单体造成少量火属性伤害。",
"desc": "对指定敌方单体造成等同于椒丘<span class=\"textColor\">50%/60%/70%/80%/90%/100%/110%/120%/130%</span>攻击力的火属性伤害。",
"params": [
[
0.5
],
[
0.6
],
[
0.7
],
[
0.8
],
[
0.9
],
[
1
],
[
1.1
],
[
1.2
],
[
1.3
]
],
"icon": "icon/skill/1218_basic_atk.png",
"AttributeBuff": [
"额外能力·爟火战斗开始时立即恢复15点能量。",
"属性加成·伤害强化•火火属性伤害提高3.2%。",
"属性加成·效果命中强化效果命中提高4%。",
"属性加成·速度强化速度提高2。"
]
},
"121802": {
"id": "121802",
"name": "燔燎急袭",
"max_level": 15,
"element": "Fire",
"type": "BPSkill",
"type_text": "战技",
"effect": "Blast",
"effect_text": "扩散",
"simple_desc": "对敌方单体造成火属性伤害对相邻目标造成少量火属性伤害。有大概率对主目标施加1层【烬煨】。",
"desc": "对指定敌方单体造成等同于椒丘<span class=\"textColor\">75%/82%/90%/97%/105%/112%/121%/131%/140%/150%/157%/165%/172%/180%/187%</span>攻击力的火属性伤害,同时对其相邻目标造成等同于椒丘<span class=\"textColor\">45%/49%/54%/58%/63%/67%/73%/78%/84%/90%/94%/99%/103%/108%/112%</span>攻击力的火属性伤害,有<span class=\"textColor\">100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%</span>的基础概率对主目标施加1层【烬煨】。",
"params": [
[
0.75,
0.45,
1
],
[
0.825,
0.495,
1
],
[
0.9,
0.54,
1
],
[
0.975,
0.585,
1
],
[
1.05,
0.63,
1
],
[
1.125,
0.675,
1
],
[
1.2188,
0.7312,
1
],
[
1.3125,
0.7875,
1
],
[
1.4062,
0.8438,
1
],
[
1.5,
0.9,
1
],
[
1.575,
0.945,
1
],
[
1.65,
0.99,
1
],
[
1.725,
1.035,
1
],
[
1.8,
1.08,
1
],
[
1.875,
1.125,
1
]
],
"icon": "icon/skill/1218_skill.png",
"AttributeBuff": [
"额外能力·举炊椒丘效果命中大于80%时每超过15%则额外提高60%攻击力最高不超过240%。",
"属性加成·效果命中强化效果命中提高6%。",
"属性加成·伤害强化•火火属性伤害提高4.8%。",
"属性加成·效果命中强化效果命中提高6%。"
]
},
"121803": {
"id": "121803",
"name": "鼎阵妙法,奇正相生",
"max_level": 15,
"element": "Fire",
"type": "Ultra",
"type_text": "终结技",
"effect": "AoEAttack",
"effect_text": "群攻",
"simple_desc": "将敌方目标具有的【烬煨】层数统一设置为场上【烬煨】层数的最高值随后开启结界并对敌方全体造成火属性伤害。处于结界中时敌方目标受到的终结技伤害提高且行动时有概率被施加1层【烬煨】。",
"desc": "将敌方目标具有的【烬煨】层数统一设置为场上【烬煨】层数的最高值,随后开启结界并对敌方全体造成等同于椒丘<span class=\"textColor\">60%/64%/68%/72%/76%/80%/85%/90%/95%/100%/104%/108%/112%/115%/120%</span>攻击力的火属性伤害。\n处于结界中时敌方目标受到的终结技伤害提高<span class=\"textColor\">9%/10%/11%/12%/13%/14%/15%/16%/17%/18%</span>,且行动时有<span class=\"textColor\">50%/51%/52%/53%/54%/55%/56%/57%/58%/60%/61%/62%/63%/64%/65%</span>的基础概率被施加1层【烬煨】结界存在期间该效果最多触发<span class=\"textColor\">6</span>次且每个敌方目标每回合只能触发1次。椒丘每次施放终结技时重置触发次数。\n结界持续<span class=\"textColor\">3</span>回合自身每回合开始时结界持续回合数减1。当椒丘陷入无法战斗状态时结界也会被解除。",
"params": [
[
0.6,
0.5,
0.09,
3,
6
],
[
0.64,
0.51,
0.096,
3,
6
],
[
0.68,
0.52,
0.102,
3,
6
],
[
0.72,
0.53,
0.108,
3,
6
],
[
0.76,
0.54,
0.114,
3,
6
],
[
0.8,
0.55,
0.12,
3,
6
],
[
0.85,
0.5625,
0.1275,
3,
6
],
[
0.9,
0.575,
0.135,
3,
6
],
[
0.95,
0.5875,
0.1425,
3,
6
],
[
1,
0.6,
0.15,
3,
6
],
[
1.04,
0.61,
0.156,
3,
6
],
[
1.08,
0.62,
0.162,
3,
6
],
[
1.12,
0.63,
0.168,
3,
6
],
[
1.16,
0.64,
0.174,
3,
6
],
[
1.2,
0.65,
0.18,
3,
6
]
],
"icon": "icon/skill/1218_ultimate.png"
},
"121804": {
"id": "121804",
"name": "四示八权,纤滋精味",
"max_level": 15,
"element": "Fire",
"type": "Talent",
"type_text": "天赋",
"effect": "Impair",
"effect_text": "妨害",
"simple_desc": "攻击后有大概率对目标施加1层【烬煨】使敌人受到的伤害提高且会被视为同时陷入了灼烧状态。",
"desc": "椒丘使用普攻、战技、终结技击中敌人时,有<span class=\"textColor\">100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%</span>的基础概率对其施加1层【烬煨】1层时使敌人受到的伤害提高<span class=\"textColor\">7%/8%/9%/10%/11%/12%/13%/14%/15%/16%/17%/18%</span>此后每叠加1层提高<span class=\"textColor\">2%/3%/4%/5%/6%</span>。\n【烬煨】最多叠加<span class=\"textColor\">5</span>层,持续<span class=\"textColor\">2</span>回合。\n当敌方目标处于【烬煨】状态时也会被视为同时陷入了灼烧状态每回合开始时受到等同于椒丘<span class=\"textColor\">90%/99%/108%/117%/126%/135%/146%/157%/168%/180%/189%/198%/206%/216%/225%</span>攻击力的火属性持续伤害。",
"params": [
[
1,
0.075,
0.025,
5,
2,
0.9
],
[
1,
0.0825,
0.0275,
5,
2,
0.99
],
[
1,
0.09,
0.03,
5,
2,
1.08
],
[
1,
0.0975,
0.0325,
5,
2,
1.17
],
[
1,
0.105,
0.035,
5,
2,
1.26
],
[
1,
0.1125,
0.0375,
5,
2,
1.35
],
[
1,
0.1219,
0.0406,
5,
2,
1.4625
],
[
1,
0.1313,
0.0437,
5,
2,
1.575
],
[
1,
0.1406,
0.0469,
5,
2,
1.6875
],
[
1,
0.15,
0.05,
5,
2,
1.8
],
[
1,
0.1575,
0.0525,
5,
2,
1.89
],
[
1,
0.165,
0.055,
5,
2,
1.98
],
[
1,
0.1725,
0.0575,
5,
2,
2.07
],
[
1,
0.18,
0.06,
5,
2,
2.16
],
[
1,
0.1875,
0.0625,
5,
2,
2.25
]
],
"icon": "icon/skill/1218_talent.png",
"AttributeBuff": [
"额外能力·炙香结界存在时敌方目标进入战斗时会被施加【烬煨】层数与结界展开期间【烬煨】层数最高者相同最低为1层。",
"属性加成·速度强化速度提高3。",
"属性加成·伤害强化•火火属性伤害提高6.4%。"
]
},
"121806": {
"id": "121806",
"name": "攻击",
"max_level": 1,
"element": "Fire",
"type": "MazeNormal",
"type_text": "dev_连携",
"effect": "MazeAttack",
"effect_text": "",
"simple_desc": "",
"desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。",
"params": [],
"icon": "icon/skill/1218_basic_atk.png"
},
"121807": {
"id": "121807",
"name": "旺火却乱",
"max_level": 1,
"element": "",
"type": "Maze",
"type_text": "秘技",
"effect": "Impair",
"effect_text": "妨害",
"simple_desc": "制造特殊领域。与领域内敌人进入战斗后对敌方全体造成少量火属性伤害并大概率施加1层【烬煨】。",
"desc": "使用秘技后制造1片持续<span class=\"textColor\">15</span>秒的特殊领域。与处于特殊领域内的敌人进入战斗后,对敌方全体造成等同于椒丘<span class=\"textColor\">100%</span>攻击力的火属性伤害,并有<span class=\"textColor\">100%</span>的基础概率施加1层【烬煨】。我方制造的领域效果最多存在1个。",
"params": [
[
1,
15,
1
]
],
"icon": "icon/skill/1218_technique.png",
"AttributeBuff": [
"属性加成·效果命中强化效果命中提高4%。",
"属性加成·效果命中强化效果命中提高8%。"
]
}
},
"skill_tree": {
"1218001": {
"id": "1218001",
"name": "",
"max_level": 6,
"desc": "",
"params": [],
"anchor": "Point01",
"pre_points": [],
"level_up_skills": [
{
"id": "121801",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"level": 0,
"properties": [],
"materials": []
},
{
"promotion": 2,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 5000
},
{
"id": "110221",
"num": 3
},
{
"id": "113001",
"num": 6
}
]
},
{
"promotion": 3,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 10000
},
{
"id": "110222",
"num": 3
},
{
"id": "113002",
"num": 3
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 20000
},
{
"id": "110222",
"num": 5
},
{
"id": "113002",
"num": 4
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 45000
},
{
"id": "110223",
"num": 3
},
{
"id": "113003",
"num": 3
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 160000
},
{
"id": "110223",
"num": 8
},
{
"id": "113003",
"num": 4
}
]
}
],
"icon": "icon/skill/1218_basic_atk.png"
},
"1218002": {
"id": "1218002",
"name": "",
"max_level": 10,
"desc": "",
"params": [],
"anchor": "Point02",
"pre_points": [],
"level_up_skills": [
{
"id": "121802",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"level": 0,
"properties": [],
"materials": []
},
{
"promotion": 1,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 2500
},
{
"id": "113001",
"num": 3
}
]
},
{
"promotion": 2,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 5000
},
{
"id": "110221",
"num": 3
},
{
"id": "113001",
"num": 6
}
]
},
{
"promotion": 3,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 10000
},
{
"id": "110222",
"num": 3
},
{
"id": "113002",
"num": 3
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 20000
},
{
"id": "110222",
"num": 5
},
{
"id": "113002",
"num": 4
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 30000
},
{
"id": "110222",
"num": 7
},
{
"id": "113002",
"num": 6
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 45000
},
{
"id": "110223",
"num": 3
},
{
"id": "113003",
"num": 3
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 80000
},
{
"id": "110223",
"num": 5
},
{
"id": "110503",
"num": 1
},
{
"id": "113003",
"num": 4
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 160000
},
{
"id": "110223",
"num": 8
},
{
"id": "241",
"num": 1
},
{
"id": "110503",
"num": 1
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 300000
},
{
"id": "110223",
"num": 14
},
{
"id": "241",
"num": 1
},
{
"id": "110503",
"num": 1
}
]
}
],
"icon": "icon/skill/1218_skill.png"
},
"1218003": {
"id": "1218003",
"name": "",
"max_level": 10,
"desc": "",
"params": [],
"anchor": "Point03",
"pre_points": [],
"level_up_skills": [
{
"id": "121803",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"level": 0,
"properties": [],
"materials": []
},
{
"promotion": 1,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 2500
},
{
"id": "113001",
"num": 3
}
]
},
{
"promotion": 2,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 5000
},
{
"id": "110221",
"num": 3
},
{
"id": "113001",
"num": 6
}
]
},
{
"promotion": 3,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 10000
},
{
"id": "110222",
"num": 3
},
{
"id": "113002",
"num": 3
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 20000
},
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"max_level": 10,
"desc": "",
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"desc": "战斗开始时,立即恢复#1[i]点能量。",
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"anchor": "Point06",
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