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xiaoyao-cvs-plugin/resources/sr/character/黑天鹅/data.json

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{
"id": "1307",
"name": "黑天鹅",
"rarity": 5,
"element": "风",
"path": "虚无",
"jpcv": "生天目仁美",
"cncv": "杨梦露",
"allegiance": "流光忆庭",
"sp": 120,
"affiliation": "流光忆庭",
"factions": "/",
"baseAttr": {
"atk": 659.7360000000001,
"hp": 1086.624,
"def": 485.1,
"speed": 102,
"cpct": 5,
"cdmg": 50,
"aggro": 100
},
"growAttr": {
"atk": [
4,
4,
6,
6,
8
],
"damage": [
3.2,
4.8,
6.4
],
"effect": [
4,
6
]
},
"desc": "流光忆庭的忆者,慵懒神秘的占卜师。 耐心聆听他人「记忆」,诸般命运尽在掌握。",
"skills": [
"130701",
"130702",
"130703",
"130704",
"130706",
"130707"
],
"eidolons": [
{
"id": "130701",
"name": "三磅石,七阶柱",
"effect": "当黑天鹅处于可战斗状态时处于风化、裂伤、灼烧、触电状态下的敌方目标对应的风、物理、火、雷属性抗性分别降低25%。",
"icon": "icon/skill/1307_rank1.png"
},
{
"id": "130702",
"name": "羔羊,请勿为我恸哭",
"effect": "【奥迹】状态下的敌方目标被消灭时有100%的基础概率使相邻目标陷入6层【奥迹】。",
"icon": "icon/skill/1307_rank2.png"
},
{
"id": "130703",
"name": "上界如此,下界亦然",
"effect": "战技等级+2最多不超过15级天赋等级+2最多不超过15级。",
"icon": "icon/skill/1307_skill.png"
},
{
"id": "130704",
"name": "泪水,亦是礼物",
"effect": "【揭露】状态下敌方目标效果抵抗降低10%且每回合开始时或被消灭时使黑天鹅恢复8点能量。能量恢复效果在【揭露】状态持续时间内最多触发1次再次陷入【揭露】状态会刷新触发次数。",
"icon": "icon/skill/1307_rank4.png"
},
{
"id": "130705",
"name": "候鸟之路",
"effect": "终结技等级+2最多不超过15级普攻等级+1最多不超过10级。",
"icon": "icon/skill/1307_ultimate.png"
},
{
"id": "130706",
"name": "万神皆善,苦役者未知",
"effect": "当敌方目标受到黑天鹅的队友的攻击时黑天鹅有65%的基础概率使目标陷入1层【奥迹】。\\n每当黑天鹅使敌方目标陷入【奥迹】时有50%的固定概率使本次叠加的【奥迹】层数额外提高1层。",
"icon": "icon/skill/1307_rank6.png"
}
],
"skillsData": {
"130701": {
"id": "130701",
"name": "洞见,缄默的黎明",
"max_level": 9,
"element": "Wind",
"type": "Normal",
"type_text": "普攻",
"effect": "SingleAttack",
"effect_text": "单攻",
"simple_desc": "对敌方单体造成少量风属性伤害,有概率对目标施加【奥迹】。攻击陷入风化、裂伤、灼烧、触电状态的目标后,分别有概率额外施加【奥迹】。",
"desc": "对指定敌方单体造成等同于黑天鹅<span class=\"textColor\">30%/36%/42%/48%/54%/60%/66%/72%/78%</span>攻击力的风属性伤害,有<span class=\"textColor\">50%/53%/56%/59%/62%/65%/68%/71%/74%</span>的基础概率使目标陷入1层【奥迹】且攻击陷入风化、裂伤、灼烧、触电状态的目标后分别各有<span class=\"textColor\">50%/53%/56%/59%/62%/65%/68%/71%/74%</span>的基础概率额外使目标陷入1层【奥迹】。",
"params": [
[
0.3,
0.5,
0.5
],
[
0.36,
0.53,
0.53
],
[
0.42,
0.56,
0.56
],
[
0.48,
0.59,
0.59
],
[
0.54,
0.62,
0.62
],
[
0.6,
0.65,
0.65
],
[
0.66,
0.68,
0.68
],
[
0.72,
0.71,
0.71
],
[
0.78,
0.74,
0.74
]
],
"icon": "icon/skill/1307_basic_atk.png",
"AttributeBuff": [
"额外能力·脏中躁动施放战技击中陷入风化、裂伤、灼烧、触电状态的指定敌方单体后分别各有65%的基础概率额外使目标陷入1层【奥迹】。",
"属性加成·伤害强化•风风属性伤害提高3.2%。",
"属性加成·攻击强化攻击力提高4%。",
"属性加成·击破强化效果命中提高4%。"
]
},
"130702": {
"id": "130702",
"name": "失坠,伪神的黄昏",
"max_level": 15,
"element": "Wind",
"type": "BPSkill",
"type_text": "战技",
"effect": "Blast",
"effect_text": "扩散",
"simple_desc": "对敌方单体及其相邻目标造成少量风属性伤害,大概率对目标施加【奥迹】,并有大概率使目标防御力降低。",
"desc": "对指定敌方单体及其相邻目标造成等同于黑天鹅<span class=\"textColor\">45%/49%/54%/58%/63%/67%/73%/78%/84%/90%/94%/99%/103%/108%/112%</span>攻击力的风属性伤害,同时有<span class=\"textColor\">100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%</span>的基础概率使目标与相邻目标陷入1层【奥迹】此外有<span class=\"textColor\">100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%</span>的基础概率使目标与相邻目标防御力降低<span class=\"textColor\">14%/15%/16%/17%/18%/19%/20%/21%/22%/23%</span>,持续<span class=\"textColor\">3</span>回合。",
"params": [
[
0.45,
1,
1,
0.148,
3
],
[
0.495,
1,
1,
0.154,
3
],
[
0.54,
1,
1,
0.16,
3
],
[
0.585,
1,
1,
0.166,
3
],
[
0.63,
1,
1,
0.172,
3
],
[
0.675,
1,
1,
0.178,
3
],
[
0.7312,
1,
1,
0.1855,
3
],
[
0.7875,
1,
1,
0.193,
3
],
[
0.8438,
1,
1,
0.2005,
3
],
[
0.9,
1,
1,
0.208,
3
],
[
0.945,
1,
1,
0.214,
3
],
[
0.99,
1,
1,
0.22,
3
],
[
1.035,
1,
1,
0.226,
3
],
[
1.08,
1,
1,
0.232,
3
],
[
1.125,
1,
1,
0.238,
3
]
],
"icon": "icon/skill/1307_skill.png",
"AttributeBuff": [
"额外能力·杯底端倪在敌方目标进入战斗时有65%的基础概率陷入1层【奥迹】。敌方目标在我方单次攻击内每受到1次持续伤害有65%的基础概率陷入1层【奥迹】单次攻击内最多陷入3层。",
"属性加成·攻击强化攻击力提高6%。",
"属性加成·伤害强化•风风属性伤害提高4.8%。",
"属性加成·攻击强化攻击力提高6%。"
]
},
"130703": {
"id": "130703",
"name": "沉醉于彼界的臂湾",
"max_level": 15,
"element": "Wind",
"type": "Ultra",
"type_text": "终结技",
"effect": "AoEAttack",
"effect_text": "群攻",
"simple_desc": "对敌方全体施加【揭露】状态,使目标回合内受到的伤害提高,并将【奥迹】视为风化、裂伤、灼烧、触电状态,此外使【奥迹】下一次回合开始造成伤害后不重置层数。对敌方全体造成风属性伤害。",
"desc": "使敌方全体陷入【揭露】状态,持续<span class=\"textColor\">2</span>回合。\n【揭露】状态下敌方目标自身回合内受到的伤害提高<span class=\"textColor\">15%/16%/17%/18%/19%/20%/21%/22%/23%/25%/26%/27%/28%/30%</span>,且当敌方目标处于【奥迹】状态时,也会被视为同时陷入了风化、裂伤、灼烧、触电状态,并且【奥迹】每回合开始造成伤害后不会重置层数。【奥迹】不会重置层数的效果在【揭露】状态持续时间内最多触发<span class=\"textColor\">1</span>次,再次陷入【揭露】状态会刷新触发次数。\n对敌方全体造成等同于黑天鹅<span class=\"textColor\">72%/76%/81%/86%/91%/96%/102%/108%/113%/120%/124%/129%/134%/139%/144%</span>攻击力的风属性伤害。",
"params": [
[
0.72,
2,
0.15,
1
],
[
0.768,
2,
0.16,
1
],
[
0.816,
2,
0.17,
1
],
[
0.864,
2,
0.18,
1
],
[
0.912,
2,
0.19,
1
],
[
0.96,
2,
0.2,
1
],
[
1.02,
2,
0.2125,
1
],
[
1.08,
2,
0.225,
1
],
[
1.14,
2,
0.2375,
1
],
[
1.2,
2,
0.25,
1
],
[
1.248,
2,
0.26,
1
],
[
1.296,
2,
0.27,
1
],
[
1.344,
2,
0.28,
1
],
[
1.392,
2,
0.29,
1
],
[
1.44,
2,
0.3,
1
]
],
"icon": "icon/skill/1307_ultimate.png"
},
"130704": {
"id": "130704",
"name": "无端命运的机杼",
"max_level": 15,
"element": "",
"type": "Talent",
"type_text": "天赋",
"effect": "Impair",
"effect_text": "妨害",
"simple_desc": "敌方目标每回合开始受到持续伤害时,有概率陷入【奥迹】,在回合开始时受到风属性持续伤害,并且黑天鹅根据【奥迹】层数触发额外效果。",
"desc": "敌方目标每回合开始时每受到1次持续伤害有<span class=\"textColor\">50%/51%/53%/54%/56%/57%/59%/61%/63%/65%/66%/68%/69%/71%/72%</span>的基础概率陷入1层【奥迹】。\n【奥迹】状态下敌方目标每回合开始时受到等同于黑天鹅<span class=\"textColor\">96%/111%/127%/143%/159%/175%/189%/204%/222%/240%/252%/264%/276%/288%/3%</span>攻击力的风属性持续伤害,每层【奥迹】使此伤害倍率提高<span class=\"textColor\">4%/5%/6%/7%/8%/9%/10%/11%/12%/13%/14%/15%</span>随后重置为1层。【奥迹】最多叠加<span class=\"textColor\">50</span>层。\n仅在敌方目标回合开始【奥迹】造成伤害时黑天鹅根据目标陷入的【奥迹】层数触发额外效果\n大于等于<span class=\"textColor\">3</span>层:对相邻目标造成等同于黑天鹅<span class=\"textColor\">72%/83%/95%/107%/119%/131%/142%/153%/166%/180%/189%/198%/206%/216%/225%</span>攻击力的风属性持续伤害,并且有<span class=\"textColor\">50%/51%/53%/54%/56%/57%/59%/61%/63%/65%/66%/68%/69%/71%/72%</span>的基础概率使相邻目标陷入1层【奥迹】。\n大于等于<span class=\"textColor\">7</span>层:使本次造成的持续伤害无视该目标及其相邻目标<span class=\"textColor\">20%</span>的防御力。",
"params": [
[
0.96,
0.5,
0.048,
3,
0.72,
7,
0.2,
50
],
[
1.1184,
0.515,
0.0559,
3,
0.8388,
7,
0.2,
50
],
[
1.2768,
0.53,
0.0638,
3,
0.9576,
7,
0.2,
50
],
[
1.4352,
0.545,
0.0718,
3,
1.0764,
7,
0.2,
50
],
[
1.5936,
0.56,
0.0797,
3,
1.1952,
7,
0.2,
50
],
[
1.752,
0.575,
0.0876,
3,
1.314,
7,
0.2,
50
],
[
1.896,
0.5938,
0.0948,
3,
1.422,
7,
0.2,
50
],
[
2.04,
0.6125,
0.102,
3,
1.53,
7,
0.2,
50
],
[
2.22,
0.6312,
0.111,
3,
1.665,
7,
0.2,
50
],
[
2.4,
0.65,
0.12,
3,
1.8,
7,
0.2,
50
],
[
2.52,
0.665,
0.126,
3,
1.89,
7,
0.2,
50
],
[
2.64,
0.68,
0.132,
3,
1.98,
7,
0.2,
50
],
[
2.76,
0.695,
0.138,
3,
2.07,
7,
0.2,
50
],
[
2.88,
0.71,
0.144,
3,
2.16,
7,
0.2,
50
],
[
3,
0.725,
0.15,
3,
2.25,
7,
0.2,
50
]
],
"icon": "icon/skill/1307_talent.png",
"AttributeBuff": [
"额外能力·烛影朕兆使自身造成的伤害提高提高数值等同于效果命中的60%最多使造成的伤害提高72%。",
"属性加成·效果命中强化效果命中提高6%。",
"属性加成·伤害强化•风风属性伤害提高6.4%。"
]
},
"130706": {
"id": "130706",
"name": "攻击",
"max_level": 1,
"element": "Wind",
"type": "MazeNormal",
"type_text": "dev_连携",
"effect": "MazeAttack",
"effect_text": "",
"simple_desc": "",
"desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。",
"params": [],
"icon": "icon/skill/1307_basic_atk.png"
},
"130707": {
"id": "130707",
"name": "取此真相,弃舍表征",
"max_level": 1,
"element": "",
"type": "Maze",
"type_text": "秘技",
"effect": "Enhance",
"effect_text": "强化",
"simple_desc": "使用秘技后,下一次战斗开始时大概率对敌方每个单体目标施加【奥迹】,重复数次直到施加失败。",
"desc": "使用秘技后,下一次战斗开始时有<span class=\"textColor\">150%</span>的基础概率使敌方每个单体目标陷入1层【奥迹】。使其中每个成功陷入【奥迹】的目标再次陷入1层【奥迹】重复此效果直到未能成功使该目标陷入【奥迹】。每次使目标陷入【奥迹】的基础概率等同于上一次成功使该目标陷入【奥迹】时的基础概率的<span class=\"textColor\">50%</span>。",
"params": [
[
1.5,
0.5
]
],
"icon": "icon/skill/1307_technique.png",
"AttributeBuff": [
"属性加成·攻击强化攻击力提高4%。",
"属性加成·攻击强化攻击力提高8%。"
]
}
},
"skill_tree": {
"1307001": {
"id": "1307001",
"name": "",
"max_level": 6,
"desc": "",
"params": [],
"anchor": "Point01",
"pre_points": [],
"level_up_skills": [
{
"id": "130701",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"level": 0,
"properties": [],
"materials": []
},
{
"promotion": 2,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 5000
},
{
"id": "110221",
"num": 3
},
{
"id": "111001",
"num": 6
}
]
},
{
"promotion": 3,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 10000
},
{
"id": "110222",
"num": 3
},
{
"id": "111002",
"num": 3
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 20000
},
{
"id": "110222",
"num": 5
},
{
"id": "111002",
"num": 4
}
]
},
{
"promotion": 5,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 45000
},
{
"id": "110223",
"num": 3
},
{
"id": "111003",
"num": 3
}
]
},
{
"promotion": 6,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 160000
},
{
"id": "110223",
"num": 8
},
{
"id": "111003",
"num": 4
}
]
}
],
"icon": "icon/skill/1307_basic_atk.png"
},
"1307002": {
"id": "1307002",
"name": "",
"max_level": 10,
"desc": "",
"params": [],
"anchor": "Point02",
"pre_points": [],
"level_up_skills": [
{
"id": "130702",
"num": 1
}
],
"levels": [
{
"promotion": 0,
"level": 0,
"properties": [],
"materials": []
},
{
"promotion": 1,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 2500
},
{
"id": "111001",
"num": 3
}
]
},
{
"promotion": 2,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 5000
},
{
"id": "110221",
"num": 3
},
{
"id": "111001",
"num": 6
}
]
},
{
"promotion": 3,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 10000
},
{
"id": "110222",
"num": 3
},
{
"id": "111002",
"num": 3
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 20000
},
{
"id": "110222",
"num": 5
},
{
"id": "111002",
"num": 4
}
]
},
{
"promotion": 4,
"level": 0,
"properties": [],
"materials": [
{
"id": "2",
"num": 30000
},
{
"id": "110222",
"num": 7
},
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