2024-06-23 10:42:58 +08:00
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{
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"id": "1109",
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"name": "虎克",
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"rarity": 4,
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"element": "火",
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"path": "毁灭",
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"jpcv": "徳井青空",
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"cncv": "王晓彤",
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"allegiance": "贝洛伯格",
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"sp": 120,
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"affiliation": "雅利洛-VI",
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"factions": "/",
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"baseAttr": {
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"atk": 617.4000000000001,
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"hp": 1340.6399999999999,
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"def": 352.79999999999995,
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"speed": 94,
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"cpct": 5,
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"cdmg": 50,
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"aggro": 125
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},
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"growAttr": {
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"atk": [
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4,
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4,
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6,
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6,
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8
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],
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"hp": [
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4,
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6,
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8
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],
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"cdmg": [
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5,
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7.5
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]
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},
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"desc": "地底冒险团队「鼹鼠党」的老大(自封)。 热爱自由,将生活视为一场又一场冒险。",
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"skills": [
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"110901",
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"110902",
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"110903",
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"110904",
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"110906",
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"110907",
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"110909"
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],
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"eidolons": [
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{
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"id": "110901",
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"name": "早睡早起很健康",
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"effect": "战技强化后造成的伤害提高20%。",
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"icon": "icon/skill/1109_rank1.png"
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},
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{
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"id": "110902",
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"name": "吃好喝好长身体",
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"effect": "战技使敌方目标陷入的灼烧状态持续时间增加1回合。",
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"icon": "icon/skill/1109_rank2.png"
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},
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{
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"id": "110903",
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"name": "不挑不选全都要",
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"effect": "战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。",
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"icon": "icon/skill/1109_skill.png"
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},
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{
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"id": "110904",
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"name": "稀里糊涂没关系",
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"effect": "触发天赋时,有100%基础概率使指定敌方目标的相邻目标也陷入等同于战技的灼烧状态。",
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"icon": "icon/skill/1109_rank4.png"
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},
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{
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"id": "110905",
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"name": "好事留名鼹鼠党",
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"effect": "终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。",
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"icon": "icon/skill/1109_ultimate.png"
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},
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{
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"id": "110906",
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"name": "随时准备打坏人",
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"effect": "虎克对灼烧状态下的敌方目标造成的伤害提高20%。",
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"icon": "icon/skill/1109_rank6.png"
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}
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],
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"skillsData": {
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"110901": {
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"id": "110901",
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"name": "喂!小心火烛",
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"max_level": 9,
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"element": "Fire",
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"type": "Normal",
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"type_text": "普攻",
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"effect": "SingleAttack",
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"effect_text": "单攻",
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"simple_desc": "对敌方单体造成少量火属性伤害。",
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"desc": "对指定敌方单体造成等同于虎克<span class=\"textColor\">50%/60%/70%/80%/90%/100%/110%/120%/130%</span>攻击力的火属性伤害。",
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"params": [
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[
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0.5
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],
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[
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0.6
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],
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[
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0.7
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],
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[
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0.8
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],
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[
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0.9
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],
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[
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1
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],
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[
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1.1
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],
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[
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1.2
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],
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[
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1.3
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]
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],
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"icon": "icon/skill/1109_basic_atk.png"
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},
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"110902": {
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"id": "110902",
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"name": "嘿!记得虎克吗",
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"max_level": 15,
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"element": "Fire",
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"type": "BPSkill",
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"type_text": "战技",
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"effect": "SingleAttack",
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"effect_text": "单攻",
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"simple_desc": "对敌方单体造成火属性伤害,大概率对目标施加灼烧状态。",
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"desc": "对指定敌方单体造成等同于虎克<span class=\"textColor\">120%/132%/144%/156%/168%/180%/195%/210%/225%/240%/252%/264%/276%/288%/3%</span>攻击力的火属性伤害,同时有<span class=\"textColor\">100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%</span>的基础概率使其陷入灼烧状态,持续<span class=\"textColor\">2</span>回合。\n灼烧状态下,敌方目标每回合开始时受到等同于虎克<span class=\"textColor\">25%/27%/30%/32%/35%/38%/43%/50%/57%/65%/68%/71%/74%/78%/81%</span>攻击力的火属性持续伤害。",
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"params": [
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[
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1.2,
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1,
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2,
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0.25
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],
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[
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1.32,
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1,
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2,
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0.275
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],
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[
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1.44,
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1,
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2,
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0.3
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],
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[
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1.56,
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1,
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2,
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0.325
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],
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[
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1.68,
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1,
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2,
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0.35
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],
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[
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1.8,
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1,
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2,
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0.3875
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],
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[
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1.95,
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1,
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2,
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0.4375
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],
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[
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2.1,
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1,
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2,
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0.5
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],
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[
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2.25,
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1,
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2,
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0.575
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],
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[
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2.4,
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1,
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2,
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0.65
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],
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[
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2.52,
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1,
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2,
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0.6825
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],
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[
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2.64,
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1,
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2,
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0.715
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],
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[
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2.76,
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1,
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2,
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0.7475
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],
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[
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2.88,
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1,
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2,
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0.78
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],
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[
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3,
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1,
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2,
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0.8125
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]
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],
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"icon": "icon/skill/1109_skill.png"
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},
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"110903": {
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"id": "110903",
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"name": "轰!飞来焰火",
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"max_level": 15,
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"element": "Fire",
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"type": "Ultra",
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"type_text": "终结技",
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"effect": "SingleAttack",
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"effect_text": "单攻",
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"simple_desc": "对敌方单体造成大量火属性伤害,并强化自身下一次的战技。",
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"desc": "对指定敌方单体造成等同于虎克<span class=\"textColor\">240%/256%/272%/288%/304%/320%/340%/360%/380%/4%/416%/432%/448%/463%/480%</span>攻击力的火属性伤害。\n施放终结技后,下一次施放的战技得到强化,强化后的战技能够同时对指定敌方单体及其相邻目标造成伤害。",
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"params": [
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[
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2.4
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],
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[
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2.56
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],
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[
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2.72
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],
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[
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2.88
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],
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[
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3.04
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],
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[
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3.2
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],
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[
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3.4
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],
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[
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3.6
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],
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[
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3.8
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],
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[
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4
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],
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[
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4.16
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],
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[
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4.32
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],
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|
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[
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4.48
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],
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|
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[
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4.64
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],
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[
|
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4.8
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]
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],
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"icon": "icon/skill/1109_ultimate.png"
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},
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"110904": {
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"id": "110904",
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"name": "哈!火上浇油",
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"max_level": 15,
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"element": "Fire",
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"type": "Talent",
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"type_text": "天赋",
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"effect": "Enhance",
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"effect_text": "强化",
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"simple_desc": "",
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"desc": "攻击处于灼烧状态的敌方目标时,追加1次等同于虎克<span class=\"textColor\">50%/55%/60%/65%/70%/75%/81%/87%/93%/100%/105%/110%/114%/120%/125%</span>攻击力的火属性附加伤害,并额外恢复<span class=\"textColor\">5</span>点能量。",
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"params": [
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[
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0.5,
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5
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],
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[
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0.55,
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5
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],
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[
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0.6,
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5
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],
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[
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0.65,
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5
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],
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[
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0.7,
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5
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],
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[
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0.75,
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5
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],
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|
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[
|
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0.8125,
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|
|
5
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],
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|
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[
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0.875,
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5
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],
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[
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|
|
0.9375,
|
|
|
|
|
5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1,
|
|
|
|
|
5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.05,
|
|
|
|
|
5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.1,
|
|
|
|
|
5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.15,
|
|
|
|
|
5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.2,
|
|
|
|
|
5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.25,
|
|
|
|
|
5
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1109_talent.png",
|
|
|
|
|
"AttributeBuff": [
|
|
|
|
|
"额外能力·玩火:施放终结技后,虎克的行动提前20%并额外恢复5点能量。",
|
|
|
|
|
"属性加成·暴击伤害强化:暴击伤害提高8%。",
|
|
|
|
|
"属性加成·生命强化:生命值上限提高8%。",
|
|
|
|
|
"属性加成·攻击强化:攻击提高8%。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"110906": {
|
|
|
|
|
"id": "110906",
|
|
|
|
|
"name": "攻击",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"element": "Fire",
|
|
|
|
|
"type": "MazeNormal",
|
|
|
|
|
"type_text": "dev_连携",
|
|
|
|
|
"effect": "MazeAttack",
|
|
|
|
|
"effect_text": "",
|
|
|
|
|
"simple_desc": "",
|
|
|
|
|
"desc": "攻击敌人,进入战斗后削弱敌方目标对应属性韧性。",
|
|
|
|
|
"params": [],
|
|
|
|
|
"icon": "icon/skill/1109_basic_atk.png"
|
|
|
|
|
},
|
|
|
|
|
"110907": {
|
|
|
|
|
"id": "110907",
|
|
|
|
|
"name": "哎!瞧这一团糟",
|
|
|
|
|
"max_level": 1,
|
|
|
|
|
"element": "Fire",
|
|
|
|
|
"type": "Maze",
|
|
|
|
|
"type_text": "秘技",
|
|
|
|
|
"effect": "MazeAttack",
|
|
|
|
|
"effect_text": "",
|
|
|
|
|
"simple_desc": "",
|
|
|
|
|
"desc": "立即攻击敌人,进入战斗后对敌方随机单体造成等同于虎克<span class=\"textColor\">50%</span>攻击力的火属性伤害,同时有<span class=\"textColor\">100%</span>的基础概率使敌方每个单体目标陷入灼烧状态,持续<span class=\"textColor\">3</span>回合。\n灼烧状态下,敌方目标每回合开始时受到等同于虎克<span class=\"textColor\">50%</span>攻击力的火属性持续伤害。",
|
|
|
|
|
"params": [
|
|
|
|
|
[
|
|
|
|
|
1,
|
|
|
|
|
0.5,
|
|
|
|
|
3,
|
|
|
|
|
0.5
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1109_technique.png",
|
|
|
|
|
"AttributeBuff": [
|
|
|
|
|
"属性加成·攻击强化:攻击提高4%。",
|
|
|
|
|
"额外能力·童真:触发天赋时,回复等同于虎克生命上限5%的生命值。",
|
|
|
|
|
"属性加成·生命强化:生命值上限提高4%。",
|
|
|
|
|
"属性加成·攻击强化:攻击提高4%。",
|
|
|
|
|
"属性加成·暴击伤害强化:暴击伤害提高5.3%。",
|
|
|
|
|
"额外能力·无邪:抵抗控制类负面状态的概率提高35%。",
|
|
|
|
|
"属性加成·攻击强化:攻击提高6%。",
|
|
|
|
|
"属性加成·生命强化:生命值上限提高6%。",
|
|
|
|
|
"属性加成·攻击强化:攻击提高6%。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"110909": {
|
|
|
|
|
"id": "110909",
|
|
|
|
|
"name": "嘿!记得虎克吗",
|
|
|
|
|
"max_level": 15,
|
|
|
|
|
"element": "Fire",
|
|
|
|
|
"type": "BPSkill",
|
|
|
|
|
"type_text": "战技",
|
|
|
|
|
"effect": "Blast",
|
|
|
|
|
"effect_text": "扩散",
|
|
|
|
|
"simple_desc": "对敌方单体造成火属性伤害,大概率对目标施加灼烧状态,对相邻目标造成少量火属性伤害。",
|
|
|
|
|
"desc": "对指定敌方单体造成等同于虎克<span class=\"textColor\">140%/154%/168%/182%/196%/210%/227%/245%/262%/280%/294%/308%/322%/336%/350%</span>攻击力的火属性伤害,同时有<span class=\"textColor\">100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%/100%</span>的基础概率使其陷入灼烧状态,持续<span class=\"textColor\">2</span>回合。此外对其相邻目标造成等同于虎克<span class=\"textColor\">40%/44%/48%/52%/56%/60%/65%/70%/75%/80%/84%/88%/92%/96%/100%</span>攻击力的火属性伤害。\n灼烧状态下,敌方目标每回合开始时受到等同于虎克<span class=\"textColor\">25%/27%/30%/32%/35%/38%/43%/50%/57%/65%/68%/71%/74%/78%/81%</span>攻击力的火属性持续伤害。",
|
|
|
|
|
"params": [
|
|
|
|
|
[
|
|
|
|
|
1.4,
|
|
|
|
|
1,
|
|
|
|
|
2,
|
|
|
|
|
0.25,
|
|
|
|
|
0.4
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.54,
|
|
|
|
|
1,
|
|
|
|
|
2,
|
|
|
|
|
0.275,
|
|
|
|
|
0.44
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.68,
|
|
|
|
|
1,
|
|
|
|
|
2,
|
|
|
|
|
0.3,
|
|
|
|
|
0.48
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.82,
|
|
|
|
|
1,
|
|
|
|
|
2,
|
|
|
|
|
0.325,
|
|
|
|
|
0.52
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
1.96,
|
|
|
|
|
1,
|
|
|
|
|
2,
|
|
|
|
|
0.35,
|
|
|
|
|
0.56
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.1,
|
|
|
|
|
1,
|
|
|
|
|
2,
|
|
|
|
|
0.3875,
|
|
|
|
|
0.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.275,
|
|
|
|
|
1,
|
|
|
|
|
2,
|
|
|
|
|
0.4375,
|
|
|
|
|
0.65
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.45,
|
|
|
|
|
1,
|
|
|
|
|
2,
|
|
|
|
|
0.5,
|
|
|
|
|
0.7
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.625,
|
|
|
|
|
1,
|
|
|
|
|
2,
|
|
|
|
|
0.575,
|
|
|
|
|
0.75
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.8,
|
|
|
|
|
1,
|
|
|
|
|
2,
|
|
|
|
|
0.65,
|
|
|
|
|
0.8
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
2.94,
|
|
|
|
|
1,
|
|
|
|
|
2,
|
|
|
|
|
0.6825,
|
|
|
|
|
0.84
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
3.08,
|
|
|
|
|
1,
|
|
|
|
|
2,
|
|
|
|
|
0.715,
|
|
|
|
|
0.88
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
3.22,
|
|
|
|
|
1,
|
|
|
|
|
2,
|
|
|
|
|
0.7475,
|
|
|
|
|
0.92
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
3.36,
|
|
|
|
|
1,
|
|
|
|
|
2,
|
|
|
|
|
0.78,
|
|
|
|
|
0.96
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
3.5,
|
|
|
|
|
1,
|
|
|
|
|
2,
|
|
|
|
|
0.8125,
|
|
|
|
|
1
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1109_skill.png"
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
"skill_tree": {
|
|
|
|
|
"1109001": {
|
|
|
|
|
"id": "1109001",
|
|
|
|
|
"max_level": 6,
|
|
|
|
|
"anchor": "Point01",
|
|
|
|
|
"pre_points": [],
|
|
|
|
|
"level_up_skills": [
|
|
|
|
|
{
|
|
|
|
|
"id": "110901",
|
|
|
|
|
"num": 1
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": []
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 2,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 4000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110111",
|
|
|
|
|
"num": 2
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "112011",
|
|
|
|
|
"num": 4
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 3,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 8000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110112",
|
|
|
|
|
"num": 2
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "112012",
|
|
|
|
|
"num": 2
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 4,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 16000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110112",
|
|
|
|
|
"num": 4
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "112012",
|
|
|
|
|
"num": 3
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 5,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 36000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110113",
|
|
|
|
|
"num": 2
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "112013",
|
|
|
|
|
"num": 2
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 6,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 128000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110113",
|
|
|
|
|
"num": 6
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "112013",
|
|
|
|
|
"num": 3
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"icon": "icon/skill/1109_basic_atk.png"
|
|
|
|
|
},
|
|
|
|
|
"1109002": {
|
|
|
|
|
"id": "1109002",
|
|
|
|
|
"max_level": 10,
|
|
|
|
|
"anchor": "Point02",
|
|
|
|
|
"pre_points": [],
|
|
|
|
|
"level_up_skills": [
|
|
|
|
|
{
|
|
|
|
|
"id": "110902",
|
|
|
|
|
"num": 1
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "110909",
|
|
|
|
|
"num": 1
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"levels": [
|
|
|
|
|
{
|
|
|
|
|
"promotion": 0,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": []
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"promotion": 1,
|
|
|
|
|
"properties": [],
|
|
|
|
|
"materials": [
|
|
|
|
|
{
|
|
|
|
|
"id": "2",
|
|
|
|
|
"num": 2000
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"id": "112011",
|
|
|
|
|
"num": 2
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
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"step": 9.12
|
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},
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"atk": {
|
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"base": 218.4,
|
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"step": 4.2
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|
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},
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"def": {
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"base": 124.8,
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"step": 2.4
|
|
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},
|
|
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"spd": {
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|
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"base": 94,
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"step": 0
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},
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"taunt": {
|
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|
|
"base": 125,
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"step": 0
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},
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"crit_rate": {
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"base": 0.05,
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"step": 0
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},
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"crit_dmg": {
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"base": 0.5,
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"step": 0
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|
}
|
|
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|
},
|
|
|
|
|
{
|
|
|
|
|
"hp": {
|
|
|
|
|
"base": 547.2,
|
|
|
|
|
"step": 9.12
|
|
|
|
|
},
|
|
|
|
|
"atk": {
|
|
|
|
|
"base": 252,
|
|
|
|
|
"step": 4.2
|
|
|
|
|
},
|
|
|
|
|
"def": {
|
|
|
|
|
"base": 144,
|
|
|
|
|
"step": 2.4
|
|
|
|
|
},
|
|
|
|
|
"spd": {
|
|
|
|
|
"base": 94,
|
|
|
|
|
"step": 0
|
|
|
|
|
},
|
|
|
|
|
"taunt": {
|
|
|
|
|
"base": 125,
|
|
|
|
|
"step": 0
|
|
|
|
|
},
|
|
|
|
|
"crit_rate": {
|
|
|
|
|
"base": 0.05,
|
|
|
|
|
"step": 0
|
|
|
|
|
},
|
|
|
|
|
"crit_dmg": {
|
|
|
|
|
"base": 0.5,
|
|
|
|
|
"step": 0
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"hp": {
|
|
|
|
|
"base": 620.16,
|
|
|
|
|
"step": 9.12
|
|
|
|
|
},
|
|
|
|
|
"atk": {
|
|
|
|
|
"base": 285.6,
|
|
|
|
|
"step": 4.2
|
|
|
|
|
},
|
|
|
|
|
"def": {
|
|
|
|
|
"base": 163.2,
|
|
|
|
|
"step": 2.4
|
|
|
|
|
},
|
|
|
|
|
"spd": {
|
|
|
|
|
"base": 94,
|
|
|
|
|
"step": 0
|
|
|
|
|
},
|
|
|
|
|
"taunt": {
|
|
|
|
|
"base": 125,
|
|
|
|
|
"step": 0
|
|
|
|
|
},
|
|
|
|
|
"crit_rate": {
|
|
|
|
|
"base": 0.05,
|
|
|
|
|
"step": 0
|
|
|
|
|
},
|
|
|
|
|
"crit_dmg": {
|
|
|
|
|
"base": 0.5,
|
|
|
|
|
"step": 0
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"portrait": "image/character_portrait/1109.png"
|
|
|
|
|
}
|